用java编写的计算器(Calculator)
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⽤java代码写的简易计算器(可以实现基本的加减乘除功能)package A;import java.awt.*;import java.awt.event.ActionEvent;import java.awt.event.ActionListener;import java.awt.event.MouseEvent;import java.awt.event.MouseListener;import javax.swing.*;public class Calcular3 extends JFrame implements ActionListener,MouseListener{private int m1=0,n=0;//private double m2=0;//运算的数private int flag=0;JFrame f;JPanel p1,p2,p3;JTextField t;JButton b1[]=new JButton[18];String b[]= {"1","2","3","4","5","6","7","8","9","0","清空","退格",".","=","+","-","*","/"};public Calcular3(){f=new JFrame("计算器");t=new JTextField(35);p1=new JPanel();p2=new JPanel();p3=new JPanel();f.setBounds(100, 100, 400, 200);f.add(p1,BorderLayout.NORTH);f.add(p2,BorderLayout.CENTER);f.add(p3,BorderLayout.EAST);p2.setLayout(new GridLayout(5,3));p3.setLayout(new GridLayout(4,1));p1.add(t);for(int i=0;i<14;i++) {b1[i]=new JButton(b[i]);p2.add(b1[i]);b1[i].addActionListener(this);}for(int i=14;i<18;i++) {b1[i]=new JButton(b[i]);p3.add(b1[i]);b1[i].addActionListener(this);}/*for(int i=0;i<18;i++) {b1[i].addActionListener(this);}*/f.setVisible(true);}//实现接⼝的⽅法public void mouseClicked(MouseEvent e) {}public void mousePressed(MouseEvent e) {}public void mouseReleased(MouseEvent e) {}public void mouseEntered(MouseEvent e) {}public void mouseExited(MouseEvent e) {}public void actionPerformed(ActionEvent e) {String str="";int i;for(i=0;i<=9;i++) {if(e.getSource()==b1[i]) {if(i==9) {n=n*10;}else {n=n*10+i+1;}str=String.valueOf(n);//整形n转换成字符串strt.setText(str);//显⽰到⽂本框上}}for(i=14;i<18;i++) {//+、-、*、/if(e.getSource()==b1[i]) {//匹配运算符m1=Integer.parseInt(t.getText());if(flag==15) {m2=m1+m2;}else if(flag==16) {m2=m1-m2;}else if(flag==17) {m2=m1*m2;}else if(flag==18) {m2=m1/m2;}else m2=m1;//若⽆连续的运算符运算,保存当前数据到m2 if(i==14) flag=15;else if(i==15) flag=16;else if(i==16) flag=17;else flag=18;str=String.valueOf(b[i]);t.setText(str);//显⽰到⽂本框上n=0;//还原,记录下次数据break;//找到匹配数据退出循环}}if(e.getSource()==b1[13]) {//=m1=Integer.parseInt(t.getText());if(flag==15) {m2=m2+m1;}else if(flag==16) {m2=m2-m1;}else if(flag==17) {m2=m2*m1;}else if(flag==18) {m2=m2/m1;}else m2=m1;str=String.valueOf(m2);t.setText(str);//显⽰到⽂本框上n=0;//还原,记录下次数据flag=0;//flag还原0,表明没有未处理的运算符}if(e.getSource()==b1[10]) {//各变量变为0 清空m1=0;m2=0;flag=0;n=0;t.setText("0");//显⽰到⽂本框上}if(e.getSource()==b1[11]) {//退格m1=(int)(Double.parseDouble(t.getText())/10);n=m1;str=String.valueOf(m1);t.setText(str);}if(e.getSource()==b1[12]) {//⼩数点m1=Integer.parseInt(t.getText());str=String.valueOf(m1+b[12]);t.setText(str);//显⽰到⽂本框上int j=0;for(i=0;i<=9;i++) {if(e.getSource()==b1[i]) {j++;m2=Math.pow(0.1, j)*Integer.parseInt(b[i]);str=String.valueOf(m1+m2);t.setText(str);//显⽰到⽂本框上}}}}//主函数public static void main(String[] args) {new Calcular3();}}。
import java.awt.*;//计算器实例import java.awt.event.*;public class calculator{public static void main(String args[]){MyWindow my=new MyWindow("计算器");}}class MyWindow extends Frame implements ActionListener{ StringBuffer m=new StringBuffer();int p;TextField tex;Buttonb0,b1,b2,b3,b4,b5,b6,b7,b8,b9,jia,jian,cheng,chu,deng,dian,qingling,kaifang;MyWindow(String s){super(s);//StringBuffer s2=new StringBuffer();//String s;tex=new TextField(18);b0=new Button(" 0 ");b1=new Button(" 1 ");b2=new Button(" 2 ");b3=new Button(" 3 ");b4=new Button(" 4 ");b5=new Button(" 5 ");b6=new Button(" 6 ");b7=new Button(" 7 ");b8=new Button(" 8 ");b9=new Button(" 9 ");dian=new Button(" . ");jia=new Button(" + ");jian=new Button(" - ");cheng=new Button(" × ");chu=new Button(" / ");deng=new Button(" = ");qingling=new Button(" 清零 ");kaifang=new Button(" √ ");setLayout(new FlowLayout());add(tex);add(b0);add(b1);add(b2);add(b3);add(b4);add(b5);add(b6);add(b7);add(b8);add(b9);add(dian);add(jia);add(jian);add(cheng);add(chu);add(kaifang);add(qingling);add(deng);b0.addActionListener(this);b1.addActionListener(this);b2.addActionListener(this);b3.addActionListener(this);b4.addActionListener(this);b5.addActionListener(this);b6.addActionListener(this);b7.addActionListener(this);b8.addActionListener(this);b9.addActionListener(this);jia.addActionListener(this);jian.addActionListener(this);cheng.addActionListener(this);chu.addActionListener(this);dian.addActionListener(this);deng.addActionListener(this);qingling.addActionListener(this); kaifang.addActionListener(this);setBounds(200,200,160,280);setResizable(false);//不可改变大小setVisible(true);validate();addWindowListener(new WindowAdapter(){ public void windowClosing(WindowEvent ee){ System.exit(0);}});}public void actionPerformed(ActionEvent e){if(e.getSource()==b0){m=m.append("0");tex.setText(String.valueOf(m));}if(e.getSource()==b1){m=m.append("1"); tex.setText(String.valueOf(m)); }if(e.getSource()==b2){m=m.append("2"); tex.setText(String.valueOf(m)); }if(e.getSource()==b3){m=m.append("3"); tex.setText(String.valueOf(m)); }if(e.getSource()==b4){m=m.append("4"); tex.setText(String.valueOf(m));}if(e.getSource()==b5){m=m.append("5"); tex.setText(String.valueOf(m)); }if(e.getSource()==b6){m=m.append("6"); tex.setText(String.valueOf(m)); }if(e.getSource()==b7){m=m.append("7"); tex.setText(String.valueOf(m)); }if(e.getSource()==b8){m=m.append("8"); tex.setText(String.valueOf(m)); }if(e.getSource()==b9){m=m.append("9"); tex.setText(String.valueOf(m)); }if(e.getSource()==jia){m=m.append("+"); tex.setText(String.valueOf(m)); }if(e.getSource()==jian){m=m.append("-"); tex.setText(String.valueOf(m)); }if(e.getSource()==cheng){m=m.append("*"); tex.setText(String.valueOf(m)); }if(e.getSource()==chu){m=m.append("/"); tex.setText(String.valueOf(m)); }if(e.getSource()==dian){m=m.append("."); tex.setText(String.valueOf(m)); }String mm=String.valueOf(m);int p1=mm.indexOf("+");int p2=mm.indexOf("-");int p3=mm.indexOf("*");int p4=mm.indexOf("/");if(p1!=-1){p=p1;}else if(p3!=-1){p=p3;}else if(p2!=-1){p=p2;}else if(p4!=-1){p=p4;}if(e.getSource()==deng){String m1=mm.substring(0,p);String m2=mm.substring(p+1);String ch=mm.substring(p,p+1);//System.out.println(m1);//System.out.println(m2);//System.out.println(ch);if(ch.equals("+")){float n1=Float.parseFloat(m1); float n2=Float.parseFloat(m2); float sum=n1+n2;String su=String.valueOf(sum); tex.setText(su);}if(ch.equals("-")){float n1=Float.parseFloat(m1);float n2=Float.parseFloat(m2);float sum=n1-n2;String su=String.valueOf(sum);tex.setText(su);}if(ch.equals("*")){float n1=Float.parseFloat(m1);float n2=Float.parseFloat(m2);float sum=n1*n2;String su=String.valueOf(sum);tex.setText(su);}if(ch.equals("/")){float n1=Float.parseFloat(m1);float n2=Float.parseFloat(m2);float sum=n1/n2;String su=String.valueOf(sum);tex.setText(su);}}if(e.getSource()==qingling){StringBuffer kk=new StringBuffer(); m=kk;tex.setText("0");// System.out.println(mm);}if(e.getSource()==kaifang){String t=tex.getText();float num=Float.parseFloat(t);double nub=Math.sqrt(num);tex.setText(String.valueOf(nub)); }}}。
近年来,随着计算机和互联网的飞速发展,编程语言也愈发受到重视。
其中,Java作为一种广泛应用的编程语言,其计算方法备受程序员们关注。
在本文中,我将深入探讨Java计算方法的相关内容,以便读者能更深入地理解这一主题。
1. Java计算方法的基础概念在Java中,计算方法是通过运算符和表达式来实现的。
常见的运算符包括加减乘除、取模、自增自减等,而表达式可以由常量、变量、运算符和方法调用等组成。
通过合理地组合运算符和表达式,便可以实现各种复杂的计算操作。
2. Java计算方法的数据类型在Java中,数据类型对计算方法起着至关重要的作用。
Java中的数据类型包括基本数据类型和引用数据类型,其中基本数据类型包括整型、浮点型、字符型和布尔型等。
不同的数据类型对应着不同的计算方法,了解数据类型的特点和适用范围有助于更加灵活地运用计算方法。
3. Java计算方法的流程控制除了基本的运算操作外,Java还提供了丰富多样的流程控制语句,如if-else语句、switch语句、for循环、while循环和do-while循环等。
这些流程控制语句可以根据条件和循环来控制计算方法的执行流程,使程序具有更强的逻辑性和灵活性。
4. Java计算方法的函数和方法在Java中,函数和方法是实现计算操作的重要手段。
函数是一段独立的代码块,可以被多次调用,而方法则是用于实现特定功能的代码块。
了解如何定义和调用函数、方法,以及它们的参数传递和返回值等内容,对提高计算方法的效率和复用性至关重要。
5. 个人观点和理解通过对Java计算方法的深入理解和实践,我深切体会到,计算方法的灵活运用可以大大提高程序的效率和可维护性。
Java语言本身具有丰富的计算方法支持和优秀的跨评台性能,使得它成为众多开发者的首选语言之一。
总结与回顾通过本文的阐述,我对Java计算方法进行了全面深入的探讨,从基础概念、数据类型、流程控制、函数方法到个人观点和理解,全方位地展现了Java计算方法的重要性和应用价值。
Java实训作业题目:Java实现简易计算器学院:姓名:学号:班级:20 年月一、实验目的通过课程设计,主要要达到两个目的,一是检验和巩固专业知识、二是提高综合素质和能力。
此次课程设计实训主要是Java语言程序设计的实现。
通过该课程设计,可以将课堂上掌握的理论知识与处理数据的业务相结合,以检验自己掌握知识的宽度、深度及对知识的综合运用能力。
二、实验要求用Java编写一个简单的计算器,使其能够实现最基本的功能,如简单的加、减、乘、除;平方根,倒数,平方等功能。
三、详细内容1.界面设计界面设计使用GUI,其中有用到swing组件的TextField和Button,用到awt中的BorderLayout和GridLayout布局管理方式,其图形界面如图1-1所示:图1-1其中主要代码为:public mainWindow(){this.setTitle("计算器");//用户图形界面标题this.setVisible(true);//用户图形界面可缩小this.setResizable(false);//用户图形界面不可放大this.setSize(350,300);//设置用户图形界面的大小this.setLocation(400,150);//用户图形界面在屏幕中的显示位置JPanel panel1 = new JPanel();//新建一个画板JPanel panel2 = new JPanel();button1 = new JButton("1");...reset = new JButton("CE");Container container = this.getContentPane();container.add(panel2,BorderLayout.NORTH);container.add(panel1);panel1.setLayout(new GridLayout(5,4));//将画板1分为4行5列result.setEnabled(false);result.setFont(new Font("Dialog",Font.BOLD,25));//运算结果的字体大小result.setEditable(false);result.setHorizontalAlignment(SwingConstants.RIGHT);panel1.add(reciprocal);//分别将20个按钮依次添加到画板panel1中,并设置各自的大小reciprocal.setFont(new Font("Dialog",Font.PLAIN,20));...panel1.add(divide);divide.setFont(new Font("Dialog",Font.PLAIN,20));panel2.setLayout(new GridLayout());panel2.add(result);//画板panel2添加运算结果2.四则运算较为简单的实现了简单的加、减、乘、除运算,主要代码如下:ActionListener equal1 = new ActionListener(){ //实现四则运算public void actionPerformed(ActionEvent e){String str = result.getText();b = DatatypeConverter.parseDouble(str);{if(flag == "+")c = a + b;else if(flag == "-")c = a - b;else if(flag == "*")c = a * b;else if(flag == "/" || b != 0)c = a / b;}if(flag != "=")result.setText("" + c);elseresult.setText("零不能做除数!");a = 0;b = 0;c = 0;flag = "";}};3.其他功能另外添加了平方根,倒数,平方等功能,主要代码如下:平方根运算的实现:ActionListener sqrt1= new ActionListener(){public void actionPerformed(ActionEvent e){String str = result.getText();double i = DatatypeConverter.parseDouble(str);i = Math.sqrt(i);result.setText("" + i);}};倒数运算的实现:ActionListener reciprocal1 = new ActionListener(){ public void actionPerformed(ActionEvent e){String str = result.getText();double i = DatatypeConverter.parseDouble(str);i = 1/i;result.setText("" + i);}};平方运算的实现:ActionListener square1 = new ActionListener(){public void actionPerformed(ActionEvent e){String str = result.getText();double i = DatatypeConverter.parseDouble(str);i = i*i;result.setText("" + i);}};4.程序测试经测试发现本计算器基本功能均能实现,可正常运行计算,针对功能实现的代码部分过于简单,可以对其进行改善提高,方便用户使用!5.实训小结通过对计算器窗体的编写,熟悉了java图形用户界面的设计原理和程序结构,熟悉了java中awt和swing的组合。
java计算器设计实验报告《Java计算器设计实验报告》摘要:本实验报告基于Java语言,设计了一个简单的计算器。
通过使用面向对象的编程方法,实现了基本的加、减、乘、除运算,并且实现了用户界面的交互操作。
本实验报告详细介绍了计算器的设计思路、实现过程和代码结构,并对实验结果进行了分析和总结。
1. 引言计算器是人们日常生活中常用的工具之一,它能够帮助人们进行简单的数学运算。
随着计算器的普及和发展,计算器的功能也越来越丰富,例如科学计算器、金融计算器等。
本实验旨在通过使用Java语言,设计一个简单的计算器,以加深对面向对象编程的理解和应用。
2. 设计思路在设计计算器时,首先需要确定计算器的功能需求,包括加法、减法、乘法、除法等基本运算。
其次,需要考虑用户界面的设计,使用户能够方便地输入数字和选择运算符。
最后,需要考虑计算器的实现方式,包括数据结构的选择、算法的设计等。
3. 实现过程在本实验中,我们使用Java语言和Swing库来实现计算器的设计。
首先,我们创建一个Calculator类来处理计算器的逻辑操作,包括加法、减法、乘法、除法等运算。
然后,我们创建一个CalculatorUI类来处理用户界面的设计,包括数字按钮、运算符按钮和显示屏的设计。
最后,我们将Calculator类和CalculatorUI类进行整合,实现一个完整的计算器。
4. 代码结构以下是计算器的主要代码结构:Calculator类:- add(double a, double b):加法运算- subtract(double a, double b):减法运算- multiply(double a, double b):乘法运算- divide(double a, double b):除法运算CalculatorUI类:- createNumberButton(int number):创建数字按钮- createOperatorButton(String operator):创建运算符按钮- createDisplayScreen():创建显示屏Main类:- main(String[] args):主函数,启动计算器界面5. 实验结果分析通过实验,我们成功地实现了一个简单的计算器,用户能够输入数字并进行加、减、乘、除等运算。
计算器不单单是练习如何布局,更重要的是如何实现复杂的运算逻辑。
新手编写计算器,无疑会用到大量的 if-else。
而熟练的开发人员知道如何避开这点。
下面是代码。
[java] view plaincopyprint?import javax.swing.*;import javax.swing.border.Border;import java.awt.*;import java.awt.event.ActionListener;import java.awt.event.ActionEvent;import java.math.BigDecimal;import java.math.RoundingMode;import java.util.HashMap;/*** 我的计算器。
MyCalculator 继承于 JFrame,是计算器的界面*/public class MyCalculator extends JFrame {private Border border = BorderFactory.createEmptyBorder(5, 5, 5, 5);private JTextField textbox = new JTextField("0");private CalculatorCore core = new CalculatorCore();private ActionListener listener = new ActionListener() {public void actionPerformed(ActionEvent e) {JButton b = (JButton) e.getSource();String label = b.getText();String result = core.process(label);textbox.setText(result);}};public MyCalculator(String title) throws HeadlessException {super(title); // 调用父类构造方法setupFrame(); // 调整窗体属性setupControls(); // 创建控件}private void setupControls() {setupDisplayPanel(); // 创建文本面板setupButtonsPanel(); // 创建按钮面板}// 创建按钮面板并添加按钮private void setupButtonsPanel() {JPanel panel = new JPanel();panel.setBorder(border);panel.setLayout(new GridLayout(4, 5, 3, 3));createButtons(panel, new String[]{"7", "8", "9", "+", "C","4", "5", "6", "-", "CE","1", "2", "3", "*", "", // 空字符串表示这个位置没有按钮 "0", ".", "=", "/", ""});this.add(panel, BorderLayout.CENTER);}/*** 在指定的面板上创建按钮** @param panel 要创建按钮的面板* @param labels 按钮文字*/private void createButtons(JPanel panel, String[] labels) {for (String label : labels) {// 如果 label 为空,则表示创建一个空面板。
简单的java代码例子1. 使用Java实现一个简单的计算器,可以进行加减乘除运算。
```javaimport java.util.Scanner;public class Calculator {public static void main(String[] args) {Scanner scanner = new Scanner(System.in);System.out.print("请输入第一个数:");double num1 = scanner.nextDouble();System.out.print("请输入运算符(+、-、*、/):");String operator = scanner.next();System.out.print("请输入第二个数:");double num2 = scanner.nextDouble();double result = 0;switch (operator) {case "+":result = num1 + num2;break;case "-":result = num1 - num2;break;case "*":result = num1 * num2;break;case "/":result = num1 / num2;break;default:System.out.println("输入的运算符不正确!");break;}System.out.println("计算结果为:" + result);}}```2. 使用Java实现一个简单的猜数字游戏,随机生成一个1-100之间的整数,让用户猜,直到猜中为止。
```javaimport java.util.Random;import java.util.Scanner;public class GuessNumber {public static void main(String[] args) {Random random = new Random();int number = random.nextInt(100) + 1;Scanner scanner = new Scanner(System.in);int guess;do {System.out.print("请输入你猜的数字(1-100):");guess = scanner.nextInt();if (guess > number) {System.out.println("猜大了!");} else if (guess < number) {System.out.println("猜小了!");}} while (guess != number);System.out.println("恭喜你,猜对了!");}}```3. 使用Java实现一个简单的学生信息管理系统,可以添加、删除、修改、查询学生信息。
java实验报告——简单计算器的编写五篇范文第一篇:java实验报告——简单计算器的编写JAVA实验报告——简单计算器的编写班级:学号:姓名:一、实验目的1.掌握java图形用户界面(GUI)的设计原理和程序结构2.能设计复核问题要求的图形用户界面程序3.掌握常用组件的事件接口4.应用awt和swing组件进行应用程序设计二、实验条件1.计算机一台2.java软件开发环境三、实验步骤1、编写代码:mport java.awt.*;import java.awt.event.*;import javax.swing.*;public class JCalculator extends JFrame implements ActionListener {private static final long serialVersionUID =-***457Lprivate class WindowCloser extends WindowAdapter {public void windowClosing(WindowEvent we){System.exit(0);}}int i;private final String[] str = { “7”, “8”, “9”, “/”, “4”, “5”, “6”, “*”, “1”,“2”, “3”, “-”, “.”, “0”, “=”, “+” };JButton[] buttons = new JButton[str.length]; JButton reset = new JButton(“CE”); JTextField display = new JTextField(“0”);public JCalculator(){super(“Calculator”);JPanel panel1 = new JPanel(new GridLayout(4, 4)); for(i = 0;i < str.length;i++){buttons[i] = new JButton(str[i]);panel1.add(buttons[i]);}JPanel panel2 = new JPanel(new BorderLayout()); panel2.add(“Center”, display);panel2.add(“East”, reset);getContentPane().setLayout(new BorderLayout()); getContentPane().add(“North”, panel2); getContentPane().add(“Center”, panel1);for(i = 0;i < str.length;i++)buttons[i].addActionListener(this);reset.addActionListener(this);display.addActionListener(this); addWindowListener(new WindowCloser()); setSize(800, 800);setVisible(true);pack();}public void actionPerformed(ActionEvent e){ Object target = e.getSource();String label = e.getActionCommand();if(target == reset)handleReset();else if(“0123456789.”.indexOf(label)> 0)handleNumber(label);elsehandleOperator(label);}boolean isFirstDigit = true;public void handleNumber(String key){if(isFirstDigit)display.setText(key);else if((key.equals(“.”))&&(display.getText().indexOf(“.”)< 0))display.setText(display.getText()+ “.”);else if(!key.equals(“.”))display.setText(display.getText()+ key);isFirstDigit = false;}public void handleReset(){display.setText(“0”);isFirstDigit = true;operator = “=”;}double number = 0.0;String operator = “=”;public void handleOperator(String key){if(operator.equals(“+”))number += Double.valueOf(display.getText());else if(operator.equals(“-”))number-= Double.valueOf(display.getText());else if(operator.equals(“*”))number *= Double.valueOf(display.getText());else if(operator.equals(“/”))number /= Double.valueOf(display.getText());else if(operator.equals(“=”))number = Double.valueOf(display.getText());display.setText(String.valueOf(number));operator = key;isFirstDigit = true;}public static void main(String[] args){new JCalculator();} }2、运行结果,见截图计算测试:123+456=579结果正确,程序无误。
JAVA编写的计算器源代码// Calculator.javaimport javax.swing.*; // 引入swing库import java.awt.*; // 引入awt库import java.awt.event.*; // 引入awt.event库public class Calculator extends JFrame implements ActionListener//定义按钮private JButton zero;private JButton one;private JButton two;private JButton three;private JButton four;private JButton five;private JButton six;private JButton seven;private JButton eight;private JButton nine;private JButton point;private JButton equal; private JButton plus; private JButton minus; private JButton multiply; private JButton divide; private JButton backspace; private JButton ac;private JButton ce;private JButton sqrt; private JButton sqr;private JButton plus_minus; private JButton delete; private JButton sin;private JButton cos;private JButton tan;private JButton log;private JButton nfactorial; private JButton cubic; private JButton coln;private JButton factorial;//定义文本框private JTextField resulttext;// 定义boolean变量boolean clrdisp = true; // 昵称确定是否清除计算器显示boolean isCalculate = false; // 是否可以执行计算// 定义String变量,用于存储操作符String optr;//定义存储第一个操作数double num1;//初始化构造函数public Calculato//设置布局setLayout(new BorderLayout();//创建面板JPanel northPanel = new JPanel(;JPanel centerPanel = new JPanel(;JPanel southPanel = new JPanel(;//设置面板布局northPanel.setLayout(new FlowLayout(); centerPanel.setLayout(new GridLayout(4, 5)); southPanel.setLayout(new FlowLayout();//设置计算器显示resulttext = new JTextField(28); northPanel.add(resulttext);resulttext.setEditable(false);//初始化按钮zero = new JButton("0");one = new JButton("1");two = new JButton("2");three = new JButton("3");four = new JButton("4");five = new JButton("5");six = new JButton("6");seven = new JButton("7");eight = new JButton("8");nine = new JButton("9");point = new JButton(".");equal = new JButton("=");plus = new JButton("+");minus = new JButton("-"); multiply = new JButton("*"); divide = new JButton("/"); backspace = new JButton("<-"); ac = new JButton("AC");ce = new JButton("CE");sqrt = new JButton("sqrt");sqr = new JButton("sqr");plus_minus = new JButton("+/-");。
import java.awt.event.ActionEvent;import java.awt.event.ActionListener;import javax.swing.JButton;import javax.swing.JFrame;import javax.swing.JLabel;import javax.swing.JPanel;import javax.swing.JTextField;public class Calculator extends JFrame{private JPanel jp;private JTextField tAdd1,tAdd2,tAdd3,tSub1,tSub2,tSub3,tMul1,tMul2,tMul3,tDiv1,tDiv2,tDiv3;private JLabel tShow,label1,label2,label3,label4,label5,label6,label7,label8;private JButton result,exit;//构造器public Calculator(){super("简易计算器");Init();}//初始化public void Init(){ //显示区tShow=new JLabel(" 感谢使用简易计算器!"); tShow.setBounds(0, 0, 300, 20);//加法区tAdd1=new JTextField(); tAdd2=new JTextField(); tAdd3=new JTextField();label1=new JLabel("+"); label2=new JLabel("=");tAdd1.setBounds(5, 25, 80, 20); label1.setBounds(85, 25, 15, 15);tAdd2.setBounds(100,25,80,20); label2.setBounds(180,25,15,15);tAdd3.setBounds(190,25,130,20);//减法区tSub1=new JTextField(); tSub2=new JTextField(); tSub3=new JTextField();label3=new JLabel("-"); label4=new JLabel("=");tSub1.setBounds(5, 50, 80, 20); label3.setBounds(85, 50, 15, 15);tSub2.setBounds(100,50,80,20); label4.setBounds(180,50,15,15);tSub3.setBounds(190,50,130,20);//乘法区tMul1=new JTextField(); tMul2=new JTextField(); tMul3=new JTextField();label5=new JLabel("*"); label6=new JLabel("=");tMul1.setBounds(5, 75, 80, 20); label5.setBounds(85,75, 15, 15);tMul2.setBounds(100,75,80,20); label6.setBounds(180,75,15,15);tMul3.setBounds(190,75,130,20);//除法区tDiv1=new JTextField(); tDiv2=new JTextField(); tDiv3=new JTextField();label7=new JLabel("/"); label8=new JLabel("=");tDiv1.setBounds(5, 100, 80, 20); label7.setBounds(85,100, 15, 15);tDiv2.setBounds(100,100,80,20); label8.setBounds(180,100,15,15);tDiv3.setBounds(190,100,130,20);result=new JButton("开始计算");result.setBounds(10,140,100,40);exit=new JButton("退出");exit.setBounds(180,140,100,40);jp=(JPanel)this.getContentPane();jp.setLayout(null);jp.add(tShow); jp.add(tAdd1); jp.add(label1); jp.add(tAdd2); jp.add(label2); jp.add(tAdd3);jp.add(tSub1); jp.add(label3); jp.add(tSub2); jp.add(label4); jp.add(tSub3); jp.add(tMul1);jp.add(tMul2); jp.add(label5); jp.add(tMul3); jp.add(label6); jp.add(tDiv1); jp.add(label7);jp.add(tDiv2); jp.add(label8); jp.add(tDiv3); jp.add(result); jp.add(exit);//动作事件exit.addActionListener(new ActionListener(){@Overridepublic void actionPerformed(ActionEvent e) {// TODO Auto-generated method stubSystem.exit(0);}});result.addActionListener(new ActionListener(){public void actionPerformed(ActionEvent e){Double d = null;String a=null,b=null;a=tAdd1.getText(); b=tAdd2.getText();if(!a.isEmpty()&&!b.isEmpty()) //if(a!=null&b!=null&&a!=""&b!="")不行{d=Double.parseDouble(a)+Double.parseDouble(b);tAdd3.setText(d+""); //将d转换为字符串型// tAdd3.setText(String.valueOf(d));}a=tSub1.getText(); b=tSub2.getText();if(!a.isEmpty()&&!b.isEmpty()){d=Double.parseDouble(a)-Double.parseDouble(b);tSub3.setText(d+"");}a=tMul1.getText(); b=tMul2.getText();if(!a.isEmpty()&&!b.isEmpty()){d=Double.parseDouble(a)*Double.parseDouble(b);tMul3.setText(d+"");}a=tDiv1.getText(); b=tDiv2.getText();if(!a.isEmpty()&&!b.isEmpty()){d=Double.parseDouble(a)/Double.parseDouble(b);tDiv3.setText(String.valueOf(d));}}});}//主函数public static void main(String[] args){Calculator cal=new Calculator();cal.setVisible(true);cal.setResizable(false);cal.setSize(330,230);cal.setLocationRelativeTo(null);cal.setDefaultCloseOperation(EXIT_ON_CLOSE);}}。
java编写的计算器设计报告实验7:综合实验二一、试验目的进一步掌握图形用户界面GUI,了解Swing组件的使用,以及系统提供的该工具的作用,进一步掌握JAVA事件响应机制的原理,更好的掌握面向对象编程的思路。
二、实验要求创建一个界面来实现一个简单的计算器,要求:1、实现最基本的计算器界面,包括:0~9的10个数字按钮,加、减、乘、除、等于5个运算符按钮,一个结果存放的文本区域。
2、实现最基本的加、减、乘、除运算,并能得到正确结果。
3、实现连续的运算,小数点的使用,并考虑各种可能导致异常的情况,将程序作完善;4、可以通过关闭按钮实现关闭窗口。
三、实验步骤、结果1、程序代码:import java.awt.BorderLayout;import java.awt.GridLayout;import java.awt.event.ActionEvent; importjava.awt.event.ActionListener; import java.awt.event.WindowAdapter; import java.awt.event.WindowEvent; import javax.swing.JButton;import javax.swing.JFrame;import javax.swing.JPanel;import javax.swing.JTextField;import javax.swing.SwingConstants;public class ZhxCacu extends JFrame implements ActionListener { JPanel jpResult = new JPanel();JPanel jpButton = new JPanel();JTextField jtfResult = new JTextField("0");JButton zero = new JButton("0"); //数字键0JButton one = new JButton("1"); //数字键1JButton two = new JButton("2"); //数字键2JButton three = new JButton("3"); //数字键3JButton four = new JButton("4"); //数字键4JButton five = new JButton("5"); //数字键5JButton six = new JButton("6"); //数字键6JButton seven = new JButton("7"); //数字键7JButton eight = new JButton("8"); //数字键8JButton nine = new JButton("9"); // 数字键9JButton plus = new JButton("+");JButton sub = new JButton("-");JButton mul = new JButton("*");JButton div = new JButton("/");JButton equal = new JButton("=");JButton ce = new JButton("ce"); // 置零键JButton point = new JButton(".");JButton tzero = new JButton("00");//com代表敲击运算符,digit代表敲击数字键boolean com = false;boolean digit = false;float total=0;String sum="";int symbol=0;int b,c=0;public ZhxCacu(){// 添加结果输入框并设置对齐方式jpResult.setLayout(new BorderLayout());jpResult.add(jtfResult);jtfResult.setEditable(false);jtfResult.setHorizontalAlignment(SwingConstants.RIGHT); //将组件添加到窗体上this.add(jpResult,"North");this.add(jpButton,"Center");// 定义按钮区域布局管理器为网格布局jpButton.setLayout(new GridLayout(6, 3, 10, 10));// 添加各个按钮键jpButton.add(seven);jpButton.add(eight);jpButton.add(nine);jpButton.add(four);jpButton.add(five);jpButton.add(six);jpButton.add(one);jpButton.add(two);jpButton.add(three);jpButton.add(zero);jpButton.add(tzero);jpButton.add(plus);jpButton.add(sub);jpButton.add(mul);jpButton.add(div);jpButton.add(point);jpButton.add(equal);jpButton.add(ce);one.addActionListener(this);//对1按钮添加监听事件two.addActionListener(this);//对2按钮添加监听事件three.addActionListener(this);//对3按钮添加监听事件four.addActionListener(this);//对4按钮添加监听事件five.addActionListener(this);//对5按钮添加监听事件six.addActionListener(this);//对6按钮添加监听事件seven.addActionListener(this);//对7按钮添加监听事件eight.addActionListener(this);//对8按钮添加监听事件nine.addActionListener(this);//对9按钮添加监听事件zero.addActionListener(this);//对0按钮添加监听事件ce.addActionListener(this);//对置零按钮添加监听事件plus.addActionListener(this);//对+按钮添加监听事件equal.addActionListener(this);//对=按钮添加监听事件sub.addActionListener(this);//对-按钮添加监听事件mul.addActionListener(this);//对*按钮添加监听事件div.addActionListener(this);//对/按钮添加监听事件tzero.addActionListener(this);//对00按钮添加监听事件point.addActionListener(this);//对.按钮添加监听事件pack();//初始化窗体大小最合适大小this.addWindowListener(new WindowAdapter(){public void windowClosing(WindowEvent e){System.exit(0);}});this.setSize(300,300);this.setVisible(true);}public static void main(String[] args) {// TODO 自动生成方法存根new ZhxCacu();}public void actionPerformed(ActionEvent e) {// TODO 自动生成方法存根//数字if(e.getSource()==one){if(com||digit==false){//第一次敲击数字按钮jtfResult.setText("1");com = false;digit = true;}else{sum = jtfResult.getText()+"1"; jtfResult.setText(sum);}}else if(e.getSource()==two){if(com||digit==false){//第一次敲击数字按钮jtfResult.setText("2");com = false;digit = true;}else{sum = jtfResult.getText()+"2"; jtfResult.setText(sum);}}else if(e.getSource()==two){if(com||digit==false){//第一次敲击数字按钮jtfResult.setText("2");com = false;digit = true;}else{sum = jtfResult.getText()+"2"; jtfResult.setText(sum);}}else if(e.getSource()==two){if(com||digit==false){//第一次敲击数字按钮jtfResult.setText("2");com = false;digit = true;}else{sum = jtfResult.getText()+"2"; jtfResult.setText(sum);}}else if(e.getSource()==two){if(com||digit==false){//第一次敲击数字按钮jtfResult.setText("2");com = false;digit = true;}else{sum = jtfResult.getText()+"2"; jtfResult.setText(sum);}}else if(e.getSource()==three){if(com||digit==false){//第一次敲击数字按钮jtfResult.setText("3");com = false;digit = true;}else{sum = jtfResult.getText()+"3"; jtfResult.setText(sum);}}else if(e.getSource()==four){if(com||digit==false){//第一次敲击数字按钮jtfResult.setText("4");com = false;digit = true;}else{sum = jtfResult.getText()+"4"; jtfResult.setText(sum);}}else if(e.getSource()==five){if(com||digit==false){//第一次敲击数字按钮jtfResult.setText("5");com = false;digit = true;}else{sum = jtfResult.getText()+"5"; jtfResult.setText(sum);}}else if(e.getSource()==six){if(com||digit==false){//第一次敲击数字按钮jtfResult.setText("6");com = false;digit = true;}else{sum = jtfResult.getText()+"6"; jtfResult.setText(sum);}}else if(e.getSource()==seven){if(com||digit==false){//第一次敲击数字按钮jtfResult.setText("7");com = false;digit = true;}else{sum = jtfResult.getText()+"7";jtfResult.setText(sum);}}else if(e.getSource()==eight){if(com||digit==false){//第一次敲击数字按钮jtfResult.setText("8");com = false;digit = true;}else{sum = jtfResult.getText()+"8"; jtfResult.setText(sum);}}else if(e.getSource()==nine){if(com||digit==false){//第一次敲击数字按钮jtfResult.setText("9");com = false;digit = true;}else{sum = jtfResult.getText()+"9"; jtfResult.setText(sum);}}else if(e.getSource()==zero){if(com||digit==false){//第一次敲击数字按jtfResult.setText("0");com = false;digit = true;}else{sum = jtfResult.getText()+"0"; jtfResult.setText(sum);if(Float.parseFloat(sum)!=0){}else{if(b==1){sum = jtfResult.getText()+"0"; jtfResult.setText(sum);}elsejtfResult.setText("0");}}}else if(e.getSource()==tzero){if(com||digit==false){//第一次敲击数字按jtfResult.setText("00");com = false;digit = true;}else{sum = jtfResult.getText()+"00";jtfResult.setText(sum);}}else if(e.getSource()==point){if(com||digit==false){//第一次敲击数字按钮b=1;com = true;digit = false;}else if(c==1); else{b=1;sum = jtfResult.getText()+".";jtfResult.setText(sum);c=1;}}//运算else if(e.getSource()==plus){symbol = 1;c=0;total = Float.parseFloat(jtfResult.getText()); com = true;digit = false;}else if(e.getSource()==sub){symbol = 2;c=0;total = Float.parseFloat(jtfResult.getText()); com = true;digit = false;}else if(e.getSource()==mul){symbol = 3;c=0;total = Float.parseFloat(jtfResult.getText()); com = true;digit = false;}else if(e.getSource()==div){symbol = 4;c=0;total = Float.parseFloat(jtfResult.getText()); com = true;digit = false;}else if(e.getSource()==ce){com = true;digit = false;total=0;sum ="0" ;jtfResult.setText(sum);}//=else if(e.getSource()==equal){com = true;digit = false;switch(symbol){case 1:jtfResult.setText(newFloat(total+Float.parseFloat(jtfResult.getText())).toString());b=0;c=0;b reak;case 2:jtfResult.setText(newFloat(total-Float.parseFloat(jtfResult.getText())).toString());b=0;c=0;break;case 3:jtfResult.setText(newFloat(total*Float.parseFloat(jtfResult.getText())).toString());b=0;c =0;break;case 4:if( Float.parseFloat(jtfResult.getText())==0 ){try{throw new Exception();}catch(Exception a){jtfResult.setText("错误~被除数不能为0,请重新输入:");}}elsejtfResult.setText(newFloat(total/Float.parseFloat(jtfResult.getText())).toString());b=0;c =0;break;}digit=false;total = 0;}}}2、界面:四、实验中的问题以及解决方案:1、问题: 被除数为0解决:抛出异常2、问题: 阻止0、小数点在同一数字中重复出现解决: 设置标志,五、总结:1、进一步了解了项目开发的步骤,思路,以及程序的布局和框架结构,尤其是对JAVA的模块化设计有了更为深入的了解。
Java程序设计实验报告姓名:学号:班级:课题名称(附程序名):JAVA计算器(Calculator.java)一、实验目的通过JAVA图形接口的应用,编写出一图形界面的科学计算器;熟悉JAVA程序开发的一般步骤,掌握事件驱动,并能掌握一定的Java 编程能力,在实践中能感受Java的奥秘!同时检验自己的学习成果。
二、实验任务具有加减乘除的计算器,可以延伸到开方等其他的一些计算。
三、开发工具与平台Microsoft Visual Studio 2005四、设计思路:1)界面设计2)逻辑设计首先明确该实验设计的要求实现的基本功能,其次设计布局,将空间划分为由行和列组成的网格单元,每个单元放一个组件,网格单元大小可以不同,尽量将相同属性的按钮放在一个区域,方便操作。
3)软件调试与测试经过调试之后,能实现基本的四则运算,并能实现开方和消除错误的数。
4)软件设计优化该软件的界面应该更加流畅,同时我相信随着自己只是的日益丰富,开发软件的速度更快,效率更高,功能更加全面!5)实验总结不足:没有实现Mc,MR,MS,M+以及菜单栏几个功能,有待进一步完善。
这样才能够完成自己的第一个应用软件设计!优点:通过本次实验设计,大体了解了Java图形接口的应用,并在过程中增强了对程序的调试能力。
对JAVA有了更深一步的理解,学会如何解决问题,如何坚持对程序的调试,同时也增强了自己学习Java的信心。
五、附录源程序如下:import java.awt.BorderLayout;import java.awt.Container;import java.awt.GridBagConstraints;import java.awt.GridBagLayout;import java.awt.GridLayout;import java.awt.Insets;import java.awt.event.ActionEvent;import java.awt.event.ActionListener;import java.awt.event.MouseEvent;import java.awt.event.MouseListener;import javax.swing.JButton;import javax.swing.JFrame;import javax.swing.JMenu;import javax.swing.JMenuBar;import javax.swing.JPanel;import javax.swing.JTextField;public class Calculator extends JFrame implements ActionListener { boolean init = true;boolean isMath = false;boolean clear = true;boolean clickable = true;double qian;String fuhao;int all = 0;JTextField text = new JTextField(25);JButton bM = new JButton();JButton bMC = new JButton("MC");JButton bMR = new JButton("MR");JButton bMS = new JButton("MS");JButton bMADD = new JButton("M+");JButton b0 = new JButton("0");JButton b1 = new JButton("1");JButton b2 = new JButton("2");JButton b3 = new JButton("3");JButton b4 = new JButton("4");JButton b5 = new JButton("5");JButton b6 = new JButton("6");JButton b7 = new JButton("7");JButton b8 = new JButton("8");JButton b9 = new JButton("9");JButton bNOP = new JButton("+/-");JButton bDot = new JButton(".");JButton bDiv = new JButton("/");JButton bMul = new JButton("*");JButton bSub = new JButton("-");JButton bAdd = new JButton("+");JButton bSprt = new JButton("sprt");JButton bMod = new JButton("%");JButton bDao = new JButton("1/x");JButton bEqual = new JButton("=");JButton bBackspace = new JButton("Backspace"); JButton bCE = new JButton("CE");JButton bC = new JButton("C");public Calculator() {this.setTitle("计算器");JMenuBar mainMenu = new JMenuBar();setJMenuBar(mainMenu);JMenu editMenu = new JMenu("编辑");JMenu viewMenu = new JMenu("查看");JMenu helpMenu = new JMenu("帮助");mainMenu.add(editMenu);mainMenu.add(viewMenu);mainMenu.add(helpMenu);JPanel jpDisplay = new JPanel();JPanel jpInput = new JPanel();JPanel jpLeft = new JPanel();JPanel jpRight = new JPanel();text.setText("0.");text.setHorizontalAlignment(JTextField.RIGHT); jpDisplay.add(text);bM.addActionListener(this);bMC.addActionListener(this);bMS.addActionListener(this);bMR.addActionListener(this);bMADD.addActionListener(this);jpLeft.setLayout(new GridLayout(5, 1)); jpLeft.add(bM);jpLeft.add(bMC);jpLeft.add(bMR);jpLeft.add(bMS);jpLeft.add(bMADD);JPanel jpInnerN = new JPanel();JPanel jpInnerS = new JPanel();bBackspace.addActionListener(this);bCE.addActionListener(this);bC.addActionListener(this);jpInnerN.setLayout(new GridLayout(1, 3)); jpInnerN.add(bBackspace);jpInnerN.add(bCE);jpInnerN.add(bC);b0.addActionListener(this);b1.addActionListener(this);b2.addActionListener(this);b3.addActionListener(this);b4.addActionListener(this);b5.addActionListener(this);b6.addActionListener(this);b7.addActionListener(this);b8.addActionListener(this);b9.addActionListener(this);bNOP.addActionListener(this);bDot.addActionListener(this);bDiv.addActionListener(this);bMul.addActionListener(this);bSub.addActionListener(this);bAdd.addActionListener(this);bSprt.addActionListener(this);bMod.addActionListener(this);bDao.addActionListener(this);bEqual.addActionListener(this);jpInnerS.setLayout(new GridLayout(4, 5));jpInnerS.add(b7);jpInnerS.add(b8);jpInnerS.add(b9);jpInnerS.add(bDiv);jpInnerS.add(bSprt);jpInnerS.add(b4);jpInnerS.add(b5);jpInnerS.add(b6);jpInnerS.add(bMul);jpInnerS.add(bMod);jpInnerS.add(b1);jpInnerS.add(b2);jpInnerS.add(b3);jpInnerS.add(bSub);jpInnerS.add(bDao);jpInnerS.add(b0);jpInnerS.add(bNOP);jpInnerS.add(bDot);jpInnerS.add(bAdd);jpInnerS.add(bEqual);jpRight.setLayout(new BorderLayout());jpRight.add(jpInnerN, BorderLayout.NORTH);jpRight.add(jpInnerS, BorderLayout.CENTER);jpInput.setLayout(new BorderLayout());jpInput.add(jpLeft, BorderLayout.WEST);jpInput.add(jpRight, BorderLayout.CENTER);Container pane = this.getContentPane();pane.setSize(333, 208);this.setLocation(300, 200);this.setLayout(new BorderLayout());pane.add(jpDisplay, BorderLayout.CENTER);pane.add(jpInput, BorderLayout.SOUTH);this.setDefaultCloseOperation(EXIT_ON_CLOSE);this.pack();this.setVisible(true);}public void actionPerformed(ActionEvent e) {if (init)this.text.setText("0.");init = false;Object source = e.getSource();if (source == bBackspace) {String s = text.getText();text.setText("");for (int i = 0; i < s.length() - 1; i++) { char a = s.charAt(i);text.setText(text.getText() + a);}System.out.println("backspace");}if (source == bCE) {text.setText("0.");clear = true;init = true;System.out.println("CE");}if (source == bC) {text.setText("0.");clear = true;init = true;System.out.println("C");}if (source == bM) {System.out.println("M");}if (source == bMC) {System.out.println("MC,功能末实现");}if (source == bMR) {System.out.println("MR,功能末实现");}if (source == bMS) {System.out.println("MS,功能末实现");}if (source == bMADD) {System.out.println("M+,功能末实现");}if (source == b0) {System.out.println("0");if (clear == false)// 判断是否点击了符号位text.setText("");text.setText(text.getText() + "0");}if (source == b1) {if (clear == false)text.setText("");text.setText(text.getText() + "1");clear = true;// 第二次不在清空(前二句)}if (source == b2) {System.out.println("2");if (clear == false)text.setText("");text.setText(text.getText() + "2");clear = true;}if (source == b3) {System.out.println("3");if (clear == false)text.setText("");text.setText(text.getText() + "3");clear = true;}if (source == b4) {System.out.println("4");if (clear == false)text.setText("");text.setText(text.getText() + "4");clear = true;}if (source == b5) {System.out.println("5");if (clear == false)text.setText("");text.setText(text.getText() + "5");clear = true;}if (source == b6) {System.out.println("6");if (clear == false)text.setText("");text.setText(text.getText() + "6");clear = true;}if (source == b7) {System.out.println("7");if (clear == false)text.setText("");text.setText(text.getText() + "7");clear = true;}if (source == b8) {System.out.println("8");if (clear == false)text.setText("");text.setText(text.getText() + "8");clear = true;}if (source == b9) {System.out.println("9");if (clear == false)text.setText("");text.setText(text.getText() + "9");clear = true;}try{if (source == bNOP) {System.out.println("+/-");boolean isNumber = true;String s = text.getText();for (int i = 0; i < s.length(); i++)if (!(s.charAt(i) >= '0' && s.charAt(i) <= '9'|| s.charAt(i) == '.' || s.charAt(i) == '-')) {isNumber = false;break;}if (isNumber == true) {// 如果当前字符串首字母有'-'号,代表现在是个负数,再按下时,则将首符号去掉if (s.charAt(0) == '-') {text.setText("");for (int i = 1; i < s.length(); i++) {char a = s.charAt(i);text.setText(text.getText() + a);}}// 如果当前字符串第一个字符不是符号,则添加一个符号在首字母处elsetext.setText('-' + s);}}if (source == bDot) {System.out.println(".");clickable = true;for (int i = 0; i < text.getText().length(); i++)if ('.' == text.getText().charAt(i)) {clickable = false;break;} // 第一层判断是否里面含有小数点;if (clickable == true)// 第二层判断text.setText(text.getText() + ".");}if (source == bDiv) {System.out.println("/");qian = Double.parseDouble(text.getText());fuhao = "/";clear = false;}if (source == bMul) {System.out.println("*");qian = Double.parseDouble(text.getText());fuhao = "*";clear = false;}if (source == bSub) {System.out.println("-");qian = Double.parseDouble(text.getText());fuhao = "-";clear = false;}if (source == bAdd) {System.out.println("+");qian = Double.parseDouble(text.getText());fuhao = "+";clear = false;}if (source == bSprt) {System.out.println("sprt");String s = text.getText();if (s.charAt(0) == '-') {text.setText("负数不能开根号");} elsetext.setText(Double.toString(ng.Math.sqrt(Double.parseDouble(text.getText()))));clear = false;}if (source == bMod) {System.out.println("%,功能末实现");}if (source == bDao) {System.out.println("1/x");if (text.getText().charAt(0) == '0'&& text.getText().length() == 1) {text.setText("除数不能为零");} else {boolean isDec = true;int i, j, k;String s= Double.toString(1 / Double.parseDouble(text.getText()));for (i = 0; i < s.length(); i++)if (s.charAt(i) == '.')break;for (j = i + 1; j < s.length(); j++)if (s.charAt(j) != '0') {isDec = false;break;}if (isDec == true) {String stemp = "";for (k = 0; k < i; k++)stemp += s.charAt(k);text.setText(stemp);} elsetext.setText(s);}clear = false;}if (source == bEqual) {System.out.println("=");Double ss=Double.parseDouble(text.getText());text.setText("");if (fuhao == "+")text.setText(qian + ss + "");if (fuhao == "-")text.setText(qian - ss + "");if (fuhao == "*")text.setText(qian * ss + "");if (fuhao == "/")text.setText(qian / ss + "");clear = false;// 要清空前一次的数据;}}catch (Exception ee) {System.out.println("请正确输入");text.setText("运算出错,给您带来不便,sorry");clear = false;}}public static void main(String[] args) {new Calculator();}}11。
java实现简单的加减乘除计算器本⽂实例为⼤家分享了java实现加减乘除计算器的具体代码,供⼤家参考,具体内容如下代码123456 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53import java.awt.*;import java.awt.event.*;import javax.swing.*;import java.awt.FlowLayout;import javax.swing.*;@SuppressWarnings("unused")class Sumjp {JOptionPane jp = new JOptionPane();Sumjp(String str) {JOptionPane.showMessageDialog(null, str);System.exit(0);}Sumjp(String[] str){}}public class JiSuan extends JFrame implements ActionListener,ItemListener{ /****/private static final long serialVersionUID = 1L;double x1,x2,sum = 0;String f;JTextField txt = new JTextField(30);JTextField txt1 = new JTextField(5);JTextField txt2 = new JTextField(5);JTextField txt3 = new JTextField(5);JLabel lb1 = new JLabel("数据1:");JLabel lb2 = new JLabel("符号:");JLabel lb3 = new JLabel("数据2:");JButton jbtn = new JButton("确定");JiSuan(){setSize(350,150);setVisible(true);setTitle("计算器:");setDefaultCloseOperation(EXIT_ON_CLOSE);setLayout(new FlowLayout());add(lb1);add(txt1);// add(lb2);// add(txt2);JComboBox<String> jc = new JComboBox<String>();jc.addItem("加");jc.addItem("减");jc.addItem("乘");jc.addItem("除");545556575859606162636465666768697071727374757677787980818283848586878889add(jc); add(lb3);add(txt3); add(jbtn); add(txt);validate();jc.addItemListener(this);jbtn.addActionListener(this); } public void itemStateChanged(ItemEvent ie){ f = (String)ie.getItem().toString(); }public void actionPerformed(ActionEvent e){x1 = Double.parseDouble(txt1.getText());//f = txt2.getText(); x2 = Double.parseDouble(txt3.getText()); if(f.equals("加")){ sum = x1 + x2;}if(f.equals("减")){sum = x1 - x2; } if(f.equals("乘")){sum = x1*x2;}if(f.equals("")){ sum = x1/x2; }txt.setText(x1 + f + x2 + "=" + sum);new Sumjp(x1 + f + x2 + "=" + sum);}public static void main(String[] args) {// TODO ⾃动⽣成的⽅法存根new JiSuan();} }⼩编再为⼤家分享⼀段代码,感谢作者分享:利⽤java 语法做⼀个很简单的加减乘除计算器:12345678910111213/* 实现思路:1.选择所有数据从键盘输⼊2.使⽤switch 语句进⾏判断3.需要从控制台上输⼊三次 *第⼀个数字 *运算符*第⼆个数字最终在控制台上显⽰:欢迎使⽤简单计算器系统: 请输⼊第⼀个数字:10 请输⼊运算符:+1415161718192021222324252627282930313233343536373839404142434445464748495051525354请输⼊第⼆个数字:20运算结果:10+20=30s.nextInt(); */public class Calculator {public static void main(String[] args){java.util.Scanner s = new java.util.Scanner(System.in); System.out.println("欢迎使⽤简单计算器");System.out.print("请输⼊第⼀个数字:"); int num1 = s.nextInt();System.out.print("请输⼊运算符:"); String operator = s.next(); System.out.print("请输⼊第⼆个数字:"); int num2 = s.nextInt();int result = 0;switch (operator){case "+":result = num1 + num2;break;case "-":result = num1 - num2; break; case "*": result = num1 * num2; break;case "/":result = num1 * num2;break;case "%": result = num1 % num2; } System.out.println(num1+operator+num2+"="+result); }}以上就是本⽂的全部内容,希望对⼤家的学习有所帮助,也希望⼤家多多⽀持。
java简易计算器完整代码import java.awt.BorderLayout;import java.awt.event.ActionEvent;import java.awt.event.ActionListener;import javax.swing.JButton;import javax.swing.JFrame;import javax.swing.JLabel;import javax.swing.JOptionPane;import javax.swing.JPanel;import javax.swing.JTextField;public class Calculate extends JFrame implements ActionListener {/****/private static final long serialVersionUID = 1L;/*** @param args*/float userFloata=0f;float userFloatb=0f;double result;JLabel label1 ;JLabel label2;JLabel label3;JTextField textField1;JTextField textField2;JTextField textField3;JButton addButton;JButton subtractButton;JButton rideButton;JButton divideButton;public Calculate(){setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);setTitle("简易计算器");JPanel viewJPanel_1=new JPanel();JPanel viewJPanel_2=new JPanel();addButton=new JButton("加");addButton.addActionListener(this);viewJPanel_1.add(addButton);subtractButton=new JButton("减");subtractButton.addActionListener(this);viewJPanel_1.add(subtractButton);rideButton=new JButton("乘");rideButton.addActionListener(this);viewJPanel_1.add(rideButton);divideButton=new JButton("除");divideButton.addActionListener(this);viewJPanel_1.add(divideButton);label1=new JLabel("数据1:");viewJPanel_2.add(label1);textField1=new JTextField(5);textField1.addActionListener(this);viewJPanel_2.add(textField1);label2=new JLabel("数据2:");viewJPanel_2.add(label2);textField2=new JTextField(5);textField2.addActionListener(this);viewJPanel_2.add(textField2);label3=new JLabel("结果是:");viewJPanel_2.add(label3 );textField3=new JTextField(5);viewJPanel_2.add(textField3);setSize(420,120);setVisible(true);validate();getContentPane().add(viewJPanel_1,BorderLayout.NORTH);getContentPane().add(viewJPanel_2,BorderLayout.CENTER);}public void CalculateEventHandel(){try{userFloata= Float.parseFloat(textField1.getText().trim());userFloatb= Float.parseFloat(textField2.getText().trim());} catch (NumberFormatException e) {JOptionPane.showMessageDialog(this, "请输入数字型数据!");textField1.setText("");textField1.requestFocus();textField2.setText("");textField3.setText("");return;}}public static void main(String[] args) { // TODO Auto-generated method stubnew Calculate();//a.CalculateEventHandel();}public void actionPerformed(ActionEvent e) { // TODO Auto-generated method stubif(e.getSource()==addButton){this.CalculateEventHandel();result=userFloata+userFloatb;// System.out.println(""+result);textField3.setText(""+result);}else if(e.getSource()==subtractButton){ this.CalculateEventHandel();result=userFloata-userFloatb;textField3.setText(""+result);}else if(e.getSource()==rideButton){this.CalculateEventHandel();result=userFloata*userFloatb;textField3.setText(""+result);}else if(e.getSource()==divideButton){this.CalculateEventHandel();result=userFloata/userFloatb;textField3.setText(""+result);}}}。
⾃⼰写的计算器(加减乘除)代码⾸先是Calculator计算器类package zydCalr;public class Calculator {public double addition(double number1, double number2) {return number1+number2;}public double subtraction(double number1, double number2) {return number1-number2;}public double multiplication(double number1, double number2) {return number1*number2;}public double divsition(double number1, double number2) {return number1/number2;}}接下来是Execute运⾏类package zydCalr;import java.util.Scanner;public class Execution {public double execute(String str){String expression = str + "+1";// 初始化开始//char[] Cexpression = expression.toCharArray();// 创建运算器Calculator calculator = new Calculator();// 数值列表double[] numbers = new double[30];int numbersindex = 0;// 转型列表char[] sub = new char[30];// 数值下标位置int count = 0;// 符号列表char[] symbols = new char[10];int symbolsindex = 0;// temp1是数值列表上⼀个数值,temp2是当前的数值double temp1 = 0, temp2 = 0;;// 符号char symbol = 0;int flag = 1;// 初始化结束// 第⼀次遍历for (int i = 0; i < expression.length(); i++) {if (Cexpression[i] >= '0' && sub[i] <= '9') {sub[count++] = Cexpression[i];} else {// 字符串转型doubletemp2 = transition(sub,count);// 当flag=2时进⾏运算if (flag == 2) {flag = 1;// 获取数值列表前⼀个数值;temp1 = numbers[numbersindex - 1];// 判断symbol乘法还是除法,成功是乘法,失败为除法if (decide(symbol)==1) {temp2 = calculator.multiplication(temp1, temp2);} else {temp2 = calculator.divsition(temp1, temp2);}// 覆盖前⼀个数值numbersindex--;}// temp2存⼊数值列表numbers[numbersindex++] = temp2;// 获取符号symbol = Cexpression[i];// 转型数值下标位置清零count = 0;// 判断是否⼤于flag,flag=2,不⼤于则加⼊到符号列表if (judge(symbol) > flag) {flag = 2;} else {// 加⼊到符号列表symbols[symbolsindex++] = symbol;}}}double temp = numbers[0];count = 0;for (int i = 1; i < numbers.length; i++) {if (symbols[count] == '+') {temp += numbers[i];count++;} else if (symbols[count] == '-') {temp -= numbers[i];count++;}}return temp;}private static int judge(char symbol) {if (symbol == '+') {return 1;} else if (symbol == '-') {return 1;} else if (symbol == '*') {return 2;} else if (symbol == '/') {return 2;}return 0;}private static int decide(char symbol) {if (symbol == '*') {return 1;} else if (symbol == '/') {return 2;}return 2;}private static int transition(char[] sub1,int count) {int temp = 0;for (int i = 0; i < count; i++) {if (sub1[i] >= '0' && sub1[i] <= '9') {temp = temp * 10;temp += (sub1[i] - '0');}}return temp;}}产⽣表达式类package zydCalr;import java.util.Random;public class ProductionExpression {//⽣成数值public static String producerNumber() {int number = (int) (Math.random() * 50);return String.valueOf(number);}//⽣成数值public static String producerOpreator() {int number = (int) (Math.random() * 4);String[] operator = { "+", "-", "*", "/" };return operator[number];}//产⽣public static String producer(int i) {StringBuilder sb = new StringBuilder();int flag = (int) (Math.random() * 5);if(flag==1){sb.append("-");}sb.append(producerNumber());while (i > 0) {sb.append(producerOpreator());sb.append(producerNumber());i--;}return sb.toString();}//产⽣表达式public static String producerExpression() {int lenght = (int) (Math.random() * 5);if (lenght % 2 == 0) {lenght++;}String expression = producer(lenght);return expression;}}⽣产者类package zydCalr;import java.util.ArrayList;import java.util.List;public class Producer implements Runnable {static final int MAXQUEUE = 5;private List<String> messages = new ArrayList<String>(); private ProductionExpression pe=new ProductionExpression(); @Overridepublic void run() {// TODO Auto-generated method stubwhile (true) {putMessage();try {Thread.sleep(1000);} catch (InterruptedException e) {e.printStackTrace();}}}private synchronized void putMessage() {while (messages.size() >= MAXQUEUE) {try {wait();} catch (InterruptedException e) {e.printStackTrace();}}//⽣成表达式messages.add(pe.producerExpression());notify();}public synchronized String getMessage() {while (messages.size() == 0) {try {notify();wait();} catch (InterruptedException e) {e.printStackTrace();}}String message = (String) messages.remove(0);notify();return message;}}消费者类package zydCalr;public class Consumer implements Runnable {Producer producer;Consumer(Producer producer) {this.producer = producer;}public void run() {while (true) {System.out.println("-------------开始⼀组表达式处理-------------");String message = producer.getMessage();System.out.println("⽣成表达式:" + message);Execution exe=new Execution();System.out.printf("处理结果:"+"%.2f\n",exe.execute(message));try {Thread.sleep(2000);} catch (InterruptedException e) {e.printStackTrace();}}}public static void main(String[] args) {Producer producer = new Producer();new Thread(producer).start();Consumer consumer = new Consumer(producer);new Thread(consumer).start();}}代码还是很简单的,主要有两个列表,⼀个列表存数值,⼀个列表存符号,如果符号是乘法或者除法,则把当前的数值和数值列表最后的数值相乘或相除,然后覆盖到数字列表的最后,如果不是,则存⼊数值列表的最后,符号列表添加当前的减法或者乘法,最后我发现许多细节的东西没有处理。
java编写⼀个贷款计算器https:///flueky/article/details/77099454 房贷有两种贷款⽅式:1是等额本息还款;2是等额本⾦还款。
简单的说就是等额本息就是每⽉还款额相等,⽐如⼀个⽉固定还款3000元,每⽉不变,就是这种等额本息还款的⽅式。
另外⼀种就是每⽉还款额不等,⼀个⽉⽐⼀个⽉少点。
但是还款初期还款额⽐较⼤,越往后还款越少。
具体哪种适合⾃⼰要结合⾃⾝的情况。
如果看利息的话第⼆种还款总利息要少于第⼀种。
好了我们现在再说⼀下两者还款的计算⽅式: (⼀)等额本息还款: 每⽉还本付息=【贷款本⾦x⽉利率x(1+⽉利率)^还款⽉数】/【(1+⽉利率)^还款⽉数-1】 每⽉还利息=剩余本⾦x贷款⽉利率(第⼀个⽉的本⾦就是贷款额,逐⽉递减) 每⽉还款本⾦=每⽉还款⾦额-每⽉还利息 剩余本⾦=上⽉剩余本⾦-本⽉偿还本⾦ 还款总利息=贷款额X贷款⽉数x⽉利率x(1+⽉利率)^还款⽉数/【(1+还款⽉数)^还款⽉数-1】-贷款总额 注:^这个符号是次⽅的意思 主要计算公式就是这样,等额本息公式详细推导过程并不是很难,应⽤⾼中阶段的数学知识就可以完全理解清楚。
(⼆)等额本⾦还款 每⽉还本付息=(本⾦/还款⽉数)+(本⾦-累计已还本⾦)x⽉利率 每⽉本⾦=总本⾦/还款⽉数 每⽉利息=(本⾦-累计已还本⾦)x⽉利率 还款总利息=(还款⽉数+1)x贷款额x⽉利率/2java编写⼀个简易版贷款计算器1 import javax.swing.*;2 import java.awt.*;3 import java.awt.event.*;4 import javax.swing.border.*;56 public class LoanCalculator extends JFrame {7 private class ButtonListener implements ActionListener {8 @Override9 public void actionPerformed(ActionEvent e) {10 // TODO Auto-generated method stub11 double interest=12 Double.parseDouble(jtfAnnualInterestRate.getText());13 int year=14 Integer.parseInt(jtfNumberOfYears.getText());15 double loanAmount=16 Double.parseDouble(jtfLoanAmount.getText());1718 double monthlyInterest=interest/1200;19 double monthlyPayment= loanAmount*monthlyInterest/(1-1/Math.pow(1+monthlyInterest,20 year*12));21 double totalPayment=monthlyPayment*year*12;2223 jtfMonthlyPayment.setText(String.format("%.2f", monthlyPayment));24 jtfTotalPayment.setText(String.format("%.2f", totalPayment));25 }26 }2728 private JTextField jtfAnnualInterestRate=new JTextField();29 private JTextField jtfNumberOfYears=new JTextField();30 private JTextField jtfLoanAmount=new JTextField();31 private JTextField jtfMonthlyPayment=new JTextField();32 private JTextField jtfTotalPayment=new JTextField();3334 private JButton jbtComputeLoan=new JButton("Compute Payment");3536 public LoanCalculator(){37 JPanel p1=new JPanel(new GridLayout(5,2));38 p1.add(new JLabel("Annual Interest Rate"));39 p1.add(jtfAnnualInterestRate);40 p1.add(new JLabel("Number of Years"));41 p1.add(jtfNumberOfYears);42 p1.add(new JLabel("Loan Amount"));43 p1.add(jtfLoanAmount);44 p1.add(new JLabel("Monthly Payment"));45 p1.add(jtfMonthlyPayment);46 p1.add(new JLabel("Total Payment"));47 p1.add(jtfTotalPayment);48 p1.setBorder(new TitledBorder("Enter loan amount, interest rate,"49 + " and year"));5051 JPanel p2=new JPanel(new FlowLayout(FlowLayout.RIGHT));52 p2.add(jbtComputeLoan);53 add(p1,BorderLayout.CENTER);54 add(p2,BorderLayout.SOUTH);55 jbtComputeLoan.addActionListener(new ButtonListener());5657 }5859 public static void main(String[] args) {60 // TODO Auto-generated method stub61 LoanCalculator frame=new LoanCalculator();62 frame.setTitle("LoanCalculator");63 frame.pack();64 frame.setLocationRelativeTo(null);65 frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);66 frame.setVisible(true);67 }6869 }另⼀种编写⽅式:https:///flueky/article/details/77099454注:利率⼀律按照4.9计算。