CorelDRAW授课笔记附练习题

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CorelDRAW 常用快捷键 ···············································································································封底
授课记录··································································································································································01 目 录······································································································································································02
第4章 曲线的绘制
造形工具组、曲线编辑修改
第5章 图形编辑
对象选择、显示比例调整、形状工 具组、对象的整形
调和、轮廓、变形、封套、立体化、 第6章 交互式工具 阴影、透明等交互式工具的应用
第7章 对象组织
辅助线、层次的调整、对象的复制、 对齐与分布、对象的结合与群组
色盘、轮廓工具组使用、填充工具 第8章 填充与外框 组使用
CorelDRAW 授课记录
授课章节 第1章 基础知识 授 课 内 容
概述、启动、窗口介绍、文件的相 关操作、退出学员签名
绘制、移动、大小、旋转、镜像、 第2章 矩形的绘制 倾斜、圆角、属性设置
第3章 基本图形
椭圆形工具组、多边形工具组、基 本形状工作组 手绘工具组、曲线绘制训练
第9章 使用特效 第 10 章 文 本 第 11 章 位 图 第 12 章 打 印 说 明:
透视效果、图框精确裁剪、透镜效 果、调整图形的色调 美术文本与段落文本的使用 位图与矢量图的区别、位图的导入、 位图的编辑 常规、版面、分色、预按、杂项、 打印预览
CorelDRAW 所有课程分为十二章十三小节讲解,每一小节的课程讲完后,任课教师都 会签名,当您听懂并进行操作,感觉完全掌握后,则需在学员签名栏中进行签名!
电脑学习方法浅淡··················································································································································03 “四习”学习法······················································································································································05 第一章 CorelDRAW 基础知识 ·······················································································································07 本章练习 ·············································································································································09 第二章 矩形的绘制与修改 ·····························································································································10 实例一:楼梯 ·····································································································································11 实例二:堆砌方块 ·····························································································································12 本章练习 ·············································································································································13 第三章 基本图形的绘制 ·································································································································14 实例三:折扇 ·····································································································································15 本章练习 ·············································································································································16 第四章 曲线的绘制与编辑 ·····························································································································17 实例四:QQ 形象 ······························································································································19 本章练习 ·············································································································································20 第五章 图形的编辑 ·········································································································································22 实例五:八卦图 ·································································································································24 本章练习 ·············································································································································25 第六章 交互式工具的使用 ·····························································································································26 实例六:玉器套环 ·····························································································································28 第七章 第八章 对象的组织与管理 ·····························································································································29 对象的填充与外框编辑 ·····················································································································31 实例七:光盘 ·····································································································································33 第九章 使用特效 ·············································································································································34 实例八:足球 ·····································································································································35 第十章 第十一章 第十二章 文本 ·····················································································································································36 位图处理 ·············································································································································38 打印设置及其它 ·································································································································39