2020高考英语三模前阅读理解专题练16(教师版)三年真题研读专练
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三年真题·研读专练
精品资源·战胜高考 三模前阅读理解专题练16
题组一
A
“Museum of the World” Travel Plan
Here’s the travel plan for some of the more unusual museums on our “Museum of the World” tour. I’ll send
you the full itinerary(行程)next week. The Museum of Bad Art(MOBA)(Boston, USA)shows what it describes as
“art too bad to be ignored”. The museum hopes to bring the worst of art to the widest possible audience. As part of
the visit, we’ll be shown some truly awful portraits, landscapes and sculptures.
The Devil’s Rope Museum(in Mclean, Texas)and The Kansas Barbed Wire Museum(in Lacrosse,
Kansas)both claim to have the best barbed(有刺的)wire collections, telling the story of the wire’s role in the
development of America. We’ll be visiting both of these.
The Washington Banana Museum(Auburn, Washington, USA)contains 4,000 objects related to the history of
what the museum describes as “the world’s most perfect fruit.” During a guided tour around the museum, we’ll
learn all sorts of interesting things, such as the fact that bananas were introduced to the USA in 1878 in the same
exhibition as Alexander Graham Bell’s telephone, and that banana is now the US’s number-one selling fruit.
The Hair Museum(Avanos, Turkey)is located in a cave in Cappadocia, in Central Anatolia. It contains 16,000 三年真题·研读专练
精品资源·战胜高考 samples of people’s hair. You’ll be offered a chance to add your own hair to the collection. Later in the year, the
museum manager selects 10 donors to attend a pottery workshop.
The Hair Museum(Avanos, Turkey)is located in a cave in Cappadocia, in Central Anatolia. It contains 16,000
samples of people’s hair. You’ll be offered a chance to add your own hair to the collection. Later in the year, the
museum curator selects 10 donors to attend a pottery workshop. If you’re one of them, you’ll be invited to stay in
his guest house.
【语篇解读】这是一篇说明文。文章介绍了以世界各地的著名博物馆为看点的旅行路线,以及各博物馆的特色。
56. What do these four Museums have in common?
A. They are all located in the USA. B. They accept exhibits donated by visitors.
C. They exhibit the things with a long history. D. They show some odd things around the world.
【答案】D
【解析】细节理解题。根据文章倒数第二段可知“The Hair Museum”位于土耳其,其他三间博物馆位于美国,故A项错误。倒数第二段可知“You’ll be offered a chance to add your own hair to the collection.”只有The Hair Museum才接收游客将自己的头发加入到收藏品中,其他博物馆并无此要求,故B项错误。分析文章可知,全文并未提到各项藏品的时间,故C项错误。The Museum of Bad Art提到该博物馆展出的是“awful portraits, landscapes and sculptures.”可怕的肖像、景观和雕塑。The Washington
Banana Museum展出的是最完美的水果,The Devil’s Rope Museum 展示的是绳索,The Hair
Museum展示是人的头发,由此可判断四家博物馆展示的收藏品都很奇怪,D项符合题意,故选D。
57. Why was Alexander Graham Bell’s telephone mentioned in paragraph 4?
A. To explain the origin of bananas. B. To arouse visitors’ interest in the museum.
C. To emphasize the importance of the exhibition. D. To compare the value of bananas and telephones.
【答案】B
【解析】推理判断题。第四段提到“the fact that bananas were introduced to the USA in 1878 in the same
exhibition as Alexander Graham Bell’s telephone”,香蕉与1878年引入美国,与贝尔的电话在同一展览中,贝尔的电话是非常著名的发明,将香蕉与电话一起提到可以说明香蕉的重要性和其历史,从而引起游客的兴趣,B项符合题意,故选B。
B
The key to getting people to work together effectively could be giving them the freedom to choose their
collaborators(合作者)and the comfort of working with established contacts, new research suggests. 三年真题·研读专练
精品资源·战胜高考 In the study, David Melamed, an assistant professor of sociology at the Ohio State University and lead author
of the study, and his co-authors found participants through the Amazon Mechanical Turk website — a service that
allows researchers to hire people from around the world for a variety of purposes. For this study, all participants
were from the United States.
Those who agreed to participate played online games in which each player started out with 1,000 monetary
units that translated to $1 in real money they could pocket. If one player agreed to pay another player 50 monetary
units, that second person would actually acquire 100 units. Each of the 16-round games included about 25
participants, some of whom participated in multiple games. In all, 810 people participated in the research.
Some of the games included random networks, where certain people could interact. Others included
clustered(群集的)networks, in which a small group had multiple connections — an arrangement that was designed
to mimic(模拟)real life, where humans often run their lives in packs. And the networks were either static(静态的)or
dynamic(动态的). In static networks, a player could interact only with the appointed partners. In dynamic networks,
participants could cut their ties with another player and form new connections. Furthermore, some of the games
included reputation information. Participants were labeled based on their history of willingness to share money. The