安卓游戏毕业设计论文

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大 连 民 族 学 院 本 科 毕 业 设 计(论 文)

基于安卓的“经营冷饮店”游戏设计

大连民族学院本科毕业设计(论文)题目

- I - 摘 要

随着社会与科技的发展,人们越来越注重移动、便携与方便。而随着这股潮流的发展,手机应用游戏应运而生。安卓系统作为一个市场占有超过50%的手机平台,其应用游戏的发展非常迅猛。

本论文提出一款基于安卓系统的“经营冷饮店”游戏设计,并对其具体开发与实现进行了剖析。在游戏制作过程中,实现了用户与手机之间的良好的人机交互,使用户更好的参与到游戏中去。

此款游戏为模拟经营类游戏,其内容主要包含“游戏开始”,“选择游戏难度”,“玩家进货、定价”,“游戏主画面”,“游戏结束”这5个模块。主要介绍了每个模块的功能,设计方法。模块和模块之间的逻辑结构和数据处理。

本论文主要对此款游戏的总体设计,需求分析和内部数据的具体处理和计算进行了详细的阐述。并对游戏的具体设计与实现进行了简要的说明。在一定安卓理论的基础上,介绍了部分关键代码与关键函数的应用。对游戏中应用到的相关计算机图形学实现应用动画的过程做了具体介绍。

最后展示成果截图并对其进行简单介绍,然后论文进行整体总结与归纳。

关键词:游戏;安卓;人机交互

基于安卓的“经营冷饮店”游戏设计

- II - The Subject of Undergraduate Graduation Project (Thesis) of DLNU

Abstract

With the development of society and technology , growing emphasis has been on mobil ,

portable and convenient.With this trend , mobil application game come into being.Android

System as a market share over 50% of the mobile phone system,the application of Android

has been developed very rapid.

This paper presents an Android game called “The Cold Drink shop” and its specific

development and realization are explained. The game is good human-computer interaction

and the users will be better involved in the game.

This game is business simulation game, its topics include “the start of the game”, “select

the game difficulty”, “player purchase and pricing”, “the main game screen”, “the end game”

of these five modules. It is introduction the function of each module, the design method and

logical structure and data processing modules and between modules.

This thesis focuses on the overall design of this game, needs analysis, and internal data

processing and calculation in detail. And game specific design and implementation of a brief

description. On the basis of the theory of Android, it is introduction of the application of the

keys code and functions. Specific introduction to the computer graphics applications

animation process applied to the game.

Finally show the results and be a brief introduction, and then the paper overall summary

and summarized.

Key Words:Game;Android;Human-computer interaction

基于安卓的“经营冷饮店”游戏设计

- III - 目 录

摘 要 ..................................................................................................................................... I

Abstract ..................................................................................................................................... II

1 前言 ........................................................................................................................................ 1

1.1 游戏的目的与意义 ..................................................................................................... 1

1.2 Android游戏的发展趋势 ............................................................................................ 1

1.3 系统调研 ..................................................................................................................... 2

1.3.1社会可行性分析 ............................................................................................... 2

1.3.2技术可行性分析 ............................................................................................... 2

1.3.3经济可行性分析 ............................................................................................... 2

2 Android开发工具及系统特点 ............................................................................................... 3

2.1开发工具 ...................................................................................................................... 3

2.2系统特点 ...................................................................................................................... 3

3游戏总体设计 ......................................................................................................................... 5

3.1游戏模块划分 .............................................................................................................. 5

3.2游戏设计逻辑 .............................................................................................................. 6

3.2.1天气影响因素 ................................................................................................... 6

3.2.2声誉影响因素 ................................................................................................... 6

4 游戏设计 ................................................................................................................................ 8

4.1游戏需求分析 .............................................................................................................. 8

4.1.1对功能的规定 ................................................................................................... 8

4.1.2对性能的规定 ................................................................................................... 8

4.2游戏数据分析 .............................................................................................................. 8

4.2.1游戏固定数据存储格式 ................................................................................... 8