课堂小游戏
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1、弹钢琴 绝对经典的课堂游戏,找几个同学拿着单词卡,教师说哪个单词,哪个拿着那个单词的学生就蹦一下,并且读一下那个单词,既让孩子读了又练了反映能力,经久不衰的课堂游戏。
2、萝卜蹲坑 和弹钢琴的玩法一样,不过是由向上蹦改为向下蹲,同样的游戏,变一下玩法就会有不同的效果。
3、拍卡片 把几个单词写在黑板上,找几个同学上黑板上,教师说哪个单词,学生就去拍并且读出来,比比看谁快。
4、鸵鸟游戏 两个同学背对背,教师在其后背各放两张卡片,数123,学生同时转身看对方的单词,谁先说出对方的单词谁就赢,如果双方都没有看到,拿教师就再下一个口令,学生开始跑动的去看对方单词,谁先说出来算谁赢。
未完待续。
游戏目标:所学的英语单词
游戏方式:抢椅子
游戏人群:4-6岁 (可根据小朋友的年龄来设计游戏的难易程度)
游戏步骤:
① 由老师带领小朋友们用Flash cards(闪卡)的形式集体复习所学的英语单词
② 老师在小朋友们的前面放上五张椅子,排成一个圈
③ 老师请六位小朋友来进行游戏 (最好男生和女生各进行一轮)
④ 老师将事先做好的炸弹卡片放进所学单字卡片中
⑤ 小朋友们绕着排成圈的椅子走
⑥ 老师将出示手中的卡片,如果老师出示的是英语单词卡片,小朋友就要迅速地
用英语说出卡片上的单词。如果老师出示的是那张炸弹卡片的话,小朋友们就要迅
速地去抢身旁的椅子。谁没有抢到椅子,谁就出局。直到最后一
个小朋友胜利。
老师给胜利的小朋友奖励。
游戏目标:所学的英语单词
游戏方式:老鹰捉小鸡
游戏人群:3-6岁 (可根据小朋友的年龄来设计游戏的难易程度)
游戏步骤:
① 由老师带领小朋友们用Flash cards(闪卡)的形式集体复习所学的英语单词;
② 老师请一些小朋友在前面站成一排 (选一个小朋友做eagle,再选一个小朋友做
mummy,其他的小朋友跟在mummy后面做chicken (eagle和mummy每一轮都要更换
其他小朋友);
③ 老师将事先做好的单词卡片贴在chicken的背上 (有图画那面朝外);
④ 老师说出其中任何一只chicken背上的单词,eagle就要迅速的去抓住那只
chicken,mummy要尽全力保护好那只 chicken;
⑤ 如果那只chicken被eagle抓住,那只chicken就做为eagle,那只eagle则做为
mummy,mummy则改做chicken (老师可以根据自己班上小朋友的情况来安排);
⑥ 最后一个没被抓住的小朋友即为胜利者。老师给胜利的小朋友奖励。
游戏目标:所学的英语单词
游戏方式:躲避老虎
游戏人群:3-6岁 (可根据小朋友的年龄来设计游戏的难易程度)
游戏步骤:
① 由老师带领小朋友们用Flash cards(闪卡)的形式集体复习所学的英语单词;
② 老师请将所要复习的英语单词卡片按“一”字形整齐的放在地上;
③ 老师对小朋友们说“Close your eyes.”(请小朋友闭上眼睛)
④ 老师将事先画好的一只老虎头的卡片悄悄地藏在其中一张卡片的下面;
⑤ 然后老师请一个小朋友起来说出一张卡片的英语单词;
⑥ 如果小朋友说出了一张卡片的英语单词的话,老师可以用“Are you sure?”(你
确定吗?)来引导小朋友说:“Yes,I am sure。”(是的,我确定。)
⑦ 如果那张卡片的下面没有老虎的话,那个小朋友就顺利的脱离了虎口.老师对那个
小朋友说“Congratulations”(祝贺你);小朋友就要对老师说“Thank you。”
那个小朋友说出的那张英语单词卡片就Pass(捡起来),不再继续放在地上。
⑧ 如果那个小朋友说出来的那张卡片下面有一只老虎的话,那个小朋友就要受到一些
小小的惩罚。
游戏目标:复习所学的英语单词
游戏方式:读单词
游戏人群:3-6岁 (可根据小朋友的年龄来设计游戏的难易程度)
游戏步骤:
① 由老师带领小朋友们用Flash cards(闪卡)的形式集体复习所学的英语单词;
② 老师请出两个小朋友背靠背地站在教师的中间(老师可以引导小朋友说back to
back);
③ 老师对这两个小朋友们说"Close your eyes."(请小朋友闭上眼睛)
④ 老师将两张英语单词卡片分别放在小朋友的手中(有图画那面朝外);
⑤ 然后老师说"one",这两个小朋友就要向前迈一步,老师说"two",这两个小朋友就
再往前迈一步,当老师说"three"的时候,这两个小朋友就要快速地转身,迅速的读出
对方手中拿着的那个单词;
⑥ 看看哪一个小朋友能够迅速准确地读出对方手中卡片的英语单词;
⑦ 先读出对方手中英语单词的小朋友获得一个"sticker",另外一个小朋友就要受到
一点小小的惩罚。
1 Fast Words
The class is arranged into rows. The first person in each row is
given a piece of chalk. The blackboard is divided into sections.
No more than six teams.
The teacher calls a letter and the students must write as many
words as they can beginning with that letter, in the allocated
time. Their team-mates can call out hints, but be warned, this is
very noisy.
Next, the second member gets the chalk and goes to the board
and the teacher calls out a new letter.
The team with the most correct words is the winner.
2.Word Association
The teacher starts the game by saying a word, such as
\"Hotel\".
For example:
Teacher: Hotel
Student A: Bed
Student B: Room
Student C: Service
Student D: Food
Student E: Restaurant
Student F: Chinese
As you can see, any association is ok.
If the student can\'t answer (5 second limit) he or she must
stand up. The last student seated is the winner.
If the association is not obvious, the student is asked to explain
the association.
3.Chinese Whispers
Divide the class into even rows.
The last member of each row (at the back of the class) is taken
out of the classroom. A \"key\" letter, word or sentence
(depending on level) is given.
The students run back inside, and whisper the \"key\" to the
next student in their row. It is whispered down through the row
until the last member writes it on the board.
The first student to write it correctly on the blackboard is the
winner!
A
Action Race: This is a fun game using actions. Use actions like
jump, hop, clap, run etc. Have the Ss split into two teams and
sit in lines with a chair by each team and one chair at the other
end of the room. One S from each team stands next to their
chair and T calls an action, e.g. "Jump". Ss must jump to the
chair on the other side of the room and back, sitting down in
their chair Ss say "I can jump". First one to do it gets their
team a point. (Submitted by Gareth Thomas).