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Firebird 2 Quick Start GuideIBPhoenix EditorsFirebird Project members18 January 2009, document version 3.8 — covers Firebird 2.0–2.0.5 and 2.1–2.1.2Table of ContentsAbout this guide (3)What is in the kit? (3)Classic or Superserver? (3)Embedded Server for Windows (4)Default disk locations (5)Linux (5)Windows (6)Installing Firebird (7)Installing the Firebird server (7)Installing multiple servers (9)Testing your installation (9)Performing a client-only install (12)Server configuration and management (13)User management: gsec (13)Security (15)Windows Control Panel applets (16)Administration tools (18)Working with databases (18)Connection strings (18)Connecting to an existing database (20)Creating a database using isql (21)Firebird SQL (22)Preventing data loss (26)Backup (26)How to corrupt a database (27)How to get help (29)How to give help (29)The Firebird Project (30)Appendix A: Document History (31)Appendix B: License notice (35)Alphabetical index (36)About this guideThe Firebird Quick Start Guide is an introduction for the complete newcomer to a few essentials for getting off to a quick start with a Firebird binary kit. The guide first saw the light as Chapter 1 of the Using Firebird manual, sold on CD by IBPhoenix. Later it was published separately on the Internet. In June 2004, IBPhoenix donated it to the Firebird Project. Since then it is maintained, and regularly updated, by members of the Firebird documentation project.What is in the kit?All of the kits contain all of the components needed to install the Firebird server:•The Firebird server executable.•One or more client libraries.•The command-line tools.•The standard user-defined function libraries.• A sample database.•The C header files (not needed by beginners).•Release notes – ESSENTIAL READING!Classic or Superserver?Firebird comes in two flavours, called architectures: Classic Server and Superserver. Which one should you install? That depends on your situation. A short overview of the most important differences follows.Table 1. Firebird 2 Classic Server vs. SuperserverClassic Server SuperserverProcesses Creates a separate process for every clientconnection, each with its own cache. Lessresource use if the number of connectionsis low.A single process serves all connections, using threads to handle requests. Shared cache space. More efficient if the number of simultaneous connections grows.Permits fast, direct I/O to database files for local connections on Linux. The client process must have filesystem-level access rights to the database for this to work.On Linux, all local connections are made via the network layer, using localhost (often implicitly). Only the server process needs access rights to the database file.Local connectionsOn Windows, both architectures now support safe and reliable local connec-tions, with only the server process requiring access rights to the database file.Multiprocessor SMP (symmetrical multi-processor) sup-port. Better performance in case of a smallnumber of connections that do not influ-ence each other.No SMP support. On multi-processor Win-dows machines, performance can even drop dramatically as the OS switches the process between CPUs. To prevent this, set the CpuAffinityMask parameter in the configuration file firebird.conf.Guardian When run as a Windows application(asopposed to a service) you can't use the Fire-bird Guardian. Note that running Firebirdas an application is the only option on Win-dows 9x–ME.Can be used with the Guardian on Win-dows, whether run as an application or as a service.As you can see, neither of the architectures is better in all respects. This is hardly surprising: we wouldn't maintain two separate architectures if one of them was an all-fronts loser.If you're still not sure what to choose (maybe you find all this tech talk a little overwhelming), use this rule of thumb:•On Windows, choose Superserver.•On Linux, just pick one or the other. In most circumstances, chances are that you won't notice a performance difference.Note that you can always switch to the other architecture later; your applications and databases will keep func-tioning like before.For Linux, Superserver download packages start with FirebirdSS, Classic packages with FirebirdCS. For Windows, there is a combined installation package; you choose the architecture during the installation process. Embedded Server for WindowsOn Windows platforms only, Firebird offers a third flavor: Embedded Server, a client and server rolled into one DLL for ease of deployment. While very practical, it lacks most of Firebird's usual security features. For more information on Firebird Embedded Server, consult the Clients and Servers chapter in Using Firebird:/manual/ufb-cs-embedded.html (HTML)/pdfmanual/Using-Firebird_(wip).pdf (PDF)The Embedded Server comes in a separate download package.Default disk locationsLinuxThe following table shows the default component locations of a Firebird installation on Linux. Some of the locations may be different on other Unix-like systems.Table 2. Firebird 2 component locations on LinuxComponent File Name Default LocationInstallation directory(referred to hereafter as <In-stallDir>)—/opt/firebirdRelease Notes and other documen-tationVarious files<InstallDir>/docFirebird server fbserver (SS) or fb_inet_server (CS)<InstallDir>/binCommand-line tools isql, gbak, nbackup, gsec,gfix, gstat, etc.<InstallDir>/binSample database employee.fdb<InstallDir>/examples/empbuildUDF libraries ib_udf.so, fbudf.so<InstallDir>/UDF Additional server-side libraries libicu*.so, libib_util.so<InstallDir>/binClient libraries libfbclient.so.2.m.n (net-work client)libfbembed.so.2.m.n (lo-cal client with embedded engine,Classic only)The usual symlinks (*.so.2,*.so) are created. Legacylibgds.* symlinks are also in-stalled./usr/lib(actually, the real stuff is in <In-stallDir>/lib, but you should use the links in /usr/lib)WindowsIn the table below, <ProgramDir> refers to the Windows programs folder. This is usually “C:\Program Files ” but may also be a different path, e.g. “D:\Programmi ”. Likewise, <SystemDir> refers to the Win-dows system directory. Be sure to read the notes below the table, especially if you're running Firebird on a 64-bit Windows system.Table 3. Firebird 2 component locations on Windows ComponentFile Name Default Location Installation directory(referred to hereafter as <In-stallDir>)—<ProgramDir>\Firebird\Firebird_2_0Release Notes and other documen-tationVarious files<InstallDir>\doc Firebird serverfbserver.exe (SS) or fb_in-et_server.exe (CS)<InstallDir>\bin Command-line tools isql.exe , gbak.exe , nback-up.exe , gsec.exe , gfix.exe , gstat.exe , etc.<InstallDir>\binSample database employee.fdb<InstallDir>\examples\empbuild User-defined function (UDF) li-braries ib_udf.dll , fbudf.dll<InstallDir>\UDF Additional server-side libraries icu*.dll , ib_util.dll<InstallDir>\bin Client librariesfbclient.dll (with an optional gds32.dll , tosupport legacy apps)<InstallDir>\bin (with an optional copy in <Sys-temDir> – see note below table)Installing FirebirdThe instructions given below for the installation of Firebird on Windows and Linux should be sufficient for the vast majority of cases. However, if you experience problems or if you have special needs not covered here, be sure to read the INSTALLATION NOTES chapter in the Release Notes. This is especially important if you are upgrading from a previous version or if there are remnants of an old (and maybe long gone) InterBase or Firebird installation floating around your system (DLLs, Registry entries, environment variables...)Installing the Firebird serverInstallation drivesFirebird server – and any databases you create or connect to – must reside on a hard drive that is physically connected to the host machine. You cannot locate components of the server, or any database, on a mapped drive, a filesystem share or a network filesystem.Installation script or programAlthough it is possible to install Firebird by a filesystem copying method – such as “untarring” a snapshot build or decompressing a structured .zip archive – it is strongly recommended that you use the distributed release kit (.exe for Windows, .rpm for Linux), especially if this is the first time you install Firebird. The Windows installation executable, the Linux rpm program and the install.sh script in the official .tar. gz for various Posix platforms all perform some essential setup tasks. Provided you follow the installation instructions correctly, there should be nothing for you to do upon completion but log in and go!Installing on WindowsThe Firebird installer lets you choose between Superserver and Classic Server installation. Both are fully mature and stable and there is no reason to categorically prefer one to the other. Of course you may have your own specific considerations.If you install Firebird under Windows 95/98/ME, un check the option to install the Control Panel applet. It doesn't work on these platforms. You'll find a link to a usable applet further down. (Note: the option to install the applet is only available for Superserver.)On Windows server platforms – NT, 2000, 2003 and XP – Firebird will run as a system service by default, but during the installation you can also choose to let it run as an application. Non-server Windows systems – 95, 98 and ME – don't support services; running as an application is the only option there.Use the Guardian?The Firebird Guardian is a utility that monitors the server process and tries to restart it if it terminates abnormally. The Guardian does not work with Firebird Classic Server on Windows if run as an application. This is due to a known bug, which will be fixed later. Currently the Firebird 2 installer doesn't give you the option to include the Guardian at all with a Classic Server, even if you install it as a service.The Guardian works correctly with Superserver, whether run as an application or as a service.If you run Firebird as a service on Windows 2000, 2003 or XP, the Guardian is a convenience rather than a necessity, since these operating systems have the facility to watch and restart services. It is recommended that you keep the Guardian option on (if possible) in all other situations.Installing on Linux and other Unix-like platformsIn all cases, read the Release Notes that came with your Firebird package (chapter Installation Notes, section Posix Platforms). There may be significant variations from release to release of any Posix operating system, especially the open source ones. Where possible, the build engineers for each Firebird version have attempted to document any known issues.If you have a Linux distribution that supports rpm installs, consult the appropriate platform documentation for instructions about using RPM Package Manager. In most distributions you will have the choice of performing the install from a command shell or through a GUI interface.For Linux distributions that cannot process rpm programs, and for Unix flavours for which no .rpm kit is provided, use the .tar.gz kit. You will find detailed instructions in the Release Notes.Shell scripts have been provided. In some cases, the Release Notes may instruct you to edit the scripts and make some manual adjustments.Installing multiple serversFirebird 2 allows the operation of multiple servers on a single machine. It can also run concurrently with Firebird 1.x or InterBase servers. Setting this up is not a beginner's task though. If you need to run multiple servers, consult the Installation Notes chapter of the Release Notes, and have the Firebird 1.5 Release Notes handy too – you will be directed to them at a certain point during your reading of the Installation Notes.Testing your installationIf everything works as designed, the Firebird server process will be running on your server machine upon com-pletion of the installation. It will also start up automatically whenever you restart your computer.Before testing the Firebird server itself, it is advisable to verify if the server machine is reachable from the client at all. At this point, it is assumed that you will use the recommended TCP/IP network protocol for your Firebird client/server connections.Pinging the serverThe ping command – available on most systems – is a quick and easy way to see if you can connect to a server machine via the network. For example, if your server's IP address in the domain that is visible to your client is 192.13.14.1, go to a command shell on the client machine and type the commandping 192.13.14.1substituting this example IP address with the IP address that your server is broadcasting. If you are on a managed network and you don't know the server's IP address, ask your system administrator. Of course you can also ping the server by its name, if you know it:ping vercingetorixIf you are connecting to the server from a local client – that is, a client running on the same machine as the server – you can ping the virtual TCP/IP loopback server:ping localhost –or– ping 127.0.0.1If you have a simple network of two machines linked by a crossover cable, you can set up your server with any IP address you like except 127.0.0.1 (which is reserved for a local loopback server) and, of course, the IPaddress which you are using for your client machine. If you know the “native” IP addresses of your network cards, and they are different, you can simply use those.Once you have verified that the server machine is reachable from the client, you can go on to the next step.Checking that the Firebird server is runningAfter installation, Firebird server should be running:On Linux or other Unix-like systems:As a service.On Windows server systems (NT, 2000, 2003, XP):As a service or as an application. Service is default and highly recommended.On Windows non-server systems (95, 98, ME):As an application.The following sections show you how to test the server in each of these situations.Server check: Linux and other UnicesUse the top command in a command shell to inspect the running processes interactively. If a Firebird Superserver is running, you should see a process named fbguard. This is the Guardian process. Further, there will be one main and zero or more child processes named fbserver.The following screen shows the output of top, restricted by grep to show only lines containing the characters fb: frodo:/inkomend/firebird # top -b -n1 | grep fb2587 firebird 24 0 1232 1232 1028 S 0.0 0.3 0:00.00 fbguard2588 firebird 15 0 4124 4120 2092 S 0.0 0.9 0:00.04 fbserver2589 firebird 15 0 4124 4120 2092 S 0.0 0.9 0:00.00 fbserver2604 firebird 15 0 4124 4120 2092 S 0.0 0.9 0:00.00 fbserver2605 firebird 15 0 4124 4120 2092 S 0.0 0.9 0:00.02 fbserver2606 firebird 15 0 4124 4120 2092 S 0.0 0.9 0:00.00 fbserver2607 firebird 15 0 4124 4120 2092 S 0.0 0.9 0:00.00 fbserverAs an alternative to top, you can use ps -ax or ps -aux and pipe the output to grep.For Classic Server versions, the process name is fb_inet_server. There will be one instance of this process running for each network connection. Note that if there are no active connections, or if there are only direct local connections, you won't find fb_inet_server in the process list. fb_lock_mgr should be present though as soon as any kind of Classic connection has been established.Other ways to test a Firebird server immediately after installation include connecting to a database, creating a database, and launching the gsec utility. All these operations are described later on in this guide.Server check: Windows, running as serviceOpen Control Panel -> Services (NT) or Control Panel -> Administrative Tools -> Services (2000, XP).This illustration shows the Services applet display on Windows 2000. The appearance may vary from one Win-dows server edition to another. Also, service names may vary with the Firebird version.You should at least find the Firebird server in the services listing. The Guardian may or may not be running, depending on the choices you made during installation.Server check: Windows, running as applicationIf Firebird is up and running as an application, it is represented by an icon in the system tray:• A green and grey server symbol if controlled by the Guardian;• A round yellow and black graphic if running standalone.A flashing icon indicates that the server is in the process of starting up (or at least trying to do so). A red icon, or an icon with an overlying red stop sign, indicates that startup has failed.One way to make 100% sure if the server is running or not is to press Ctrl-Alt-Del and look for the fbserver or fb_inet_server process (and possibly fbguard) in the task list.On some occasions, you may need to start the Guardian or server once explicitly via the Start menu even if you opted for “Start Firebird now” at the end of the installation process. Sometimes a reboot is necessary.If you're desperately trying to start Firebird and nothing seems to work, ask yourself if you've installed Firebird 2 Classic server with the Guardian option enabled (the installation program doesn't offer this possibility anymore, but there are other ways). As said before, the combination Classic + Guardian currently doesn't work if Firebird runs as an application. Uninstall Firebird if necessary and reinstall Classic without Guardian, or Superserver with or without Guardian.You can shut the server down via the menu that appears if you right-click on the tray icon. Notice that this also makes the icon disappear; you can restart Firebird via the Start menu.In the case of Superserver you can also use a Control Panel applet to check and alter the Firebird server status. Some available applets will be presented a little later in this guide.Performing a client-only installEach remote client machine needs to have the client library – libfbclient.so on Posix clients, fbclient. dll on Windows clients – that matches the release version of the Firebird server.Firebird versions from 1.5 onward can install symlinks or copies named after the 1.0 libs (with the “old” Inter-Base names), to maintain compatibility with third-party products which need these files.Some extra pieces are also needed for the client-only install.WindowsAt present, no separate installation program is available to install only the client pieces on a Windows machine. If you are in the common situation of running Windows clients to a Linux or other Unix-like Firebird server (or another Windows machine), you need to download the full Windows installation kit that corresponds to the version of Firebird server you install on your server machine.Fortunately, once you have the kit, the Windows client-only install is easy to do. Start up the installation program just as though you were going to install the server, but select one of the client-only options from the installation menu.Linux and some other Posix clientsA small-footprint client install program for Linux clients is not available either. Additionally, some Posix flavours – even within the Linux constellation – have somewhat idiosyncratic requirements for filesystem loca-tions. For these reasons, not all *x distributions for Firebird even contain a client-only install option.For most Linux flavours, the following procedure is suggested for a Firebird client-only install. Log in as root for this.1.Look for libfbclient.so.2.m.n (m.n being the minor plus patch version number) in /opt/fire-bird/lib on the machine where the Firebird server is installed. Copy it to /usr/lib on the client. 2.Create chained symlinks using the following commands:ln -s /usr/lib/libfbclient.so.2.m.n /usr/lib/libfbclient.so.2ln -s /usr/lib/libfbclient.so.2 /usr/lib/libfbclient.so...replacing 2.m.n with your version number, e.g. 2.0.0 or 2.1.0If you're running applications that expect the legacy libraries to be present, also create the following sym-links:ln -s /usr/lib/libfbclient.so /usr/lib/libgds.so.0ln -s /usr/lib/libfbclient.so /usr/lib/libgds.so3.Copy firebird.msg to the client machine, preferably into the /opt/firebird directory. If you placeit somewhere else, create a system-wide permanent FIREBIRD environment variable pointing to the right directory, so that the API routines can locate the messages.4.Optionally copy some of the Firebird command-line tools – e.g. isql – to the client machine. Note: alwayscopy the tools from a Superserver kit, regardless of the architecture of the server(s) you're planning to connect to. Tools from Classic distributions terminate immediately if they can't find the libfbembed library (which is useless for network connections) upon program start.Instead of copying the files from a server, you can also pull them out of a Firebird tar.gz kit. Everything you need is located in the /opt/firebird tree within the buildroot.tar.gz archive that's packed inside the kit.Server configuration and managementThere are several things you should be aware of – and take care of – before you start using your freshly installed Firebird server. This part of the manual introduces you to some useful tools and shows you how to protect your server and databases.User management: gsecFirebird comes with a command-line user management tool called gsec. Although its functions can also be performed by a number of third-party GUI utilities, you should at least have a basic knowledge of gsec, since this is the official tool and it's present in every Firebird server installation. In the next sections you will use gsec to execute two tasks: changing the SYSDBA password and adding a Firebird user. First though, some points of attention:Permission to run gsecWith some Firebird installations, you can only run gsec if you are logged into the operating system as Supe-ruser (root on Linux) or as the user the Firebird server process runs under. On Windows server platforms, you typically need to be in the Power User group or higher to run gsec successfully.Trouble running gsecIf you have enough privileges but invoking gsec results in a message like “cannot attach to pass-word database - unable to open database”:•You may be running Firebird on Windows and for some reason the local protocol isn't working. One rather common cause for this is running Windows Vista, 2003 or XP with terminal services enabled.To enable the local protocol, open firebird.conf, uncomment the IpcName parameter and set it to Global\FIREBIRD. Then restart the server.•If the above doesn't apply to you, you can at least circumvent the problem by “tricking” gsec into using TCP/IP. Add the following parameter to the command line, adjusting the path if necessary:-database "localhost:C:\Program Files\Firebird\Firebird_2_0\security2.fdb"The file security2.fdb is the security database, where Firebird keeps its user account details. It is located in your Firebird installation directory.•Maybe your security database is a renamed security.fdb from Firebird 1.5. Of course this can't be the case immediately after installation. Someone (you?) must have put it there, in order to keep the existing accounts available. Consult the Release Notes for instructions on how to upgrade old security databases.If the error message starts with “Cannot attach to services manager”, the server may not be running at all. In that case, go back to Testing your installation and fix the problem.Calling gsec on LinuxOn **nix systems, if you call gsec from its own directory, you should type ./gsec instead of just gsec. The current directory is usually not part of the search path, so plain gsec may either fail or launch a “wrong” gsec. Changing the SYSDBA passwordOne Firebird account is created automatically as part of the installation process: SYSDBA. This account has all the privileges on the server and cannot be deleted. Depending on version, OS, and architecture, the installation program will either•install the SYSDBA user with the password masterkey (actually, masterke: characters after the eighth are ignored), or•ask you to enter a password during installation, or•generate a random password and store that in the file SYSDBA.password within your Firebird installation directory.If the password is masterkey and your server is exposed to the Internet at all – or even to a local network, unless you trust every user with the SYSDBA password – you should change it immediately using the gsec command-line utility. Go to a command shell, cd to the Firebird bin subdirectory and issue the following command to change the password to (as an example) icuryy4me:gsec -user sysdba -pass masterkey -mo sysdba -pw icuryy4meNotice that you specify “sysdba” twice in the command:•With the -user parameter you identify yourself as SYSDBA. You also provide SYSDBA's current password in the -pass parameter.•The -mo[dify] parameter tells gsec that you want to modify an account – which happens to be SYSDBA again. Lastly, -pw specifies the type of modification: the password.If all has gone well, the new password icuryy4me is now encrypted and stored, and masterkey is no longer valid. Please be aware that unlike Firebird user names, passwords are case-sensitive.Adding Firebird user accountsFirebird allows the creation of many different user accounts. Each of them can own databases and also have various types of access to databases and database objects it doesn't own.Using gsec, you can add a user account as follows from the command line in the Firebird bin subdirectory: gsec -user sysdba -pass masterkey -add billyboy -pw sekrit66Provided that you've supplied the correct password for SYSDBA, a user account called billyboy will now have been created with password sekrit66. Remember that passwords are case-sensitive.SecurityFirebird 2 offers a number of security options, designed to make unauthorised access as difficult as possible. Be warned however that some configurable security features default to the old, “insecure” behaviour inherited from InterBase and Firebird 1.0, in order not to break existing applications.It pays to familiarise yourself with Firebird's security-related configuration parameters. You can significantly enhance your system's security if you raise the protection level wherever possible. This is not only a matter of setting parameters, by the way: other measures involve tuning filesystem access permissions, an intelligent user accounts policy, etc.Below are some guidelines for protecting your Firebird server and databases.Run Firebird as non-system userOn Unix-like systems, Firebird already runs as user firebird by default, not as root. On Windows server platforms, you can also run the Firebird service under a designated user account (e.g. Firebird). The default practice – running the service as the LocalSystem user – poses a security risk if your system is connected to the Internet. Consult README.instsvc in the doc subdir to learn more about this. Change SYSDBA's passwordAs discussed before, if your Firebird server is reachable from the network and the system password is mas-terkey, change it.Don't create user databases as SYSDBASYSDBA is a very powerful account, with full (destructive) access rights to all your Firebird databases. Its password should be known to a few trusted database administrators only. Therefore, you shouldn't use this super-account to create and populate regular databases. Instead, generate normal user accounts, and provide their account names and passwords to your users as needed. You can do this with gsec as shown above, or with any third-party Firebird administration tool.Protect databases on the filesystem levelAnybody who has filesystem-level read access to a database file can copy it, install it on a system under his or her own control, and extract all data from it – including possibly sensitive information. Anybody who has filesystem-level write access to a database file can corrupt it or totally destroy it.As a rule, only the Firebird server process should have access to the database files. Users don't need, and should not have, access to the files – not even read-only. They query databases via the server, and the server makes sure that users only get the allowed type of access (if at all) to any objects within the database.。
海洋之星2技巧引言海洋之星2是一款非常受欢迎的休闲益智游戏,许多玩家都为了达到更高的得分和通关更多关卡而苦恼。
本文将提供一些海洋之星2的技巧和策略,帮助你在游戏中取得更好的成绩。
1. 规划你的移动步骤在海洋之星2中,你需要通过消除相同的海洋生物来得分。
在每一局游戏开始时,你应该优先规划好你的移动步骤。
预先计划好消除的顺序和方向,这样可以减少不必要的移动,并提高你的得分。
记住,每一步都至关重要,所以要慎重考虑你的决策。
2. 利用特殊道具和技能海洋之星2中有许多特殊道具和技能可以帮助你更轻松地完成关卡。
学会正确使用它们是提高得分的关键。
例如,魔法球可以消除一整排的海洋生物,炸弹可以清除周围的海洋生物,而雷电技能则可以消除一个特定区域内的生物。
合理使用这些道具和技能,可以帮助你迅速通关。
3. 注意消除的顺序当你有多个选择时,记住要优先消除那些能带来额外连击的海洋生物。
连击可以为你带来更高的得分,并节省游戏步骤。
更多连击意味着更高的得分和更好的通关机会。
因此,要时刻留意局势,选择最佳的消除顺序。
4. 观察边缘和角落在海洋之星2中,边缘和角落是游戏中相对较难消除的位置。
因此,学会观察这些位置,并尽量将它们纳入你的消除计划之中。
合理利用特殊道具和技能,可以更容易地消除这些位置上的海洋生物,帮助你更快地得分。
5. 制定策略应对难关难关是许多玩家在海洋之星2中遇到的挑战。
当你面对特别难的关卡时,不要慌张。
制定一个有效的策略,并保持耐心和专注。
无论是规划好移动步骤,利用特殊道具和技能,还是观察边缘和角落,都能帮助你应对困难关卡,并提高你的通关成功率。
6. 多练习和尝试最后,多练习和尝试是提高在海洋之星2中技巧的关键。
熟能生巧,只有不断地练习和尝试,你才能更好地掌握游戏的规则和技巧。
不要害怕失败,每一次尝试都是一次学习的机会。
相信自己,坚持不懈地努力,你一定可以在海洋之星2中取得更好的成绩。
结论海洋之星2是一款休闲益智游戏,但也需要一定的技巧和策略才能获得高分和通关更多关卡。
《谜画之塔2:暗夜飞行》英文官方图文攻略The UndergroundClick on the Message (green). Click on the Scarf (yellow) and collect the Silver Note (red). Collect the Rock and the Sketch of the Rope (red). Use the Sketch of the Rope on the Hook (purple). Click Up (white arrow).Click on the Sketch (purple). Click on the Panel (yellow) and collect the Lever, Silver Note and Sketch of an Orange (red). Click Down, then Forward (white arrows).Use the Lever on the Control (1), click the Lever and quickly grab the Reflectiv e Disk (red) from the Lion’s Eye (2). Click on the Lever again and quickly use the Large Rock (3) on the Lion’s Mouth. Click on the Message (yellow), collect the Silver Note, Paper Phoenix (red). Click Back (white arrow).Use the Reflective Disk on the Ledge (purple). Collect the Paper Flame (red). Click Forward (white arrow).Collect the Paper Flame (red). Click Forward (white arrow).Collect the Paper Flame, Silver Note and Dry Brush (red). Click on the Book (yellow), collect the Paper Scrap (red) and read Franklin’s Messages (click on the red arrows at the sides). Click Back 3 times and then click Up.Use the Dry Brush on the Pool of Ink (1), click on the Sketch (yellow) and use the Inky Brush to trace the outline of the Bridge. Use the Sketch of the Bridge in the Hole (2). Click Forward (white arrow).Click on the left and right sides of the Wallpaper (1), to reveal the Shipwreck Painting (2). Collect the Charcoal (red), click on the Sketches (yellow) and collect the Lamplighter Sketch (3), Silver Note (4), click on the next sketch to move it and collect the Shovel (5). Click Forward (white arrow).Click on the Sketch (yellow), use the Paper Scrap on the sketch, collect the Belt (red) and make note of the numbers: 5, SW, 3 and 6 with arrows above or below each one. Collect the Coconuts (red) and click on the Chest (purple). Lock Puzzle (1): use the information from the sketch and enter the code. Click and drag the pointer (yellow) to the appropriate number, following the code you found on the sketch and changing directions (clockwise/counter-clockwise) as also shown for each number. Rotate the indicator clockwise to 5 = V (1 - blue), counter-clockwise to SW = X (2 – green), clockwise to 3 = III (3 - pink) and counter-clockwise to 6 = VI (4 – dark yellow). Collect the Goblet, Anchor, Fan and Castle Wedge (red). Click Back.Use the Belt and the Fan on the Gears (purple) and collect the Paper Cloud (red). Click Forward.Use the Shovel on the “X” (1) and click 3 times, clic k on the Hole (2), collect the Cannon and the Glowing Stone (3). Click on the Bottle and click on the Sketch (4).Use the Orange Sketch on the Pirate (yellow), use the Cannon (blue) and the Coconuts (purple) on the Ship. Shark minigame: click and drag the Cannon to aim towards a Shark (green), click on a Coconut to load the Cannon, and click on the Cannon to shoot. You’ll shoo t 3 times (1). Use the Charcoal and draw the outline of the Sail (2). Use the Paper Cloud in the sky (3). Use the Anchor on the Chain (4).Click on the Bushes twice (1), use the Shovel on the Pirate (2), click on the Note (3) and collect the Tear (4). Click Back.Use the Love Letter on the Statue (1); collect the Tear (2). Click Back twice, Down once and Forward once. Click on the Lion’s Eye (3), use the Tears in the spaces and then collect the Scrap of Canvas (4). Click Forward.Use the Scrap of Canvas on the Painting (1). Note the Numbers scratched into the Wall on the left (2) and the Wheel of Numbers scratched into the Wall on the right (3). Collect the Metal Hook (red) from the Shelf. Use the Metal hook on the Bars, in the correct order, to unlock the Cell Door. VII = 2, V = 4, XI = 4 and I = 5. Click Forward.Collect the 5 Silver Notes and the Paper French Horn. Click Back twice.Click on the Sheet Music (1) and use the Silver Notes on each empty space in the Staff. Click and drag each Note, up or down (green arrows), to the correct position. Green notes are correct, Orange notes are 1 space from the correct position and Red notes are at least 2 spaces from the correct position. When all the notes are in the correct position, they’ll all turn Green and the Score will play with no discordant tones (3).click on the Popup Book (1), click and drag the Red Tabs (yellow) to show the Beacons (2), use the 3 Paper Flames on the Beacons (green), use the Paper Phoenix (blue) on the Red Lever (3), click and drag the Phoenix across the night sky and collect the Queen Wedge (4). Click Forward twice.The TownClick on the Pedestal (1). Collect Stone Disk 1 and the Chisel (2 - red), click on the Middle Column (purple) and collect Stone Disk 3 (3 – red). Click back.Click on the Carving on the left (1), use the Chisel and receive the Dragon Wedge (2). Click on the Circular Indentation on the right (3), use the Castle, Queen and Dragon Wedges and receive Stone Disk 2 (4). Click Forward.Click on the Pedestal (1). Use the 3 Stone Disks in the Indentations (2), in the correct order. Disk 1 goes in Column 1, Disk 2 in Column 2 and Disk 3 in Column 3. Creatures Puzzle (3): When you collected the 2 Disks, then placed them in order (1, 2 and 3) you moved the Columns 5 times. The simple solution is to click on the Columns in the following order, according to the letters in the screenshot: c, b, a, b, b, a, b, b. If you’ve moved the Columns, then you’ll need to look back at the first screenshot of the pedestal and try to recreate that image. Once they’re aligned, they will split apart. Click Forward.Collect the Stone Symbol (1). Click Forward. Collect the Red Fabric (2). Click Left twice. Collect the Red Fabric (3). Click Right. Collect the Piece of Poster (4). Click Back 3 times and then click Right.Collect the Hummingbird Sketch and the Large Disc (1). Click Back then Forward. Collect the Red Fabric and Blue Lantern (2). Click Back, Right and then Forward. Use the Blue Lantern on the Glass (3 - purple), collect the Medium Disc, the Stone Symbol (red) and then use the Scrap of Poster on the Windmill Painting (4 - purple).Collect the 2 pieces of Red Fabric (red), click on the Circle (1 - purple) and collect the Stone Symbol (2), use the Hummingbird Sketch on the Bird Feeder (purple), click on side door (3 - purple), collect the Small Disc and make note of the Constellations carved below the gardener (4). Click Back.Click on Door (purple), click and rotate the Yellow Circle so there are 3 round spaces (1), use The Small, Medium and Large Discs in the spaces (2). Moon Puzzle: Click and rotate each Disc to form the picture (3). The Small Disc also rotates the Large Disc, the Large Disc also rotates the Small and Medium discs and the Medium Disc also rotates the Large Disc. The easiest solution is as follows:Rotate the Small Disc until it is lined up, rotate the Medium Disc until it is lined up and rotate the Small Disc until it and the Large Disc are lined up (4).Click and rotate the Moon until the arrows (green) are lined up (1), click and drag the Handle (blue) clockwise to the Raven (2), counter-clockwise to the Rabbit (3) and then clockwise again to the Snail (4). Collect the Dragon. Click Back twice.Use the Dragon on the Fairy Tale Book (1), click the Snail (2), collect the Heavy Stone Bird (red), use it on the Empty Wire (3 - yellow) and then collect the Glowing Stone (red). Click Forward.Click on the Circle (1), use the Glowing Stones (2), click and rotate each ring (they each move independently). When it’s in the correct position, it will lock in place (3). Rotate the rings so the image of the Sun appears (4). Click on the Side Door (5), collect the Paper Windmill and the Paper Hummingbird (6). Click Back 8 timesClick on the Popup Book (1), click and drag the red tabs to show the Windmill and Hummingbird (2), use the Paper Windmill (blue) on the Left Circle and the Paper Hummingbird (yellow) on the Right Circle (3). Collect the Magical Scroll (4). Click Forward 4 times, Left twice and Right once.Use the Magical Scroll on the Ghostly Image (purple) and click on the Beacon (yellow). Beacon puzzle: Recreate the image on the right (orange) Click on the Blue Pivot Points (blue) to rotate each section. The sections rotate completely around in 2 clicks, except for the top Pivot Point (green) which rotates a small section in 3 clicks. There are 6 large sections and 1 small section. Once a piece is in the correct position, one of the Symbols (red) will light up. This puzzle is extremely challenging, and I only solved it after MANY clicks (over 70, and I missed the solution screenshot). If you find it too difficult, you can skip it. Once complete, click Back 3 times and Forward twice.Click on the Heart (purple), collect the Needle and Thread (red) and then click Forward.Collect the Piece of Wood and piece of Red Fabric and then click Back.Click on the Kite (1), collect the Hammer and 3 Nails (2), use the Wood on the Kite, use the Nails on the Wood, use the Hammer on the Nails and click 3 times (3). Use the 6 pieces of Red Fabric and use the Needle and Thread on all 5 Seams (4). Click Forward twice.The LibraryBook Puzzles: Click on the Right Book (1), look at the Symbols that appear during the electrical flashes. Place those symbols (yellow), from the left hand page, in the appropriate places; make note of them, especially the Numbers (blue) associated with them.Click on the Left Book (1) and place the Symbols from the Right Book in the appropriate circles; remember the Numbers associated with each Symbol so you place the correct symbol in the correct place. Look at the other 2 Symbols that appear during the electrical flashes and make note of them.Click on the Right Book, again, and place the 2 Symbols that appeared in the Left Book, in the correct circles. Click Forward.Click in front of the Chair (green) and collect the Net (red). Use the Net to collect the 2 flying Red Books (purple). Watch the pattern of how they fly around, move the Net there and wait for it to fly by again – much easier than trying to chase them. Click Right.Use the Net to collect the third flying Red Book; it flies around 3 times in lower and lower positions, then repeats. Choose one position and wait for it to fly by and then click on it. Click Up.Use the Net to collect the last, flying Red Book, this one also flies a pattern. Park the Net just under the tip of the nose and catch it when it flies by. Click Back twice, Forward once.Use the Red Books in the spaces on the Wall (green) and make note of the Symbols that appear. Click on the Book, on the Pedestal (purple) and collect the Stone Symbol (red). Click Back, Right and then Up twice.Eye Puzzle: Use the Stone Symbols in the empty spaces (green). The object is to light the Symbols that you saw in the room where you placed the 4 Red Books. Click on the red, blue, yellow and green quadrants to rotate the symbols so the ones from the scroll light up in the circle at the bottom. The different quadrants rotate in different directions and for different lengths. Blue (top) rotates counter-clockwise for 4 spaces, Red (left) rotates clockwise for 4 spaces, Green (bottom) rotates counter-clockwise for 3 spaces, Yellow (right) rotates clockwise for 3 spaces. You need to rotate the symbols back and forth until only the 3 that appeared on the scroll are li t. There is no, one solution; it’s different each time you play. I found it easiest to click the yellow button 8 times to light them all, and then work back and forth between the different quadrants to end up with the correct symbols lit. Click Forward.Click on the Mouth (1) to enter. Click on the Message (yellow), click on the Diagram (green) showing the solution for the Candle Puzzle (all the candles in the center square should be lit) and then click on the Red Curtains (2).Candle Puzzle: You need to end up with only the Center Square (purple) of candles lit. Use the Brown Lever at the top (yellow) to rotate the one track of candles, and use the Red Lever (pink) to rotate the other. The Dragon (red) breathes fire and lights the candles in front of him, when you click on him, and the Griffin (blue) breathes cold air and blows out the candles in front of him. Click on the Ring (green) to reset the puzzle and start over.This puzzle requires quite a few moves (Thanks to JZ for the solution algorithm), so it’s not possible to show a screenshot. Click on the following for a video solution. When complete, click Forward.Click on Book (1), rotate Purple tab, behind the backdrop (2), until 3 Drops of Water appear in the Right Circle (3). Rotate again until a Cloud appears in the Left Circle (4).Rotate the Purple Tab, once more, until a Sun appears in the Center Circle(1). Click on the Purple Tab at right and drag until Stone Statue appears, click and drag the other two (purple) and then click on the Green Lever (2). Click Forward.The Children’s WingClick Left (1). Click on the Sketch (2), use the Charcoal to trace the shape of the Key (3) and receive the Key Sketch (4). Click Back.Click on the Ladder (purple) twice, use the Key Sketch on the Hatch (1 - red). Click Up (2). Use the Lamplighter Sketch on the Lamp (3). Click Down (4).Collect the 2 Snowflakes (red) from the ceiling and collect the Sketch of a Plank and the Plank on the Floor (red). Click Forward.Collect the 3 Blue Flowers (blue) when they pop out, 2 Leaves (orange), a Frog (grey), 2 Mushrooms (lavender) and a Snowflake (red). Use the Net to catch the Grasshopper (green), Bee (yellow) and Butterfly (pink); watch their patterns and park the Net until they show up.Use the Goblet on the Waterfall (green), use the Cup of Water on the Mound of Dirt (yellow) and collect the last Blue Flower (blue). Use the 2 Planks on the Bridge (orange), collect the Pickaxe (purple) and use the Pickaxe on the Rocks (brown). Click Back.The Books, along the back wall are Fall (orange), Summer (green), Winter (white) and Spring (blue). Click on each Book and place the items. Use the 2 Leaves and 2 Mushrooms in the Book of Fall. Use the Frog, Butterfly, Grasshopper and Bee in the Book of Summer (2) and collect the partial Sketch of Acorns (orange). Use the 3 Snowflakes in the Book of Winter (3). Use the 4 Blue Flowers in the Book of Spring (4) and collect the partial Sketch of the Carrot (blue). Click Back then Forward.Click on the Leaf Boat (purple) and use the Sketches on the Carrot and Acorns (green). Click back then Left.Use Books of Spring, Summer, Fall and Winter, in that order, in the empty spaces in the bookshelf.Click and drag the Indicator up to Mild (white), use the Flower (red), set the Dial (yellow) to point at the Carrot, use the Net to catch the floating Pink Flower (1 - pink) and click the Curtain Pull (green). Click and drag the Indicator up to Hot (white), use the Sunflower (yellow) and Lady Bug (red), use the Net to catch the floating Butterfly (2 - blue) and click the Curtain Pull (green). Click and drag the Indicator down to Cool (white), use the Pumpkin (orange), set the Dial (yellow) to point at the Acorns, use the Net to catch the floating Leaf (3 - brown). Click and drag the Indicator down to Cold (white), use the Fir Tree (dark green) and Snowman (grey), use the Net to catch the floating Snowflake (4 - blue). Click Back twice.Click on the Popup Book, use the Flower, Butterfly, Leaf and Snowflake in the Center Circle. Click Down.The Violin DoorClick on one of the Scrolls (purple) on either side; it doesn’t matter which.Scroll Puzzle: The object is to light up the Symbols that appear at the top on the Left side of the Scroll. As symbols float down on the Right side of the Scroll, they will disappear if they are struck by lightning or run into the girl with the book. Click on the symbols to catch them (just above the book) and send them to the Left side, where they will float upwards. If they strike a bird, they will be eaten. If you already have any Symbols lit, they will go out, too. Click and hold the circle of birds, or click and drag left or right, where an opening appears, so the Symbol can pass through without being eaten by a bird. When a symbol you need reaches the top of the left scroll, click on it to light up that symbol. You will play 3 rounds to light up Write, Music and Art, on the Right side of the Scroll. The puzzle will be different for each player, so th ere isn’t a single solution. If you find it too difficult, you can click on the Skip bar at the top. When complete, click Forward.Click on the Floating Book (yellow) to collect the Metal Key. Click Forward 3 times.Collect the Toad (red), click on the Stone Gate and use the Metal Key. Click Forward.Collect the Sketch of a Frog (red) and click on the Beacon (purple), collect the Scrap of Poster (red) and click on the Message (yellow). Click Back 3 times then Click Left.Click on the Message (yellow) and use the Scrap of Poster on the Painting (1), collect the Sharp Rock (red) and use it on the Helmet (2).Light Puzzle: Click on the Tubers (purple) as the Colored Light (yellow) appears on the Left Wall. The colors in the Tubers are, from left to right, Blue, Red, Green and Orange. You’ll play several rounds, as follows:Blue, Red, Green and Orange. Blue and Orange. Blue and Green. Red, Blue and Orange. Red and Green. Red and Green. Blue, Orange and Green. When complete, click back twice.Click on the Right Corner (purple), above frog painting (1), to reveal the outline of a Frog (2). Use the Charcoal and draw the outline (3). Collect the Sketch of a Frog (4). Click Back then Right.Click and drag the Paintbrush (1) down, collect the Frog (red), click on the Upper Window and collect the other Frog (red). Click Forward. Click on Blue Lantern (2) and quickly click on the Sketch of a Frog (red). Click Back twice, Left and then Forward.Click on the Pool (1), use the 3 Frogs and 3 Sketches of Frogs on the empty Lily Pads (2) and you now have 8 Frogs in a circle, in the Pool (3).Frog Puzzle: The object is to have the 8 Frogs eat all 8 Flies. Click on a Frog to have him eat a fly and the ring of Flies will rotate clockwise. If you click on a Frog, with a Fly in its mouth, he’ll release the Fly back in the ring, but only if there isn’t a Fly in fron t of him. You need to have a different Frog eat a Fly in order to rotate the Flies so there’s an empty space in front of the Frog you want to spit out his Fly. The key to solving this puzzle is to number the Frogs 1-8, beginning with the bottom left and working clockwise around to the bottom right. Work back and forth between the Frogs, having them eat and/or spit out Flies, in order to clear all the Flies. Click on the following for a video solution.Click on the Chest and collect the Yellow, Red and Blue Dyes. Click Back 3 times, Forward twice and then click on the Beacon.Beacon Puzzle 2: Use the Red ,Yellow and Blue Dyes in the Left, Middle and Right Circles (yellow), in that order. Opening and closing the Gates (orange – there are quite a few of them; only 2 are marked) will flood other sections of the puzzle. You will also need to combine Red and Yellow to make Orange, Red and Blue to make Purple and Blue and Yellow to make Green, in order to recreate the image (green) that appears at the right. Opening the Gates in the Ears (blue) will drain all the color from the areas that connect to them from open Gates. All the Gates, except for the original 3 colors, and the Ears, will remain open until you close them. The Gates for the original 3 colors and the Ears, close immediately after you click on them. This is a very challenging puzzle that requires a large number of moves t o complete. A “Hint” suggests working from the outside to the inside. If you like, you can Skip this puzzle. I was forced to skip it, in order to complete this。
整蛊专家Ⅱ(Neighbours From HellⅡ)一、全体登船(这一集中邻居不经过左下和右下){4/4}1、打开右下的箱子取出香皂放入右上的水滩中邻居将被滑倒;2、从左下的小手袋中取出发夹打开工具柜,取出瑞士军刀和管道扳手,把瑞士军刀使用于左上的餐桌邻居将压倒桌子;3、从箱子中在取出一块香皂并放入水滩,用扳手打开甲板扶手门,邻居将被滑入海中;4、检查左上装面条的锅,把酱汁意大利面使用于船长帽,邻居将被糊上一头的酱汁。
二、秘密进攻(这一集中邻居不经过左上和左下){5/5}1、从左上的垃圾桶中取出鲨鱼鳍并安装在遥控潜艇上,邻居将被吓个半死;2、那起左下标牌上的锔鳐,锯断右上小桥的栏杆;3、拿起左下的沙桶,到左上的鱼缸中盛取电鳗,倒入右上的小桥;4、到右上的芦苇从中折取芦杆,使用左下的蟹巢,挖出螃蟹,并把螃蟹放入右下的冰盒;5、从左下拾取海草,到右下把耙子放倒并铺上海草;三、The Cabin Is Occupied(这一集中邻居不经过右下){5/5}1、到右上拿起cannon-ball(古炮炮弹)使用于左下的melons(西瓜);2、到左上的tool belt(工具摊)拿起spanner(扳手)使用于左下的collapsible bike(可折叠自行车);3、到右下拿起W AN KWAI chilli sauce(红辣椒酱)并使用于左上的toilet paper(厕所手纸);4、到右上拿起oli can(油罐)左上的rice chute(大米滑道);5、到左下检查Olga‘s handbag(奥尔加的手袋)取出nylon tighnts(尼龙衬衣)使用于左上的broken down power generator(坏了的发电机);四、丧钟为谁而鸣{6/6}1、从左上的玩具贩卖机中取出玩具熊,,到右上与奥尔加的孩子交换得到五彩纸屑,使用于右上的热狗店;2、到右上拿起盆景剪刀,剪断右下的翡翠项链;3、拿起左下的伞架,使用于右上的敲锣的棒;4、到右上拿起砖头,使用于左下向游客表演的空手道;5、到右下拿起碗;到左上盛取黄油,使用于左下的黄包车;6、再次剪断项链;并把黄油使用于明朝花瓶。
精装攻略!《战鼓啪打碰2 咚锵》通关要领【转CG】啪嗒砰2新手必看通关口诀“易精经”:队伍起步先摇树,刷屏致富造大树。
5级材料刷得慢,建议最好去搬蛋。
开蛋注意小技巧,太古达人要练好。
3级材料装不下,敲钟让你卖高价。
神魔装备不最强,想要还得找铁匠。
冰龙一出先存档,极品装备随便想。
龙掉石头鸟掉骨,种子全靠花儿出。
天使加爆牛加攻,吹号英雄它很凶。
Boss要想刷的快,牛角面具一定戴。
四个按键按一下,着火睡觉都不怕。
要风要雨随便你,FEVER状态先按起。
雾龙冰龙防住叫,一代boss注意跳。
注意螃蟹吐泡泡,不然全军死翘翘。
黑星那关别冲动,接到道具你再动。
三神将关别着急,走入草丛先休息。
点火武器带不少,救人还是去烧烤?每个关卡通五遍,隐藏地图都要现。
属性武器哪里找,争夺战里要常跑。
日版已经早打穿,中文剧情等年关。
游戏只为刷道具?四人联机才有趣。
口诀诠释:队伍起步先摇树,刷屏致富造大树。
如果玩家才开始组建队伍的时候,需要的材料基本上可以靠摇大树获得,摇大树可以得到1-4级的木头,牙齿,皮,骨头,肉。
(同理小游戏都是不会提供5级紫色材料的除了料理和铁匠)然后要真正开始走上小康之路,实现国民生产总值翻两番的目标还需要建立一支10级的大树队。
个人愚见(大树骑士,大树弓箭,大树法师3级材料装不下,敲钟让你卖高价。
当你的大树已经成型过程中,绿色的牙齿仍然是需大于求得,然后你会发现你的仓库很多3级材料的有很大一堆了,这个时候,你可以选择去玩敲钟的小游戏让它们变成钱,当然前提是你得不能错一个,这样才会买上4位数的价格(L3级小游戏)。
5级材料刷得慢,建议最好去搬蛋。
开蛋注意小技巧,太古达人要练好。
当你开始放弃使用盾兵英雄作为主力英雄,开始追求高输出的英雄作为主力的时候,你开始为建造10级天使或是牛头兵缺少5级材料而发愁了,大树流的刷普通材料是快但是高级材料一般就很慢了,而且看RP,很多时候都出的1-2个,这样效率就大大降低了,如果只是为5级材料,那么建议去搬蛋吧,因为这个是不是靠RP了而是靠技术了,如果基本上全对,那么你就一定能拿到,蛋里面开出5级材料,要做到全对,于是就有了下一句,一定要练好太古大人。
射击游戏ROBOKILL2 介绍以及玩法一、值得一提的小变化1、新增了不少场景互动(见图),部分地图上设置了围栏,不太容易含冤而死了;怪物会打埋伏了,最好一个陷阱一个陷阱的消灭,以免身陷敌群。
图一图二图一,圆的地雷、桶状炸药桶(中立,自己被炸也伤血,药桶会滚动),汽车状发电机都可打爆。
图二,往左走的那个桥,走过之后会掉下去,所以不要在上面停留,我初期冤死几次。
2、地图并不是完全展开的,边打边展开,所以一开始并不知道地图有多大;增加了需要红钥匙和黄钥匙的房间,红钥匙开门,此关既将打通,黄钥匙房里有钱箱。
3、增加了隐然的房间(隐藏关)。
进入后地图中显示不出你的位置,不过仍可通过地图传送。
图四图中黄色单词:stand here 站上去就可进入隐藏关。
4、空中的怪物巢穴无限出怪,方便刷经验,下面会详细介绍。
二、新增加的道具图五:一代六大道具1、一代六大道具归为B类,被动类,自动施展,无需操作。
左起第一个是最实用的道具,本作中得到加强,最大数值由一代的48升到了96,一个顶过去俩。
其他道具无变化。
2、二代九大道具归为A类,主动类,需要手工操作。
按1和2,或者shift和空格键使用。
图六:二代九大道具具体作用,从左至右,从上至下,一一列举,1号,可以召唤两个空中炮台帮你打怪,实战中可四个并存,但是自己火力强大后作用下降。
2号,没什么用,招唤一下空中炮台,不过作用是固定住敌人。
3号,没什么用,在地上放地雷,怪物走地雷爆炸。
4号,有用,给自己加上能量护罩。
往房间里冲时开一下,就不会立仆了。
5号,没什么用,招唤自杀机,自杀机会选择房间里最强大的敌人去爆。
6号,有用,电磁冲击波,可破坏房间内的机械单位,包括炮台、传送门。
7号,没什么用,放冲击波,伤害并震退近身敌人(包括空中)。
8号,没什么用,放波,震晕附近的地面部队。
9号,有用,磁力腰带,把房间里的钱、武器、钥匙全吸过来。
用了你就不想换,会变懒。
三、新增加的武器及武器特殊技能的变化武器特殊技能的变化:Rate of Fire 提升射速和Bullet Speed 增加子弹飞行速度这两个技能有变化,比如你打到一个Rate of Fire 20% ,此技能的最大值,极品了吧。
小鸟的PJ思路,从探索到成功1.我用的是v mw are虚拟机。
虚拟机的使用方法,我会简单的写出来。
用虚拟机的好处是方便,起码不影响我做其他事情。
2.导入你用的iso系统文件,在这里我用xiaopa n系统做例,其他系统的导入方法也如出一辙。
3.选择-标准-下一步4.安装镜像文件-浏览-找到你的isoPJ系统-打开-下一步5.选择Linux-版本U buntu-别人怎么选择我不知道。
但是我就是这么选择的,没大碍。
然后下一步。
6.虚拟机名称写你系统的名字,方便以后你调用和辨认系统。
毕竟你也不可能只有一个系统,我想是。
然后下一步。
7.因为我的硬盘750G,所以按U buntu的默认值倒也无所谓。
所以就是20G。
其实个人认为这个只要不低于1G都可以。
起码也想让它跑快一点。
不知道这个思路对不对。
但也没差。
so,继续。
8.现在我们还需要配置一下它的硬件。
9.虚拟机内存2G吧,因为我内存是8G所以也无所谓。
but,如果你同时开两三个虚拟机却是与现在的一样配置。
那我保证你卡机,甚至死机,甚至蓝屏。
所以在这里我也劝各位只开一个就好。
处理器开到8,它默认最高值也是8,so,so。
然后确定---回到定制硬件那-完成即可。
然后就开始进入xiao pan系统。
这是进入系统的截图:成功进入xiao pan系统,这里外接网卡可能不会直接加载。
没关系。
工具栏上-虚拟机-可移动设备-选中你的网卡-点一次连接即可。
现在我们已经有了一个虚拟系统,下一个教程我会教刚来的小鸟怎么使用minidw ep-gtk来PJw pa的路由。
教程写得不好,还请见谅。
我们互相学习,高手大大们可绕行,见笑了。
希望更多人能顺利学习PJ。
虽然我想这种教程在论坛里不止一个,但始终是我从开始到现在的一步步积累。
ok,话不多说,准备下一个教程。
上一个教程写了如何使用vmware虚拟机使用PJ系统。
现在就开始实战如何用minidwep-gtkPJ 无线路由。
在这里需要注意的是,wep方式的很傻瓜,但是也要看对方在线与否,查看方式会贴出来。
Flappy Bird 高分攻略心法【心情不好的时候,听听心理电台】这是一周以来我为 Flappy Bird 写的第二篇文章,我想我一定是已经疯了。
一个电子游戏而已,你至于吗?至于。
就在半个小时之前,我突然开悟,有如神助,把成绩从19分提升到了49分(小壹注:大部分人1分左右徘徊,20分是高手级别)。
在这个过程里,我体会到了一些神异的感觉,它帮助我彻底理解了这个游戏。
大家都说这个游戏难度太高,挫败感太强。
那么,究竟是谁挫败了你?是游戏本身么?让我们回放一下自己的内心。
当我们拿到这个游戏的时候,因为操作异常简单,只是点击屏幕而已,于是会升起无来由的自信,觉得自己一定可以打出一个高分。
结果呢,许多人连第一根管子都过不去。
然后,你决定“要拿出点认真来,正儿八经地玩一次”。
经过几次练习之后,你果然取得了进步,分数值开始上升。
但是,游戏依然很难,小鸟随时会撞在柱子上。
有那么一两次机会,你超水平发挥,分数突破了10,这时候麻烦才真正开始出现。
因为你真的突破过10关,有分数为证,于是你内心认为自己可以打到这个分数。
而这个分数本来没有任何意义,是你自己投射了许多想法在上面,认为这个微操作到位,或者是运气绝佳,于是这个分数就变成了一个锚标。
当你的成绩开始接近这个纪录的时候,有两种情绪开始在心里泛滥不休。
一种是恐惧,因为你知道那个分数是你好不容易打出来的,你担心自己过不去,你担心你突然出来个失误,你深切地觉得那个分数不容易突破,是一个关口。
你害怕听到游戏里那有如鞭子挥动的一声“啪”,屏幕抖动的那一瞬间,你的心都会缩成一团。
另一种是希望,因为你已经靠近了历史最好成绩。
无论它是5分,还是10分,你内心渴望这一次能够超越这个分数,创造一个新的记录。
你在不断计算,还有三关就破纪录了,还有两关就破纪录了,我再稳一点,嗯,前面这个关口想坑我,且让我慢下来一点。
我要牛逼了,我就要牛逼了,我马上就要牛逼了……你的内心在希望和恐惧之间摇摆,于是注意力已经从游戏上完全脱离开去,沉浸在“我将会如何如何”上面。
二、DEATH STAR 死亡星球 24小关24关需要一点运气,这里打两次。
飞往最上面的一堆物体,然后使用气功,大概是水平方向。
然后剩下5只猪,此时飞往第二高的一堆物体,然后大概水平方向用气功。
完成任务。
4只鸟们来到一个地方,发现有个外星人使用超能力,把物体悬浮起来了,但是这个外星人很聪明,把自己隐藏起来。
但再细致的部署也会被聪明的鸟发现破绽。
鸟们发现,白色圈圈内有个炸药,如果飞向这里,再通过炸药的冲击力使自己上升,就有可能打掉这个可恶的外星人。
二、DEATH STAR 死亡星球 26小关26关也打两次。
气功鸟先冲散白色圈圈内的玻璃和猪群,5只猪遭殃。
再看图2,砸向圈圈的物体,气功方向斜向上一些,结果猪全被打败。
完成任务并领分数。
二、DEATH STAR 死亡星球 28小关28关有一只拿两把枪的猪,这只猪一定很优秀,气功鸟想,不能正面和它对抗,不如利用它的神枪手的特点,把敌方阵地打成一片狼藉。
气功鸟立即投入战斗,往枪猪的底下砸,并且对它使用斜向上的力,如图1箭头所示。
枪猪升得比较高,这样在空中滞留的时间比较长,敌方阵地就被毁得更惨。
结果剩下最后4只猪了。
此时第二只气功鸟不让敌方喘气,继续砸向它们并使用气功(图4),敌方阵地惨不忍地,任务完成!图中开启了新的任务,表示酱油路过,继续下面的关卡。
27关先砸掉白色圈圈内的吊坠,气功方向大概水平向右,此时周围的5只猪被毁。
接下来再往后面的箭头砸,这里是个玻璃,只要砸掉这里,它们的建筑就支撑不了。
果然,结果猪又被打败。
经过无数次尝试,鸟终于成功了,外星人被俘,悬浮的物体也掉了下来,砸中全部的猪。
鸟们一招制敌。
二、DEATH STAR 死亡星球 29小关29关比较简单,枪鸟砸向最前面的一堆猪,空中对玻璃发射子弹,方向水平向右(图1)。
这里要注意,枪鸟跟玻璃大概是在同一水平线上,这样子弹才能穿过全部玻璃。
枪鸟一招制敌,获得上级表扬。
二、DEATH STAR 死亡星球 30小关30关打两次。
热门益智可爱消除《小鸟爆破》游戏攻略来自韩国的《小鸟爆破Birzzle》是一款十分热门的免费益智消除游戏。
本作凭借可爱的角色设计,华丽的画面效果,轻快的背景音乐,有趣的点击音效和简单的操作方式风靡全世界。
《小鸟爆破Birzzle》的魅力就在于看似简单重复,实则需要巧妙的布局和眼疾手快的操作能力才能进阶到高分段数。
一、基本规则:和很多消除类游戏一样,《小鸟爆破Birzzle》也采取至少聚集三个相同项即可消除的规则,并且没有聚集形状的限制,只要小鸟的某一边相连及算作成功聚集。
本作目前有“经典”,“潘多拉”和“破冰”三种模式。
其中前两种模式需要拖动小鸟到合适的位置,破冰模式则是点击屏幕来确定小鸟落下的位置。
二、奖励规则:当一次聚集的同色小鸟超过三只时,消除后会奖励一只有特殊功能的小鸟,奖励规则如下:一次聚集3只同色小鸟没有奖励;一次聚集4只同色小鸟奖励一只发光鸟,当发光鸟被消除时可以使其周围紧挨的鸟或冰块进行一次消除;一次聚集5只同色小鸟奖励一只燃火鸟,当燃火鸟被消除时可以使其以下一列的小鸟或冰块被消除并且在列尾发生一次爆破;一次聚集6只同色小鸟,奖励一只闪电鸟,当闪电鸟被消除时可以使与其同行和同列的小鸟或冰块被消除;一次聚集7只同色小鸟,奖励一只黑旋风鸟,当黑旋风鸟被消除时屏幕上绝大部分的小鸟或冰块因被卷入旋风而消失。
补充说明:1.所有奖励按最高数量累计,例如某次聚集4只同色鸟获而得发光鸟奖励。
当这只发光鸟被消除时聚集了5只同色小鸟,则继续奖励一只燃火鸟,依次类推。
2.所有奖励效果对空中正在掉落的小鸟有效。
三、通用技巧:了解以上规则后,您可以充分利用各种奖励特征来达到获得高分的目的。
在这里建议您注意一下一些三种模式通用的小技巧。
1.尽量一次聚集超过3只的同色鸟。
这一点在初级阶段的作用不明显,可以不使用,但当游戏进入难度较高的阶段时,及时的使用奖励非常重要,甚至能让局面起死回生。
2.留心奖励小鸟的出现位置。
BacklightFly Manual/How to install and register (5)Installation (5)Registration (7)Navigation - into the world Backlight FLY (9)Chapter 1 New File (10)New file (10)Open existing file (13)Save (Ctrl + S) (14)Save as: (14)Exit (15)Chapter 2 output and import the file (16)General setting of output (Build4336—output rotate angle) (16)Same Size Output-FineGrained3 (for imaging)(Version V4.0 Build4366 2011/12/25) (18)Same Size Output-FineGrained2(for Backlight) (19)Same Size Output-Rasterization3(V4.0 B4366 2011/12/15) (20)Same Size Output-Rasterization (21)Same Size Output --Regular (23)Same Pitch Output –FineGrain3(build 4021) (27)Same Pitch Output--Regular (28)Grayscale Output (30)Density Output (31)Import same pitch design (32)Import same size design (33)Import large density table(build 4064 2011/02/16) (34)Chapter 3 Editing (36)Undo (36)Redo (36)Select all dots (36)Unselect all dots (37)Select density section chart (37)Select density table (39)Extract density and Run to Run(build 3918 2010/09/23) (39)Chapter 4 View (43)Switching Toolbar (43)2 / 107Views: (45)Diff View: (46)Chapter 5 Layer (48)New Layer (48)Delete Layer (52)Import layer (53)Export Layer (53)Chapter 6 density (54)Density point: (54)Adjust density values: (56)Adjust density values gradient (57)Edit X/Y Density Section Profile (58)Density Editor (60)Chapter 7 Design Line (63)Add Design Lines (63)Move Design Lines (64)Remove Design Lines (64)Re-layout design lines evenly (66)Open design lines editor (66)Chapter 8 Mask (68)Mask-Block(Build4309—batch process) (Build4336—add block rotation function ) (68)Mask-Image (81)Mask-Include/Exclude (83)Mask-Text (85)Chapter 9 Labels(build 4035 2011/01/18 new release) (87)Labels-Pattern (87)Labels-TXT (90)Chapter 10 Tools (94)Unit (94)Language: (94)Display (95)Default Value (95)Folders (96)Fine Grained 2(V3.9 Build4241 2011/08/12 add multithreads) (96)DXF to TXT converter(build 4078 2011/03/02) (97)3 / 107Update information (98)Output/SPEOS format (build 3981 2010/11/25--general editor) (98)Output decimal place(build 4064 2011/02/16) (99)Enhance fine grained output quality (Ver 3.8 B4163) (99)Add fine grained processing (V3.8 B4163) (100)Add enhaced low density distribution option in Rasterization (V3.8 B4163 2011/05/26) (100)Output PDF format (Build4170) (100)Output/TracePro format (Build4287 20110927--general editor) (101)Add taste adjust option for Fine Grained output(B4342 2011/11/21) (102)Labels Pattern enhanced--Add array pattern function (V4.1 B4443 2012/03/01) (102)Labels-TXT enhanced --1.Add TXT rotation option (V4.1 B4443 2012/03/01) (103)Added preview function for label and mask (Build4468 20120326) (103)Output/Gerber format (Build4566 20120702) (105)Output/LightTool format (Build4566 20120702) (105)Customer License Agreement (106)License Type (106)Transfer (106)Copyright (107)4 / 107How to install and register如何安裝與註冊Installation1.Executive BacklightFlySetup.msi program (double click BacklightFlySetup.msi file), and in accordance withscreen instructions to install執行BacklightFlySetup.msi程式( 雙按BacklightFlySetup.msi檔案),並依畫面指示進行安裝2.Welcome to BacklightFly installation instructions screen / click Next歡迎來到BacklightFly安裝指示畫面/ 按下一步3.Choose the installation path (default is C: \ Program File \ Backlight Fly \)選擇安裝程式要存放的資料夾路徑(預設為C:\Program File\BackLight FLY\)4.(1) Use the default path please jump (3)使用預設跳至(3)(2) Choose the installation path:選擇安裝程式要存放的資料夾路徑(3) Check the BacklightFly to use this computer to any one person or your own use勾選BackLight FLY 給使用這台電腦的任何一個人或自己使用(4) NEXT下一步5 / 1075.Ensure that the installation / Next確認安裝/ 下一步plete the installation /Close完成安裝/ 關閉6 / 107Registration註冊Registration can be divided into several steps, see the following picture shows:註冊可分為幾個步驟,見下面圖片所示:1.When first execution after installed, the License window will appear當安裝完第一次開啟時會出現License視窗2.Storage product hardware profile and send ******************。
拯救小鸟小游戏
拯救小鸟是一款简单而有趣的小游戏,目标是帮助小鸟们安全地回到它们的巢穴。
下面是游戏的规则、玩法和一些技巧。
规则:
1. 游戏中有一些小鸟,它们会从屏幕的顶部飞向底部。
2. 你需要使用鼠标或触摸屏来控制一个平台,以便接住小鸟并将它们送回巢穴。
3. 如果小鸟掉落到地面上,它们就会受伤,游戏结束。
4. 游戏有一定的时间限制,你需要在规定的时间内拯救尽可能多的小鸟。
玩法:
1. 游戏开始时,小鸟会从屏幕的顶部以不同的速度和高度飞来。
2. 你需要移动平台,使其与小鸟的飞行路径相交,以接住它们。
3. 当小鸟接触到平台时,它们会停在平台上,然后你可以将它们送回巢穴。
4. 你可以通过点击平台上的小鸟来将它们送回巢穴,或者等待它们自己飞回巢穴。
5. 在游戏的过程中,你可能会遇到一些障碍物,如风扇或移动平台,它们会增
加游戏的难度。
技巧:
1. 注意观察小鸟的飞行路径和速度,以便预测它们的落点。
2. 尽量准确地移动平台,以便接住更多的小鸟。
3. 当有多只小鸟接触到平台时,优先处理那些离巢穴较远的小鸟,以便给其他
小鸟腾出空间。
4. 注意避开障碍物,它们可能会干扰你的操作。
5. 尝试使用不同的策略和方法,以找到最有效的拯救小鸟的方式。
希望以上的解释能帮助你理解拯救小鸟游戏的玩法和规则。
祝你玩得开心!。
一、起源(4个元素)(EPISODE 1)A:阴阳1、蛋= 石头+生命= 恐龙+ 恐龙Egg = stone + life = dinosaur + dinosaur2、电= 能量+金属Electricity = energy + metal3、毒= 蘑菇+工具= 蝎子+工具= 蛇+工具Poison = mushroom + tools=scorpion + tools=snake + tools4、能量= 火+酒精=风+火=石油+火= 贤者之石+鬼魂Energy = fire + alcohol=air + fire=oil + fire = philosophers stone + ghost5、生命= 能量+沼泽Life = energy + swamp6、贤者之石= 半神+快银Philosophers stone = demigod + quicksilver7、性= 人+人Sex = human + human8、血=战士+龙=鸟+猎人=野兽+猎人=人+战士= 人+恐龙=猎人+恐龙Blood= warrior + dragon=bird + hunter=beast + hunter = human + warrior = human + dinosaur = hunter + dinosaur9、种子= 沙+生命Seeds = sand + lifeB:大气1、尘土= 风+土Dust = air + earth 2、风*Air*3、风暴= 风+能量Storm=air + energy 4、灰烬= 树+火= 尘土+火= 蛇+火= 蜥蜴+ 火= 木头+火= 人+龙= 猎人+龙Ash = tree + fire = dust + fire=snake + fire = lizard + fire = wood + fire = human + fire = hunter + dragon5、蒸汽= 岩浆+水=风+水Steam = lava + water = air + waterC:动物1、鲸鱼= 野兽+水= 鱼+浮游生物Whale = beast + water=plankton + fish 2、恐龙= 蛋+土Dinosaur = egg + earth3、鸟= 蛋+风Bird = egg + air4、乌龟= 蛋+沙Turtle = egg + sand5、蜥蜴= 蛋+沼泽= 蛇+虫Lizard = egg + swamp = snake + worm 6、野兽= 蜥蜴+土Beast = lizard + earth7、鱼= 蛇+水= 浮游生物+细菌Fish = snake + water = plankton + bacteria 8、家畜= 野兽+人Domesticated animal = beast + human 9、海豚= 野兽+鱼Dolphin = beast + fish10、蛇= 沙+虫子=沼泽+虫子Snake = sand + worm=swamp + wormD:文明1、纺织物= 工具+毛Fabric = tool + wool2、混凝土= 水泥+水Concrete = cement + water 3、木头= 树+工具Wood = tree + tool4、书= 羽毛+纸Book = feather + paper 5、水泥= 石灰石+粘土Cement =limestone + clay 6、陶瓷= 人+粘土Ceramics = human + clay 7、田地= 土+工具Field = earth + tool8、衣服= 纺织物+人Clothes = fabric + human 9、纸= 工具+芦苇Paper = tool + reed 10、砖头= 粘土+火Bricks = clay + fireE:土石1、玻璃= 火+沙Glass = fire + sand2、肥料= 家畜+草Fertilizer = domestic animal + grass 3、黄金= 金属+贤者之石Gold = philosophers stone + metal 4、金属= 火+石头Metal = fire + stone5、粘土= 沙+沼泽Clay = sand + swamp6、沙= 石头+水= 石头+风Sand = stone + water = stone + air 7、石灰石= 石头+贝壳Limestone = stone + shell8、石头= 风+岩浆= 岩浆+水Stone = air + lava = lava + water 9、土*Earth*F:能源(火)1、等离子体= 火+能量Plasma = fire + energy 2、火* = 石头+石头Fire* = stone + stone3、硫磺= 沼泽+细菌Sulfur = swamp + bacteria 4、煤炭= 树+火Coal = tree + fire5、石油= 煤炭+水Oil = coal + water6、硝石=肥料+石灰石Saltpeter = fertilizer + limestone 7、岩浆=土+火Lava = earth + fireG:植物1、草= 苔藓+土Grass = moss + earth2、花= 草+贤者之石Flower =grass + philosophers stone 3、蕨类= 苔藓+沼泽Fern = moss + swamp4、咖啡= 能量+种子Coffee = energy + seeds 5、芦苇= 草+沼泽Reed = grass + swamp 6、苹果= 树+花Apple = tree + flower 7、树= 种子+土Tree = seeds + earth8、烟草= 草+火Tobacco = grass + fire 9、棕榈= 树+沙Palm tree = tree + sandH:食材1、毛= 猎人+野兽Wool = hunter + beast2、面包= 生面团+火Bread = dough + fire3、面粉= 小麦+石头Flour = wheat + stone4、奶= 家畜+草Milk = domestic animal + grass5、啤酒= 面包+酒精=小麦+酒精= 贤者之石+水Beer = bread +alcohol = wheat + alcohol = philosophers stone + water 6、肉= 猎人+鸟= 猎人+野兽Meat = hunter + bird = hunter + beast 7、生面团= 面粉+水Dough = flour + water8、香烟= 烟草+纸Cigarette = tobacco + paper9、小麦= 种子+田地=草+田地Wheat = seeds +field = grass + field 10、羽毛= 猎人+鸟Feather = hunter + birdI:人类1、半神= 巫师+能量= 人+贤者之石Demigod = wizard + energy = human + philosophers stone2、刺客= 人+淬毒武器Assassin = human + poisoned weapon3、酒鬼= 人+酒精= 人+伏特加= 人+ 啤酒Alcoholic = human + alcohol = human + vodka = human + beer 4、猎人= 人+武器Hunter = human +weapon5、人= 生命+泥人= 尸体+贤者之石= 酒鬼+贤者之石= 吸血鬼+贤者之石= 狼人+贤者之石Human= life + golem = corpse + philosophers stone = alcoholic + philosophers stone = vampire + philosophers stone = werewolf +philosophers stone6、尸体= 人+毒= 贤者之石+僵尸= 人+火= 刺客+人= 战士+人Corpse= human + poison = philosophers stone + zombie = human + fire = assassin + human = warrior + human7、巫师= 人+能量Wizard = human + energy8、英雄= 战士+龙Hero = warrior + dragon9、战士= 猎人+武器Warrior = hunter + weaponJ:神鬼1、凤凰= 鸟+火Phoenix =bird + fire2、鬼魂= 灰烬+生命Ghost = ash+life3、僵尸= 尸体+生命Zombie = corpse + life4、狼人= 吸血鬼+野兽Werewolf = vampire + beast 5、雷鸟= 风暴+鸟Thunderbird = storm + bird 6、龙= 火+恐龙= 蛋+贤者之石Dragon = fire +dinosaur = egg + philosophers stone 7、泥人= 粘土+生命Golem = clay + live8、食尸鬼= 僵尸+尸体Ghoul = zombie + corpse9、树人= 生命+树Treant = life + tree10、吸血鬼= 血+人Vampire = blood + humanK:原始生物1、贝壳= 浮游生物+石头Shell =plankton + stone 2、浮游生物=细菌+水Plankton = bacteria +water 3、蝴蝶= 虫子+风Butterfly = worm + air4、甲虫=虫子+土Beetle = worm + earth5、蘑菇= 杂草+土Mushroom = weeds + earth 6、苔藓= 杂草+沼泽Moss = weeds + swamp7、细菌= 沼泽+生命Bacteria = swamp + life8、杂草= 生命+水Weeds = life + water9、虫子= 沼泽+细菌=浮游生物+土Worm = swamp + bacteria = plankton + earth 10、蝎子= 甲虫+沙Scorpion = beetle + sandL:工具1、淬毒武器= 武器+毒Poisoned weapon = weapon + poison 2、房子= 混凝土+砖House = concrete + bricks3、工具= 人+金属Tool = human + metal4、锅炉= 蒸汽+金属Boiler = steam + metal5、火药= 硝+硫磺Gunpowder = saltpeter + sulfur 6、摩天大楼= 房子+玻璃Skyscraper = house + glass7、棚屋= 人+石头Hut = human + stone8、枪械= 武器+火药Firearm = weapon + gunpowder 9、武器= 工具+金属Weapon = tool + metal10、蒸汽机= 煤+锅炉Steam-engine = coal + boilerM:交通1、大船= 小船+木头Ship = boat + wood2、帆船= 大船+纺织物Frigate = ship + fabric 3、飞机= 汽车+风Airplane = car + air4、火车头= 拖车+蒸汽机Locomotive = cart + steam engine5、轮子= 木头+工具Wheel = wood + tool6、马车= 拖车+家畜=拖车+野兽Chariot = cart +d omesticated animal = cart + beast 7、汽车= 拖车+石油Car = cart + oil8、拖车= 轮子+木头Cart = wheel + wood 9、小船= 水+木头Boat = water + wood10、蒸汽轮船= 大船+蒸汽机Steamship = ship + steam engineN:液体1、伏特加= 酒精+水Vodka = alcohol + water 2、酒精= 火+水Alcohol=fire+ water3、快银(水银)=水+金属Quicksilver = water + metal4、水* = 贤者之石+毒Water* = philosophers stone + poison 5、沼泽= 土+水Swamp = earth + water二、科技(100个元素)(EPISODE 2)A: 阴阳1、蛋* = 石头+生命= 恐龙+ 恐龙Egg = stone + life = dinosaur + dinosaur2、电* = 能量+金属Electricity = energy + metal3、毒* = 蘑菇+工具= 蝎子+工具= 蛇+工具Poison = mushroom + tools=scorpion + tools=snake + tools4、能量* = 火+酒精=风+火=石油+火= 贤者之石+鬼魂Energy = fire + alcohol=air + fire=oil + fire = philosophers stone + ghost5、生命* = 能量+沼泽Life = energy + swamp6、贤者之石* = 半神+快银Philosophers stone = demigod + quicksilver7、性* = 人+人Sex = human + human8、虚空*Void *9、血*=战士+龙=鸟+猎人=野兽+猎人=人+战士= 人+恐龙= 猎人+恐龙Blood = warrior + dragon=bird + hunter=beast + hunter=human + warrior = human + dinosaur = hunter + dinosaur10、种子* = 沙+生命Seeds = sand + lifeB:大气1、尘土* = 风+土Dust = air + earth2、放射性*=无线电波+无线电波Radiation = radio wave + radio wave 3、风*Air*4、风暴*= 风+能量Storm=air + energy 5、灰烬*= 树+火= 尘土+火= 蛇+火= 蜥蜴+ 火= 木头+火= 人+龙= 猎人+龙Ash = tree + fire = dust + fire=snake + fire = lizard + fire = wood + fire = human + fire = hunter + dragon6、无线电波* = 虚空+ 电Radio wave = void + electricity7、蒸汽* = 岩浆+水=风+水Steam = lava + water = air + waterC:动物*1、鲸鱼= 野兽+水= 鱼+浮游生物Whale = beast + water=plankton + fish 2、恐龙= 蛋+土Dinosaur = egg + earth3、鸟= 蛋+风Bird = egg + air4、乌龟= 蛋+沙Turtle = egg + sand5、蜥蜴= 蛋+沼泽= 蛇+虫Lizard = egg + swamp = snake + worm 6、野兽= 蜥蜴+土Beast = lizard + earth7、鱼= 蛇+水= 浮游生物+细菌Fish = snake + water = plankton + bacteria 8、家畜= 野兽+人Domesticated animal = beast + human 9、海豚= 野兽+鱼Dolphin = beast + fish10、蛇= 沙+虫子=沼泽+虫子Snake = sand + worm=swamp + wormD:文明*1、纺织物= 工具+毛Fabric = tool + wool2、混凝土= 水泥+水Concrete = cement + water 3、木头= 树+工具Wood = tree + tool4、书= 羽毛+纸Book = feather + paper 5、水泥= 石灰石+粘土Cement =limestone + clay 6、陶瓷= 人+粘土Ceramics = human + clay 7、田地= 土+工具Field = earth + tool8、衣服= 纺织物+人Clothes = fabric + human 9、纸= 工具+芦苇Paper = tool + reed 10、砖头= 粘土+火Bricks = clay + fireE:土石1、玻璃* = 火+沙Glass = fire + sand2、钚=金属+放射性Plutonium = metal + radiation3、肥料* = 家畜+草Fertilizer = domestic animal + grass4、黄金* = 金属+贤者之石= 苹果+手机Gold = philosophers stone + metal = apple + cell phone 5、金属* = 火+石头Metal = fire + stone 6、粘土* = 沙+沼泽Clay = sand + swamp7、沙* = 石头+水= 石头+风Sand = stone + water = stone + air 8、石灰石* = 石头+贝壳Limestone = stone + shell9、石头* = 风+岩浆= 岩浆+水Stone = air + lava = lava + water 10、土*Earth*F:能源(火)1、等离子体= 火+能量Plasma = fire + energy 2、火* *= 石头+石头Fire* = stone + stone3、硫磺* = 沼泽+细菌Sulfur = swamp + bacteria 4、煤炭* = 树+火Coal = tree + fire5、石油* = 煤炭+水Oil = coal + water6、太阳=等离子体+虚空Sun = plasma + void7、硝石*=肥料+石灰石Saltpeter = fertilizer + limestone 8、岩浆*=土+火Lava = earth + fireG:植物1、草* = 苔藓+土Grass = moss + earth2、花= 草+贤者之石= 草+太阳Flower =grass + philosophers stone = grass + sun 3、蕨类* = 苔藓+沼泽Fern = moss + swamp4、咖啡* = 能量+种子Coffee = energy + seeds5、芦苇* = 草+沼泽Reed = grass + swamp 6、苹果* = 树+花Apple = tree + flower 7、树* = 种子+土Tree = seeds + earth8、向日葵= 花+太阳Sunflower = flower + sun 9、烟草* = 草+火Tobacco = grass + fire 10、棕榈* = 树+沙Palm tree = tree + sandH:食材*1、毛= 猎人+野兽Wool = hunter + beast2、面包= 生面团+火Bread = dough + fire3、面粉= 小麦+石头Flour = wheat + stone4、奶= 家畜+草Milk = domestic animal + grass5、啤酒= 面包+酒精=小麦+酒精= 贤者之石+水Beer = bread +alcohol = wheat + alcohol = philosophers stone + water 6、肉= 猎人+鸟= 猎人+野兽Meat = hunter + bird = hunter + beast 7、生面团= 面粉+水Dough = flour + water8、香烟= 烟草+纸Cigarette = tobacco + paper9、小麦= 种子+田地=草+田地Wheat = seeds +field = grass + field 10、羽毛= 猎人+鸟Feather = hunter + birdI:科技1、唱片 = 激光+书CD = laser + book2、灯泡 = 玻璃+虚空Light bulb = glass + void3、电脑 = 电视+书Computer = TV + book4、电视 = 灯泡+无线电波TV = light bulb + radio wave5、核弹 = 钚+武器Nuclear Bomb = plutonium + weapon 6、互联网 = 电脑+电脑Internet = computer + computer7、火箭 = 飞机+虚空Rocket = airplane + void8、激光 = 无线电波+火Laser = radio wave + fire9、手机 = 电脑+无线电波Cell phone = computer + radio wave 10、卫星 = 火箭+虚空Satellite = rocket + voidJ:人类1、半神= 巫师+能量= 人+贤者之石Demigod = wizard + energy = human + philosophers stone2、刺客= 人+淬毒武器Assassin = human + poisoned weapon3、酒鬼= 人+酒精= 人+伏特加= 人+ 啤酒Alcoholic = human + alcohol = human + vodka = human + beer 4、猎人= 人+武器Hunter = human +weapon5、人= 生命+泥人= 尸体+贤者之石= 酒鬼+贤者之石= 吸血鬼+贤者之石= 狼人+贤者之石Human= life + golem = corpse + philosophers stone = alcoholic + philosophers stone = vampire + philosophers stone = werewolf + philosophers stone 6、生化机器人= 人+电脑Cyborg = human + computer7、尸体= 人+毒= 贤者之石+僵尸= 人+火= 刺客+人= 战士+人Corpse= human + poison = philosophers stone + zombie = human + fire = assassin + human = warrior + human8、巫师= 人+能量Wizard = human + energy9、英雄= 战士+龙Hero = warrior + dragon10、战士= 猎人+武器Warrior = hunter + weaponK:神鬼*1、凤凰= 鸟+火Phoenix =bird + fire2、鬼魂= 灰烬+生命Ghost = ash+life3、僵尸= 尸体+生命Zombie = corpse + life4、狼人= 吸血鬼+野兽Werewolf = vampire + beast 5、雷鸟= 风暴+鸟Thunderbird = storm + bird 6、龙= 火+恐龙= 蛋+贤者之石= 风+恐龙Dragon = fire +dinosaur = egg + philosophers stone 7、泥人= 粘土+生命Golem = clay + live8、食尸鬼= 僵尸+尸体Ghoul = zombie + corpse9、树人= 生命+树Treant = life + tree10、吸血鬼= 血+人Vampire = blood + humanL:原始生物*1、贝壳= 浮游生物+石头Shell =plankton + stone 2、浮游生物=细菌+水Plankton = bacteria +water 3、蝴蝶= 虫子+风Butterfly = worm + air4、甲虫=虫子+土Beetle = worm + earth5、蘑菇= 杂草+土Mushroom = weeds + earth 6、苔藓= 杂草+沼泽Moss = weeds + swamp7、细菌= 沼泽+生命Bacteria = swamp + life8、杂草= 生命+水Weeds = life + water9、虫子= 沼泽+细菌=浮游生物+土Worm = swamp + bacteria = plankton + earth 10、蝎子= 甲虫+沙Scorpion = beetle + sandM:工具*1、淬毒武器= 武器+毒Poisoned weapon = weapon + poison 2、房子= 混凝土+砖House = concrete + bricks3、工具= 人+金属Tool = human + metal4、锅炉= 蒸汽+金属Boiler = steam + metal5、火药= 硝+硫磺Gunpowder = saltpeter + sulfur 6、摩天大楼= 房子+玻璃Skyscraper = house + glass7、棚屋= 人+石头Hut = human + stone8、枪械= 武器+火药Firearm = weapon + gunpowder 9、武器= 工具+金属Weapon = tool + metal10、蒸汽机= 煤+锅炉Steam-engine = coal + boilerN:交通*1、大船= 小船+木头Ship = boat + wood2、帆船= 大船+纺织物Frigate = ship + fabric3、飞机= 汽车+风Airplane = car + air4、火车头= 拖车+蒸汽机Locomotive = cart + steam engine 5、轮子= 木头+工具Wheel = wood + tool 6、马车= 拖车+家畜=拖车+野兽Chariot = cart +domesticated animal = cart + beast 7、汽车= 拖车+石油Car = cart + oil8、拖车= 轮子+木头Cart = wheel + wood9、小船= 水+木头Boat = water + wood10、蒸汽轮船= 大船+蒸汽机Steamship = ship + steam engineO:液体*1、伏特加= 酒精+水Vodka = alcohol + water 2、酒精= 火+水Alcohol=fire+ water3、快银(水银)=水+金属Quicksilver = water + metal4、水* = 贤者之石+毒Water* = philosophers stone + poison 5、沼泽= 土+水Swamp = earth + water三、现代(140个元素)(EPISODE 3)A: 阴阳* 1、蛋Egg2、电Electricity 3、毒Poison4、能量Energy5、生命Life6、性Sex7、虚空Void8、血Blood9、种子SeedsB:大气*1、尘土Dust 2、放射性Radiation3、风Air4、风暴Storm5、灰烬Ash6、无线电波Radio wave7、蒸汽SteamrC:动物* 1、鲸鱼Whale2、鸟Bird 3、乌龟Turtle4、蜥蜴Lizard5、野兽Beast6、鱼Fish7、家畜Domesticated animal8、海豚Dolphin9、蛇SnakeD:酒1、B52鸡尾酒= 咖啡+伏特加B52 = coffee + vodka2、白俄鸡尾酒= 奶+伏特加White Russian = milk + vodka3、被审查= 书+性 = 性+性Censored = book + sex = sex + sex4、俄式轮盘= 枪械+伏特加Russian roulette = firearm + vodka5、酒馆= 棚屋+伏特加 = 房子+伏特加 = 棚屋+酒鬼 = 房子+酒鬼 = 棚屋+啤酒 = 房子+啤酒Tavern = hut + vodka = house + vodka = hut + alcoholic = house+ alcoholic = hut + beer = house + beer = hut + alcohol 6、朗姆酒= 海盗+伏特加 = 海盗+酒精Rum = pirate + vodka = pirate + alcohol7、龙舌兰= 酒精+虫子 = 伏特加+虫子Tequila = alcohol + worm = vodka + worm8、莫洛托夫鸡尾酒= 火+伏特加Molotov cocktail = fire + vodka9、宿醉=钱+海盗 = 钱+酒鬼Hangover = money + pirate = money + alcoholic 10、苦艾酒= 草+酒精Absinthe = grass + alcoholE:文明*1、纺织物Fabric 2、混凝土Concrete 3、木头Wood4、书Book5、水泥Cement6、陶瓷Ceramics7、田地Field8、衣服Clothes9、纸Paper10、砖头BricksF:土石*1、玻璃Glass2、钚Plutonium 3、肥料Fertilizer4、黄金Gold5、金属Metal6、粘土Clay7、沙Sand8、石灰石Limestone9、石头Stone10、土EarthG:能源(火)*1、等离子体Plasma 2、火Fire 3、硫磺Sulfur4、煤炭Coal5、石油Oil6、太阳Sun7、硝石Saltpeter8、岩浆LavaH:植物*1、草Grass 2、花Flower 3、蕨类Fern4、咖啡Coffee5、芦苇Reed6、苹果Apple7、树Tree8、向日葵Sunflower9、烟草Tobacco10、棕榈Palm treeI:食材*1、毛Wool 2、面包Bread 3、面粉Flour4、奶Milk5、啤酒Beer6、肉Meat7、生面团Dough8、香烟Cigarette9、小麦Wheat10、羽毛FeatherJ:科技*1、唱片CD2、灯泡Light bulb 3、电脑Computer k4、电视TV5、核弹Nuclear Bomb6、互联网Internet7、火箭Rocket8、激光Laser9、手机Cell phone10、卫星SatelliteK:人类*1、半神Demigod 2、刺客Assassin 3、酒鬼Alcoholic4、猎人Hunter5、人Human6、生化机器人Cyborg7、尸体Corpse8、巫师Wizard9、英雄Hero10、战士WarriorL:美食1、冰= 玻璃+水Ice = glass + water2、冰箱= 冰+机械Freezer = ice + mechanism 3、冰激凌 = 冰+奶Ice cream = ice + milk 4、奶酪 = 细菌+奶Cheese = bacteria + milk 5、牛排 = 火+肉Steak = fire + meat 6、曲奇饼 = 糖+面包Cookies = sugar + bread 7、馅饼 = 苹果+生面团Pie = apple + dough8、盐 = 海+太阳Salt = sea + sun9、鱼子酱 = 鱼+蛋Caviar = fish + egg 10、糖 = 田地+芦苇Sugar = field + reedM:人物1、工作 = 人+钱Work = human + money2、黑客 = 电脑+病毒Hacker = computer + virus3、警察 = 法律+士兵Policeman = law + soldier4、科学家 = 知识+人Scientist = knowledge + human 5、士兵 = 战士+枪械Soldier = warrior + firearm 6、医药 = 细菌+知识Medicine = virus + knowledge 7、知识 = 书+人Knowledge = book + human8、宇航员 = 火箭+人Astronaut = rocket + human9、海盗 = 酒鬼+大船Pirate = alcoholic + ship10、记者 = 人+打字机Journalist = human + typewriterN:发展1、病毒 =人+细菌Virus = human + bacteria2、不明飞行物 =火箭+外星人UFO = rocket + alien3、打字机 = 机械+书Typewriter = mechanism + book4、机械 = 法律+工具Mechanism = law + tool5、抗生素 = 细菌+医药Antibiotics = bacteria + medicine 6、钱 = 黄金+纸Money = gold + paper7、外星人 = 生命+虚空Alien = life + void8、信用卡 =债务+钱Credit card = debt + money 9、债务 = 钱+银行Debt = money + bank10、钟表 = 玻璃+沙Clock = glass + sandO:原始生物*1、贝壳Shell 2、浮游生物Plankton 3、蝴蝶Butterfly4、甲虫Beetle5、蘑菇Mushroom6、苔藓Moss7、细菌Bacteria8、杂草Weeds9、虫子Worm10、蝎子Scorpion1、戒律*Commandment*2、乐趣=人+性Fun = human + sex3、死亡金属=尸体+电Death metal = corpse + electricity4、摇滚乐=音乐+伏特加=音乐+酒精Rock-n-roll = music + vodka = music + alcohol 5、音乐=人+芦苇Music = human + reed 6、银行=钱+摩天大楼Bank = money + skyscraper7、游戏=乐趣+法律Game = fun + law8、宗教=戒律+人Religion = commandment + human 9、罪恶=宗教+人Sin = religion + human10、法律=宗教+人Law = religion + humanR:工具*1、淬毒武器Poisoned weapon 2、房子House 3、工具Tool4、锅炉Boiler5、火药Gunpowder6、摩天大楼Skyscraper7、棚屋Hut8、枪械Firearm9、武器Weapon10、蒸汽机Steam-engineS:交通*1、大船Ship 2、帆船Frigate 3、飞机Airplane4、火车头Locomotive5、轮子Wheel6、马车Chariot7、汽车Car8、拖车Cart9、小船Boat10、蒸汽轮船SteamshipT:液体1、伏特加*Vodka*2、海= 水+水Sea = water + water 3、酒精*Alcohol*4、快银(水银)*Quicksilver*5、水*Water*6、沼泽*Swamp*U:宠物1、狗= 野兽+房子Dog = beast + house 2、老鼠= 野兽+医药Rat = beast + medicine 3、章鱼= 知识+鱼Octopus = knowledge + fish4、猫= 野兽+房子Cat = beast + house5、蚂蚁= 甲虫+工作Ant = beetle + work四、魔法世界(200多个元素)(EPISODE 4)A:阴阳1、蛋*Egg* 2、毒*Poison* 3、火*Fire * 4、能量*Energy*5、念动力 = 虚空+混乱Astral = void + chaos6、生命*Life*7、树*Tree *8、虚空*Void*9、血*Blood*10、种子*Seeds*B:大气*1、尘土Dust 2、风Air3、风暴Storm4、灰烬Ash5、蒸汽SteamrC:动物1、独角兽= 魔法+野兽Unicorn = magic + beast 2、鲸鱼*Whale*3、鸟*Bird*4、乌龟*Turtle*5、蜥蜴*Lizard*6、野兽*Beast*7、鱼*Fish*8、家畜*Domesticated animal*9、海豚Dolphin*10、蛇*Snake*D:文明*1、纺织物Fabric 2、木头Wood3、书Book4、陶瓷Ceramics5、田地Field6、纸PaperE:土石1、玻璃*Glass*2、黄金*Gold*3、金刚石= 金属+黑暗精灵Adamantite= metal + drow4、金属Metal5、密银= 金属+精灵Mithril = metal + elf6、粘土*Clay*7、沙*Sand*8、石头*Stone*9、土*Earth*10、银=金属+念动力Silver= metal + astralF:黑暗1、地下 = 黑暗+土Underground = darkness + earth 2、黑暗 = 魔法+虚空Darkness = magic + void 3、混乱 = 生命+虚空Chaos = life + void4、死亡 = 黑暗+能量Death = darkness + energy5、影子 = 黑暗+光明Shadow = darkness + light6、恶魔 = 黑暗+野兽Demon = darkness + beastG:光明1、复活= 死亡+治疗Resurrection = death + healing 2、光明= 魔法+虚空Light = magic + void 3、祈祷= 魔法+牧师Prayer = magic + priest4、天使= 光明+生命Angel = light + life5、治疗= 祈祷+牧师Healing = prayer + priest6、秩序= 生命+虚空Order = life + void1、刺客 *Assassin *2、盗贼 = 刺客+法律Rogue = assassin + law 3、德鲁伊 = 人+树Druid = human + tree 4、牧师 = 魔法+宗教Priest = magic + religion5、死灵法师 = 巫师+僵尸Necromancer = wizard + zombie6、圣骑士 = 战士+牧师Paladin = warrior + priest7、尸体 *Corpse *8、巫师 *Wizard *9、吟游诗人 = 魔法+音乐Bard = magic + music10、战士 *Warrior *I:魔幻1、冰锥=咒语+冰Cone of cold = spell + ice 2、幻觉= 咒语+风Illusion = spell + air3、火球= 咒语+火Fireball = spell + fire 4、卷轴= 魔法+纸Scroll = magic + paper 5、魔法 *Magic *6、魔杖= 魔法+武器Wand = magic +weapon7、心灵传送= 咒语+念动力Teleport = spell + astral8、药剂= 魔法+水Potion = magic + water9、咒语= 魔法+知识Spell = magic + knowledge10、咒语书= 咒语+书Spell book = spell + bookJ:神鬼*1、凤凰Phoenix 2、鬼魂Ghost 3、僵尸= 尸体+死灵法师Zombie= corpse + necromancer4、狼人Werewolf5、雷鸟Thunderbird6、龙= 蛋+魔法Dragon = egg + magic7、泥人Golem8、食尸鬼 = 尸体+死灵法师Zombie = corpse + necromancer9、树人Treant10、吸血鬼VampireK:人魔1、矮人 = 人+土Dwarf = human + earth 2、半精灵 = 人+精灵Half-ELF = human + elf 3、哥布林 = 人+沼泽Goblin = human + swamp 4、黑暗精灵 = 精灵+黑暗Drow = elf + darkness 5、灰矮人 = 矮人+黑暗Duergar = dwarf darkness 6、精灵 = 人+魔法Elf = human + magic7、灵吸怪 = 念动力+死亡Illithid = astral + death 8、魔冢 = 生命+机械Modron = life + mechanism 9、人*Human *10、兽人=人+沼泽Orc = human + swampL:文化*1、音乐Music 2、宗教Religion3、罪恶Sin4、知识Knowledge5、法律LawM:工具1、城堡 =房子+盔甲Castle = house +armor 2、房子 *House * 3、工具 *Tool *4、机械 *Mechanism *5、棚屋 *Hut *6、塔 =房子+巫师Tower = house + wizardN:液体*1、冰Ice 2、海Sea3、快银Quicksilver4、水Water5、沼泽SwampO:武器1、锤子= 武器+矮人Hammer = weapon + dwarf2、淬毒武器 *Poisoned weapon *3、斧头= 武器+矮人Axe = weapon + dwarf4、弓= 武器+精灵Bow = weapon + elf5、剑= 武器+人=武器+血Sword =weapon + human = weapon + bllod 6、盔甲= 人+金属Armor = human + metal7、狼牙棒= 武器+牧师Mace = weapon + priest 8、十字弓= 武器+人Crossbow = weapon + human 9、武器 *Weapon *10、爪= 武器+野兽Claws = weapon + beast埃菲尔铁塔 = 金属 + 摩天大楼 + 塔哥斯拉 = 恐龙 + 放射性 + 海泰坦尼克号 = 大船 + 冰 + 死亡。
软件编程系列课讲义Scratch一阶第五讲:愤怒的小鸟2.0一、教学目标1、重点掌握角色位置变化的几种方式以及每种方式的区别;2、掌握在()秒内滑行到x:()y:()、面向()方向、广播()、当接收到()、停止全部脚本、移到最前面、等程序脚本;3、培养学生发现问题、解决问题的能力。
二、主要程序脚本三、课堂准备四、上课流程本节课包括课堂预热和6步具体流程:(1)第1步为导入部分,通过观看对比视频,引出本节课的任务,并让学生上传上节课的程序,时长控制在5分钟内。
(2)第2-4步为添加游戏细节部分,先修改发射位置和发射角度(位置脚本通过对比讲解、位置坐标的获取方法),然后添加皮筋的拉动音效;再添加游戏开始和暂停的按钮并利用广播编写程序,并修改其他角色触发程序开始的命令脚本;为了复习广播的使用方法,继续增加击打过程中的其他细节(木头、石头、分数等),使游戏画面看起来更加丰富,时长控制在80分钟内。
(3)第5步为课堂总结,时长控制在5分钟内。
(4)第6步为巩固拓展,尝试添加多个小猪丰富游戏界面,课后作业。
五、主要程序说明【程序1-1描述】当小红被点击时,小红在1秒内滑行到指定的坐标位置(会看到移动轨迹);播放鸟飞的声音同时滑行到小猪的位置(会看到移动轨迹);如果碰到了小猪,广播“got you”。
【注意事项】角度一直都是90度,没有倾斜效果。
【程序1-2描述】当小红被点击时,小红朝向45度方向并在1秒内滑行到指定的坐标位置(会看到移动轨迹);播放鸟飞的声音同时滑行到小猪的位置(会看到移动轨迹);如果碰到了小猪,广播“got you”。
【注意事项】小红被点击时,角度由90度变成45度,有倾斜效果;但是在飞行过程中和再次运行程序时,都不会回到90度。
【程序1-3描述】当小红被点击时,小红朝向45度方向并在1秒内滑行到指定的坐标位置(会看到移动轨迹),等待1秒后角度变成90度,播放鸟飞的声音同时滑行到小猪的位置(会看到移动轨【程序2-1描述】当开始按钮被点击时,广播“new”。
flappy bird2最新去广告教程详解攻略《flappy bird2》在玩的过程中是很happy,但是经常弹出一些广告让玩家烦躁,百度攻略&魔方网夏天带来《flappy bird2》最新去广告教程详解攻略,帮助大家更加愉快的游戏,一起来看
看《flappy bird2》最新去广告教程详解攻略,希望能给大家带来方便。
在《flappy bird2》游戏中,随时会弹出一些广告,耽误我们的成绩,有时候刚刷的高分,就被一个广告给搞没了,心情瞬间就火了,本来游戏已经够虐心的,但是又弹出这让人烦躁的广告,真心的火冒四丈啊!
而且在游戏时弹出的广告我们还会一不小心点上去,然后就开始下载弹出的广告里的东西,不仅浪费了我们的流量,还占我们设备内存,最重要的是那些广告大都对我们没有任何作用,所以大家肯定都想要去掉这些广告。
其实去广告非常简单,玩家只需要打开手机的设置项,关闭自己打开的网络,无论是wlan还是移动网络都给关闭,然后再回到游戏中,就会发现之前会弹出的一些广告再也不会出现了。
在这里,夏天提醒大家,要彻底的关掉游戏,再关掉网络,因为有时候我们直接点击主菜单退出游戏,并没有真正的退出,如果打开游戏还是刚才我们所玩的状态,如果是这样,玩家关掉
网络,再回到游戏,会发现之前存在屏幕上方或者下方的游戏依然存在,所以一定要彻底的关掉游戏,再重新进入哦!
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