C1 Human-Machine (Smart Devices) Interaction Part I

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Alan Cooper, About Face 3: The Essentials of Interaction Design, 3rd edition, Wiley 2007. This book gives a great overview of a professional interaction design process; Also drills down into design details such as selection, dialogs, menus, alerts, undo, etc; ing to implement or improve user-centric design in their company.
Introduction to Cross-Platform Application Design
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Jenny Preece, Yvonne Rogers, and Helen Sharp: Interaction Design: Beyond Human-Computer Interaction , 3nd ed., Wiley, 2011. This title focuses more on the process of designing good user interfaces, and is less technical, but excellent and up-to-date in the area it addresses. The has slides, case studies, and other materials. (/)
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Introduction to Cross-Platform Application Design
Why take this course?/ Why are we here? What will we learn? / What is covered? What is plan? / What the class will look like? … WHY – WHAT -- HOW -Introduction to Cross-Platform Application Design
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Content Arrangement
C1 Human-Computer Interaction C2 The Art of Design GD/Practice I C3 Cross-Platform Ecosystem C4 General Principles for Application Design GD/Practice II C5 HTML5 Basics C6 OS X, Android and HTML5 GD/Practice III & Final Presentation
Alan Dix, Janet Finlay, Gregory D. Abowd, and Russell Beale, HumanComputer Interaction (3rd Edition) , Pearson, 2004. Currently the best, most well-rounded book I know to teach introductory HCI if you need to limit yourself to a single title. Technical enough, good breadth, not too fuzzy for a CS curriculum, written by world-leading HCI researchers, with a web site (/e3/) that includes resources such as sample programs, slides, etc. Only minor downside: could use an update to catch up with the very latest developments.
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Challenges
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Strategies
MOBBL “Code Reuse”
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What the class will look like
Lectures – 2 hours/week (12 Weeks 4 hours/chapter) Group Discussion – 1 hour/week (DYN) Readings + Quizzes + Presentations (?) Initial user study (web interface comparison) Final project
Dr.Qiangli
E-mail: dr_qiangli@
Introduction to Cross-Platform Application Design
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Short List of Books on Human-Computer Interaction
Identify a client Create a new interface Evaluate the interface
Differences between undergrad/grad
Project requirements
Introduction to Cross-Platform Application Design
Introduction to Cross-Platform Application Design
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Donald A. Norman, The Design of Everyday Things , Basic Books, 2002. A classic text from 1988 with an updated introduction that, while some of the technologies described or envisioned seem somewhat outdated now, still provides the best introduction to the spirit of good human-centered design. A not too technical read with hilarious stories of badly designed everyday technology, it provides some very useful basic models for human cognition, such as the Seven Stages of Action. This book also introduced the fundamental concept of ''affordances'' to HCI. Changed my view of the world of technology around me, and is probably the best initial brainwash for engineering students to "get" user-centered design.
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Smart Devices
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Multi-Platform
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Introduction to Cross-Platform Application Design
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Introduction to Cross-Platform Application Design
Chapter 1 Human-Computer (Smart Devices) Interaction
Ben Shneiderman and Catherine Plaisant, Designing the User Interface: Strategies for Effective Human-Computer Interaction (5th Edition) , 5th ed., Pearson Addison-Wesley, 2009. Best overall reference book for all areas of HCI, providing an introduction and great up-to-date pointers for further reading to most sub-fields of HCI research and practice, especially different interaction techniques. His Golden Rules of User Interface Design and sample questionnaires for user testing are very useful in an introductory class. Unfortunately, the companion web site costs money after an initial trial period (/aw_shneiderman_dtui_5/).