精选Werewolf狼人杀英文版游戏规则资料
- 格式:doc
- 大小:707.00 KB
- 文档页数:5
狼人杀游戏规则狼人杀是一款备受欢迎的派对游戏,它需要玩家们扮演不同的角色,通过推理和策略来辨别身份,最终决定谁是狼人并将其淘汰。
下面将详细介绍狼人杀游戏的规则和玩法,以供参考。
一、游戏人数及角色设置狼人杀游戏的参与人数可以根据玩家的情况进行调整,但一般建议参与人数在8人以上。
参与游戏的玩家根据游戏规则可扮演以下角色:狼人、预言家、女巫、白痴、村民等。
二、游戏流程1. 角色发放:在游戏开始前,主持人将角色牌发放给玩家,每个玩家只能看到自己的角色身份。
2. 天黑请闭眼:所有玩家合上眼睛,进入游戏的夜晚阶段。
3. 狼人行动:主持人喊出“狼人请睁眼”,此时狼人可以商讨并指定一位玩家作为当晚的猎物,然后合上眼睛。
4. 预言家行动:接下来,主持人喊出“预言家请睁眼”,预言家可以选择一位玩家的身份进行查验,合上眼睛。
5. 女巫行动:再次喊出“女巫请睁眼”,女巫可以使用自己的药水,包括解药和毒药。
解药可以救活狼人杀害的玩家,而毒药则可以毒死一位玩家。
女巫只有一次使用的机会,合上眼睛。
6. 白痴行动:主持人喊出“白痴请睁眼”,白痴无法行动,只是观察游戏的进程,合上眼睛。
7. 天亮了:主持人宣布“天亮了”,所有玩家睁开眼睛,发表观点并对刚刚发生的事情进行讨论。
8. 大家投票:根据讨论内容,所有玩家通过投票选出一位玩家作为狼人的嫌疑人。
9. 结算:得票最多的玩家将被淘汰,如果被淘汰的是狼人,则继续进行下一轮游戏;如果被淘汰的是村民,则继续进行夜晚行动,并进行下一轮的白天讨论。
10. 游戏结束:当所有狼人被淘汰或者无法再选择出狼人时,游戏结束。
如果村民找出了所有的狼人,则村民胜利;反之,狼人获胜。
三、特殊角色的能力1. 狼人:在夜晚行动时可以商讨并指定一位玩家作为猎物,并且可以通过交流来隐藏自己的真实身份。
2. 预言家:可以在夜晚查验一位玩家的身份,通过查验结果来判断此人是否为狼人。
3. 女巫:拥有一瓶解药和一瓶毒药。
狼人杀(天黑请闭眼)游戏规则狼人杀(天黑请闭眼)角色说明长老对于狼人来说有2条命,狼人要杀2次才能杀死长老,但是当被猎人杀,被女巫下毒药,被村民投票死的时候一次就死了。
被女巫救活以后的长老只有一条命。
当长老不是被狼人杀死的(即死于女巫,猎人,村民投票)的时候,村里的特殊身份(猎人,守护者,女巫,先知)将全部失去他们的能力。
白痴如果已经揭开身份,则将同长老一起死去。
守护者(1人):每晚可以守护一个人,该人不会被狼人杀害(但仍然可以被女巫毒死)。
可以守护自己,但是不能连续2天晚上守护同一个人。
狼人杀(天黑请闭眼)变体规则Lycanthropic Fascination狼人的诱惑每一个晚上,狼人睁眼指定一名玩家,该玩家并不会死掉,而是被催眠,失去他原有的能力(和普通村民无异)。
狼人在晚上指定一名玩家后,法官用手轻碰该玩家的头,告诉这名玩家,他被催眠了。
在此过程中,该玩家始终闭眼,直到天亮睁眼(以后每天晚上都不可以睁眼)。
In Any Case .It Surely Isn't Him!不管怎样,这的确不是他!2.5.7.8.9.在第一晚,丘比特选择两个爱人,接着丘比特闭眼,两名爱人睁眼认识对方,爱人闭眼后,丘比特睁眼,指定两名爱人中的一个和另外一名玩家,这两个人成为情人。
接着丘比特闭眼,情人睁眼认识对方,然后闭眼。
两名爱人中,有一个有情人,称之为欺骗着,另外一个称之为抛弃者。
欺骗着的情人称之为第三者。
如果被抛弃着死去,则欺骗者、第三者都不会死。
如果欺骗者死去,则被抛弃者、第三者都会死去。
如果第三者死去则只有欺骗者死去。
被抛弃者可以不投票给欺骗者,也可以投。
欺骗者和第三者,不得互相投票。
10.守卫只能保护自己,或者他左右手的两名玩家中的一个。
页眉内容页眉内容页眉内容页眉内容页眉内容页眉内容。
《狼人杀》所有术语、黑话汇总狼人杀(Werewolf)是一种社交游戏,玩家通过模拟杀人、投票等进行推理。
在游戏中,有狼人、村民、预言家、女巫、猎人等角色。
每个角色有不同的能力和胜利条件。
玩家需要根据角色的行为来判断其身份,投票决定谁是狼人,最终取得胜利。
以下是狼人杀中常用的术语和黑话:1.狼人:游戏角色之一,通过夜晚的交流和行动选择杀害村民,模拟真实的狼群行为。
2.村民:游戏角色之一,通过白天的投票来判断狼人身份,并将其处决。
3.预言家:游戏角色之一,每晚可以查验一名玩家的身份,以判断其是否为狼人。
4.女巫:游戏角色之一,在每个夜晚可以使用药水救活一名被狼人杀害的村民或使用毒药杀害一名游戏角色。
5.猎人:游戏角色之一,若被狼人杀害,则可以在死亡前击杀一名游戏角色。
6.狗头人:游戏角色之一,无特殊能力,但行动、发言次数有限。
7.丘比特:游戏角色之一,能选择两名玩家成为情侣,当一人死亡时另一人也将死亡。
8.守卫:游戏角色之一,每晚可以选择守护一个玩家,防止被狼人杀害。
9.发言时间:规定时间内,每个玩家轮流发表自己的猜测或分析。
10.发言顺序:玩家按照一定的顺序依次发言,通常是按照座位顺序、码牌顺序、首字母排序等。
11.标准杀:狼人直接选择一名玩家杀害,不受其他角色的影响。
12.瞪眼杀:狼人和其他玩家闭上眼睛,狼人瞪眼时选择一名玩家杀害。
13.默契杀:两个狼人默契,同时选择一名玩家杀害。
14.枪毙:通过白天的公投决定谁是狼人,将其处决。
15.平民投票:村民选择一名玩家,若晚上该玩家并非狼人,该玩家将成为第二天的竞选者。
16.白痴投票:玩家可以任意颠倒投票结果。
17.弃票:玩家可以选择弃权,不投票或投空票。
18.神犇:指玩家的表现十分精彩,深得其他玩家信任和尊重。
19.揭示身份:某些规则下,自己或他人可以公开自己的身份。
20.失业狼人:某些规则下,狼人在被村民发现后,无法继续杀害其他玩家。
21.随从狼人:某些规则下,狼人有一个或多个随从,可以一起进行杀害。
狼人游戏规则介绍样本狼人游戏,简称狼人杀,是一种非常流行的社交游戏。
该游戏以推理和欺骗为核心,具有独特的玩法和规则。
本文将介绍狼人游戏的基本规则和流程,并提供一些相关策略的建议。
一、游戏准备1. 确定游戏人数:狼人游戏的玩家数量通常在8人至12人之间,可以根据实际情况进行调整。
2. 分配身份角色:将游戏所需的身份牌随机分发给每个玩家,包括狼人、村民、预言家、女巫、丘比特等。
每个身份都有不同的能力和目标,玩家需要根据自己的身份扮演相应的角色。
3. 建立游戏环境:选择合适的场地,并确保所有玩家了解游戏的基本规则和身份角色的特点。
二、游戏流程1. 夜晚阶段:所有玩家闭眼,只有特定角色可以醒来执行任务。
依次进行狼人、女巫、预言家等角色的操作,他们需要根据自己的能力选择目标或使用道具。
这一阶段的操作都是秘密进行的,其他玩家不得知晓。
2. 白天阶段:天亮后,玩家揭示身份并进行相应的讨论。
可以投票指认一名玩家为狼人,并执行处决。
被处决的玩家将揭示身份,如果是狼人,则村民方取得胜利;如果是村民,则狼人方取得胜利。
3. 游戏结束判定:如果在白天阶段成功处决所有狼人或者狼人达到了胜利条件,游戏结束,并进行总结。
三、相关策略建议1. 狼人的伪装:狼人需要在白天阶段掩盖自己的真实身份,以避免被揭示。
可以选择合适的借口或投票策略来躲避村民的怀疑。
2. 村民的推理:村民需要通过观察和推理来找出狼人的身份,并投票处决。
可以根据夜晚阶段的线索,分析其他玩家的言行举止,逐渐缩小狼人的范围。
3. 特殊角色的运用:预言家可以在夜晚阶段查验一名玩家的身份,女巫可以使用药水救治或毒死一名玩家,丘比特可以通过选择两名玩家建立情侣关系,并影响他们的投票行为。
玩家需要善于利用自己的特殊能力来推动游戏进程。
4. 团队合作与背叛:在游戏中,形成与玩家密切合作的小团队是至关重要的,但也需要保持警惕,因为团队中可能隐藏狼人。
玩家可以根据自己的判断选择合适的时机背叛或支持团队。
狼人杀(天黑请闭眼)游戏规则【胜利条件】村民:消灭所有的狼人。
狼人:杀掉全部村民(除狼人外所有角色)。
特殊情况:如果两个恋人一个是村民,一个是狼人,则他们必须消灭出他俩之外的全部游戏者。
乐师:场上所有活着的人都被他施过魔法。
狼人杀(天黑请闭眼)角色说明爱神/丘比特(1人):在游戏之前指定任意两个人(可以包括他自己)建立恋爱关系。
当两个相爱的人其中一个被票死、吞食或者毒死,另一个人则必须殉情。
恋人之间永远不能互指互杀。
如果两个恋人一个是村民,一个是狼人,他们可以消灭除他俩之外的所有游戏者而取胜。
女巫(1人)她有两瓶药水:一瓶是复活药,可以救回一个死者;另一种是毒药,可以杀死任意一个活着的人。
女巫每局只能有一次机会用药。
先知/预言家(1人):每晚可以确认一个人的真实身份,有点像警察,但是他死了并不代表狼人赢。
狼人(1~4人):杀手,每晚吞食一个村民。
乐师(1人):每个晚上,乐师都被唤醒,指定两名玩家。
法官把这两名玩家的肩膀碰一下,这两名玩家已经被施了魔法。
随后乐师闭眼。
接着法官让所有乐师施过魔法的人(不论是当晚的还是之前的)睁眼,他们可以知道哪些余玩家都输掉。
这种情况可能会在某次投票之后发生,或者狼人杀了人之后。
乐师不得对自己施魔法。
被施了魔法的玩家仍然扮演他们的角色,仍然具有角色的特殊能力。
魔法不会在两名爱人之间传播。
小偷/盗贼(1人):当游戏中存在小偷这个角色时,摸牌前多加入两张“普通村民”。
每人摸完牌,确定角色之后,将两张多出来的牌背着放在桌子上。
在第一天天黑之时的准备阶段,小偷可以看这两张牌,并且把其中任意一张牌与自己的牌互换。
当这两张多出来的牌都是狼人时,小偷必须要换一张(即成为狼人)。
换牌之后,这个角色将一直维持到游戏结束。
村长(警长):村长是被全体游戏者投票选出,此人将保留自己的原有身份,村长为附加身份。
一旦选出,此人不可以拒绝。
村长有双倍投票的功能(即一票算两票)。
在平票时由他决定选哪一个,也可以决定废票。
狼人杀(天黑请闭眼)游戏规则【胜利条件】村民:消灭所有的狼人。
狼人:杀掉全部村民(除狼人外所有角色)。
特殊情况:如果两个恋人一个是村民,一个是狼人,则他们必须消灭出他俩之外的全部游戏者。
乐师:场上所有活着的人都被他施过魔法。
狼人杀(天黑请闭眼)角色说明爱神/丘比特(1人):在游戏之前指定任意两个人(可以包括他自己)建立恋爱关系。
当两个相爱的人其中一个被票死、吞食或者毒死,另一个人则必须殉情。
恋人之间永远不能互指互杀。
如果两个恋人一个是村民,一个是狼人,他们可以消灭除他俩之外的所有游戏者而取胜。
女巫(1人)她有两瓶药水:一瓶是复活药,可以救回一个死者;另一种是毒药,可以杀死任意一个活着的人。
女巫每局只能有一次机会用药。
先知/预言家(1人):每晚可以确认一个人的真实身份,有点像警察,但是他死了并不代表狼人赢。
狼人(1~4人):杀手,每晚吞食一个村民。
乐师(1人):每个晚上,乐师都被唤醒,指定两名玩家。
法官把这两名玩家的肩膀碰一下,这两名玩家已经被施了魔法。
随后乐师闭眼。
接着法官让所有乐师施过魔法的人(不论是当晚的还是之前的)睁眼,他们可以知道哪些人已经被乐师施了魔法,接着他们闭眼。
场上活着的玩家,如果全都被乐师施过魔法,则吹笛者获胜,其余玩家都输掉。
这种情况可能会在某次投票之后发生,或者狼人杀了人之后。
乐师不得对自己施魔法。
被施了魔法的玩家仍然扮演他们的角色,仍然具有角色的特殊能力。
魔法不会在两名爱人之间传播。
小偷/盗贼(1人):当游戏中存在小偷这个角色时,摸牌前多加入两张“普通村民”。
每人摸完牌,确定角色之后,将两张多出来的牌背着放在桌子上。
在第一天天黑之时的准备阶段,小偷可以看这两张牌,并且把其中任意一张牌与自己的牌互换。
当这两张多出来的牌都是狼人时,小偷必须要换一张(即成为狼人)。
换牌之后,这个角色将一直维持到游戏结束。
村长(警长):村长是被全体游戏者投票选出,此人将保留自己的原有身份,村长为附加身份。
狼人杀规则狼人杀游戏规则说明书经典狼人杀规则狼人杀规则说明书第一章:游戏概述狼人杀是一款经典的社交推理游戏,通常由6名以上的玩家组成。
本游戏分为两个角色阵营,即好人阵营和狼人阵营。
通过推理和讨论,好人阵营的玩家需要找出并投票出狼人,而狼人阵营则需要隐瞒自己的真实身份并牵制好人阵营的行动。
游戏的胜利条件取决于好人阵营或狼人阵营所获得的最终票数。
第二章:游戏角色游戏中有多种角色,每个角色都有其特殊的能力和身份。
以下是一些常见的角色:1. 狼人:狼人是狼人阵营的成员,他们的目标是杀死好人阵营的玩家。
每晚,狼人可以与其他狼人合谋并选择一名好人阵营的玩家进行杀害。
2. 女巫:女巫是好人阵营的角色,她具有复活和毒杀的能力。
每晚,女巫可以使用她的解药拯救被狼人杀害的玩家,或使用毒药杀害一名玩家。
3. 预言家:预言家是好人阵营的角色,他可以查验其他玩家的身份。
每晚,预言家可以选择一名玩家,了解他们的真实身份。
4. 猎人:猎人是好人阵营的角色,他可以在自己死亡时选择带走一名玩家。
猎人的能力可以在他被杀害后触发。
第三章:游戏流程1. 角色分配:随机分配每个玩家的角色身份,确保好人阵营和狼人阵营的平衡。
2. 夜晚:“狼人行动”阶段,狼人阵营可以互相交流并决定要杀害的玩家。
女巫可以选择使用解药救活被杀害的玩家,或者使用毒药毒杀一名玩家。
预言家可以查验某个玩家的身份。
3. 白天:“讨论与投票”阶段,所有玩家可以自由发表意见并讨论狼人的身份。
玩家可以投票决定要处决的玩家,获得最多票数的玩家将被处决。
若处决的玩家为狼人,则好人阵营获胜,反之则狼人阵营获胜。
4. 游戏结束:如果任一阵营的玩家数量占据了游戏人数的一半以上,则该阵营获胜。
否则,游戏继续进行,直到好人或狼人阵营获得胜利。
第四章:技巧和策略1. 言辞推理:通过观察和分析其他玩家的言辞和行为,以判断他们可能的真实身份。
2. 市长选举:好人阵营可以通过选举一名玩家作为市长,市长可以在投票时决定最后的表决结果。
RulesAim of the game• For the villagers: to kill the werewolves.• For the werewolves: To kill the villagers.The Cards :The WerewolvesEach night they eat a villager. During the day they appear as a normal villager in order todisguise their identity.The VillagersEach night one of them is killed by the werewolves. This player is out of the game and cannot participate in any discussions. During the day, the Villagers that have survived the night must discuss amongst each other and decide who they believe is the werewolf out of the remaining players. This player will be killed – hopefully it will be the werewolf!• Simple Villager •He or she has no particular skills; he or she must be particularly intuitive.• Seer •Each night she can look at a card of a player of her choice to find out the real. She must help the villagers without being found out by the werewolves.• Hunter© •If The Hunter gets killed, either by the werewolves at night or by the villagers during the day, has the power to retaliate by killing a player of his choice immediately.• Cupid ©•On the first night, Cupid picks 2 players who he denotes as lovers. Those 2 players will fallmadly in love with each another. If one of the lovers dies, the other, out of sadness, dies immediately. A Werewolf and a villager can also be in love. They therefore play against allothers, werewolves and villagers. If the lovers survive, they win the game. Cupid may selecthimself as one of the 2 lovers.• The witch •She knows how to make up 2 extremely powerful potions: One healing potion, which can revive the player that has been killed by the werewolves. Onepoison potion which when used at night can kill a player. The witch must use each potion only once during the game. She can use her 2 potions on the same night if she wishes. In themorning following the use of her potions there could be 0, 1 or 2 dead. The witch may use herpotion to her advantage and heal herself.• Thief ©•2 extra cards must be added to the game. During the first night the Thief can swap his cardagainst one of the 2 cards (face down) that were left out of the game after all the cards havebeen dealt out. He will play with his new identity for the rest of the game. If both cards arewerewolf cards the thief must pick one up.• Little girl © •During the night when the werewolves are selecting their victim, she is allowed to spy onthem (by peeping). She must try not to get caught peeping by the werewolves, otherwise she will be killed immediately by the werewolves instead of the other victim.• Captain•This card is given to one of the players, in addition to its character card. The captain is elected after having the majority of votes from other players. One cannot refuse the honour to be captain. From this moment on, a vote from the captain counts as two votes. If this player is killed, in his last breathe he chooses his successor.You can pick and mix the cards as you want, introducing more and more characters as your group becomes familiar with the game. The minimum configuration is:2 Werewolves, 1 Seer, 5 Simple Villagers. See the table at the end of the rules for therecommended amount of werewolves per players.• Game rounds •1– Chose a Game master2– The game master deals out 1 character card to each player face down.3–IT’S NIGHT TIME, the game master asks all players to close their eyes, and the village is asleep.- Depending on the characters in play -4– (First round only) The game master calls on the thief. He wakes up (meaning he opens his eyes) and looks discreetly at the 2 cards face down in the middle, and then exchanges his character card if he wishes. The thief goes back to sleep.5 - (First round only) The game master calls on Cupid. He wakes up and selects 2 players (one of whom may be himself). The game master goes around the table and touches discreetly the back of the two lovers. Cupid goes back to sleep.6 -(First round only) The game master calls on the lovers. They wake up recognize each other and go back to sleep.7– (Each rounds) The game master calls on the seer. She wakes up, selects a player she wants to know the identity of. The game master shows her the player’s card that she has selected. The Seer goes back to sleep.8–(Each rounds) The game master calls on the werewolves. They (and only they) raise their heads, open their eyes, recognize each other and select silently a victim. They can eventually decide not to pen their eyes and not to select a victim to reduce the chance of being spied on. If a werewolf is selected as a victim by the other werewolves, hard luck, he dies! If no werewolves open their eyes, they die of hunger and the villagers win. During this round the little girl can spy on the werewolves (by peeping) if she wishes. If she gets caught, she will be killed immediately instead of the selected victim. The werewolves go back to sleep.9 - (Each rounds) The game master calls on the witch.The game master says: “the witch should wake up and I will show her the werewolves’ victim. Will she use her healing or poison potion?”. The game master shows the witch the werewolves’ victi m. The witch doesn’t have to use her power in a specific round. If she uses a potion, she must show the game master her target with her thumb up for healing, or thumb down for poisoning. The game master will reveal to the village the effect of the witch the next morning.10–IT’S DAYTIME, the village wakes up, everyone raise there heads, open their eyes. The game master shows all players which player was killed by the werewolves during the night. This player reveals his/her card, and is eliminated from the game. Whatever his/her character was, he will not be able to communicate with other players under any circumstances.• If the player is the Hunter, he has the right to retaliate by killing another player of his choice instantly.• If the player is on e of the 2 lovers, the other lover commits suicide immediately.11– The players, after much debating and arguing, must select one player that they want to eliminate when they vote.• The villagers will attempt to find out the werewolves by voting for one of them to be eliminated.•The werewolves must bluff and lie, to try to disguise their identity and appear as a villager. •The seer and the little girl must help the villager s while being careful not to reveal their identity to the werewolves and risking being killed in the night.•The lovers must protect one another.In the case of a draw, the cap tain’s vote selects the victim. Otherwise the players vote again (as well as the players that were voted for) to split the tie.12– The player selected by the majority of votes is eliminated. He reveals his character card and will not be able to communicate with other player under any circumstance.13 –IT’S NIGHT TIME, all alive players go back to sleep (all eliminated player can look but do not speak)The round starts again from point Number 7 aboveVICTORY CONDITIONSThe Villagers win, as soon as the last werewolf is eliminated.The werewolves win, as soon as the second last villager dies.。
RulesAim of the game• For the villagers: to kill the werewolves.• For the werewolves: To kill the villagers.The Cards :The WerewolvesEach night they eat a villager. During the day they appear as a normal villager in order todisguise their identity.The VillagersEach night one of them is killed by the werewolves. This player is out of the game and cannot participate in any discussions. During the day, the Villagers that have survived the night must discuss amongst each other and decide who they believe is the werewolf out of the remaining players. This player will be killed – hopefully it will be the werewolf!• Simple Villager •He or she has no particular skills; he or she must be particularly intuitive.• Seer •Each night she can look at a card of a player of her choice to find out the real. She must helpthe villagers without being found out by the werewolves.• Hunter© •If The Hunter gets killed, either by the werewolves at night or by the villagers during the day, has the power to retaliate by killing a player of his choice immediately.• Cupid ©•On the first night, Cupid picks 2 players who he denotes as lovers. Those 2 players will fallmadly in love with each another. If one of the lovers dies, the other, out of sadness, dies immediately. A Werewolf and a villager can also be in love. They therefore play against allothers, werewolves and villagers. If the lovers survive, they win the game. Cupid may selecthimself as one of the 2 lovers.• The witch •She knows how to make up 2 extremely powerful potions: One healing potion, which can revive the player that has been killed by the werewolves. Onepoison potion which when used at night can kill a player. The witch must use each potion only once during the game. She can use her 2 potions on the same night if she wishes. In themorning following the use of her potions there could be 0, 1 or 2 dead. The witch may use herpotion to her advantage and heal herself.• Thief ©•2 extra cards must be added to the game. During the first night the Thief can swap his cardagainst one of the 2 cards (face down) that were left out of the game after all the cards havebeen dealt out. He will play with his new identity for the rest of the game. If both cards arewerewolf cards the thief must pick one up.• Little girl © •During the night when the werewolves are selecting their victim, she is allowed to spy on them (by peeping). She must try not to get caught peeping by the werewolves, otherwise she will be killed immediately by the werewolves instead of the other victim.• Captain•This card is given to one of the players, in addition to its character card. The captain is elected after having the majority of votes from other players. One cannot refuse the honour to be captain. From this moment on, a vote from the captain counts as two votes. If this player is killed, in his last breathe he chooses his successor.You can pick and mix the cards as you want, introducing more and more characters as your group becomes familiar with the game. The minimum configuration is:2 Werewolves, 1 Seer, 5 Simple Villagers. See the table at the end of the rules for therecommended amount of werewolves per players.• Game rounds •1– Chose a Game master2– The game master deals out 1 character card to each player face down.3–IT’S NIGHT TIME, the game master asks all players to close their eyes, and the village is asleep.- Depending on the characters in play -4– (First round only) The game master calls on the thief. He wakes up (meaning he openshis eyes) and looks discreetly at the 2 cards face down in the middle, and then exchanges his character card if he wishes. The thief goes back to sleep.5 - (First round only) The game master calls on Cupid. He wakes up and selects 2 players (one of whom may be himself). The game master goes around the table and touches discreetly the back of the two lovers. Cupid goes back to sleep.6 -(First round only) The game master calls on the lovers. They wake up recognize each other and go back to sleep.7– (Each rounds) The game master calls on the seer. She wakes up, selects a player she wants to know the identity of. The game master shows her the player’s card that she has selected. The Seer goes back to sleep.8–(Each rounds) The game master calls on the werewolves. They (and only they) raise their heads, open their eyes, recognize each other and select silently a victim. They can eventually decide not to pen their eyes and not to select a victim to reduce the chance of being spied on. If a werewolf is selected as a victim by the other werewolves, hard luck, he dies! If no werewolves open their eyes, they die of hunger and the villagers win. During this round the little girl can spy on the werewolves (by peeping) if she wishes. If she gets caught, she will be killed immediately instead of the selected victim. The werewolves go back to sleep.9 - (Each rounds) The game master calls on the witch.The game master says: “the witch should wake up and I will show her the werewolves’ victim. Will she use her healing or poison potion?”. The game master shows the witch the werewolves’ victim. The witch doesn’t have to use her power in a specific round. If she uses a potion, she must show the game master her target with her thumb up for healing, or thumb down for poisoning. The game master will reveal to the village the effect of the witch the next morning.10–IT’S DAYTIME, the village wakes up, everyone raise there heads, open their eyes. The game master shows all players which player was killed by the werewolves during the night. This player reveals his/her card, and is eliminated from the game. Whatever his/her character was, he will not be able to communicate with other players under any circumstances.• If the player is the Hunter, he has the right to retaliate by killing another player of his choice instantly.• If the player is one of the 2 lovers, the other lover commits suicide immediately.11– The players, after much debating and arguing, must select one player that they want to eliminate when they vote.• The villagers will attempt to find out the werewolves by voting for one of them to be eliminated.•The werewolves must bluff and lie, to try to disguise their identity and appear as a villager. •The seer and the little girl must he lp the villagers while being careful not to reveal their identity to the werewolves and risking being killed in the night.•The lovers must protect one another.In the case of a draw, the cap tain’s vote selects the victim. Otherwise the players vote again (as well as the players that were voted for) to split the tie.12– The player selected by the majority of votes is eliminated. He reveals his character card and will not be able to communicate with other player under any circumstance.13 –IT’S NIGHT T IME, all alive players go back to sleep (all eliminated player can look but do not speak)The round starts again from point Number 7 aboveVICTORY CONDITIONSThe Villagers win, as soon as the last werewolf is eliminated.The werewolves win, as soon as the second last villager dies.。