围棋术语相关词汇
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bad aji死子captured stones味消destroying aji味道potential空角empty triangle; compare guzumi坏棋empty corner恶手bad move厚味thick,thickness显示手数match with set number of moves盘面5目胜a win by 5 pts on the board i.e. without komi 打吃后的吃子capturing after a series of atarishat, cap读妙time where X no. of moves must be made in Y amount of time 接不归capturing the tail of a group长生eternal life i.e. super ko in Ing terms锦标赛championship match挑战者challenger for a title中盘the middle game中国流Chinese fuseki中盘胜winning by resignation超大飞a grand knight's move; four horiz and one vert or vice versa 骗着trick move.an intersection owned by neither opponent; a liberty团子dumpling冲断pushing and cutting封blockade布局the opening portion of a game围棋go棋盘a go board棋合go bowls后手a passive move; a move which does not need to be answered 后中先a gote move preparing a sente followup愚形bad shapea gote move that deprives the opponent of a sente move 半目half a point半目胜负a game decided by half a point花六flowery six the dead shape; a rabbity six看花劫flowery ko; a one-sided ko半眼half an eye i.e. needing another move夹pincer,clamp反夹counter pincer快棋fast/lightning go早活living quickly象眼playing to split at a diagonal one space jumpdiagonal one space jump, same as zoi tobi [zoe tobi???] and chikiri tobi 弱weak下手weak,weaker player退drawing back低low拆extension宽wide紧气劫a real ko本因坊holder of the Honinbo title; traditional Japanese go families星star point; handicap point细棋lots of intricate situations scattered throughout the boardlife一间one space i.e. jump一间夹one-space pincer一间拆one-space extension一间封角one-space corner closure 一间跳one-space jump一局棋one game一级one kyu地territory实地the balance of territory 和棋a tieactual profit序盘opening game定先playing with black in all games 上手skillful,stronger player墙wall盖to cover. boshi胜winning胜负winning or losing压pressing toward the edge假眼false eye乌龟不出头crane's nestThe Korea Baduk Association完败complete defeat复盘post game analysis轻棋light废子junk stones i.e. not worth defending 肩冲shoulder单先手one sided sente接牢solid connection形(good)shape大夹compensation形势不明unclear position i.e. possibly evenpositional judgement浅消reduction棋院a go institution; a go club气合fighting spirit严厉severe棋道way or spirit of go棋谱diagram or record of a game 有利的一着forcing move胜着game deciding move断cut扭十字crosscut棋士professional go or shogi player 小目the 3-4 point伤wound, defect贴目the 3-4 point compensation凝形overconcentrated or heavy尖黑子black stones急所urgent point劫[kou, variant of kyou]劫争ko fight劫材ko threat曲bending曲四bent four in the corner输losing, loss模仿棋mirror go, mirroring play万年劫ten thousand (i.e. “innumerable”)ko眼eye有眼杀无眼a group with one eye beats a group with no eyes 眼形eye shape, same as gankei赌棋gambling go, so much bet by point证书rank diploma目外3–5 point模样a widespread net where a player hopes to make territory 瞎劫invalid ko threat向小目komoku facing komokus [necessarily same color???]妙手brilliant move雪崩avalanche (joseki)投降resign. see toryo点playing inside a group to prevent two eyes from forming 二连星parallel 4-4 point opening二线the second line连板bane二眼two eyes猜先routine to decide who goes first刺peep大飞a large knight's move; three horiz and one vert or vice versa 大雪崩large avalanche joseki大场a large fuseki point or extension大飞挂角large knight corner approach三连星three star points in a row三间高夹three-space high pincer三间夹three-space pincer先手the initiative; a move which needs to be answered死活life and death四劫four kos白子white stones初段first dan level终盘the closing stage终局the end高目the 5-4 point脱先ignoring a move and playing elsewhere 手筋a tactical move; a critical move俗crude, inelegant俗筋bad style渡a linking move。