Aibo Robot Dog(课文)
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Aibo Robot Dog 机器狗爱宝
The Sony Robot Dog Aibo is one of the most remarkable products on the planet.
Through exploring ideas around human social behavior Sony's designers began to
develop the idea of an electronic pet. The fad of Tamagochi, 'virtual' pets consisting of
buttons and a simple LCD screen to communicate a set of behaviors, had established
the basis for interactive electronic toys. By simply pressing the buttons the “needs” of
the pet such as feeding or playing, could be satisfied. Designers were fascinated by
the emotional feedback possible from this little toy, and the search for interaction that
began with Tamagochi, resulted in Aibo-only Aibo moves, crouches walks, turns its
head, sees and hears you.
索尼机器狗爱宝,是这个星球上最出色的产品之一。通过探索围绕人类社会行为的主意,索尼公司的设计师开始了开发电子宠物的想法。由按钮和一个简单的液晶显示屏组成便可传达各种行为 “虚拟”宠物Tamagochi的流行 ,已经建立了交互式电子玩具的基础。只需按下按钮,宠物的喂养或玩耍等“需要” 都会得到满足。设计师们着迷于这个小玩具的可能的情感反馈。以及关于从Tamagochi开始的,发展到了爱宝,包括爱波特有的移动方式,蹲着走路,转头,看到和听到人等的交互式方面的研究。
Since the revolution of the Walkman, Sony has realized the social impact
technology can have. More recently, the mobile phone and the modem have changed
the way we communicate, as the Walkman changed the way we listen to music. As
one of the most innovative companies in the world, Sony looks to invent the future
rather than wait for it. So, in the mid 1990s, Sony began to invent a new type of
entertainment, different to the static nature of conventional screen games delivered
through games consoles such as the PlayStation. They looked to take play to a new
dimension where technology could provoke real emotional responses.
自从随身听带来的革命,索尼实现了技术所带来的社会影响。最近,移动电话和调制解调器,改变了我们的通讯方式,就像随身听改变了我们听音乐的方式。作为世界上最具创新精神的公司之一,索尼更愿意关注于创造未来,而不是等待未来。因此,在90年代中期,索尼开始发明一种新的娱乐方式,不同于传统的通过例如游戏机的游戏控制台实现的固定屏幕的游戏。他们期待以发挥到一个新的层面在科技可能引发真正的情绪反应。 他们期待实现技术引起真实情感回应的新层面
The starting point for Aibo was in the design studio, where designers began to
explore ideas around emotional themes of playfulness, friendliness and relaxation,
Their ideas became focused into the concept of a small robotic animal that would
combine robotic appearance with animal behavior.
爱宝的起点是在设计工作室,设计工程师开始探索周围好玩、友好和放松的情感主题思想。他们的思想被聚焦到一个将动物的行为和外观相结合的小机器人的动物概念。 Building a series of prototypes helped the team study the movement and evaluate
their success at retailing animalistic behavior and motion. As the shape of Aibo
began to appear from rise mechanistic limbs and connections, the psychological
characteristics began to be developed, if Aibo would be able to hear and see, the
nature of its reaction would be generated through its software. The playful nature
was important, so Aibo was programmed to respond to bright pink, a color deemed
so unfashionable that it would be very uncommon in a domestic environment. Aibo's
favorite toy would be a pink ball, easily identified by its IR sensor that provided the
ability to identify objects and respond accordingly.
构建了一系列的原型有助于团队研究相关运动和评估它们在转述动物性的行为和情感的成功。爱宝的外形开始出现机械四肢和连接,心理特征也开始研发,如果爱宝将能够听到和看到,它的反应能力将通过软件实现。爱嬉戏的本能是很重要,所以爱宝是被编程为对被视为一种在国内环境里不是很常见流行的颜色——亮粉红色有反应。爱宝最喜欢的玩具将是一个粉红色球,这个球很容易被可以提供了能够识别物体和做出相应的反应的能力的红外传感器识别。
The designer Hagime Sorayama and the team, led by Yuka takeda of the
Entertainment Robot Company of Sony, created an intricate piece of design: that was
expressive of the motion of the limbs and communicated technical sophistication.
由索尼娱乐机器人公司的Yuka takeda所领导的设计师Hagime Sorayama和他的小组,创造了一个错综复杂的设计:那充分表现机械手臂运动情况和沟通技术的先进性。
A single tinted visor creates Aibo's abstract face, which ingeniously gives both a
robotic and an endearing appearance of huge eyes. Behind these are the sensor
devices to hear, touch, and see through infra-red emitters and detectors and a camera
chip similar to that used in a video camera. The ears were left to flop and move with
the head. In the second generation of Aibo, the ERS 210, the ears stick up and have
their own motion to express meaning, apparently in response to requests from owners.
The new short tail sways from side to side as Aibo moves and has an LED to let you
know that when it is 'asleep', it is still alive.
单个的有色面罩创造出爱宝的抽象的脸,这巧妙地给了爱宝一个有着大大的眼睛的既机器的又讨人喜欢的面容。在这些的后面是能听、能触摸、能通过红外发射器看到的传感器和一个类似于相机使用的芯片的摄像机芯片。耳朵是耷拉下来的并能和头部一起移动。在第二代的爱宝, ERS210 ,耳朵是伸直的并有自己的运动来表达的意思, 在回应主人的请求时最为显著。爱宝走路时新的短尾巴会摇来摇去,它还有一个LED灯提示你:当它是“睡觉”时,它还活着的。
Sony searched for the most effective ways to express emotion and through studying
real pets, aimed to be free of cold and inorganic robot imagery. Yet the design remains
essentially robotic, the first of a cyber generation that will physically interact with us
and create the illusion of behavior characteristics. There is no attempt to create flesh