trouble shooting 教战手册(lam 44_45)
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~Follow-on by releasing the aggressor as he falls to the ground and transition to your firearm. See figure 5-20.Same Side Grab: From FrontThe same side grab from the front technique can be used when the aggressor grabs your pistol inthe holster with his left hand.Figure 5-20. Wristlock Technique.T echnique~Begin with the aggressor facing you and grabbing the pistol in your holster with his left hand. ~With your right hand, trap the aggressor’s right hand by grasping his hand. Apply pressure against your body and on the pistol to trap it in its holster.~Step back with the right foot, rotating the hip (right side) to the rear, at the same time with your left hand, strike the aggressor in the upper torso area (simulating a strike to thetrachea). Striking surface will be the webbing between thumb and pointer finger.~Follow up by releasing the aggressor’s hand, doubling the distance and transition to your firearm.See figure 5-21.Figure 5-21. Same Side Grab: From Front.Same Side Grab: From RearThe same side grab from the rear technique can be used when an aggressor grabs your pistol in the holster with his right hand.T echnique~Begin with the aggressor behind you and grabbing the pistol in your holster with his right hand.~With your right hand, trap the aggressor’s right hand by grasping his hand. Apply pressure against your body and on the pistol to trap it in its holster.~Execute a reverse wristlock using the following technique:•Place the palm of your right hand on the back of the aggressor’s right hand and wrap your fingers across the fleshy part of his palm below his little finger.•Twist the aggressor’s hand to the right while placing the hand against your chest. Bring up the left hand to support the right hand by grabbing the aggressor’s hand in between both hands, mimicing praying. Apply downward pressure on his hand against the chest. Leave the aggressor’s hand on the chest to fully control him and to gain leverage. The aggressor’s hand should be rotated 90-degrees so that his palm is facing left.•Step back with your right foot to maintain better balance and lean forward to use body weight to add additional pressure to the joint.•Follow up by releasing the aggressor and transition to your firearm.See figure 5-22 on page 5-30.Figure 5-22. Same Side Grab: From Rear.Section VIIFirearm DisarmamentThe purpose of firearm disarmament is to disarm the aggressor and control the situation by per-forming counter to the pistol, either front or rear.Refer to appendix A for corresponding safeties 1, 2, 6, 8, 9, and 13.CAUTIONTo prevent injury during training, the aggressor should grip belowthe trigger housing only, keeping his finger out of the trigger housing atall times.Counter to Pistol: FrontThe counter to the pistol to the front technique is performed when you are unarmed and your aggressor is in front of you pointing a pistol at your head or chest. The technique is the same if the aggressor sticks the pistol under your chin.T echnique~Begin with the aggressor presenting a pistol in his right hand to your chest. The pistol must be touching or very close to you for this technique to work.~Place your hands in a submissive posture even with your shoulders, elbows into the body, and palms facing the aggressor. Make a submissive verbal statement.~Clear your body from the line of fire by rotating your torso bringing the right shoulder back and, at the same time, grabbing the aggressor’s wrist in a C-grip with your left hand pushing the weapon offline. Maintain control of the aggressor’s arm.~Step into the aggressor with your right foot and grab the weapon with your right hand in a C-grip by placing your thumb underneath the pistol and your fingers over top of the pistol.This rotates the pistol in the aggressor’s hand. An incidental forward horizontal elbow strike to the aggressor is possible while removing the pistol from his grip.~Step back to create distance from the aggressor and transition to employ follow-on actions by performing an expedient press check on the firearm.See figure 5-23 on page 5-32.Counter to Pistol: RearThe counter to the pistol to the rear technique is performed when you are unarmed and your aggressor is behind you pointing a pistol at the back of your head or your back.T echnique~Begin with the aggressor presenting a pistol in his right hand to your back. The pistol must be touching or very close to you for this technique to work.Figure 5-23. Counter to Pistol: Front.~Place your hands in a submissive posture even with your shoulders, elbows into the body, and palms facing away from you. Make a submissive verbal statement and take a quick look in order to identify which hand the weapon is in.~Turn into the aggressor with your left foot, pivoting on your right foot while rotating your torso.The movement with the left foot should be deep enough to set up for the subsequent leg sweep. Use your left forearm to knock the weapon offline, doubling the distance between the weapon and your body, clearing you from the weapon’s line of fire. Keep your hands up.~Quickly over hook the aggressor’s right arm with your left arm trapping it in your armpit between the torso and the biceps, execute a right chin jab/palm heel strike.~Execute a leg sweep taking the aggressor to the ground. Maintain control of the aggressor’s right arm.~Place your right hand on the aggressor’s left shoulder or upper arm and your left palm on your right wrist to further control his arm and to affect an armbar.~Execute an armbar and continue to exert steady pressure against the arm to force the aggressor’s release of the weapon. Use your right knee to control his hips and/orabdominal area.~Once the aggressor releases the weapon, release his arm, retrieve the weapon, and step back to create distance from him. Execute follow-on actions by performing an expedient press check in order to ensure that a round is chambered in the firearm.See figure 5-24 on page 5-34.Figure 5-24. Counter to Pistol: Rear.Section VIIIKnife TechniquesThe purpose of knife fighting is to kill or cause enough damage and massive trauma to stop the aggressor by executing a block for a reverse strike or a block for a straight thrust.Refer to appendix A for corresponding safeties 1, 2, 3, and 14.Block for a Reverse StrikeThe block for a reverse strike is effective against an aggressor that is excuting a reverse strike.T echnique~From the modified basic warrior stance, move forward right, outside the arc of the aggressor’s attack.~Block the attack with your left arm and knife. Keep your left arm bent so that your forearm makes contact with the aggressor’s triceps. Make contact with the knife and slash the aggressor’s forearm.~Maintain control of the aggressor’s arm and follow through with at least three follow-on techniques to the available target areas.See figure 5-25 on page 5-36.Block for a Straight ThrustThe block for a straight thrust is effective against an aggessor that is executing a straight thrust.T echnique~From the modified basic warrior stance, bend at the waist, moving your hips backwards andjumping backwards with both feet moving away from the attack, hollowing out. Thrust bothhands out forcefully, with your left hand making contact palm side down on the aggressor’sforearm. Your right hand holds the knife, making contact on the aggressor’s forearm with theknife. The knife is parallel to the fingers of your left hand.~Slash through the aggressor’s right arm, maintain control of it with your left hand and followthrough with at least three follow-on techniques to the available target areas.See figure 5-26.Figure 5-25. Block for a Reverse Strike.Chapter 5: Brown Belt Marine Corps Martial Arts Program 5-37For Official Use OnlyFigure 5-26. Block for a Straight Thrust.T HIS P AGE I NTENTIONALLY L EFT B LANK. For Official Use OnlyCHAPTER 6Black BeltThe Black Belt is the fifth belt ranking within MCMAP. Upon qualifying as a Brown Belt,all Marines are highly encouraged to continue MCMAP sustainment training in order toadvance to Black Belt. At an advanced level, the purpose and principles remain the same asoutlined in all of the previous belts.Black Belt Requirements.Prerequisites Recommendation of reporting seniorComplete Brown Belt sustainment and inte-gration trainingAppropriate level PME completeTraining Hours Minimum of 20.7 hours, excluding remedialpractice time and testingSustainment Hours Minimum of 20 hours of sustainment,excluding integration training time andpractice time for testingFor Official Use Only6-2MCRP 3-02B Chapter 6: Black BeltFor Official Use Only Section IBayonet TechniquesThe purpose of bayonet techniques is to disable or kill the aggressor. Refer to appendix A for corresponding safeties 1, 2, 4, 7, 8, 9, and 14.Bayonet Training: Stage OneStage one of bayonet training focuses on basic posture, movement, and sequence of movementsagainst a compliant target:•The placement of the right hand on the pistol grip allows greater generation of force whenexecuting the forward thrust, which is the primary offensive bayonet technique. Additionally,it allows you to transition immediately to assault fire as needed by moving the finger back tothe trigger. For safety reasons, the finger is kept off of the trigger when executing bayonettechniques, this prevents an accidental discharge and protects the finger.•The left hand is placed on the handguards in a position that is comfortable for the individual.If the hand is placed too far forward it causes an over extension of the left hand and mitigatessome of the power and control that is generated with the offensive bayonet techniques.•The buttstock locked into the hip is critical because it provides stability during a bayonetengagement when locking up with an aggressor or ensuring optimum power is generatedwhen executing the thrust or any of the other offensive bayonet techniques.•The blade of the bayonet is always pointed at the aggressor in order to facilitate a rapidengagement. Movement should be within an imaginary box that is shoulder-width wide from your neck to your waist.Bayonet Training: Stage TwoStage two of bayonet training adds the movement against multiple aggressors and integrates multiple weapons systems and bayonet techniques.Bayonet Training: Stage ThreeStage three of bayonet training develops the ability to react effectively in the dark. Using youreyes effectively at night requires the application of the principles of night vision such as darkadaptation, off center vision, and scanning. Applying night vision principles alone will not guar-antee a victory in a low light environment. It is necessary to combine these techniques with all ofthe others that you have practiced such as movement, posture, and technique. Low light engage-ments also require you to adjust your approach and close speeds due to uncertain terrain.Chapter 6: Black Belt Marine Corps Martial Arts Program 6-3For Official Use OnlyDark AdaptationDark adaptation allows the eyes to become accustomed to low levels of illumination. It takesapproximately 30 minutes for you to be able to distinguish objects in dim light.Off Center VisionOff center vision is the technique that allows your attention to be focused on an object withoutlooking directly at it. When you look directly at an object, the image is formed on the coneregion of your eye, which is not sensitive at night. When you look slightly off center (optimum isusually 6 to 10 degrees of an object), the image is formed on the area of your retina containingrod cells, which are sensitive in darkness.ScanningScanning uses off center vision to observe an area or an object. Since rod cells only retain animage for 4 to 10 seconds, you must shift your eyes slightly so fresh rod cells are used. This isaccomplished by moving your eyes in short, abrupt, irregular movements over and around your primary target.Common ErrorIt is common for the Marine to wait too long and thrust too late, also known as cocking theweapon. When at closing distance, you should begin to thrust the bayonet trainer so that you canengage the aggressor at the longest possible distance. As a result of waiting too long to thrust,you get caught up and entangled with your aggressor, the bayonet trainer, or both and tend to pullthe weapon back too far with your arms. The results put the Marine at a serious disadvantage forthe following reasons:•It completely disrupts the Marine’s momentum. Often the Marine will find it necessary tocompletely stop and reverse direction of movement to clear the blade.•Pulling the weapon back too far puts it in the Marine’s weaker range of motion, which nega-tively impacts the power and ability to execute follow-on bayonet techniques.•Cocking the weapon at any time serves to telegraph the Marine’s intent to thrust the bayonet.Allowing the aggressor to turn this into two, one-on-one engagements increases the chances ofthe Marines being separated and killed without the support or cover of his fellow Marine. Whilesometimes unavoidable, this is the least desirable of all outcomes.6-4MCRP 3-02B Chapter 6: Black BeltFor Official Use Only Section IISweeping Hip ThrowA sweeping hip throw is particularly effective if the aggressor is moving forward or pushing onyou. The sweeping hip throw is used to take your aggressor to the ground if your aggressorwidens his stance in an attempt to prevent you from executing the hip throw. Execution of thesweeping hip throw uses the aggressor’s forward momentum. This is accomplished by sweepingyour aggressor’s supporting leg and simultaneously continuing to take him to the ground whileyou remain standing. When teaching the sweeping hip throw, walk the students through the tech-nique, step by step, working on the proper body position and execution.Refer to appendix A for corresponding safeties 1, 2, 6, 13, and 15. T echnique~Stand facing the aggressor in the basic warrior stance.~Grab the aggressor’s right wrist with your left hand.~Step forward with your right foot even with or slightly inside of the aggressor’s right foot. Yourheel should be between his feet, and your toes should be even with the aggressor’s toes.~Step back with your left foot, rotating on the ball of your right foot. Your feet should be inbetween the aggressor’s with your knees bent.~At the same time, rotate your waist and hook your right arm around the back of theaggressor’s body anywhere from his waist to his head, depending on the size of theaggressor. If the aggressor is shorter than you, it may be easier to hook your arm aroundhis head.•Hand placement should allow you to control the aggressor and pull him in close to you.•Your back side and hip should be up against the aggressor.~Rotate your hip up against the aggressor. Your hips must be lower than his. Use your righthand to pull the aggressor up on your hip to maximize contact.~Pull the aggressor’s arm across your body and, at the same time, slightly lift him off of theground by bending at the waist, straightening your legs.~Once the aggressor starts to come off of the deck, forcefully sweep his upper right thigh backwith your right leg.~At the same time, continue to pull the aggressor’s right arm forcefully to the left across yourbody to assist in bringing him to the deck.•If the aggressor cannot be easily lifted, your body positioning is not correct.•Students will execute a minimum of 10 fit ins per throw.See figure 6-1.Chapter 6: Black Belt Marine Corps Martial Arts Program 6-5For Official Use OnlyFigure 6-1. Sweeping Hip Throw.6-6MCRP 3-02B Chapter 6: Black BeltFor Official Use Only Section IIIGround FightingThe purpose of ground fighting is to apply the techniques that will allow you to get back to yourfeet as quickly as possible and cause damage to the aggressor by executing the face rip from theguard, the straight armbar from the scarf hold, and the bent armbar from the scarf hold. Refer to appendix A for corresponding safeties 1, 2, 6, and 10.Face Rip From the GuardThe face rip from the guard technique damages your aggressor and assists you in transitioningback to your feet as quickly as possible gaining a tactical advantage. It is executed when you arein the aggressor’s guard and the aggressor is trying to damage you by striking at your face andhead. T echnique~Lay on your back with the aggressor kneeling in your guard position.~The aggressor is trying to cause damage to you by striking your head.~Pull down on the back of the aggressor’s neck or head with both hands so that his head is onor next to your right shoulder, and his chin is facing outboard. Hug the back of theaggressor’s neck to keep him on your chest and to ensure that you have control of his head.~Reach around the back of the aggressor’s neck with your left arm and grab his chin with yourleft hand.~Place your right hand on the right side of the aggressor’s chin.~Twist the aggressor’s neck by pulling to the left with your left hand and pushing up with yourright hand.~Push off of the ground with your right foot while blocking the aggressor’s right leg with yourleft leg. Continue to exert pressure on his neck, coming to the mount position over top of him.~Continue to apply pressure to the aggressor’s chin and face with your right hand and follow-on with strikes with your left hand.See figure 6-2.Chapter 6: Black Belt Marine Corps Martial Arts Program 6-7For Official Use OnlyFigure 6-2. Face Rip From the Guard.6-8MCRP 3-02B Chapter 6: Black Belt For Official Use Only Straight Armbar From a Scarf HoldA straight armbar from a scarf hold technique causes pain compliance in your aggressorand assists you in transitioning back to your feet as quickly as possible in order to gain atactical advantage. T echnique~Begin with the aggressor lying on his back. You sit to his right with your back/right sideagainst the right side of his chest/ribs. Place the majority of your weight on your right hip.Wrap your right arm around the back of the aggressor’s neck and grasp his right triceps withyour left hand.~Spread your legs to better maintain your balance and to reduce the chance of the aggressorrolling you.~Release the aggressor’s triceps with your left hand and grab his right wrist. Apply downwardpressure with your left hand on his arm so that it is straight across your right leg. Maintaincontrol of his head with your right arm.~Drape your left leg over the aggressor’s right forearm and apply downward pressure byforcing your left knee toward the deck, simultaneously applying upward pressure with yourright leg in a scissoring motion. Maintain control of your aggressor’s arm.~Keep your head and chin tucked to avoid being grabbed or choked by the aggressor’s freehand. During training, apply slow, steady pressure giving your training partner a chance totap out. For joint destruction, quickly scissor legs while maintaining control of your aggressor.See figure 6-3.Figure 6-3. Straight Armbar From a Scarf Hold.Bent Armbar From a Scarf HoldA bent armbar from a scarf hold technique causes pain compliance in your aggressor and assists you in transitioning back to your feet as quickly as possible in order to gain a tactical advantage in a fight. Attempt to put the aggressor in a straight armbar of the straight armbar from a scarf hold technique as shown in figure 6-3. The aggressor will often try to bend his arm to avoid the straight armbar from a scarf hold technique.T echnique~Elevate your right knee over the aggressor’s right wrist and trap his wrist in the bend of your right knee.~Press your right knee back to the ground while drawing your right foot toward your buttocks.At the same time, clasp your hands together and pull up on the aggressor’s head to apply additional pressure to the shoulder.~Keep your head and chin tucked to avoid being grabbed or choked by the aggressor’s free hand. During training, apply slow, steady pressure giving your training partner achance to tap out. For joint destruction, quickly draw your legs back and jerk up on your aggressor’s head.See figure 6-4.Figure 6-4. Bent Armbar From a Scarf Hold.Section IVUnarmed Manipulation: Neck-Crank TakedownMarines operate within a continuum of force, particularly in support of peacekeeping- or human-itarian-type operations. In these situations, Marines must act responsibly to handle situations without resorting to deadly force. Unarmed restraints and manipulation techniques, such as a neck-crank takedown, can be used to control an aggressor and gain the tactical advantage. Refer to appendix A for corresponding safeties are 1, 2, 6, and 10.T echnique~Begin in a static position with your feet in line and shoulder-width apart in front of the aggressor. Step in with the right foot while quickly placing your left hand behind theaggressor’s head and firmly grasping his upper neck/lower head. At the same time, quickly place your cupped, right palm on the aggressor’s chin with your fingers extended across the left side of his face so that he cannot pull away.~Pull your left hand down and to the left as you forcefully push the aggressor’s chin up and to the right to off balance him.~Step back with your left foot and continue to apply pressure to the aggressor’s neck, forcing him to the deck.~Once the aggressor is on the deck, maintain control by applying pressure, keeping his head on the deck. Additionally place your knee on your aggressor’s shoulder for control.~Return to the basic warrior stance, creating a safe distance from the aggressor and maintaining awareness of your surroundings.See figure 6-5 on page 6-12.Figure 6-5. Neck-Crank Takedown.Section VChokesThe purpose of a choke is to render your aggressor unconscious or gain control of a close combat situation through less than lethal force. Chokes are performed by either closing off the airway to the lungs, thereby preventing oxygen from reaching the heart or by cutting off the blood flow to the brain.When executed properly, a blood choke takes between 8 to 13 seconds for the aggressor to lose consciousness. The air choke is least preferred because it takes longer to render the aggressor.A blood choke, such as the triangle choke and the guillotine choke is performed on the carotid artery that carries oxygen-enriched blood from the heart to the brain. The carotid artery is located on both sides of the neck. When executed properly, a blood choke takes between 8 and 13 sec-onds for the aggressor to lose consciousness. The blood choke is the preferred choke because the intended effect is for the aggressor to quickly lose consciousness, ending the fight. A blood choke is used to render your aggressor unconscious or gain control of a close combat situation through less than lethal force.An air choke is performed on the windpipe or trachea, cutting off the air to the lungs and heart. When executed properly, an air choke takes between 2 and 3 minutes for the aggressor to lose consciousness. Due to the length of time it takes to stop the fight with an air choke, air chokes are not recommended and will not be taught as part of MCMAP. This section covers the triangle choke and the guillotine choke.Refer to appendix A for corresponding safeties 1, 2, 6, 10, 11, and 12.Triangle ChokeThe purpose of the triangle choke is to render an aggressor unconscious and quickly get back to your feet to gain the tactical advantage. This technique is executed if the aggressor is on top of you and your legs are wrapped around the aggressor’s waist. In the following scenario, the aggressor is trying to pass your guard position and gain the tactical advantage.T echnique~Begin by lying on your back with the aggressor kneeling between your legs in your guard position.~The aggressor tries to pass your guard position by reaching back with his right arm and attempting to throw your left leg over his head.~As the aggressor tries to throw your left leg over his head, turn your body slightly to the left, quickly place the back of your left knee along the right side of the aggressor’s neck.~Bend your left knee so that your calf is applying pressure on the back of your aggressor’s neck. If necessary, elevate your hips slightly to help achieve the position.~With both hands, grasp your aggressor’s left wrist and pull it forcefully toward your left hip.~Maintain control of your aggressor’s left arm, lift your right leg off of the deck, and place the back of your right knee on the top of your left ankle.~Exert pressure on your aggressor’s neck by pushing your right heel toward your buttocks.You can make this technique more effective by pulling on the back of your aggressor’s head with both hands and thrusting your hips up.See figure 6-6.Figure 6-6. Triangle Choke.Guillotine ChokeThe purpose of a guillotine choke is to render an aggressor unconscious and quickly get back on your feet to gain the tactical advantage. This technique is performed when the aggressor is trying to tackle you by either grabbing both of your legs or grabbing around your waist and forcing you to the ground to gain a tactical advantage. This technique can be performed from either the standing position or from the ground.T echnique~Begin by standing facing each other.~As your aggressor tries to tackle you, wrap your right arm around his neck and clasp your hands together, then wrap your right leg around his left leg.~By arching your back straight and pulling upward with the clasp of your hands, the force against the neck will cause your aggressor to choke out.~If the engagement reaches the ground, wrap both legs around your aggressor’s body (guard position), maintaining a tight clasp around the aggressor’s neck.~Use your ankles to separate the aggressor’s legs. Make sure that you arch your back and apply pressure with your legs and arms at the same time, causing the aggressor to choke out.See figure 6-7.Figure 6-7. Guillotine Choke.Section VIKnee BarThe purpose of the knee bar is to apply joint manipulation to the aggressor’s knee in orderto escape from a hold by executing the rolling knee bar or the sitting knee bar to gain a tactical advantage.Refer to appendix A for corresponding safeties 1, 2, 5, 6, 10, and 13.Rolling Knee BarThe purpose of rolling the knee bar is to apply joint manipulation to the aggressor’s knee in order to escape from a hold and gain a tactical advantage. This technique requires that your arms remain free.T echnique~The aggressor executes a rear bear hug leaving your arms free.~Execute a rear horizontal elbow strike to loosen the aggressor’s grasp.•Horizontal elbow strikes are aimed at the head, but for training purpose they will be thrown in the air, do not make contact with your training partner.•Other distracters such as the vertical stomp to instep and the rear head-butt can beexecuted in a live situation.~Step out slightly with your right foot, bending at the knees and the waist.~Reach between your legs with both hands and firmly grasp the aggressor’s right leg at or below the knee.~Execute a forward shoulder roll and pull the aggressor’s right leg close against your torso.~Upon completing the forward shoulder roll you should be lying on your hip with the aggressor’s leg held tight against your torso.•Your left leg should be between the aggressor’s legs, tight to his groin, your left footsupported by your right foot. Keep your knees bent and pinched together so you can control the aggressor’s upper leg.•The aggressor’s knee should be at or slightly above your groin.~Maintain control of the aggressor’s leg and arch your hips into his knee while pulling back with your whole body. Your arms, which are holding his leg to your torso, and your feet will also cinch the aggressor’s leg and pull.~Thrust your hips forward quickly while yanking back on the aggressor’s leg for joint destruction. During training, apply slow, steady pressure for the submission with yourtraining partner.See figure 6-8.。
Figure 4-3. Side Choke.Section IIIShoulder ThrowThe purpose of a shoulder throw is to bring an aggressor to the ground and gain the tactical advantage in a fight. If an aggressor is moving toward you to attack, a shoulder throw can be used to take him to the ground while you remain standing. A shoulder throw is particularly effec-tive if the aggressor is moving forward or pushing on you. Execution of the shoulder throw uses the aggressor’s forward momentum.There are a minimum of 10 fit ins for each throw during sustaining. Walk through the technique, step by step, working on proper body positioning and execution.Refer to appendix A for corresponding safeties 1, 2, 6, 13, and 15.Fit in~Stand facing the aggressor in the basic warrior stance.~Grab the aggressor’s right wrist with your left hand and pull it into your left hip.~Step forward with your right foot to the inside of the aggressor’s right foot. Your heel should be between the aggressor’s feet and your toes should be even with the aggressor’s toes.~Step back with your left foot, rotating on the ball of your right foot. Your heels should come close together as if you were in the position of attention. Your feet should be in between the aggressor’s feet with your knees bent.~At the same time, under-hook the aggressor’s right arm with your right arm, pinching his arm between your biceps and forearm. You may grasp the aggressor’s upper arm with your right hand for more control.•Hand placement should allow you to control the aggressor and pull him in close to you. •Your backside should be up against the aggressor. Your hips should be slightly lower than your aggressor’s hips.~Pull the aggressor’s arm across your body. Lift the aggressor by straightening your legs and bending slightly at the waist.CAUTIONHave students stop prior to throwing the aggressor to the deck. Practicethis step prior to continuing.~Pull your aggressor’s arm down and away with your left hand while bending straight over at the waist; throw your aggressor over your right shoulder.~Return to the basic warrior stance.See figure 4-4.Figure 4-4. Shoulder Throw.Section IVCounter to StrikesA counter to a strike counters the aggressor’s attack and allows the Marine to gain thetactical advantage.Refer to appendix A for corresponding safeties 1, 2, 3, 6, 10, 11, 12, 13, and 15.Counter to a Round PunchThe counter to a round punch will stop your aggressor’s forward attack and gain control ofthe situation.T echnique~From the basic warrior stance, begin with the aggressor extending his right arm as if executing a round punch, forward-left to the inside of the aggressor’s attacking arm.~This immediately moves your body out of the line of attack and places you inside the strike.Do not move backwards. You increase your chances of being hit because the outside of your aggressor’s arm is moving faster than the inside and this is where all the power is generated. ~Attack with both arms bent so that your forearms make contact with the aggressor’s biceps and forearm. Block the attack with the force of a strike, applying the principle that every block is a strike.~With your left arm, over hook the aggressor’s right arm at or slightly above the elbow.~Control the aggressor’s arm by pinching it between your bicep and torso and execute a right inside knife hand strike to the right side of your aggressor’s neck.~Grab the back of your aggressor’s neck with the right hand, apply downward pressure, execute a right vertical knee strike to the aggressor’s available target areas. After a minimum of three combination strikes, create distance between you and your aggressor. Return to the basic warrior stance.See figure 4-5.Figure 4-5. Counter to a Round Punch.Counter to a Round KickThe counter to the round kick is used when the aggressor executes a round kick with his right leg. A counter to a round kick allows you to take your aggressor to the deck and gain the tactical advantage over the situation.T echnique~Begin with the aggressor extending his right leg, approximately waist level or slightly higher, in a round kick fashion. As the student’s proficiency increases, the technique can be taught so that the student can defend against an aggressor executing a round kick.~From the basic warrior stance, forward-left to the inside of the aggressor’s attacking leg.~This moves your body out of the line of attack and places you inside the power of the strike. ~At the same time, block your aggressor’s attacking leg with the meaty portion of your forearms. Do not bend down to block the attack. Make two points of contacts on the attacking leg with both of your arms.~Wrap your left arm over the aggressor’s attacking leg, at or below the knee, and trap it between your bicep and torso.~With your right hand, forcefully grasp the aggressor’s face, push forward and to the left to further off balance the aggressor.~For greatest effectiveness and efficiency of movement, you would insert your fingers deeply into the aggressor’s eyes as you grasp his face. Executing a chin jab is acceptable.~Simultaneously execute a leg sweep and drive the aggressor to the deck by pushing with your right arm against your aggressor’s upper torso.See figure 4-6.Figure 4-6. Counter to Round Kick.Section VLower Body StrikesLower body strikes are used to stop an aggressor’s attack or create an opening in his defense in order to launch an attack. The legs provide the most powerful weapons of the body with which to execute strikes because they use the largest muscles of the body and are less prone to injury. The feet are the preferred choice for striking because boots protect them. The feet, heels, and knees of the legs are used to execute knee strikes, kicks, and stomps. Never kick high, because this jeop-ardizes your balance and leaves you more vulnerable to a counterattack.The push kick is executed when the aggressor is in front of you and you need to stop an aggressor’s attack or to create an opening in his defense in order to launch an attack. The striking surface is the ball of the foot. Primary target areas of the body are the aggressor’s upper torso, any targets below the waist line, and the front of the thighs all the way down to the knees.T echnique~ Always keep your right knee waist high or parallel to the deck.~Always keep your hands up to protect yourself from any strikes.~Make contact on the aggressor’s abdomen with the ball of your rear foot. There is limited movement on one leg, so keep in mind that it is difficult to change the direction of a kick after it is initiated.~Follow through the target area by thrusting your hips forward toward your aggressor.~Rapidly return to the basic warrior stance.See figure 4-7 on page 4-16.Figure 4-7. Push Kick.Section VIUnarmed ManipulationsThe purpose of unarmed manipulations is to teach Marines how to operate within the continuum of force, particularly in support of peacekeeping- or humanitarian-type missions. In these situa-tions, Marines must act responsibly to handle situations without resorting to deadly force. Unarmed restraints and manipulation techniques such as enhanced pain compliance, the reverse wristlock come-along, and controlling techniques can be used to control an aggressor.Refer to appendix A for corresponding safeties 1, 2, 6, 8, 9, 10, and 13.Enhanced Pain ComplianceApplying two points of pain enhances control and leverage while applying a technique.T echnique~From a reverse wristlock, continue to control the aggressor’s right hand with your right hand.Use your left hand to pull down and apply pressure on the aggressor’s radial nerve. When pressure is added to the radial nerve, do not loosen your right hand’s grip on the reverse wristlock. See figure 4-8 on page 4-18.•Pressure can be added to the nerve by moving out and down, in a circular motion.•It is acceptable to strike with the left hand before grabbing the radial nerve is.~From the basic wristlock, maintain control of the meaty portion of the aggressor’s left handwith your right hand, use the left hand to maintain control of the lower forearm and elbow withthe palm side up. Taking the left thumb and pushing it into the aggressor’s ulnar nervelocated just above the joint will add pressure. Pulling up on the elbow in the oppositedirection of the hand also adds pressure. See figure 4-9.Figure 4-8. Enhanced Pain Compliance From a Reverse Wristlock.Figure 4-9. Enhanced Pain Compliance from a Basic Wristlock.~From the wristlock come-along, maintain control of the wrist with both hands, and lock theaggressor’s elbow with the forearms. Apply pressure against the finger joints to bend them away from each other, splitting the fingers in opposite directions. See figure 4-10.Reverse Wristlock Come-AlongThe reverse wristlock come-along is effective when transporting a subject from one location toanother. It can be used as follow-on technique to the reverse wristlock. T echnique~With your right hand, execute a reverse wristlock. Instead of stopping the rotation at90-degrees, continue the rotation until the aggressor’s palm is facing straight up towardthe sky.~Ensure you keep the aggressor’s hand close to your chest.~With your left hand, grab the meaty portion of the aggressor’s thumb and as much of thepalm as possible.~With your right hand, collapse the aggressor’s right arm by applying pressure or striking theinner portion of his elbow.~At the same time step forward with the left foot pivoting on the ball of your right foot so thatyou are facing in the same direction as your aggressor.~With your right hand pull the aggressor’s elbow to your chest as you bring your left arm highinto your aggressor’s armpit.~Maintain upward pressure with your left arm to keep your aggressor off balance.~Keep pressure on your aggressor’s wrist by rotating your palm toward you while keepingdownward pressure on the hand to maintain compliance over your aggressor.~Your right hand will move on top of the aggressor’s right hand. Keep your elbows tight tocontrol the aggressor’s arm.Figure 4-10. Enhanced Pain Compliance from a Wristlock Come-Along.See figure 4-11.Note: For enhanced pain compliance release with your right hand andre-grasp the bottom two fingers on the aggressor’s hand and pull themdown and away from his hand.Figure 4-11. Reverse Wristlock Come-Along.Controlling TechniquesOpposite Side GrabThe opposite side grab is effective if someone tries to grab your wrist.T echnique~Begin with the aggressor grabbing your right wrist with his right hand.~Trap the aggressor’s right hand in place on the right wrist with the palm of your left hand.~Rotate your right hand to reach up and grasp the aggressor’s right forearm while maintaining downward pressure on the aggressors trapped right hand, with your left hand.~The target area to grasp on the right forearm is the radial nerve.~Apply downward pressure in and down with both hands until the aggressor is forced to one knee and is effectively controlled.See figure 4-12.Figure 4-12. Opposite Side Grab.Same Side GrabThe same side grab is effective if someone tries to grab your wrist.T echnique~Begin with the aggressor grabbing your right wrist with his left hand.~Rotate your right palm upward.~Grab the backside of the aggressor’s hand with your left hand, palm side up, wrapping your fingers around the meaty portion of his thumb.~Continue to rotate the aggressor’s palm outboard until control or compliance is achieved. See figure 4-13.Figure 4-13. Same Side Grab.Section VIIKnife TechniquesThe purpose of knife techniques is to cause enough damage and massive trauma to stop an aggressor by properly executing a counter knife strike from a vertical attack and a forward strike. Refer to appendix A for corresponding safeties 1, 2, 6, 8, 9, 10, and 13.Counter to a Vertical Strike With Follow-on TechniquesT echnique~From the modified basic warrior stance, move forward, inside the arc of attack.~Block the attack, over and in front of your head, with your left arm. The arm is bent so that your forearm makes contact with the aggressor’s forearm.~At the same time execute a vertical thrust into the aggressor’s neck and follow through with at least three more killing techniques, preferably thrusting to available target areas. Control the aggressor’s attacking arm throughout.See figure 4-14.Figure 4-14. Counter to a Vertical Strike.Counter to a Forward Strike With Follow-on TechniquesT echnique~From the modified basic warrior stance, move forward-left, inside the arc of the attack.~Block the attack with your left arm bent so that your forearm makes contact with the aggressor’s forearm.~At the same time, use the blade to block the aggressor’s upper arm or bicep. Then slash downward on the biceps dropping your body weight to develop maximum force.~Follow through with at least three more killing techniques preferably thrusting to available target areas on the aggressor. Control the aggressor’s attacking arm throughout.See figure 4-15.Figure 4-15. Counter to a Forward Strike.Section VIIIWeapons of OpportunityThe purpose of weapons of opportunity is to enable each individual Marine to be creative and utilize any object on the battlefield in order to inflict maximum damage to the aggressor. A Marine should be ready and able to use anything around him to serve as a weapon. This may mean throwing sand or liquid in an aggressor’s eyes to temporarily impair his vision or execut-ing blocks: the block for a vertical strike, the block for a forward strike, the block for a reverse strike, and the block for a straight thrust. Weapons of opportunity blocks are effective when you are blocking attacks and the aggressor is using a weapon of opportunity. In any given confronta-tion, a Marine must use whatever it takes to win and move on to the next aggressor.Refer to appendix A for corresponding safeties 1, 2, 3, 4, and 14.Block for a Vertical Strike With Follow-on StrikesAll blocks being taught in this lesson will begin from the one-handed carry or two-handed carry. When the aggressor has a weapon, blocks are executed with your weapon.T echnique~Begin in the modified basic warrior stance with a one-handed grip. The aggressor extends his right hand in a vertical attack.~Move forward to get your body inside the arc of attack. This movement gets you inside the aggressor’s strike and his generated power. When you step in forcefully, you prevent the aggressor from developing power in his swing and you stop his momentum.~Block the aggressor’s weapon by making two points of contact to disperse the impact of the attack.~Block the aggressor’s weapon by positioning your weapon so it is perpendicular to the aggressor’s weapon. If your weapon is not perpendicular to the aggressor’s weapon, the aggressor’s weapon can slide through and make contact on you.~With the muscular portion of your left forearm, block the aggressor’s wrist or forearm with two points of contact. Control the arm with your left arm or grip the arm with your hand tomaintain control.~If you are closer to the aggressor, use your weapon to block the aggressor’s arm. It is the same movement, except now you block the aggressor’s arm with both your weapon and your arm.~Follow up with strikes to lethal target areas on the aggressor.See figure 4-16 on page 4-28.4-28MCRP 3-02B Chapter 4: Green Belt For Official Use Only Block for a Forward Strike With Follow-on Strikes T echnique~Begin in the modified basic warrior stance with a one-handed carry. The aggressor extendshis right hand in a forward strike.~ Move forward-left to get your body inside the arc of the attack.~To disperse the impact of the attack, block with two points of contact. Block the aggressor’swrist or forearm with the meaty portion of your left forearm and maintain control of the arm.~Strike the aggressor’s attacking biceps with your weapon.Figure 4-16. Block for a Vertical Strike.Marine Corps Martial Arts Program4-29For Official Use Only ~Control the arm with your left arm or grip the arm with your hand to maintain control.~Follow up with strikes to lethal target areas.See figure 4-17.Block for a Reverse Strike With Follow-on StrikesT echnique~Begin in the modified basic warrior stance with a one-handed carry. The aggressor extends his right hand in a reverse strike.~Move forward-right to get your body inside the arc of the attack.Figure 4-17. Block for a Forward Strike.Chapter 4: Green Belt4-30MCRP 3-02B Chapter 4: Green BeltFor Official Use Only ~To disperse the impact of the attack, block with two points of contact. Block the aggressor’sweapon by positioning your weapon so that it is perpendicular and making contact with theaggressor’s weapon.~With your left arm, block the aggressor’s forearm with the muscular portion of your forearm. Ifyou are in closer to the aggressor, block the aggressor’s triceps with the back of your leftforearm and strike his forearm with your weapon.~Control the arm with your left arm or grip the arm with your hand to maintain control.~Follow up with strikes to lethal target areas. See figure 4-18.Block for a Straight Thrust With Follow-on Strikes T echnique~Begin by facing the aggressor with his right arm straight out in front of him, simulating astraight thrust.~Block your aggressor’s attack by striking his arm perpendicular with yours as you stepforward-right with your right foot, to the outside of your aggressor’s left foot.~With your left hand, reach across the block and grasp and control your aggressor’s attackinglimb. This will prevent a follow-on attack with his weapon and leave him open for you.~Follow up with strikes to lethal target areas.See figure 4-19.Figure 4-18. Block for a Reverse Strike.Marine Corps Martial Arts Program4-31For Official Use Only Figure 4-19. Block for a Straight Thrust with Follow-on Strikes.Chapter 4: Green Belt4-32MCRP 3-02B Chapter 4: Green BeltFor Official Use Only Section IXGround FightingIn any close combat situation, the fight may end up on the ground. The purpose of groundfighting techniques is to allow you to return to your feet as quickly as possible and regain thetactical advantage. Techniques that can be used in ground fighting are the armbar from the mountposition and the armbar position from the guard position. Refer to appendix A for corresponding safeties 1, 2, 6, and 10.Armbar From Mount PositionThe armbar from the mount position is effective for causing damage to an aggressor’s arm pro-viding you with a tactical advantage and allowing you to get on your feet. T echnique~Begin with the aggressor on his back, on the ground.~Sit astride on the aggressor’s abdomen. Both legs are bent, with your knees touching theground. Use your weight and hips to control your aggressor. Keeping all of your weight onyour knees makes it easier for the aggressor to maneuver and escape.~The aggressor attempts to choke or push you off of him with straight arms.~Place both palms in the center of the aggressor’s chest. Your right arm will weave over theaggressor’s left arm and your left arm under his right arm. Post the majority of your weight onyour two hands pinning the aggressor to the ground.~Keep your right hip/upper, inside thigh in constant contact with your aggressor’s body,creating pressure on the aggressor’s left triceps. Turn your body to face left and swing yourright leg over the aggressor’s head.~Pull your feet in toward your buttocks to trap his body and pinch your knees together to traphis arm, hug his left arm to your chest and sit back with your upper body to straighten andlock out the aggressor’s arm.~Maintain pressure against the aggressor’s neck with the back of your right foot and againsthis side with your left foot underneath his armpit. Your legs are on either side of theaggressor’s left arm. Use your hips to make pressure into the aggressor’s elbow in thedirection of his left pinky. Your aggressor’s left palm should be facing the sky.~Falling back quickly and thrusting your hips up strongly against the aggressor’s elbow canbreak or dislocate the aggressor’s elbow. It is important to do this slowly in training in orderto give your training partner an opportunity to tap out and avoid injury. The aggressor willtap out by tapping on the deck three times, on himself three times, or by verbally sayingtap-tap-tap .~ Return to your feet, gaining the tactical advantage. You can follow-on with controllingtechniques to lethal force depending on the temper and intent of your adversary.See figure 4-20.Chapter 4: Green Belt Marine Corps Martial Arts Program 4-33For Official Use OnlyFigure 4-20. Armbar From Mount Position.4-34MCRP 3-02B Chapter 4: Green Belt For Official Use Only Armbar From Guard PositionThe armbar from the guard position is effective for causing damage to an aggressors arm andproviding you with a tactical advantage and allowing you to get on your feet. T echnique~Begin by lying on your back with the aggressor kneeling between your legs with his handsaround your neck. Wrap your legs around the aggressor’s waist.~Trap the aggressor’s hands on your chest by crossing your hands on your chest so that yourforearms are resting on his/her forearms.~With the cutting edge of your right heel, strike the outside of the aggressor’s left thigh. Thiswill cause the aggressor to jerk to that side.~Quickly move your head to your left and swivel your hips to your right while maintainingpositive control of your aggressor’s left arm. Simultaneously, bring up both of your legs sothat they are on the right side of the aggressor’s body.~Bring your right leg down, hooking the aggressor’s neck and head, and exert downwardpressure to roll him over on his back. Grasp and maintain control of the aggressor’s left arm.~You should end up sitting up with your legs bent over the aggressor while maintaining controlof his left arm. Your buttocks are tight against the aggressor’s shoulder. Move closer to youraggressor if necessary. Your legs are on either side of the aggressor’s right arm.~Keeping your legs and knees bent, maintain pressure against the aggressor’s neck with theback of your right foot and your left foot underneath his armpit against his side. Squeeze yourknees together, tightly locking in the aggressor’s arm.~Pull the aggressor’s arm straight up and fall back sharply, pulling his arm to the side in thedirection of his little finger. Your aggressor’s left palm should be facing the sky. This actionwill break the aggressor’s arm. Raise your hips slightly and pinch your toes in around theaggressor’s shoulder to maintain control and to generate power in the break.~Return to the basic warrior stance.See figure 4-21.Marine Corps Martial Arts Program4-35For Official Use Only Figure 4-21. Armbar From Guard Position.Chapter 4: Green BeltT HIS P AGE I NTENTIONALLY L EFT B LANK. For Official Use OnlyCHAPTER 5Brown BeltThe fourth belt ranking within MCMAP is Brown Belt. Upon qualifying as a Green Belt,all Marines are highly encouraged to continue MCMAP sustainment training in order toadvance to Brown Belt. Brown Belt is the introduction to advanced fundamentals of eachdiscipline. Brown Belt is the minimum training goal of all infantrymen. Purpose andprinciples remain the same as in Gray Belt.Brown Belt Requirements.Prerequisites Recommendation of reporting seniorComplete Green Belt sustainment andintegration trainingComplete PMETraining Hours A minimum of 18.5 hours, excluding remedialpractice timeand testingSustainment Hours A minimum of 15 hours of sustainment,excluding integration training time andpractice time for testingFor Official Use OnlySection IBayonet TechniquesThe purpose of bayonet techniques is to disable or kill the aggressor. When engaging in combat, mindset, more often than not, will be the determining factor of success or failure, regardless of technical proficiency. Anyone can train in a martial skill, but few have the mind and will to use their skills to kill or injure. Mindset is often the mental trigger in the defining moment that forces you to commit to an aggressor with the goal of injury or death.If faced with one-on-two engagements, two-on-one engagements, or two-on-two engagements, execute the bayonet techniques such as the straight thrust and the slash that you learned earlier in your martial arts training.The following bayonet training principles are applied to bayonet fighting:Disrupt. A disrupt creates an opening in the aggressor’s defense by bringing the aggressor’s weapon off line.Entry. Entry is the movement that is made in order to get inside the aggressor’s defense and find a path to the target. A movement can be a step forward or a small step to an oblique to get within striking distance of the aggressor.Modified Basic Warrior Stance. All movement begins and ends with the basic warrior stance.Channeling the Aggressor. Move using the approach and close principles of movement while attempting to place one aggressor in front of the other. Use the angles of approach learned earlier in your martial arts training.Refer to appendix A for corresponding safeties 1, 2, 4, 7, 8, 9, and 14.One-on-Two EngagementT echnique~Assume the modified basic warrior stance.~Stagger two aggressors, approximately 10 meters in stationary positions, away from you. See figure 5-1.Figure 5-1. One-on-Two Engagement.~Execute movement toward aggressor.~While moving toward aggressor, use angles of approach to place one aggressor in front of the other.See figure 5-2.Figure 5-2. One-on-Two Engagement.~Use an economy of motion and no hesitation while moving toward aggressors.~Utilize natural terrain features and/or obstacles to channel aggressors along with movement. ~Attempt to engage one aggressor at a time. Do not hesitate at any time.~The primary technique used is the straight thrust, unless a disrupt is needed to disrupt your aggressor.~When at closing distance, the student should begin to thrust bayonet trainer so that the students can engage the aggressor at the furthest possible distance.Two-on-One EngagementT echnique~Assume the modified basic warrior stance.~Place two Marines, in a stationary position, 10 to 20 meters away from the aggressor.See figure 5-3.Figure 5-3. Two-on-One Engagement.~Execute movement toward the aggressor.~While moving toward the aggressor, do not allow him to use angles of approach to place one Marine in front of the other.~Stay together in a manner that allows Marines to attack simultaneously, covering each other’s movement and attack. This can be accomplished by either staying shoulder-to-shoulder or within a 90-degree angle of approach to each other. Communication with each other is essential.See figure 5-4.Figure 5-4. Two-on-One Engagement.~Use an economy of motion and no hesitation while moving toward the aggressor.~Utilize natural terrain features and/or obstacles to canalize the aggressor along with movement.~The primary technique used is the straight thrust, unless a disrupt is needed to clear a path for your blade.Two-on-Two EngagementT echnique~Two Marines assume the modified basic warrior stance.~Stagger two aggressors in a stationary position, 10 to 20 meters away from the other Marines.See figure 5-5.~Execute movement toward the aggressors.~While moving toward the aggressors, use angles of approach to place one aggressor in front of the other. At the same time, do not allow the aggressors to use angles of approach and movement to place you in front of the other Marine.。
教练技术导师训练手册第一阶段2“齐眉棍”(义工定向:主裁判、三个副裁判,准备好轻质棍,义工引发拥抱)导师:下面我们来做个游戏“齐眉棍”游戏的目的是:让大家悟出怎么样才能人心齐,心往一块儿想,劲往一块儿使!1、主裁判宣读“齐眉棍”游戏规则①不能说话,只能说“停”、“下”②每人用一个手指接触木棍姿势规范③如果有一个人的手指离开或不范规,就要重新开始④从齐眉高度开始,到全体学员一起将木棍放在地上结束。
比赛时,挑战时间2、半小时以后暂停游戏3、分享:在板报上写出感受4、导师:提问学生你们看到了什么?学生答:没有领导、急躁、不耐烦、埋怨。
提问学生你们发现了什么?学生答:老好人、只顾自己的人、指责别人的人、想办法的人、自以为是的人、蛮干的人。
提问学生你们学到了什么?学生答:焦点放在自己身上、相信团队、多欣赏别人、多嘉许别人。
团队的目标:要适当自己的承诺:要慎重用“齐眉棍”打人很有效第一篇怎样才可让团队精神的培训触手可及“兵熊熊一个,将熊熊一窝。
狮子带领的一群羚羊绝对比羚羊带领的一群狮子超出十倍以上的战斗力。
”这个比喻并不是说一个企业只要有一个强有力的老板或者是经理就行了,而是强调在企业的持续发展中,对打造一支学习型的团队而言,是否拥有一个好的教练至为重要。
在今天的培训项目中,大多数的培训是建立在同质化基础上的重复叠加,而经理人的培训则更是让老板们伤透了脑筋,没有实用性的培训浪费了老板的金钱,具有实用性的培训却又往往是加快了经理人的跳槽速度;由此,不仅仅是投入的80%的培训费用基本上“打了水漂”,更关键的是改变了经理人并不等于改变了企业的团队。
除了老板的忧虑之外,在培训问题上,经理人也抱有很大的埋怨:他们在学到新知识后也想尽快地传授给团队,结果是因得不到团队的认可而搁浅。
分析这个问题的关键可以发现:团队培训不仅仅是知识的传承,它更是情感的蔓延。
因此,如何解决团队培训中存在的个人智障,以及团队中的整体系统难以协作的问题也就成为企业的一大难题。
User GuideIMPORTANT SAFETY INSTRUCTIONS:The device has been tested for conformance to safety Array regulations and requirements, and has been certified forinternational use. However, like all electronic equipment, thedevice should be used with care. Please read and follow thesafety instructions to protect yourself from possible injury and tominimize the risk of damage to the unit.●Please do not place the display screen towards the ground to avoidscratching the LCD surface.●Please avoid heavy impact.●Please do not use chemical solutions to clean this product. Simply wipewith a clean soft cloth to maintain the brightness of the surface.●Please do not block any vent hole.●Please follow the instructions and trouble-shooting to adjust the product.●Internal adjustments or repairs must be performed by a qualifiedtechnician.●Please keep user guide for future reference.●Please unplug the power and remove the battery if long-term no-use, orthunder weather.FEATURES:4K HDMI input & loop output,1920x1200, Full HD resolution,500cd/m² high brightness,1000:1 high contrast,Wide Voltage:DC7-24VPlenty of Camera Auxiliary FunctionsDurable protectionUltra slim 20mm.YP-01170715-3CONTENT1. INSTALLATION & INITIAL SETUP (3)2. TOP&REAR PANEL FEATURES (4)3. DV BATTERY MOUNT PLATE (5)4. MENU SETTING (6)5. MENU OPERATION (7)6. ACCESSORIES (16)7. PARAMETERS (17)8. TROUBLE SHOOTING (17)1. INSTALLATION & INITIAL SETUPUnpackingCarefully unpack the device and verify that the accessories list under Chapter 6 are included.Inspect the unit for any physical damage that may have occurred during shipping. Should there be any damage, immediately contact the Service. Connections, Power-On and Initial SetupPlug the power supply into an AC power source.Attach the Power connector to the back of the monitor.Connect the required cables for the signal input and output.Press the Power button to turn the unit on.2.TOP&REAR PANEL FEATURES1. MENU Dial:2. Menu key: press the dial to display menu on the screen when screen islit.3. Options key: left or right sliding the dial in the menu screen to select thedesired menu option.4. Confirm key: press the dial to confirm the selected option.5. EXIT:6. To return or exit the menu function.7. F1、F2 User-definable buttonsF1:Peaking F2:Lever Meter8. Power on/off.9. Power indicator light.10. Earphone.11. HDMI output interface.12. HDMI input interface.13. DC 12V power input.14. Battery plate switch.3. DV BATTERY MOUNT PLATEStandard mounts process①First place battery plate into the slot, then slide the switch to left.②Then slide the battery plate down into the slot.Following two types of battery plates are suitable for this monitor, the standard option of battery plate model is F970.MODEL: F-970 MODEL: LP-E6DV Battery Mount Plate SpecificationModel F970 for battery of SONY DV:DCR-TRV series, DCR-TRV E series, VX2100E PD P series, GV-A700,GV-D800 FD/CCD-SC/TR3/FX1E/HVR-AIC, HDR-FX1000E, HVR-Z1C,HVR-V1C, FX7E F330.Model LP-E6 for battery of Canon DSLR:D Mark II/5D Mark III/EOS7D/EOS60D;4. MENU SETTINGBefore setting the functions, please make sure the device is connected correctly.3-1. F1~F2 User-definable function buttons:Select "MEMU -- SYSTEM -- F1 Configuration/F2 Configuration"to custom F1 / F2 shortcut settings. Then left or right sliding the dial to choose options.Select option via sliding to the left or right.Press to confirm option as default, then press EXIT to exit.Functions of F1-F2 buttons can also be customized: Center Marker, Aspect Marker, Check Filed, Underscan, Scan, Aspect, DSLR, Freeze, Peaking, False Color, Exposure, Histogram, Level Meter.F1-F2:2 user-definable function buttonsDefault function:F1:Peaking F2:Level Meter3-2. DialSliding the dial to activate the brightness bar when not under the menu displaySlide the dial to adjust the value of option directly.Press “EXIT” to exit if accidentally enter the menu.After enter the Volume menu, press the dial to select among of Brightness, Contrast, Saturation, Tint, Sharpness, Volume, and Exit.5. MENU OPERATIONWhen power on, press dial on the device, the menu of function setting will display on the screen.Sliding the dial to select the menu option;Then press the dial to confirm;Press “EXIT” button to exit menu.Adjust the general brightness of the LCD. For example, if you are outside in bright conditions, increase the LCD brightness to make it easier to view. ContrastIncreases or decreases the range between the bright and dark areas of the image. High contrast can reveal detail and depth in the image, and lowcontrast can make the image appear soft and flat.SaturationIncrease or decreases the amount of color in the displayed image. SharpnessIncrease or decrease the sharpness of the image. When the image sharpness is insufficient, increase the sharpness to make the image clearer.Color TempAdjust the color temperature to make the image warmer (Yellow) or colder (Blue). Increase the value to make the image be warmer, decrease the value to make the image be colder. User can use this function to strengthen, weaken or balance the image color according requirements. The standard white light color temperature is 6500K.Select On, it will appear “+” marker on center of screen.Aspect MarkerDisplay the different aspect of the displayed image .Safety MarkerDraw dotted line Marker on screen in case of image. This monitor has OFF, 95%, 93%, 90%, 88%, 85%, 80% preset to choose.GridThe grid feature displays a “thirds” overlay with two vertical and horizontal lines placed in each third of the image. Select “ON”or “OFF”to view or hide the thirds overlay.Thirds are an extremely powerful tool to help compose the shots. For example, the human eye typically looks for action near the points where the lines intersect, so it’s help to frame key points of interest in these zones.Note: Grid function is unavailable while activate Marker Mat.Marker Color & Marker Mat & ThicknessThe transparency of aspect mat can be adjusted from 0 to 7. Meanwhile, there are five alternative marker colors. The marker thickness can be set as 2,4,6. Users can choose abundant ratios or colors according to different background colors when shooting.The points where the lines intersect. intersectScanUse this menu option to choose Scan mode. There are three modes preset: ● Aspect:Select Aspect under Scan option, then use Aspect option to switch between several aspect ratio setting. For example:In 4:3 mode, images are scaled up or down to fill the maximum 4:3 portion of the screen. In 16:9 mode, images are scaled to fill the entire screen.In Full mode, images are scaled to fill the entire screen.● Pixel to PixelThe pixel to pixel is a monitor set to 1:1 pixel mapping with native fixed pixels, which avoids loss of sharpness due to scaling artifacts and normally avoids incorrect aspect ratio due to stretching.FunctionScan Aspect, Pixel To Pixel, ZoomAspect Full, 16:9, 1.85:1, 2.35:1, 4:3, 3:2 Underscan OFF, ONCheck Field OFF, Mono, Red, Green, Blue Zoom x1.5, x 2, x 3, x 4 Freeze OFF, ONDSLR OFF, 5D2, 5D3ZoomCan see the enlarged image by ( x1.5, x 2, x 3, x 4) ratios. To select the “zoom”under Scan, choose the times under Zoom option which underneath the Check Field option.UnderscanIf the image shows size error, use this setting to zoom in/out pictures automatically when receiving HDMI signalsCheck FieldUse the check field modes for monitor calibration or to analyze individual color components of an image. In Mono mode, all color is disabled and only a grayscale image is shown. In Blue, Green, and Red check field modes, only the selected color will be shown.DSLRUse the DSLR Preset option to reduce the visibility of on screen indicators shown with popular DSLR cameras. The available options are:5D2, 5D3The peaking is used to aid the camera operator in obtaining the sharpest possible picture. Select “On” to display colored outlines around sharp areas of the image.Peaking ColorUse this setting to change the color of focus assist lines to Red, Green, Blue, White, Black. Changing the color of the lines can help make them easier to see against similar colors in displayed image.Peaking leverUse this setting to adjust the level of focus sensitivity. If there are plenty of details of image with high contrast, it will display lots of focus assist lines that may cause visual interference. So, decrease the value of peaking lever to reduce the focus lines to see clearly. Conversely, if the image has less details with low contrast, it should be increase the value of peaking lever to see the focus lines clearly.False ColorThis monitor has a false color filter to aid in the setting of camera exposure. As the camera Iris is adjusted, elements of the image will change color based on the luminance or brightness values. This enables proper exposure to be achieved without the use of costly, complicated external equipment.Exposure & Exposure LeverThe exposure feature helps the user achieve optimum exposure by displaying diagonal lines over areas of the image that exceed the setting exposure lever. The exposure lever can be set to 0~100.HistogramThe histogram shows the distribution of the luminance or the black to white information along a horizontal scale, and lets the user monitors how close the detail is to being clipped in the blacks or whites of the video. The histogram also lets you see the effects of gamma changes in the video.The left edge of the histogram displays shadows, or blacks, and the far right displays highlights, or whites. If monitoring the image from a camera, when the user closes or opens the lens aperture, the information in the histogram moves to the left or right accordingly. The user can use this to check “clipping” in the image shadows and highlights, and also for a quick overview of the amount of detail visible in the tonal ranges. For example, a tall and broad range of information around the middle section of the histogram corresponds to good exposure for details in the midtones of your image.The video is likely being clipped if the information bunches to a hard edge at 0% or above 100% along the horizontal scale. Video clipping is undesirable when shooting, as detail in the blacks and whites must be preserved if the user subsequently want to perform color correction in a controlled environment. When shooting, try to maintain the exposure so information falls off gradually at the edges of the histogram with most forming around the middle. This will give the user more freedom later to adjust colors without whites and blacks appearing flat and lacking in detail.To adjust the volume for the built in speaker and earphone jack audio signal. Level MeterThe left side of the on screen meters displays lever meters showing audio levels for channels 1 and 2 of the input source. It features peak hold indicators which stay visible for a short time so the user can clearly see the maximum levels reached.To achieve optimum audio quality, ensure your audio levels do not reach 0. This is the maximum level, meaning that any audio that exceeds this lever will be clipped, resulting in distortion. Ideally peak audio levels should fall in the upper end of the green zone. If the peaks enter into the yellow or red zones, the audio is in danger of clipping.Switch between English and Chinese.OSD TIMERSelect the displaying time of the OSD. It has 10s,20s,30s preset to choose. Image FlipThe monitor support H,V, H/V three preset Flip modes.Back LightAdjusts the level of the back light level. If the back light value is increased, the screen becomes brighter.F1 Configuration & F2 ConfigurationSelect F1 or F2 Configuration" for setting. Dial left or right to choose settings, then press the Menu button to confirm the selection. After set it, the user can press F1 or F2 to pop up the function directly on screen.ResetIf there is any problem unknown, press to confirm after selected. The monitor will return to default set.6. ACCESSORIESStandard:1. Folding sun shade cover 1 piece2. Silicon rubber case 1 piece3. HDMI A/C cable 1 piece4. Battery plate(F970) 1 pieces5. Hot shoe mount 1 piece6. Manual 1 copy7. PARAMETERS8. TROUBLE SHOOTING1. Only black-and-white display:Check whether the color saturation is properly setup or not.2. Power on but no pictures:Check whether the cables of HDMI are correctly connected or not. Please use the standard battery.3. Wrong or abnormal colors:Check whether the cables are correctly and properly connected or not.Broken or loose pins of the cables may cause a bad connection.4. When on the picture shows size error:Press “MENU → FUNCTION → Underscan” to zoom in/out pictures automatically when receiving HDMI signals5. Other problems:Please press dial button and choose “MENU→SYSTEM→ Reset →ON”6. According to the ISP, the machine cannot function properly:ISP for program upgrades, non-professionals do not use. Please reboot your device if press accidentally!7. What's the external battery working time for monitor?The monitor supports SONY F970 battery(working time is about 3.5hours or above) and Canon LP-E6 battery(working time is about 1.5hours or above), we kindly suggest using original battery of SONY and Canon brand. The working time is not guaranteed if using non original battery. Note: due to constant effort to improve products and product features, specifications may change without notice.。
DIRECTIVE NUMBER: CPL 02-00-150 EFFECTIVE DATE: April 22, 2011 SUBJECT: Field Operations Manual (FOM)ABSTRACTPurpose: This instruction cancels and replaces OSHA Instruction CPL 02-00-148,Field Operations Manual (FOM), issued November 9, 2009, whichreplaced the September 26, 1994 Instruction that implemented the FieldInspection Reference Manual (FIRM). The FOM is a revision of OSHA’senforcement policies and procedures manual that provides the field officesa reference document for identifying the responsibilities associated withthe majority of their inspection duties. This Instruction also cancels OSHAInstruction FAP 01-00-003 Federal Agency Safety and Health Programs,May 17, 1996 and Chapter 13 of OSHA Instruction CPL 02-00-045,Revised Field Operations Manual, June 15, 1989.Scope: OSHA-wide.References: Title 29 Code of Federal Regulations §1903.6, Advance Notice ofInspections; 29 Code of Federal Regulations §1903.14, Policy RegardingEmployee Rescue Activities; 29 Code of Federal Regulations §1903.19,Abatement Verification; 29 Code of Federal Regulations §1904.39,Reporting Fatalities and Multiple Hospitalizations to OSHA; and Housingfor Agricultural Workers: Final Rule, Federal Register, March 4, 1980 (45FR 14180).Cancellations: OSHA Instruction CPL 02-00-148, Field Operations Manual, November9, 2009.OSHA Instruction FAP 01-00-003, Federal Agency Safety and HealthPrograms, May 17, 1996.Chapter 13 of OSHA Instruction CPL 02-00-045, Revised FieldOperations Manual, June 15, 1989.State Impact: Notice of Intent and Adoption required. See paragraph VI.Action Offices: National, Regional, and Area OfficesOriginating Office: Directorate of Enforcement Programs Contact: Directorate of Enforcement ProgramsOffice of General Industry Enforcement200 Constitution Avenue, NW, N3 119Washington, DC 20210202-693-1850By and Under the Authority ofDavid Michaels, PhD, MPHAssistant SecretaryExecutive SummaryThis instruction cancels and replaces OSHA Instruction CPL 02-00-148, Field Operations Manual (FOM), issued November 9, 2009. The one remaining part of the prior Field Operations Manual, the chapter on Disclosure, will be added at a later date. This Instruction also cancels OSHA Instruction FAP 01-00-003 Federal Agency Safety and Health Programs, May 17, 1996 and Chapter 13 of OSHA Instruction CPL 02-00-045, Revised Field Operations Manual, June 15, 1989. This Instruction constitutes OSHA’s general enforcement policies and procedures manual for use by the field offices in conducting inspections, issuing citations and proposing penalties.Significant Changes∙A new Table of Contents for the entire FOM is added.∙ A new References section for the entire FOM is added∙ A new Cancellations section for the entire FOM is added.∙Adds a Maritime Industry Sector to Section III of Chapter 10, Industry Sectors.∙Revises sections referring to the Enhanced Enforcement Program (EEP) replacing the information with the Severe Violator Enforcement Program (SVEP).∙Adds Chapter 13, Federal Agency Field Activities.∙Cancels OSHA Instruction FAP 01-00-003, Federal Agency Safety and Health Programs, May 17, 1996.DisclaimerThis manual is intended to provide instruction regarding some of the internal operations of the Occupational Safety and Health Administration (OSHA), and is solely for the benefit of the Government. No duties, rights, or benefits, substantive or procedural, are created or implied by this manual. The contents of this manual are not enforceable by any person or entity against the Department of Labor or the United States. Statements which reflect current Occupational Safety and Health Review Commission or court precedents do not necessarily indicate acquiescence with those precedents.Table of ContentsCHAPTER 1INTRODUCTIONI.PURPOSE. ........................................................................................................... 1-1 II.SCOPE. ................................................................................................................ 1-1 III.REFERENCES .................................................................................................... 1-1 IV.CANCELLATIONS............................................................................................. 1-8 V. ACTION INFORMATION ................................................................................. 1-8A.R ESPONSIBLE O FFICE.......................................................................................................................................... 1-8B.A CTION O FFICES. .................................................................................................................... 1-8C. I NFORMATION O FFICES............................................................................................................ 1-8 VI. STATE IMPACT. ................................................................................................ 1-8 VII.SIGNIFICANT CHANGES. ............................................................................... 1-9 VIII.BACKGROUND. ................................................................................................. 1-9 IX. DEFINITIONS AND TERMINOLOGY. ........................................................ 1-10A.T HE A CT................................................................................................................................................................. 1-10B. C OMPLIANCE S AFETY AND H EALTH O FFICER (CSHO). ...........................................................1-10B.H E/S HE AND H IS/H ERS ..................................................................................................................................... 1-10C.P ROFESSIONAL J UDGMENT............................................................................................................................... 1-10E. W ORKPLACE AND W ORKSITE ......................................................................................................................... 1-10CHAPTER 2PROGRAM PLANNINGI.INTRODUCTION ............................................................................................... 2-1 II.AREA OFFICE RESPONSIBILITIES. .............................................................. 2-1A.P ROVIDING A SSISTANCE TO S MALL E MPLOYERS. ...................................................................................... 2-1B.A REA O FFICE O UTREACH P ROGRAM. ............................................................................................................. 2-1C. R ESPONDING TO R EQUESTS FOR A SSISTANCE. ............................................................................................ 2-2 III. OSHA COOPERATIVE PROGRAMS OVERVIEW. ...................................... 2-2A.V OLUNTARY P ROTECTION P ROGRAM (VPP). ........................................................................... 2-2B.O NSITE C ONSULTATION P ROGRAM. ................................................................................................................ 2-2C.S TRATEGIC P ARTNERSHIPS................................................................................................................................. 2-3D.A LLIANCE P ROGRAM ........................................................................................................................................... 2-3 IV. ENFORCEMENT PROGRAM SCHEDULING. ................................................ 2-4A.G ENERAL ................................................................................................................................................................. 2-4B.I NSPECTION P RIORITY C RITERIA. ..................................................................................................................... 2-4C.E FFECT OF C ONTEST ............................................................................................................................................ 2-5D.E NFORCEMENT E XEMPTIONS AND L IMITATIONS. ....................................................................................... 2-6E.P REEMPTION BY A NOTHER F EDERAL A GENCY ........................................................................................... 2-6F.U NITED S TATES P OSTAL S ERVICE. .................................................................................................................. 2-7G.H OME-B ASED W ORKSITES. ................................................................................................................................ 2-8H.I NSPECTION/I NVESTIGATION T YPES. ............................................................................................................... 2-8 V.UNPROGRAMMED ACTIVITY – HAZARD EVALUATION AND INSPECTION SCHEDULING ............................................................................ 2-9 VI.PROGRAMMED INSPECTIONS. ................................................................... 2-10A.S ITE-S PECIFIC T ARGETING (SST) P ROGRAM. ............................................................................................. 2-10B.S CHEDULING FOR C ONSTRUCTION I NSPECTIONS. ..................................................................................... 2-10C.S CHEDULING FOR M ARITIME I NSPECTIONS. ............................................................................. 2-11D.S PECIAL E MPHASIS P ROGRAMS (SEP S). ................................................................................... 2-12E.N ATIONAL E MPHASIS P ROGRAMS (NEP S) ............................................................................... 2-13F.L OCAL E MPHASIS P ROGRAMS (LEP S) AND R EGIONAL E MPHASIS P ROGRAMS (REP S) ............ 2-13G.O THER S PECIAL P ROGRAMS. ............................................................................................................................ 2-13H.I NSPECTION S CHEDULING AND I NTERFACE WITH C OOPERATIVE P ROGRAM P ARTICIPANTS ....... 2-13CHAPTER 3INSPECTION PROCEDURESI.INSPECTION PREPARATION. .......................................................................... 3-1 II.INSPECTION PLANNING. .................................................................................. 3-1A.R EVIEW OF I NSPECTION H ISTORY .................................................................................................................... 3-1B.R EVIEW OF C OOPERATIVE P ROGRAM P ARTICIPATION .............................................................................. 3-1C.OSHA D ATA I NITIATIVE (ODI) D ATA R EVIEW .......................................................................................... 3-2D.S AFETY AND H EALTH I SSUES R ELATING TO CSHO S.................................................................. 3-2E.A DVANCE N OTICE. ................................................................................................................................................ 3-3F.P RE-I NSPECTION C OMPULSORY P ROCESS ...................................................................................................... 3-5G.P ERSONAL S ECURITY C LEARANCE. ................................................................................................................. 3-5H.E XPERT A SSISTANCE. ........................................................................................................................................... 3-5 III. INSPECTION SCOPE. ......................................................................................... 3-6A.C OMPREHENSIVE ................................................................................................................................................... 3-6B.P ARTIAL. ................................................................................................................................................................... 3-6 IV. CONDUCT OF INSPECTION .............................................................................. 3-6A.T IME OF I NSPECTION............................................................................................................................................. 3-6B.P RESENTING C REDENTIALS. ............................................................................................................................... 3-6C.R EFUSAL TO P ERMIT I NSPECTION AND I NTERFERENCE ............................................................................. 3-7D.E MPLOYEE P ARTICIPATION. ............................................................................................................................... 3-9E.R ELEASE FOR E NTRY ............................................................................................................................................ 3-9F.B ANKRUPT OR O UT OF B USINESS. .................................................................................................................... 3-9G.E MPLOYEE R ESPONSIBILITIES. ................................................................................................. 3-10H.S TRIKE OR L ABOR D ISPUTE ............................................................................................................................. 3-10I. V ARIANCES. .......................................................................................................................................................... 3-11 V. OPENING CONFERENCE. ................................................................................ 3-11A.G ENERAL ................................................................................................................................................................ 3-11B.R EVIEW OF A PPROPRIATION A CT E XEMPTIONS AND L IMITATION. ..................................................... 3-13C.R EVIEW S CREENING FOR P ROCESS S AFETY M ANAGEMENT (PSM) C OVERAGE............................. 3-13D.R EVIEW OF V OLUNTARY C OMPLIANCE P ROGRAMS. ................................................................................ 3-14E.D ISRUPTIVE C ONDUCT. ...................................................................................................................................... 3-15F.C LASSIFIED A REAS ............................................................................................................................................. 3-16VI. REVIEW OF RECORDS. ................................................................................... 3-16A.I NJURY AND I LLNESS R ECORDS...................................................................................................................... 3-16B.R ECORDING C RITERIA. ...................................................................................................................................... 3-18C. R ECORDKEEPING D EFICIENCIES. .................................................................................................................. 3-18 VII. WALKAROUND INSPECTION. ....................................................................... 3-19A.W ALKAROUND R EPRESENTATIVES ............................................................................................................... 3-19B.E VALUATION OF S AFETY AND H EALTH M ANAGEMENT S YSTEM. ....................................................... 3-20C.R ECORD A LL F ACTS P ERTINENT TO A V IOLATION. ................................................................................. 3-20D.T ESTIFYING IN H EARINGS ................................................................................................................................ 3-21E.T RADE S ECRETS. ................................................................................................................................................. 3-21F.C OLLECTING S AMPLES. ..................................................................................................................................... 3-22G.P HOTOGRAPHS AND V IDEOTAPES.................................................................................................................. 3-22H.V IOLATIONS OF O THER L AWS. ....................................................................................................................... 3-23I.I NTERVIEWS OF N ON-M ANAGERIAL E MPLOYEES .................................................................................... 3-23J.M ULTI-E MPLOYER W ORKSITES ..................................................................................................................... 3-27 K.A DMINISTRATIVE S UBPOENA.......................................................................................................................... 3-27 L.E MPLOYER A BATEMENT A SSISTANCE. ........................................................................................................ 3-27 VIII. CLOSING CONFERENCE. .............................................................................. 3-28A.P ARTICIPANTS. ..................................................................................................................................................... 3-28B.D ISCUSSION I TEMS. ............................................................................................................................................ 3-28C.A DVICE TO A TTENDEES .................................................................................................................................... 3-29D.P ENALTIES............................................................................................................................................................. 3-30E.F EASIBLE A DMINISTRATIVE, W ORK P RACTICE AND E NGINEERING C ONTROLS. ............................ 3-30F.R EDUCING E MPLOYEE E XPOSURE. ................................................................................................................ 3-32G.A BATEMENT V ERIFICATION. ........................................................................................................................... 3-32H.E MPLOYEE D ISCRIMINATION .......................................................................................................................... 3-33 IX. SPECIAL INSPECTION PROCEDURES. ...................................................... 3-33A.F OLLOW-UP AND M ONITORING I NSPECTIONS............................................................................................ 3-33B.C ONSTRUCTION I NSPECTIONS ......................................................................................................................... 3-34C. F EDERAL A GENCY I NSPECTIONS. ................................................................................................................. 3-35CHAPTER 4VIOLATIONSI. BASIS OF VIOLATIONS ..................................................................................... 4-1A.S TANDARDS AND R EGULATIONS. .................................................................................................................... 4-1B.E MPLOYEE E XPOSURE. ........................................................................................................................................ 4-3C.R EGULATORY R EQUIREMENTS. ........................................................................................................................ 4-6D.H AZARD C OMMUNICATION. .............................................................................................................................. 4-6E. E MPLOYER/E MPLOYEE R ESPONSIBILITIES ................................................................................................... 4-6 II. SERIOUS VIOLATIONS. .................................................................................... 4-8A.S ECTION 17(K). ......................................................................................................................... 4-8B.E STABLISHING S ERIOUS V IOLATIONS ............................................................................................................ 4-8C. F OUR S TEPS TO BE D OCUMENTED. ................................................................................................................... 4-8 III. GENERAL DUTY REQUIREMENTS ............................................................. 4-14A.E VALUATION OF G ENERAL D UTY R EQUIREMENTS ................................................................................. 4-14B.E LEMENTS OF A G ENERAL D UTY R EQUIREMENT V IOLATION.............................................................. 4-14C. U SE OF THE G ENERAL D UTY C LAUSE ........................................................................................................ 4-23D.L IMITATIONS OF U SE OF THE G ENERAL D UTY C LAUSE. ..............................................................E.C LASSIFICATION OF V IOLATIONS C ITED U NDER THE G ENERAL D UTY C LAUSE. ..................F. P ROCEDURES FOR I MPLEMENTATION OF S ECTION 5(A)(1) E NFORCEMENT ............................ 4-25 4-27 4-27IV.OTHER-THAN-SERIOUS VIOLATIONS ............................................... 4-28 V.WILLFUL VIOLATIONS. ......................................................................... 4-28A.I NTENTIONAL D ISREGARD V IOLATIONS. ..........................................................................................4-28B.P LAIN I NDIFFERENCE V IOLATIONS. ...................................................................................................4-29 VI. CRIMINAL/WILLFUL VIOLATIONS. ................................................... 4-30A.A REA D IRECTOR C OORDINATION ....................................................................................................... 4-31B.C RITERIA FOR I NVESTIGATING P OSSIBLE C RIMINAL/W ILLFUL V IOLATIONS ........................ 4-31C. W ILLFUL V IOLATIONS R ELATED TO A F ATALITY .......................................................................... 4-32 VII. REPEATED VIOLATIONS. ...................................................................... 4-32A.F EDERAL AND S TATE P LAN V IOLATIONS. ........................................................................................4-32B.I DENTICAL S TANDARDS. .......................................................................................................................4-32C.D IFFERENT S TANDARDS. .......................................................................................................................4-33D.O BTAINING I NSPECTION H ISTORY. .....................................................................................................4-33E.T IME L IMITATIONS..................................................................................................................................4-34F.R EPEATED V. F AILURE TO A BATE....................................................................................................... 4-34G. A REA D IRECTOR R ESPONSIBILITIES. .............................................................................. 4-35 VIII. DE MINIMIS CONDITIONS. ................................................................... 4-36A.C RITERIA ................................................................................................................................................... 4-36B.P ROFESSIONAL J UDGMENT. ..................................................................................................................4-37C. A REA D IRECTOR R ESPONSIBILITIES. .............................................................................. 4-37 IX. CITING IN THE ALTERNATIVE ............................................................ 4-37 X. COMBINING AND GROUPING VIOLATIONS. ................................... 4-37A.C OMBINING. ..............................................................................................................................................4-37B.G ROUPING. ................................................................................................................................................4-38C. W HEN N OT TO G ROUP OR C OMBINE. ................................................................................................4-38 XI. HEALTH STANDARD VIOLATIONS ....................................................... 4-39A.C ITATION OF V ENTILATION S TANDARDS ......................................................................................... 4-39B.V IOLATIONS OF THE N OISE S TANDARD. ...........................................................................................4-40 XII. VIOLATIONS OF THE RESPIRATORY PROTECTION STANDARD(§1910.134). ....................................................................................................... XIII. VIOLATIONS OF AIR CONTAMINANT STANDARDS (§1910.1000) ... 4-43 4-43A.R EQUIREMENTS UNDER THE STANDARD: .................................................................................................. 4-43B.C LASSIFICATION OF V IOLATIONS OF A IR C ONTAMINANT S TANDARDS. ......................................... 4-43 XIV. CITING IMPROPER PERSONAL HYGIENE PRACTICES. ................... 4-45A.I NGESTION H AZARDS. .................................................................................................................................... 4-45B.A BSORPTION H AZARDS. ................................................................................................................................ 4-46C.W IPE S AMPLING. ............................................................................................................................................. 4-46D.C ITATION P OLICY ............................................................................................................................................ 4-46 XV. BIOLOGICAL MONITORING. ...................................................................... 4-47CHAPTER 5CASE FILE PREPARATION AND DOCUMENTATIONI.INTRODUCTION ............................................................................................... 5-1 II.INSPECTION CONDUCTED, CITATIONS BEING ISSUED. .................... 5-1A.OSHA-1 ................................................................................................................................... 5-1B.OSHA-1A. ............................................................................................................................... 5-1C. OSHA-1B. ................................................................................................................................ 5-2 III.INSPECTION CONDUCTED BUT NO CITATIONS ISSUED .................... 5-5 IV.NO INSPECTION ............................................................................................... 5-5 V. HEALTH INSPECTIONS. ................................................................................. 5-6A.D OCUMENT P OTENTIAL E XPOSURE. ............................................................................................................... 5-6B.E MPLOYER’S O CCUPATIONAL S AFETY AND H EALTH S YSTEM. ............................................................. 5-6 VI. AFFIRMATIVE DEFENSES............................................................................. 5-8A.B URDEN OF P ROOF. .............................................................................................................................................. 5-8B.E XPLANATIONS. ..................................................................................................................................................... 5-8 VII. INTERVIEW STATEMENTS. ........................................................................ 5-10A.G ENERALLY. ......................................................................................................................................................... 5-10B.CSHO S SHALL OBTAIN WRITTEN STATEMENTS WHEN: .......................................................................... 5-10C.L ANGUAGE AND W ORDING OF S TATEMENT. ............................................................................................. 5-11D.R EFUSAL TO S IGN S TATEMENT ...................................................................................................................... 5-11E.V IDEO AND A UDIOTAPED S TATEMENTS. ..................................................................................................... 5-11F.A DMINISTRATIVE D EPOSITIONS. .............................................................................................5-11 VIII. PAPERWORK AND WRITTEN PROGRAM REQUIREMENTS. .......... 5-12 IX.GUIDELINES FOR CASE FILE DOCUMENTATION FOR USE WITH VIDEOTAPES AND AUDIOTAPES .............................................................. 5-12 X.CASE FILE ACTIVITY DIARY SHEET. ..................................................... 5-12 XI. CITATIONS. ..................................................................................................... 5-12A.S TATUTE OF L IMITATIONS. .............................................................................................................................. 5-13B.I SSUING C ITATIONS. ........................................................................................................................................... 5-13C.A MENDING/W ITHDRAWING C ITATIONS AND N OTIFICATION OF P ENALTIES. .................................. 5-13D.P ROCEDURES FOR A MENDING OR W ITHDRAWING C ITATIONS ............................................................ 5-14 XII. INSPECTION RECORDS. ............................................................................... 5-15A.G ENERALLY. ......................................................................................................................................................... 5-15B.R ELEASE OF I NSPECTION I NFORMATION ..................................................................................................... 5-15C. C LASSIFIED AND T RADE S ECRET I NFORMATION ...................................................................................... 5-16。
打击魔鬼实战手册打击魔鬼实战手册康麦克作者序我们正处于一个十分令人振奋的时代因为圣灵正在全世界各地搅动激励着教会好使教会脱离消极软弱的光景而能更积极有力地完成使命主耶稣除了将福音的大使命托付给教会更把权柄赐给教会使教会胜过魔鬼并能赶除邪灵污鬼然而也惟有基督教会的肢体能借着圣灵所赐给的权能使受压制的人得自由而这原本就是教会使徒性任务的一环只因在释放事工商缺乏实际的认知和不知道该如何服事受压的人而造成极大的疏失出版本书的目的是为着所有愿意参与释放服事的同工提供他们在实物上的装备以抵挡邪灵恶鬼的权势并有效地进行赶鬼释放书上每篇信息都是我在讲台上教导之后随即进行实地操练和服事目睹成千上百的人当场从魔掌中得释放经历到上帝的慈爱和医治的大能我恳求圣灵大人使用本书让普世的华人教会都能得着实际的帮助上帝正在各处恩召华人离弃假神偶像算命招魂和传统暴富起来回应它在末世对你们特殊的呼召完成福音的大收割在基督里与你同工的康麦克牧师目录作者序3第一章释放服事的圣经基础1第二章邪灵的本质和工作16第三章基督徒与鬼附27第四章邪灵侵入的途径31第五章释放前的预备42第六章如何进行释放服事44第七章持守在得胜自由中52第八章家族累代的罪恶与咒诅55第九章巫术58第十章如何领受释放恩膏68第十一章如何带领释放聚会70第一章释放服事的圣经基础首先提纲挈领的说明参与释放服事的三项基本的要素1要具备好圣经知识的基础2自己要先被释放自己如有被释放的经历就会知道被你服事者的感受3实际参与释放服事他人一释放聚会中邪灵显露的迹象圣灵经常会在聚会中释放恩膏只是并不确定在聚会中会发生什么事有时在没有预期下邪灵就显露出来了有时当我讲道时有些人里面就被圣灵搅动加入这时人里面有邪灵就会开始显露出来在释放赶鬼的聚会中常会有以下这些现象发生头疼通常会经历到忽然头痛或觉得头上好像被一条带子缠住感到很不舒服觉得受到搅动这就是邪灵显露的方式之一这是不要回家吃止痛药而是要到台前来接受祷告胃痛觉得胃部翻搅这时候要来台前接受祷告惊惶觉得里面一阵惊惶感到想立刻冲出去这时你不要往后跑反倒要到台前来接受帮助这也是邪灵显露的方式之一愤怒有时在聚会中突然感到很生气很气愤越听越生气甚至会想上台杀讲员那便是恶者的工作你若感到以上的情形就应当到台前来寻求有释放经验的人来帮助你释放你按圣经学习释放原则我们从圣经来查考耶稣的服事观看耶稣如何释放人从中我们能得到一些原则知道如何在不同领域为不同人祷告比赛亚书十章二十七节记载「到那日亚述王的重担必离开你的肩头他的轭必离开你的颈项那轭也必因肥壮的缘故撑断或译因膏油的缘故毁坏」这预言师指色列人神的百姓有一天将会因着膏油而得释放从这段经文我们看到一神的百姓被捆绑受压制是被外来军队势力所压制二神的百姓肩负重担是因为敌人把重担放在他们肩上这也许是向百姓课重税三神百姓身上有重轭轭就是放在两个人身上把二个人连载一起的重物一般是加在奴隶的身上器物二圣灵恩膏打破一切捆绑当时神的百姓受敌军辖制肩负重担身受捆绑无法逃脱现今的人虽不是受外来的军队所辖制但圣经说我们四围有一个看不见的属灵世界其中包括有灵体的魔鬼邪灵等它们的权势在我们的生命中带来罪债的重担羞耻的重轭就如同敌人把神的百姓捆绑住恶者也希望把神的百姓捆绑住加上重轭现在许多人都受捆绑辖制如同游重物压在肩上让人感到不能自由然而神药释放你使你从这一切受困中得着自由以赛亚说因恩膏的缘故这轭必挣断圣灵的能力要释放人使人得自由因为圣灵运行时能打断你身上的轭所以旧约时代的人也知道是因恩膏的缘故可以使人们的捆绑得释放以赛亚的第二个预言师应验在耶稣的身上他说将来会有一个人被圣灵恩膏他要败坏邪灵在人身上的一切作为他要把人丛捆绑中释放出来他因恩膏的缘故可以释放人在释放的聚会中你会看到很多人被释放得自由你会看到属灵的恩膏打破一切的捆绑我可以再从旧约里看见属灵的恩膏打破一切的捆绑的例子「耶和华的灵离开扫罗有恶魔从耶和华那里来扰乱他扫罗的臣仆对他说『现在有恶魔从神哪里来扰乱你』从神那里来的恶魔临到扫罗身上的时候大卫就拿琴用手而弹扫罗便舒畅爽快恶魔离了他」撒上十六141523扫罗被恩膏来作神百姓的王是神所拣选与神同行为神工作的领袖但是后来却背离了神因着他里面的顽梗和悖逆恩膏就离开他而邪灵就进入了扫罗在旧约中式以色列人的领袖然而他竟然被邪灵搅扰现今很多的基督徒领袖也被搅扰有时是因为他们做了一些事有的是因为别人伤害他们圣经说邪灵搅扰他混乱他或惊吓他圣经也告诉我们恩膏能击退他身上的邪灵撒母耳记上十六章二十三节说大卫是神所恩膏的人当他弹琴时恩膏就被释放出来因此当你被圣灵膏抹时所说的话或所做的事就能释放出恩膏就如大卫弹奏音乐时恩膏能击溃邪灵的捆绑这是旧约中首次看到恩膏打破邪灵捆绑的实例因此能有一个恩膏沛将的敬拜是十分的重要甚至在旧约中一个充满恩膏的敬拜也能扰动灵界而把邪灵驱走就如同大卫弹琴时扫罗就被更新了因此在聚会中营造一个敬拜赞美的属灵氛围是很重要的因为强烈的敬拜赞美能让恩膏进入我们的聚会以致能打破一切捆绑所以当大卫谈情时邪灵就离开然而因扫罗并未真实的悔改所以让邪灵侵入的门仍开着他并未把悖逆犯罪而开启的门关上因此邪灵可以反复地进出折磨他现今我们虽可以再一个充满恩膏的聚会中被圣灵更新让里面的压制或沮丧离开但除非我们正式自己生命中的罪否则邪灵一样可以任意在我们身上进出就如扫罗因从未真正面对他自己内心的态度以至情况越来越坏至终甚至毁灭了自己「神怎样以圣灵和能力膏拿撒勒人耶稣这都是你们知道的祂周流四方行善事医好凡被魔鬼压制的人因为神与祂同在」徒十38耶稣是在被圣灵恩膏后才开始对外公开的事奉圣灵的恩膏能加赠我们服事的能力让我们有能力做神的工圣经记载耶稣是先经过水的洗礼意即祂是顺服当时犹太信仰的体制倘若你要在属灵的世界中有权能的话你就必须先顺服你上面的权柄扫罗因为反抗他上面的权柄所以恶魔可以随意来去箴言告诉我们对于一个悖逆的人神使容许恶魔来搅扰他「恶人只寻背叛所以必有严厉的使者奉差攻击他」箴十七11耶稣出来服事时首要就是先顺服当时服事的体制如果我们要行使权柄就必须先顺服在权柄之下耶稣是顺服在施洗御寒的权柄下领受水洗然后圣灵降下来接着耶稣才被恩膏有时人被圣灵恩膏表面上好像看不见里面有很强的恩膏彰显但我们看耶稣经过禁食祷告和自洁后便与魔鬼面对面的争战经过个人的禁食祷告和面对魔鬼的争战祂就有圣灵的能力假若我们要在圣灵的能力里运行就一定要在禁食祷告上确实委身要学习如何在灵里站立并要确知我们在耶稣里的身分三权柄与顺服当魔鬼攻击耶稣时是挑战耶稣的身分祂说如果你是神的儿子就行些神迹来看看然而耶稣行事的基础是神的话语并且耶稣也是根据神的话语来应征自己的身分假如你要在灵界中操练权能就要从神的话语中清楚知道你在圣经中的身份地位并确知神呼唤召你要做什么耶稣并没有随心所欲任意而行而是单单顺服天父它让自己持续臣服在天父及圣灵的权柄之下因此如果你要释放神的权柄就必须依靠圣灵并却时时顺服圣灵的感动耶稣周游四方行善事因恩膏在祂身上所以服事实很有能力祂医治一切凡被鬼压制的人「压制」就是控制人压制让人不能动弹就如在人身上加附一个重担或重轭耶稣遇见许多被鬼压制的人他们虽然是神的百姓但他们都被邪灵压制这里说祂医治了所有被魔鬼压制的人因此每一个来到耶稣面前的人只要有信心带着盼望就都能医治四医治释放时本于爱被魔鬼压制或受到胁迫的人这些人都需要释放然而圣经说耶稣医治他们通常很多人被捆绑式因为心灵受到伤害他们不懂需要得着释放心理的情感更需要被医治因此耶稣服事的权能是顺服在圣灵的能力下释放人使人得自由许多时候耶稣医治人是直接面对人生命中的问题所以在释放的过程中要留意千万不要只是单单赶鬼有时我们对待服事的对象好像当他是一个装满魔鬼盒子而我们的工作就是把盒子倒干净就算了但是这并不算释放服事我们应看待他是一个完整的人保罗在哥林多后书五章中说道「神的爱激励我们」意即因着神的爱激动我们使我们做这个事工同样地我们做释放服事也是因着神的爱激励并且所有释放服事都必须本着爱人的新来服事神的能力是它彰显哎人的方式之一如果我们爱一个人就会关心他所有的福祉在进行释放服事时有人只想看邪灵显露这是令人感到奇异的现象然而耶稣却总是关心着全人所以不要只是把鬼赶出去就算了还要帮助他能真实面对自己生命中的问题然后释放他让他持续活在自由中我们学习释放的服事不是只学如何赶鬼我们要注意的焦点是为什么这些人会被捆绑如果我们不把恶者进入的管道关闭那么即使把鬼赶出之后它仍会再回来所以一定要看被释放者全人的需要而不是只看一个面要让受服事者面对他里面真正的问题因着你爱这个人所以你要站在主这边来帮助他面对他的问题让他知道为何邪灵可以进入且要让他的心思和意念都能更新而变化五。