Novel UML and Interaction Design Based Paradigm of Multimedia Software Design
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International Journal of Technology Management
1 IntroductionWith the rapid development of information technology,
network bandwidth grows ever wider, computer and network
technology-based information technology has been widely
applied in all areas of society, and gradually changing the way
people learn, work and live. With the continuous improvement
of modern means of education, teaching means more and more,
especially in computer-assisted instruction is widely used. Now,
the development of computer hardware technology has reached
a very high level, all types (video, audio, FLASH, Authorware,
PowerPoint, etc.) of multimedia courseware for teachers used,
but because of the amount of data these multimedia courseware is
very large, Download the user need to start on the site to browse
courseware courseware, and then turn on the player to watch. This
way there is a great disadvantage is that when the user to replace a
machine learning with time, need to re-download the courseware,
which gives the user a great deal of inconvenience, low learning
efficiency. In order to allow users to browse various types of
online courseware, streaming media technology has been widely
used in the network, greatly improving the effi ciency of learning.
Since the 20th century, the object-oriented method has been
widely used in computers and related fi elds, it is not only used in
the programming phase, and the application on the system design
and system analysis. Application-oriented design for use in the
control system reduces the cost of the control system to improve
the system’s ease of use, enhanced maintainability of the system,
and therefore become the development direction of the control
system.
Systems analysis and design method based on this topic
UML for object-oriented, including static modeling and dynamic
modeling; we propose a practical demand analysis based on
general UML and modeling methods, activity graph model to
express the business model, structural logic object graph layer
concept two state diagram and interaction diagrams model
expression system and behavior logic to application example of some FIG expression system requirements. In the limited network
bandwidth in order to increase the effective amount of information
transmitted over the network, improve network effi ciency, these
multimedia courseware streaming media technology at the time of
on-demand playback, so that users save more network resources.
At the same time, education resource providers, publishers of
educational resources, educational resource users and relationship
between these three descriptive information resources through
education organically linked, convenient to find courseware, assessment, acquisition and management.
Figure.1 Interaction design illustration
2 The Proposed Methodology
2.1 Multimedia CoursewareMultimedia courseware includes audio, video and other
media clips large amount of information, increasing the amount
of information throughout the courseware to meet the educational
needs of the full range of students; students can from the sound,
light, color and other aspects to learn, exactly as proximity to the
real classroom. The main purpose of this study is that in certain
network bandwidth, and how effectively these large information
media materials used in multimedia courseware to continuously
improve the quality of online education services.
Multimedia courseware through audio and video materials
secondary editing, which makes it possible arrangement
of chapters, and rights management, multimedia insert Novel UML and Interaction Design Based Paradigm of
Multimedia Software Design
Chang Liu,Changli Sun*,Ting Han
( Mudanjiang Medical University Center of modern educational technology, Mudanjiang City, Heilongjiang Province ,157011 )
*Corresponding author:Changli Sun 37569856@qq.com
Abstract.With Internet technology research and gradually used in modern distance education practice, high-bandwidth, high-speed, high-reliability remote education network will be able to provide better education services to create some more opportunities and possibilities. Multimedia courseware contains audio, video and other large-capacity information object, it has been widely used in practice of distance education, distance education and the overall quality of service has a greatly improved. However, due to the current courseware fi le size is very large, the user wants to browse the courseware, need to start on the site to download and then watch to play, if the change in the place of learning, we need to download again, very cumbersome and ineffi cient. In order to facilitate the user can at any time and place can conveniently browse online courseware streaming media technology came into being. Streaming media technology has been widely used in audio, video online play. Times for large data interaction design connotation and denotation, and development course contents and scope, we analyze and estimate the large interaction design trends in the information age of big data interaction design methods, processes, architectures, models and assessments, to explore a large design interactive design strategy and design detailsKeywords: UML, Paradigm, Multimedia, Software Design, Interaction Design.