Documenting Software Architectures Views and Beyond
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描述你的工作英文作文英文回答:My role as a Software Engineer encompasses a wide range of responsibilities that contribute to the design, development, and maintenance of software products. I work collaboratively with a team of engineers to identify user requirements, translate them into technical specifications, and develop software solutions that meet the desired functionality and performance criteria.My responsibilities include:Gathering and analyzing user requirements to understand their needs and expectations。
Designing and documenting software architectures, including system design, database design, and userinterface design。
Developing and implementing software modules using object-oriented programming techniques。
Conducting rigorous testing of software components to ensure their accuracy and reliability。
Collaborating with other team members to integrate software components into a cohesive system。
高二英语软件开发单选题50题1.The main language used in software development is _____.A.PythonB.JavaC.C++D.All of the above答案:D。
在软件开发中,Python、Java 和C++都是常用的编程语言,所以答案是以上皆是。
2.Which one is not a software development tool?A.Visual StudioB.IntelliJ IDEAC.PhotoshopD.Eclipse答案:C。
Photoshop 是图像编辑软件,不是软件开发工具。
Visual Studio、IntelliJ IDEA 和Eclipse 都是常用的软件开发集成环境。
3.The process of finding and fixing bugs in software is called _____.A.debuggingB.codingC.testingD.designing答案:A。
debugging 是调试的意思,即查找和修复软件中的错误。
coding 是编码,testing 是测试,designing 是设计。
4.A set of instructions that a computer follows is called a _____.A.programB.algorithmC.data structureD.variable答案:A。
program 是程序,即一组计算机遵循的指令。
algorithm 是算法,data structure 是数据结构,variable 是变量。
5.Which programming paradigm emphasizes on objects and classes?A.Procedural programmingB.Functional programmingC.Object-oriented programmingD.Logic programming答案:C。
小学上册英语第2单元期中试卷英语试题一、综合题(本题有50小题,每小题1分,共100分.每小题不选、错误,均不给分)1 What do you call a person who studies geology?A. GeologistB. Earth scientistC. MinerD. Excavator答案: A2 The symbol for oxygen is _____.3 We have a ______ (丰富的) selection of games.4 How many colors are in a traffic light?A. 2B. 3C. 4D. 5答案:B5 Which of these is a type of cloud?A. CumulusB. OceanusC. MountainusD. Forestus6 The chemical formula for water is __________.7 What do we call the outer layer of the Earth?A. CoreB. MantleC. CrustD. Shell答案:C8 My cousin has a beautiful ______ (小猫). Its fur is very ______ (柔软).9 Certain plants can thrive in ______ soil, while others prefer well-drained areas. (某些植物可以在湿土中生长,而其他植物则喜欢排水良好的地方。
)10 A ___ (小鹿) grazes quietly in the forest.11 What is the capital city of Uganda?A. KampalaB. EntebbeC. JinjaD. Mbarara12 The ______ is a skilled software developer.13 What is the name of the famous clock tower in London?A. Big BenB. Eiffel TowerC. Leaning Tower of PisaD. Statue of Liberty答案: A14 My dad is a __________ (生意人).15 In _____ (埃及), you can find many pyramids.16 The process of ion exchange involves replacing ions in a ______.17 The Mediterranean Sea is located between Europe and _______.18 The _______ of a pendulum can be demonstrated with a swing.19 I have a ______ for math. (test)20 What do we call the process of using renewable resources sustainably?A. ConservationB. ExploitationC. DepletionD. Preservation答案:A21 The first successful vaccine was developed for ______ (天花).22 What is the process by which plants take in sunlight?A. RespirationB. PhotosynthesisC. EvaporationD. Transpiration23 The bat is a _______ animal.24 The weasel is known for being very _______ (敏捷).25 The ______ helps us learn about art.26 Gardening is a fun way to learn about ______ (自然).27 Which holiday is celebrated on February 14th?A. ThanksgivingB. New YearC. Valentine's DayD. Halloween答案: C28 What do you call a group of ants?A. ColonyB. FlockC. SwarmD. Pack29 The ________ (城市生活) can be hectic.30 What do you call a large body of salt water?A. RiverB. LakeC. OceanD. Pond答案: C31 My brother plays the ____ (keyboard) in a band.32 What is the opposite of "happy"?A. ExcitedB. SadC. AngryD. Tired33 What is the capital of Afghanistan?A. KabulB. KandaharC. HeratD. Mazar-i-Sharif答案:A. Kabul34 What is the main ingredient in sushi?A. RiceB. PastaC. BreadD. Quinoa答案:A35 我的朋友喜欢 _______ (活动). 她觉得这很 _______ (形容词)36 The cake is ___ (frosted).37 The _______ (蜗牛) carries its home on its back.38 Oxidation reactions involve the ________ of electrons.39 What is the name of the famous American civil rights leader?A. Martin Luther King Jr.B. Malcolm XC. Rosa ParksD. Nelson Mandela答案:A40 The _______ (小狼) howls at the full moon.41 I think it’s important to ________ (学习新事物).42 She has a red ______ (backpack).43 We are ___ the park. (visiting)44 My _________ (玩具) is a robot that can help me with my homework!45 The seal has a streamlined ______ (身体).46 A __________ is an animal that mostly eats fruit.47 Plants need ______ (二氧化碳) to perform photosynthesis.48 I have a toy _______ that can make bubbles.49 My friend is very __________ (有耐心).50 The chemical formula for lead(II) nitrate is ______.51 Which planet is often called Earth's twin?A. MarsB. VenusC. SaturnD. Mercury52 We need a ______ (遮阳伞) on hot days.53 A kitten plays with a ______ (线).54 What color are strawberries?A. BlueB. GreenC. RedD. Yellow答案: C55 The smallest particle of an element is an ______.56 What is the capital of Mali?A. BamakoB. SikassoC. KayesD. Mopti答案:A57 The Earth spins on its ______.58 What is the name of the fairy tale character who leaves a glass slipper?A. Snow WhiteB. CinderellaC. Sleeping BeautyD. Little Red Riding Hood59 What is the name of the famous American author known for "A Farewell to Arms"?A. Ernest HemingwayB. F. Scott FitzgeraldC. John SteinbeckD. Mark Twain答案:A60 How many teeth does an adult human typically have?A. 28B. 30C. 32D. 3461 How many wheels does a bicycle have?A. TwoB. ThreeC. FourD. Five62 I have a ___ (question).63 (Renaissance) was a period of great cultural revival in Europe. The ____64 What is the main ingredient in pizza?A. DoughB. SauceC. CheeseD. All of the above65 A ____(green building) incorporates sustainable materials.66 highlands) are mountainous areas of land. The ____67 A _______ (小乌龟) hides in its shell when scared.68 Which of these is a renewable resource?A. CoalB. OilC. Natural gasD. Solar energy答案:D69 What is the term for a young goat?A. CalfB. KidC. FoalD. Lamb答案:B70 What do we call the process of making something larger?A. ExpandingB. GrowingC. IncreasingD. Enlarging71 What is the capital of Spain?A. MadridB. BarcelonaC. ValenciaD. Seville答案: A72 The flowers in the vase are very _______ (花瓶里的花非常_______).73 A __________ is a substance that cannot be broken down into simpler substances.74 My grandma tells me __________. (故事)75 A polymer is a large molecule made up of many ______.76 I can approach challenges with my ________ (玩具类型).77 _____ (湿地) support diverse plant and animal life.78 The ______ is a predator of many small animals.79 I have a special name for my ____.80 A compound is made from two or more _____.81 What color is the sky on a clear day?A. GreenB. BlueC. YellowD. Red答案:B82 The mouse is afraid of the _________ (猫).83 I write in my _____ (笔记本).84 What is the name of the toy that you can pull apart and put back together?A. PuzzleB. LegoC. Action FigureD. Doll答案:B85 What is the scientific study of the atmosphere and weather called?A. GeologyB. MeteorologyC. AstronomyD. Biology答案:B86 A ______ is a type of animal that can swim very fast.87 The first woman to fly in space was _______ Ride.88 My friend is ______ (tall) and funny.89 Which month comes after January?A. FebruaryB. MarchC. AprilD. December90 What do you call a place where you can buy food and drinks?A. MarketB. RestaurantC. Grocery storeD. All of the above答案:D91 What is the capital city of France?A. ParisB. RomeC. BerlinD. Madrid答案:A92 Caring for a plant can teach responsibility and ______. (照顾植物可以教会责任感和耐心。
第一单元联想——新世界,新思维1984年,由于预见到计算机必将改变人们的工作和生活方式,联想的创始人柳传志和十个志同道合的同事创建了新技术开发公司,该公司就是后来举世闻名的联想集团。
随后几年里,本着公司的核心价值观——创新,联想实现了很多重要的技术突破;例如发明了能将操作系统由英文翻译成中文的联想汉卡,创造了轻敲一个键就能上网的“一键式上网”以及发展了联合应用技术。
所有这些创新奠定了联想十多年来在中国电脑市场上的领先地位。
2003年,联想更名为Lenovo, 准备进军海外市场。
两年后,联想收购了IBM个人电脑部。
如今,联想全球雇员超过2.5万人,总部位于北卡莱纳州的罗利,研发中心设在中国、日本和美国。
除了中国的电脑生产和装配厂外,联想在中国、巴西、墨西哥和其他国家也有生产和分销中心。
现在,联想的主要业务涉及开发、制造和销售高质量个人电脑及增值业务。
其在全世界生产销售的产品包括著名的ThinkPad笔记本电脑和Think Center台式机。
在中国,联想占有约三分之一的个人电脑市场。
产品除天骄、锋行家用台式机以及扬天、开天商用台式机外,联想还有一条包括服务器、外设和数码娱乐产品在内的生产线,这条生产线产品丰富,日益扩大。
联想总是将其公司价值观牢记在心:服务客户、创业创新、精准求实和诚信共享。
联想致力于成为一家世界性公司,设计并提供新颖动人的产品和服务来满足全球顾客的需求。
第二单元局域网简介局域网(简称LAN)是指在一个房间、一幢楼房或几幢楼房内,由多台计算机相互连接而形成的网络。
在计算机使用初局域网及广泛使用。
局域网被定义为短距离用户之间高速率传输数据的网络。
因特网是一种广域网(WAN),与局域网不同。
局域网又被定义为“内网”,但有时,局域网也指与某一公司或组织连接,但并不与广域网相连的若干局域网的集合。
局域网通过集线器或路由器将所有计算机联网,所采用的通讯方式是无所不在的以太网网线或者无线技术。
fundamentals of software architecture 笔记总结Fundamentals of Software Architecture: A SummarySoftware architecture plays a critical role in the development of any software system. It provides a blueprint for designing, implementing, and maintaining the overall structure of the software. In this article, we will delve into the fundamentals of software architecture and explore its key components and best practices.1. Introduction to Software ArchitectureSoftware architecture is the process of defining a structured solution to meet technical and operational requirements. It involves making strategic decisions about software components, interactions, and behaviors to ensure a system's desired qualities such as reliability, scalability, and maintainability.2. Key Components of Software Architecture2.1. Architectural StylesArchitectural styles define the overall structure and behavior of a software system. Examples of popular architectural styles include client-server, layered, microservices, and event-driven architectures. Each style has its unique characteristics and is suited for specific types of applications.2.2. Components and ConnectorsComponents refer to the different parts of a system that perform specific functions. Connectors, on the other hand, define how thesecomponents communicate and interact with each other. Examples of connectors include HTTP, message queues, and databases. Proper identification and understanding of components and connectors are crucial for designing an effective software architecture.2.3. Design PrinciplesDesign principles guide software architects in making sound architectural decisions. These principles include modularity, separation of concerns, encapsulation, and abstraction. Adhering to these principles results in a more modular, maintainable, and flexible software architecture.3. Best Practices in Software Architecture3.1. Scalability and PerformanceA well-designed software architecture should be scalable to handle increased workload and maintain optimal performance. This can be achieved through techniques such as load balancing, caching, and vertical or horizontal scaling.3.2. SecuritySecurity is a crucial aspect of software architecture. Architects must take into account security measures such as authentication, authorization, and secure communication protocols during the design phase to protect the system from potential threats.3.3. MaintainabilityThe architecture should be designed with maintainability in mind. This includes modularizing the system into smaller components, adhering tocoding standards, and providing proper documentation. A maintainable architecture enables easier bug fixing, enhancements, and future system updates.4. Tools and TechnologiesVarious tools and technologies are available to assist in software architecture design and implementation. These include modeling languages like UML (Unified Modeling Language), design patterns, and architectural frameworks such as TOGAF (The Open Group Architecture Framework) and Zachman Framework.5. Case StudiesCase studies provide real-life examples of successful software architectures. Analyzing case studies can help understand the practical application of architectural concepts and learn from the experiences of others.6. ConclusionIn conclusion, software architecture is a fundamental aspect of software development, encompassing the design, structure, and behavior of a software system. By following best practices and understanding key components, architects can create robust, scalable, and maintainable architectures that meet the requirements of modern software systems.Remember, software architecture is a vast field, and this article provides only a summary of its fundamentals. Further exploration and learning are essential to master this important discipline in the software development lifecycle.。
SEI “Views and Beyond” Architecture Documentation Template 05 February 2006<Insert OrganizationName><Insert Project Name>Software Architecture Document (SAD) CONTENT OWNER: <Insert Name>DOCUMENT NUMBER: RELEASE/REVISION: RELEASE/REVISION DATE:∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙All future revisions to this document shall be approved by the content owner prior to release.Template 02November2004BACKGROUNDThis template is based on the Software Engineering Institute’s “View and Beyond” method for documenting software architectures, as described in Clements, et al., Documenting Software Architecture: Views and Beyond (Addison Wesley, 2002). The current version is available for free download from the SEI’s architecture web site.TIPS FOR USING THIS TEMPLATETo create an instance of this document:∙Insert relevant information on cover sheet and in placeholders throughout.∙Insert relevant information in page header: Move to a page of the body of the report, select View > Header and Footer from the main menu, and then replace relevant information in the header box at the top of the page.To update the contents and page numbers in the Table of Contents, List of Figures, and List of Tables:∙Position the cursor anywhere in the table to be updated.∙Click the F9 function key.∙Answer “Update entire table”.To insert a figure or table caption:∙From the main menu, choose Insert > Reference > Caption and then either Figure or Table as needed.∙Click the OK button.∙Add a colon and a tab stop after the figure number in the caption itself.∙The caption should use the Caption style.∙Add a colon and a tab stop after the table/figure number in the caption itself.TIPS FOR MAKING YOUR DOCUMENT MORE READABLE∙ A gray box containing CONTENTS OF THIS SECTION is provided at the beginning of most sections and subsections. After determining what specific information will be included in your document, you can remove this gray box or leave it to serve as a quick-reference section overview for your readers. In the case that text has been provided in the template, inspect it for relevance and revised as necessary.∙Consider hyperlinking key words used in the document with their entries in the Glossary or other location in which they are defined. Choose Insert > Hyperlink.∙Don’t leave blank sections in the document. Mark them “To be determined” (ideally with a promise of a date or release number by which the information will be provided) or “Not applicable.”∙Consider packaging your SAD as a multi-volume set of documentation.It is often helpful to break your documentation into more than one volume so that the document does not become unwieldy. There are many ways that this can be accomplished. The structuring of the document must support the needs of the intended audience and must be determined in the context of the project. Each document that you produce should include the date of issue and status; draft, baseline, version number, name of issuing organization; change history; anda summary. A few decomposition options are:∙ A 2-Volume approach: Separate the documentation into two volumes; one that contains the views of the software architecture and one that contains everything else. A common variant of this approach has onevolume per view, and one volume for everything else.∙ A 3-Volume approach: Document organizational policies, procedures, and the directory in one volume, system specific overview material in a second, and view documentation in a third.∙ A 4-Volume approach: Create one volume for each viewtype [Clements 2002] (module, component-and-connector, allocation) that contains the documentation for the relevant views. Include all of the otherinformation in the fourth volume.∙Software interfaces are often documented in a separate volume.In any case, the information should be arranged so that readers begin with the volume containing theDocumentation Roadmap (Section 1 in this template).<Insert OrganizationName> <Insert OrganizationName> Table of Contents1Documentation Roadmap (3)1.1Document Management and Configuration Control Information .. 3 1.2Purpose and Scope of the SAD (4)1.3How the SAD Is Organized (5)1.4Stakeholder Representation (6)1.5Viewpoint Definitions (7)1.5.1<Insert name of viewpoint> Viewpoint Definition (9)1.5.1.1Abstract (10)1.5.1.2Stakeholders and Their Concerns Addressed (10)1.5.1.3Elements, Relations, Properties, and Constraints (10)1.5.1.4Language(s) to Model/Represent Conforming Views 101.5.1.5Applicable Evaluation/Analysis Techniques andConsistency/Completeness Criteria (10)1.5.1.6Viewpoint Source (10)1.6How a View is Documented (10)1.7Relationship to Other SADs (12)1.8Process for Updating this SAD (12)2Architecture Background (13)2.1Problem Background (13)2.1.1System Overview (13)2.1.2Goals and Context (13)2.1.3Significant Driving Requirements (13)2.2Solution Background (13)2.2.1Architectural Approaches (14)2.2.2Analysis Results (14)last saved: Saturday, April 13, 2013 i<Insert OrganizationName> <Insert OrganizationName>2.2.3Requirements Coverage (14)2.2.4Summary of Background Changes Reflected in Current Version (14)2.3Product Line Reuse Considerations (14)3Views (15)3.1<Insert view name> View (16)3.1.1View Description (16)3.1.2View Packet Overview (16)3.1.3Architecture Background (17)3.1.4Variability Mechanisms (17)3.1.5View Packets (17)3.1.5.1View packet # j (17)3.1.5.1.1Primary Presentation (17)3.1.5.1.2Element Catalog (17)3.1.5.1.3Context Diagram (17)3.1.5.1.4Variability Mechanisms (17)3.1.5.1.5Architecture Background (17)3.1.5.1.6Related View Packets (17)4Relations Among Views (18)4.1General Relations Among Views (18)4.2View-to-View Relations (18)5Referenced Materials (19)6Directory (20)6.1Index (20)6.2Glossary (20)6.3Acronym List (21)ii last saved: Saturday, April 13, 2013<Insert OrganizationName> <Insert OrganizationName> 7Sample Figures & Tables (23)last saved: Saturday, April 13, 2013 iii<Insert OrganizationName> <Insert OrganizationName> List of FiguresFigure 1:Sample Figure (23)last saved: Saturday, April 13, 2013 1<Insert OrganizationName> <Insert OrganizationName> List of TablesTable 1:Stakeholders and Relevant Viewpoints (8)Table 2:Sample Table (23)2 last saved: Saturday, April 13, 2013<Insert OrganizationName> <Insert OrganizationName>1 Documentation RoadmapThe Documentation Roadmap should be the first place a new reader of the SAD begins. But for new and returning readers, it is intended to describe how the SAD is organized so that a reader with specific interests who does not wish to read the SAD cover-to-cover can find desired infor-mation quickly and directly.Sub-sections of Section 1 include the following.∙Section 1.1 (“Document Management and Configuration Control Information”) explains revision history. This tells you if you’re looking at the correct version of the SAD.∙Section 1.2 (“Purpose and Scope of the SAD”) explains the purpose and scope of the SAD, and indicates what information is and is not included. This tells you if the informa-tion you’re seeking is likely to be in this document.∙Section 1.3 (“How the SAD Is Organized”) explains the information that is found in each section of the SAD. This tells you what section(s) in this SAD are most likely to contain the information you seek.∙Section 1.4 (“Stakeholder Representation”) explains the stakeholders for which the SAD has been particularly aimed. This tells you how you might use the SAD to do your job.∙Section 1.5 (“Viewpoint Definitions”) explains the viewpoints (as defined by IEEE Stan-dard 1471-2000) used in this SAD. For each viewpoint defined in Section 1.5, there is a corresponding view defined in Section 3 (“Views”). This tells you how the architectural information has been partitioned, and what views are most likely to contain the informa-tion you seek.∙Section 1.6 (“How a View is Documented”) explains the standard organization used to document architectural views in this SAD. This tells you what section within a view you should read in order to find the information you seek.1.1 Document Management and Configuration ControlInformation∙Revision Release Date: <<>>∙Purpose of Revision: <<>>∙Scope of Revision: <<list sections or page numbers that have been revised; provide a summary overview of the differences between this release and the previous one.>>last saved: Saturday, April 13, 2013 3<Insert OrganizationName> <Insert OrganizationName> 1.2 Purpose and Scope of the SADThis SAD specifies the software architecture for <insert scope of SAD>. All information regard-ing the software architecture may be found in this document, although much information is incor-porated by reference to other documents.What is software architecture?The software architecture for a system1 is the structure or struc-tures of that system, which comprise software elements, the externally-visible properties of those elements, and the relationships among them [Bass 2003]. "Externall y visible” properties refers to those assumptions other elements can make of an element, such as its provided services, perfor-mance characteristics, fault handling, shared resource usage, and so on. This definition provides the basic litmus test for what information is included in this SAD, and what information is rele-gated to downstream documentation.Elements and relationships. The software architecture first and foremost embodies information about how the elements relate to each other. This means that architecture specifically omits cer-tain information about elements that does not pertain to their interaction. Thus, a software archi-tecture is an abstraction of a system that suppresses details of elements that do not affect how they use, are used by, relate to, or interact with other elements. Elements interact with each other by means of interfaces that partition details about an element into public and private parts. Soft-ware architecture is concerned with the public side of this division, and that will be documented in this SAD accordingly. On the other hand, private details of elements—details having to do solely with internal implementation—are not architectural and will not be documented in a SAD.Multiple structures.The definition of software architecture makes it clear that systems can and do comprise more than one structure and that no one structure holds the irrefutable claim to being the architecture. The neurologist, the orthopedist, the hematologist, and the dermatologist all take a different perspective on the structure of a human body. Ophthalmologists, cardiologists, and podiatrists concentrate on subsystems. And the kinesiologist and psychiatrist are concerned with different aspects of the entire arrangement’s behavior. Although these perspectives are pictured differently and have very different properties, all are inherently related; together they describe the architecture of the human body. So it is with software. Modern systems are more than complex enough to make it difficult to grasp them all at once. Instead, we restrict our attention at any one moment to one (or a small number) of the software system’s structures. To communicate me a-ningfully about an architecture, we must make clear which structure or structures we are discuss-ing at the moment—which view we are taking of the architecture. Thus, this SAD follows the principle that documenting a software architecture is a matter of documenting the relevant views and then documenting information that applies to more than one view.1 Here, a system may refer to a system of systems.4 last saved: Saturday, April 13, 2013For example, all non-trivial software systems are partitioned into implementation units; these units are given specific responsibilities, and are the basis of work assignments for programming teams. This kind of element will comprise programs and data that software in other implementa-tion units can call or access, and programs and data that are private. In large projects, the ele-ments will almost certainly be subdivided for assignment to sub-teams. This is one kind of struc-ture often used to describe a system. It is a very static structure, in that it focuses on the way the system’s functionality is divided up and assigned to implementation teams.Other structures are much more focused on the way the elements interact with each other at run-time to carry out the system’s function. Suppose the system is to be built as a set of parallel processes. The set of processes that will exist at runtime, the programs in the various implementa-tion units described previously that are strung together sequentially to form each process, and the synchronization relations among the processes form another kind of structure often used to de-scribe a system.None of these structures alone is the architecture, although they all convey architectural informa-tion. The architecture consists of these structures as well as many others. This example shows that since architecture can comprise more than one kind of structure, there is more than one kind of element (e.g., implementation unit and processes), more than one kind of interaction among ele-ments (e.g., subdivision and synchronization), and even more than one context (e.g., development time versus runtime). By intention, the definition does not specify what the architectural elements and relationships are. Is a software element an object? A process? A library? A database? A com-mercial product? It can be any of these things and more.These structures will be represented in the views of the software architecture that are provided in Section 3.Behavior.Although software architecture tends to focus on structural information, behavior of each element is part of the software architecture insofar as that behavior can be observed or dis-cerned from the point of view of another element. This behavior is what allows elements to inte-ract with each other, which is clearly part of the software architecture and will be documented in the SAD as such. Behavior is documented in the element catalog of each view.1.3 How the SAD Is OrganizedThis SAD is organized into the following sections:Section 1(“Documentation Roadmap”)provides information about this document and its intended audience. It provides the roadmap and document overview. Every reader who wishes to find information relevant to the software architecture described in this document should begin by reading Section 1, which describes how the document is organized, which stakeholder viewpoints are represented, how stakeholders are expected to use it, and where information may be found. Section 1 also provides information about the views that are used by this SAD to communicate the software architecture.∙Section 2 (“Architecture Background”) explains why the architecture is what it is. It provides a system overview, establishing the context and goals for the development. Itdescribes the background and rationale for the software architecture. It explains theconstraints and influences that led to the current architecture, and it describes the majorarchitectural approaches that have been utilized in the architecture. It includes information about evaluation or validation performed on the architecture to provide assurance it meets its goals.∙Section 3(Views”) and Section 4(“Relations Among Views”) specify the software architecture. Views specify elements of software and the relationships between them. A view corresponds to a viewpoint (see Section 1.5), and is a representation of one or more structures present in the software (see Section 1.2).∙Sections 5(“Referenced Materials”) and6(“Directory”) provide reference information for the reader. Section 5 provides look-up information for documents that are citedelsewhere in this SAD. Section 6 is a directory, which is an index of architectural elements and relations telling where each one is defined and used in this SAD. The section alsoincludes a glossary and acronym list.1.4 Stakeholder RepresentationThis section provides a list of the stakeholder roles considered in the development of the architec-ture described by this SAD. For each, the section lists the concerns that the stakeholder has that can be addressed by the information in this SAD.Each stakeholder of a software system—customer, user, project manager, coder, analyst, tester, and so on—is concerned with different characteristics of the system that are affected by its soft-ware architecture. For example, the user is concerned that the system is reliable and available when needed; the customer is concerned that the architecture can be implemented on schedule and to budget; the manager is worried (in addition to cost and schedule) that the architecture will allow teams to work largely independently, interacting in disciplined and controlled ways. The developer is worried about strategies to achieve all of those goals. The security analyst is con-cerned that the system will meet its information assurance requirements, and the performance analyst is similarly concerned with it satisfying real-time deadlines.This information is represented as a matrix, where the rows list stakeholder roles, the columns list concerns, and a cell in the matrix contains an indication of how serious the concern is to a stake-holder in that role. This information is used to motivate the choice of viewpoints chosen in Sec-tion 1.5.1.5 Viewpoint DefinitionsThe SAD employs a stakeholder-focused, multiple view approach to architecture documentation, as required by ANSI/IEEE 1471-2000, the recommended best practice for documenting the archi-tecture of software-intensive systems [IEEE 1471].As described in Section 1.2, a software architecture comprises more than one software structure, each of which provides an engineering handle on different system qualities. A view is the specifi-cation of one or more of these structures, and documenting a software architecture, then, is a mat-ter of documenting the relevant views and then documenting information that applies to more than one view [Clements 2002].ANSI/IEEE 1471-2000 provides guidance for choosing the best set of views to document, by bringing stakeholder interests to bear. It prescribes defining a set of viewpoints to satisfy the stakeholder community. A viewpoint identifies the set of concerns to be addressed, and identifies the modeling techniques, evaluation techniques, consistency checking techniques, etc., used by any conforming view. A view, then, is a viewpoint applied to a system. It is a representation of a set of software elements, their properties, and the relationships among them that conform to a de-fining viewpoint. Together, the chosen set of views show the entire architecture and all of its re-levant properties. A SAD contains the viewpoints, relevant views, and information that applies to more than one view to give a holistic description of the system.The remainder of Section 1.5 defines the viewpoints used in this SAD. The following table sum-marizes the stakeholders in this project and the viewpoints that have been included to address their concerns.1.5.1 <Insert name of viewpoint> Viewpoint DefinitionThere will be one of these subsections for each viewpoint defined. The subsections are as follows:∙Abstract: A brief overview of the viewpoint∙Stakeholders and their concerns addressed: This section describes the stakeholders and their concerns that this viewpoint is intended to address. Listed are questions that can be answered by consulting views thatconform to this viewpoint. Optionally, the section includes significant questions that cannot be answered byconsulting views conforming to this viewpoint.∙Elements, relations, properties, and constraints: This section defines the types of elements, the relations among them, the significant properties they exhibit, and the constraints they obey for views conforming to thisviewpoint.∙Language(s) to model/represent conforming views: This section lists the language or languages that will be used to model or represent views conforming to this viewpoint, and cite a definition document for each.∙Applicable evaluation/analysis techniques and consistency/completeness criteria: This section describes rules for consistency and completeness that apply to views in this viewpoint, as well as any analysis of evaluationtechniques that apply to the view that can be used to predict qualities of the system whose architecture is beingspecified.∙Viewpoint source: This section provides a citation for the source of this viewpoint definition, if any.Following is an example of a viewpoint definition.Vie1.5.1 Module decomposition viewpoint definition1.5.1.1 Abstract. Views conforming to the module decomposition viewpoint partition the system into a unique non-overlapping set of hierarchically decomposable implementation units (modules).1.5.1.2 Stakeholders and Their Concerns Addressed. Stakeholders and their concerns addressed by this viewpointinclude∙project managers, who must define work assignments, form teams, and formulate project plans and budg-ets and schedules;∙COTS specialists, who need to have software elements defined as units of functionality, so they can search the marketplace and perform trade studies to find suitable COTS candidates;∙testers and integrators who use the modules as their unit of work;∙configuration management specialists who are in charge of maintaining current and past versions of the elements;∙system build engineers who use the elements to produce a running version of the system;∙maintainers, who are tasked with modifying the software elements;∙implementers, who are required to implement the elements;∙software architects for those software elements sufficiently large or complex enough to warrant their own software architectures;∙the customer, who is concerned that projected changes to the system over its lifetime can be made eco-nomically by confining the effects of each change to a small number of elements.1.5.1.3 Elements, Relations, Properties, and Constraints. Elements of the module decomposition viewpoint aremodules, which are units of implementation that provide defined functionality. Modules are hierarchically de-compo sable; hence, the relation is “is-part-of.” Properties of elements include their names, the functionality a s-signed to them (including a statement of the quality attributes associated with that functionality), and their soft-ware-to-software interfaces. The module properties may include requirements allocation, supportingrequirements traceability.1.5.1.4 Language(s) to Model/Represent Conforming Views. Views conforming to the module decomposition view-point may be represented by (a) plain text using indentation or outline form [Clements 2002]; (b) UML, usingsubsystems or classes to represent elements and “is part of” or nesting to represent the decomposition relation.1.5.1.5 Applicable Evaluation/Analysis Techniques and Consistency/Completeness Criteria. Complete-ness/consistency criteria include (a) no element has more than one parent; (b) major functionality is provided forby exactly one element; (c) the union of all elements’ functionality covers the requirements for the system; (d)every piece of source code can be mapped to an element in the module decomposition view (if not, the view isnot complete); (e) the selection of module aligns with current and proposed procurement decisions. Additionalconsistency/completeness criteria apply to the specif ications of the elements’ interfaces. Applicable evalu a-tion/analysis techniques include (a) scenario-based evaluation techniques such as ATAM [Clements 2001] toassure that projected changes are supported economically by the decomposition; (b) disciplined and detailedmapping to requirements to assure coverage and non-overlapping functionality; (c) cost-based techniques thatdetermine the number and composition of modules for efficient procurement.1.5.1.6 Viewpoint Source. [Clements 2002, Section2.1] describes the module decomposition style, which corres-ponds in large measure to this viewpoint.1.5.1.1 Abstract1.5.1.2 Stakeholders and Their Concerns Addressed1.5.1.3 Elements, Relations, Properties, and Constraints1.5.1.4 Language(s) to Model/Represent Conforming Views1.5.1.5 Applicable Evaluation/Analysis Techniques andConsistency/Completeness Criteria1.5.1.6 Viewpoint Source1.6 How a View is DocumentedCONTENTS OF THIS SECTION: This section describes how the documentation for a view is structured and organized. If you change the organization of information in Section 3, then you should also change its description in here. Otherwise, this section is all boilerplate.If you choose to document all information in a view in a single presentation, then you will not need view packets. In that case, the template is as follows:∙Section 3.i: Name of view∙Section 3.i.1: View description∙Section 3.i.2: Primary presentation. This section presents the elements and the relations among them that populate this view packet, using an appropriate language, languages, notation, or tool-based representation.∙Section 3.i.3: Element catalog. Whereas the primary presentation shows the important elements and relations of the view packet, this section provides additional information needed to complete the architectural picture. It consists of subsections for (respectively) elements, relations, interfaces, behavior, and constraints.∙Section 3.i.4: Context diagram. This section provides a context diagram showing the context of the part of the system represented by this v iew packet. It also designates the view packet’s scope with a distinguished symbol, and shows interactions with external entities in the vocabulary of the view.∙Section 3.i.5: Variability mechanisms. This section describes any variabilities that are available in the portion of the system shown in the view packet, along with how and when those mechanisms may be exercised.∙Section 3.i.6: Architecture background. This section provides rationale for any significant design decisions whose scope is limited to this view packet.Section 3 of this SAD contains one view for each viewpoint listed in Section 1.5. Each view is documented as a set of view packets. A view packet is the smallest bundle of architectural docu-mentation that might be given to an individual stakeholder.Each view is documented as follows, where the letter i stands for the number of the view: 1, 2, etc.:∙Section 3.i: Name of view.∙Section 3.i.1: View description. This section describes the purpose and contents of the view.It should refer to (and match) the viewpoint description in Section 1.5 to which this view conforms.∙Section 3.i.2: View packet overview. This section shows the set of view packets in this view, and provides rationale that explains why the chosen set is complete and non-duplicative. Theset of view packets may be listed textually, or shown graphically in terms of how theypartition the entire architecture being shown in the view.∙Section 3.i.3: Architecture background. Whereas the architecture background of Section 2 pertains to those constraints and decisions whose scope is the entire architecture, this section provides any architecture background (including significant driving requirements, designapproaches, patterns, analysis results, and requirements coverage) that applies to this view.∙Section 3.i.4: Variability mechanisms. This section describes any architectural variability mechanisms (e.g., adaptation data, compile-time parameters, variable replication, and so forth) described by this view, including a description of how and when those mechanisms may be exercised and any constraints on their use.∙Section 3.i.5: View packets. This section presents all of the view packets given for this view.Each view packet is described using the following outline, where the letter j stands for the number of the view packet being described: 1, 2, etc.-Section 3.i.5.j: View packet #j.-Section 3.i.5.j.1: Primary presentation. This section presents the elements and the rela-tions among them that populate this view packet, using an appropriate language, languag-es, notation, or tool-based representation.-Section 3.i.5.j.2: Element catalog. Whereas the primary presentation shows the important elements and relations of the view packet, this section provides additional informationneeded to complete the architectural picture. It consists of the following subsections:-Section 3.i.5.j.2.1: Elements.This section describes each element shown in the pri-mary presentation, details its responsibilities of each element, and specifies values ofthe elements’ relevant properties, which are defined in the viewpoint to which thisview conforms.-Section 3.i.5.j.2.2: Relations.This section describes any additional relations among elements shown in the primary presentation, or specializations or restrictions on therelations shown in the primary presentation.-Section 3.i.5.j.2.3: Interfaces.This section specifies the software interfaces to any elements shown in the primary presentation that must be visible to other elements.-Section 3.i.5.j.2.4: Behavior. This section specifies any significant behavior of ele-ments or groups of interacting elements shown in the primary presentation.-Section 3.i.5.j.2.5: Constraints: This section lists any constraints on elements or rela-tions not otherwise described.-Section 3.i.5.j.3: Context diagram. This section provides a context diagram showing the context of the part of the system represented by this view packet. It also designates theview packet’s scope with a distinguished symbol, and shows interact ions with externalentities in the vocabulary of the view.-Section 3.i.5.j.4: Variability mechanisms. This section describes any variabilities that are available in the portion of the system shown in the view packet, along with how andwhen those mechanisms may be exercised.-Section 3.i.5.j.5: Architecture background. This section provides rationale for any signif-icant design decisions whose scope is limited to this view packet.。
Title: Safeguarding and Renovating AncientArchitecturesIn the ever-evolving landscape of modern civilization, the preservation and renovation of ancient architectures stand as beacons of cultural heritage and historical significance. These structures, often steeped in rich traditions and stories, are not merely bricks and mortar; they are living repositories of a civilization's past, embodying the wisdom, artistry, and aspirations of its ancestors.The need to protect ancient buildings is paramount. These structures, often facing the onslaught of time and natural elements, require constant care and attention to maintain their integrity. Weathering, pollution, and even the ravages of war can take their toll on these ancient edifices, threatening to erase the traces of history forever. Therefore, it is imperative that we adopt measures to safeguard these treasures, ensuring that they survivefor future generations to appreciate and learn from.However, preservation alone is not sufficient. Renovation, a careful and respectful updating of ancientstructures, is equally crucial. This process involves restoring damaged parts, enhancing structural stability, and, in some cases, even adapting the buildings to modern uses while preserving their original character. Renovation not only ensures the longevity of these buildings but also breathes new life into them, making them relevant and functional in the modern world.The challenge lies in finding a balance between preservation and renovation. This requires a delicate dance between respecting the past and adapting to the present. It involves a deep understanding of the architecture's historical and cultural significance, as well as a vision for its future role in society. It is a task that requires expertise, sensitivity, and a commitment to sustainability. In this endeavor, technology can be a valuable ally. Modern conservation techniques and materials can help restore damaged structures while minimizing further harm. Digital technologies, such as 3D scanning and virtual reality, can also be used to create detailed records of ancient buildings, enabling scholars and historians tostudy them in greater depth while also providing a means of documenting their condition for future reference.Moreover, community engagement is crucial in the preservation and renovation of ancient architectures. These structures are not just historical landmarks; they are also an integral part of the local community's identity and culture. Engaging the community in decision-making processes and educational programs can help foster a sense of ownership and responsibility towards these heritage sites.In conclusion, the preservation and renovation of ancient architectures are essential for safeguarding our cultural heritage and historical memory. It is a responsibility that we, as custodians of these priceless treasures, must embrace with enthusiasm and commitment. By combining traditional wisdom with modern technology and fostering community engagement, we can ensure that these ancient edifices continue to stand tall, serving as beacons of our past and inspiration for our future.**保护改革古代建筑**在现代文明日新月异的背景下,古代建筑的保护与改革作为文化遗产和历史意义的重要体现,显得尤为突出。
Documenting Software Architectures: Views and BeyondPaul Clements *, David Garlan **, Reed Little*, Robert Nord*, Judith Stafford*Carnegie Mellon University Pittsburgh, Pennsylvania 15213 USA{clements, little, rn, jas}@, garlan@* This author is with the Software Engineering Institute at Carnegie Mellon University.**This author is with the School of Computer Science at Carnegie Mellon University.Software architecture has emerged as a foundational concept for the successful development of large, complex systems. Signs that the field is maturing to become an engineering discipline include textbooks on the subject;the work in repeatable design, exemplified by architectural styles and patterns; robust methods for evaluating software architectures; international conferences devoted to it; and recognition of architecture as a professional practice.However, treatment of architecture to date has largely concentrated on its design, and to a lesser extent, its validation. But effectively documenting an architecture is as important as crafting it, because if the architecture is not understood (or worse, misunderstood) it cannot meet its goals as the unifying vision for system and software development.Three years ago, researchers at the Software Engineering Institute and the Carnegie Mellon School of Computer Science set out to answer the question: “How should you document an architecture so that others can successfully use it, maintain it, and build a system from it?” The result of that work is an approach we loosely call “views and beyond.” [1]Modern software architecture practice embraces the concept of architectural views . A view is a representation of a set of system elements and relations associated with them. Modern systems are more than complex enough to make it difficult to grasp them all at once. Instead, we restrict our attention at any one moment to one (or a small number) of the software system’s structures, which we represent as views.Some authors prescribe a fixed set of views with which to engineer and communicate an architecture. Rational’s Unified Process, for example, is based on Kruchten’s 4+1view approach to software [4]. The Siemens Four Views model [3] is another example. A recent trend, however, is to recognize that architects should produce whatever views are useful for the system at hand. IEEE 1471exemplifies this philosophy; it holds that an architecture description consists of a set of views, each of which conforms to a viewpoint , which in turn is a realization of the concerns of one or more stakeholders.This philosophy about views leads to the fundamental principle of the views-and-beyond approach:Documenting an architecture is a matter of documenting the relevant views, and then adding documentation that applies to more than one view.This tutorial provides a practical and comprehensive approach to software architecture documentation that helps architects (a) understand what views are available with which to document an architecture and how each can be used in the system's lifecycle; (b) how to choose the set of views that will be most valuable to the architecture's community of stakeholders; (c) the information needed to document a view; and (d) the information needed to document information that applies across views. The tutorial presents the information in the context of prevailing prescriptive models for architecture, including the Rational Unified Process [4], Siemens Four Views [3],ANSI/IEEE-1471-2000 [2], and the UML. This tutorial is intended to help software architects and software lead designers whose job includes producing architectural documentation. The tutorial is also aimed at software technical managers whose job includes overseeing and managing the architecture documentation process,including the incorporation of stakeholder interests and needs.OutlineThe major topics of the tutorial include:Principles of sound documentation. This lecture will cover seven fundamental principles that apply to all technical documentation, but especially to architecture documentation: (1) Write from the point of view of the reader; (2) Avoid unnecessary repetition; (3) Avoid ambiguity; (4) Use a standard organization; (5) Record rationale; (6) Keep documentation current but not too current; and (7) Review documentation for fitness of purpose.Viewtypes, styles, and views. The first principle fordocumenting software architectures is to document the relevant views and then document the information that applies beyond views. But what views are relevant? Rational's 4+1 approach prescribes one set; the Siemens Four Views approach prescribes another set. In order to choose the relevant views to document, the software architect must understand what views are available. Fundamentally, architects must think about the system in three ways:(1) how the system is structured as a set of implementation units;(2) how the system is structured as a set of elements that interact dynamically with each other at runtime; and(3) how the software structures correspond to structures in the system's environment.Views correspond to these informational categories, which we call viewtypes. Views in the module viewtype show elements that correspond to implementation units. Views in the component-and-connector viewtype show elements in execution. Views in the allocation viewtype show how the software relates to environmental entities. Within each viewtype, there are well-known patterns of design decisions (styles) that the architect can re-use. A style applied to a system is a view. This lecture establishes the important concepts of viewtype, style, and view, with examples.The Style Zoo. This lecture will cover some of the styles commonly seen in each of the three viewtypes. Module styles covered include decomposition, layered, and generalization. Component-and-connector styles covered include shared-data, communicating-processes, client-server, and pipe-and-filter. Allocation styles covered include the implementation, work assignment, deployment. Each style is presented covering its elements and relations, what the style is useful for, what other styles are related (or often confused with), and some common ways to represent the style using formal and informal notations, especially the UML.Advanced concepts. This lecture covers several advanced topics that a software architect must be comfortable with in order to produce a sound documentation package. These concepts include (1) refinement, the mechanism by which information is "chunked" into digestible units; (2) context diagrams, which show the relation of the software being documented to its environment; (3) combined views, which are a mechanism to convey different kinds of information in a single view in a disciplined, structured fashion; (4) variability, which is about showing how the architecture can vary at build-time or runtime; and (5) software interfaces, which covers how to document the interfaces to the architectural elements shown in the views.Choosing the views. This lecture presents a simple 3-step procedure for choosing the relevant views. The procedure is stakeholder-based, using stakeholders (or stakeholder proxies) to determine the uses to which the documentation will be put, and the information best positioned to satisfy those uses. This ensures that the resulting documentation package will be one that the stakeholders find helpful and useful..Building the documentation package. This lecture presents a seven-part template that architects can use to document views, and a 7-part template that architects can use to document the information beyond views.Conclusions. This lecture maps the concepts and templates explored in this tutorial with well-known architectural prescriptions, including the 4+1 approach of the Rational Unified Process, the Siemens Four Views approach, and the ANSI/IEEE-1471-2000 recommended best practice for documenting architectures for software-intensive systems. The lecture concludes by re-capping the highlights of the tutorial, and asking for feedback. References[1]Clements, P., F. Bachmann, L. Bass, D. Garlan, J.Ivers, R. Little, R. Nord, J. Stafford. Documenting Software Architectures: Views and Beyond. Addison-Wesley, Boston, 2002.[2]IEEE 2000. IEEE Product No.: SH94869-TBR:Recommended Practice for Architectural Description of Software-Intensive Systems. IEEE Standard No.1471-2000. Available at /store/. [3]Hofmeister, C., R. Nord, and D. Soni. AppliedSoftware Architecture, Addison-Wesley, Boston, 2000.[4]Kruchten, P. The Rational Unified Process: AnIntroduction, Second Edition. Addison-Wesley, Boston, 2001.。