完美国际代码教学

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完美国际人物代码教程(附带颜色)

教程, 人物, 国际, 颜色, 代码

修改代码首先要打开\ element \ userdata \ character \ customize 文件夹

00文件夹(男武侠)01文件夹(女武侠)

10文件夹(男法师)11文件夹(女法师)

40文件夹(妖兽)31文件夹(妖精)

60文件夹(男羽芒)61文件夹(女羽芒)

70文件夹(男羽灵)71文件夹(女羽灵)

80文件夹(男剑灵)81文件夹(女剑灵)

男性为偶数、女性为奇数

3Parts] ===================================

scaleUp = 136 该区域可能是人物形象初始数据

scaleMiddle = 128

scaleDown = 118

也可能是限定值

[BlendFace]

idFaceShape1 = 23

idFaceShape2 = 23

blendFaceShape = 50 ===========================

[Face]==============脸

scaleFaceH = 123

scaleFaceV = 133 ======(HV数值确定脸的大小)

idFaceTex = 5 ====(脸代码)

[Faling]=======(不清楚是什么)

idFalingSkin = 434

idFalingTex = 436

[Forehead]=============额

offsetForeheadH = 137

offsetForeheadV = 128

offsetForeheadZ = 128 ====(HVZ数值确定额的位置)rotateForehead = 128

scaleForehead = 128 ======(额的大小)

[YokeBone]=========颧

offsetYokeBoneH = 128

offsetYokeBoneV = 131

offsetYokeBoneZ = 128 ====(HVZ数值确定颧位置)rotateYokeBone = 128

scaleYokeBone = 128 ====(颧的大小)

[Cheek]===========颊

offsetCheekH = 126

offsetCheekV = 123

offsetCheekZ = 124 ====(HVZ数值确定颊的位置)

scaleCheek = 126 ====(颊的大小)

[Chain]========链

offsetChainV = 124

offsetChainZ = 128 ===(VZ数值确定链的位置)rotateChain = 128

scaleChainH = 64 =====(链的大小)

[Jaw]=========颚

offsetJawH = 144

offsetJawV = 136

offsetJawZ = 128 ====(HVZ数值确定颚的位置)scaleJawSpecial = 128

scaleJawH = 104 ====(额的宽度)

scaleJawV = 126 ====(颚的长度)

[Eye] ===========眼睛

idEyeBaseTex = 257 ===(眼睛代码)idEyeHighTex = 569 ====(眼皮代码)idEyeBallTex = 9 ====(眼球代码)idEyeShape = 36 ===(眼睛代码)

scaleEyeH = 108

scaleEyeV = 2200 ===(HV数值决定眼睛大小)rotateEye = 85 ====(眼睛)

offsetEyeH = 0

offsetEyeV = 0

offseteyeZ = 0 =====(HVZ决定眼睛位置)scaleEyeBall = 0

scaleEyeH2 = 0 ===(是否开取单双眼睛修改)

0为不开区1为开区单2为开区双scaleEyeV2 = 0

rotateEye2 = 0

offsetEyeH2 = 0

offsetEyeV2 = 0

offseteyeZ2 = 0

scaleEyeBall2 = 0

[Brow]===========眉毛

idBrowTex = 7 ===(眉毛代码)

idBrowShape = 0

scaleBrowH = 0 ===(眉毛粗细)

scaleBrowV = 0 ====(眉毛粗细)

rotateBrow = 0 ====(眉毛幅度)offsetBrowH = 0

offsetBrowV = 0

offsetBrowZ = 0 ====(HVZ数值确定眉毛位置)scaleBrowH2 = 0 (是否开取单双眉毛修改)

(0为不开取1为开取单2为开取双)

scaleBrowV2 = 0

rotateBrow2 = 0

offsetBrowH2 = 0

offsetBrowV2 = 0

offsetBrowZ2 = 0

[Nose] ===========鼻子

idNoseTex = 2 ====(鼻子代码)

idNoseTipShape = 16 ===(鼻子形状代码)

scaleNoseTipH = 133

scaleNoseTipV = 149

scaleNoseTipZ = 128 (HVZ数值确定鼻子大小)offsetNoseTipV = 135 ===(鼻子位置)idNoseBridgeShape = 15 ==(鼻梁代码)

scaleBridgeTipH = 128 ==(鼻梁大小)

offsetBridgeTipZ = 76 ===(鼻梁位置)

[Mouth]] ===========嘴巴

idMouthUpLipLine = 89 ===(上唇代码)idMouthMidLipLine = 86===(嘴缝代码)idMouthDownLipLine =0 ====(下唇代码)

thickUpLip = 10 ===(上唇厚度)

thickDownLip = 0 ===(下唇厚度)

scaleMouthH = 0 =====(嘴巴大小)

offsetMouthV = 10 ====(唇位置)

offsetMOuthZ = 0 ====(唇位置)

idMouthTex = 0 ===(嘴巴代码)offsetCornerOfMouthSpecial = 10 =====嘴巴左右翘scaleMouthH2 = 74 ====(嘴巴位置)offsetCornerOfMouthSpecial2 = 0 ====嘴巴左右翘

[Ear] ==================耳朵

idEarShape = 22 ===(耳朵形状代码)

scaleEar = 125 ===(耳朵大小)

offsetEarV = 147 ===(耳朵位置)

[Hair] =============头发

idHairModel = 279 ===== 发型.一会我会把头发的代码弄出来. idHairTex = 424 ====发型纹理代码

[Moustache]===========胡子

idMoustacheTex = 0 ===(xxx胡子代码)

idMoustacheSkin = 0 ===(xxx胡子代码)

idGoateeTex = 0 =====(xxx胡子代码)代码0为无胡子[Color]============颜色

colorHair = -789517 ==== (头发颜色)

colorFace = -2 =====(脸部颜色)

colorEye = -15724528 =====(眼睛颜色)

colorBrow = -2868152 ======(眉毛颜色)