O2O模式研究文献综述及外文文献资料
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O2O商业模式和团购网站外文文献翻译2014年译文3100字This article discusses the development of O2O (online-to-offline) business models and group purchasing。
O2O refers to the XXX。
Group purchasing。
on the other hand。
involves a group of XXX.XXX the rise of O2O business models in China。
which has been driven by the country's large n。
high。
n rate。
and increasing demand for convenience。
O2O platforms have emerged in us industries。
including food delivery。
XXX。
XXX.The article then goes on to explain how group purchasing has e a popular feature of many O2O platforms。
as it allows consumers to save money while also increasing the volume of sales for XXX。
Group purchasing also helps to build customer loyalty and generate word-of-mouth marketing.XXX O2O platforms and group purchasing face。
including XXX。
regulatory issues。
and the need to maintain high levels of customer XXX。
O2O模式在电子商务中的应用与评估论文素材在电子商务中,O2O(Online to Offline)模式是一种将线上与线下商业活动相结合的商业模式。
它利用互联网技术和移动支付手段,将线上的购物、支付、预约等商业行为连接到线下的实体商店和服务场所,通过线上和线下的协同作用,提供更加便捷、个性化的购物和服务体验。
下面将从O2O模式的定义、特点、优势,以及其在电子商务中的应用领域和评估这几个方面进行论述。
一、O2O模式的定义和特点O2O模式是Online to Offline的缩写,它是指通过互联网和移动互联网等在线渠道,将线上的交易活动引导到线下实体店铺或场所进行完成交易的商业模式。
O2O模式的主要特点包括以下几个方面:1. 线上线下结合:O2O模式通过整合线上线下资源,让消费者可以在线上浏览商品信息、下订单,然后再到线下实体店铺进行产品试用、购买等交易活动。
2. 交易闭环:O2O模式实现了从线上到线下的全流程闭环。
消费者在线上下单后,可以选择到店自提、送货上门,或者线上支付后到店消费。
这样一来,能够提供更加灵活、便捷的交易方式。
3. 个性化服务:O2O模式可以根据用户的需求和偏好,提供个性化的服务和推荐。
通过用户的线上行为和购买记录,商家可以给用户提供定制化的优惠券、推荐商品等。
二、O2O模式的优势O2O模式相比于传统的线上或线下渠道,具有以下几个优势:1. 增加线下实体店的客流量:通过线上渠道引流,将线上的用户转化为线下的潜在客户,有效提升线下实体店的客流量。
2. 提升用户体验:O2O模式可以提供更加便捷、个性化的购物和服务体验。
用户可以通过线上平台查看商品信息、对比价格和品质,再到线下店铺进行实物感官体验。
3. 整合线上线下资源:O2O模式整合了线上和线下的资源,商家可以通过线上平台来进行宣传推广、订单管理等,再通过线下实体店来提供产品和服务。
三、O2O模式在电子商务中的应用领域O2O模式在电子商务中广泛应用于多个领域,下面列举几个主要的应用领域:1. 餐饮行业:O2O模式在餐饮行业的应用较为广泛。
滨海学院毕业设计(论文)文献综述学院:商学院专业:市场营销姓名:贾亚欣学号:指导教师:顾永静2015 年 1 月23 日基于消费者行为特征的O2O网络营销模式研究——以美团网为例文献综述1 引言网络团购的研究基本上都是产生在21世纪,网络团购得以广泛实际应用后,国和国际学者开始对网络团购进行了大量研究。
但网络团购尚且属于新兴产业,仅有不到五年的发展历史,因此国外在相关方面的研究还比较缺乏,也不是非常成熟和完善。
国外学者对消费者消费行为的研究大约有十年左右的时间,其研究方向和容也较为零散。
2国外研究现状及其分析2.1国外研究现状对于O2O网络营销模式的研究,国外学者和相关的国际组织在O2O的支付方式、发展及现状存在的问题、设计的金融机构等相关问题上做了大量的研究工作,而专门针对O2O企业的网络营销的文章比较少。
目前西方消费者行为研究路线:实证主义路线和阐释主义路线,对消费者消费行为的研究适合采用实证主义研究方法。
而且国外的研究情况主要着手理论研究,实践数据比较欠缺。
2.2国外研究现状分析2.2.1 O2O网络营销模式研究2012年Dan J.Kim.An认为电子商务模式借助传统因特网和移动互联网庞大用户群体优势,能够带来商业模式变革和产业链利益的重新分配,但是O2O电子商务也面临着虚假宣传、销售伪劣商品、承诺服务不到位以及交易资金的安全等问题。
因此,网络信任的缺失成为制约消费者拒绝网上交易的关键因素。
Hitoshi Yamamoto, Kazunari Ishida and ToshizumiOhta(2004)觉得在电子商务中引入信任机制可以有效提高交易的质量,这是O2O交易模式努力发展的目标。
McKnight D.H 也认为商家与顾客之间的信任在创建到继续或消失的过程中是不断进行调整,这是O2O发展必经的过程。
Jones,G.R.,George,J.M(2009)同样也支持说信任管理可以确保在缺乏网上交易规则保障的情况下达到预期的约束结果,一个完整的电子商务O2O活动,至少会涉及到厂家、商家、客户、金融机构四方的权利和业务。
电子商务中OTO商业模式的研究综述OTO商业模式(Online to Offline)是指企业通过线上平台实现线下商业活动的商业模式。
它是电子商务领域的一种特殊商业模式,相较于传统的B2C或C2C模式,OTO商业模式通过将线上的优势与线下的实体店结合起来,可以更好地满足消费者的需求,提升用户体验。
OTO商业模式的出现源于电子商务的发展和消费者需求的变化。
随着互联网的普及和电子商务的快速发展,传统实体店面临着新的挑战。
消费者更愿意通过线上平台购买商品,这给实体店的生存带来了一定的压力。
为了迎合消费者的需求,实体店开始探索如何将线上与线下结合起来,提供更好的服务和体验。
于是,OTO商业模式应运而生。
OTO商业模式的一个重要特点是线上与线下的结合。
通过线上平台,消费者可以浏览商品信息、下订单并完成支付。
而线下实体店则承担着商品的展示、交付和售后服务等功能。
通过线上平台,消费者可以便捷地找到所需商品,而利用线下店面,消费者可以亲自体验商品,得到更全面的信息,避免了线上购物可能存在的不确定性。
OTO商业模式的另一个特点是强调线下体验和服务。
实体店的存在可以提供更加真实、直观的购物体验。
消费者可以亲自试穿衣物、品尝食品等,这样的体验可以增加消费者的满意度,并带来更高的转化率。
而线上平台则提供了更多的商品选择、更快的购物体验和更方便的支付方式等优势,使消费者可以更加便捷地获取商品。
OTO商业模式的相关研究主要集中在以下几个方面:研究者关注如何将线上和线下的优势结合起来,实现资源的共享与协同。
研究者提出了一种基于人工智能的推荐系统,帮助消费者在线上平台上找到适合自己的商品,并推荐到线下店面进行实际试用。
研究者研究如何利用线上平台收集消费者的行为数据,为线下店面提供精准的营销和服务。
通过分析消费者在线上平台的浏览、搜索和购买行为,实体店可以了解消费者的需求和偏好,从而提供个性化的商品和服务。
研究者还研究了OTO商业模式对消费者行为的影响。
O2O商业模式及发展策略外文翻译文献(文档含中英文对照即英文原文和中文翻译)原文:O2O Business Patterns and Developing StrategiesCasillas J C.AbstractTo most of people, O2O (Offline to Online) it is not difficult to understand. More than a decade ago, that is, a Brick and Click formulation, actually that is the prototype of the O2O.With the further development of electricity, and in recent years, mobile Internet is beyond ordinary people imagine the pace of development, make O2O business model more rich, let more O2O mentioned. However, the majority of O2O discussion often too shallow layers. Therefore, it is necessary to understand the O2O business model, and think about effective O2O strategy.Key words: O2O business pattern; Electronic commerce; Development strategy1 IntroductionO2O mainly depending on the degree of active network goods to complete the construction of the actual goods store, carry, people can choose their own goods at home at any time and complete the related transactions, then can enjoy the activities of the entity stores offer directly. The basic existing way is to use a discount, sales information andservice standard of complete online business structure transformation. This is like is the center of the network as offline trading platform, the shop which can be realized using this channel, assures the consumer also dispense with the trouble that the entity shop and the goods directly to screening, this convenient service process started by most Internet users, and promote its has been towards larger scale expansion and development.2 The background and objectives of O2OIs the background of the O2O business model, in addition to pure Offline business or community, other business or community may have Offline (Offline) and Online (Online) two pieces, need to get through. Current situation is that many businesses online and offline business/community contact closely, even fragmented, online and offline business or community to enterprises' development is adverse, it also clearly against the idea of integrated marketing communications. In fact, online and offline play a different role respectively, through each other can make offline and online resources play to their respective characteristics, respectively, the two sides form partnerships, so more conducive to the comprehensive development of the enterprise, to produce more benefits. In the end of the O2O fundamental goal is to get through offline and online. From the concrete situation, O2O is divided into the development of new customers and retaining old customers two stage, two stages have different goals. For the new customer development stage, the main target of the O2O has two kinds: one kind is drainage to offline, another kind is the drainage to online. For retaining old customers stage, O2O's main goal is to let the offline and online through each other, and form can continue to a virtuous cycle of the closed loop, let the customer constantly shuttling between online and offline.O2O combination of four different business model for the application of the O2O, one thing must first clear train of thought, namely the O2O are contain both online and offline business or community enterprise, its have four kinds of offline online portfolio model.First, there is "online + offline consumption/community".This is a must to offline consumption O2O mode, online mainly online interactions, and conduct some discount or promotional activities. This model adapted to the consumption must personally to the scene of hotel, catering and other fields.The second categor y is "+ offline/online consumer community”. This is a kind of onlinesales only O2O mode, online and online communication or promotion effect, offline mainly face-to-face interaction or live show. Under this model adapted to the wireless stores only online store of pure online electricity field.The third kind is "consumption/community + offline/online communities”. This is a kind of online and offline sales O2O mode at the same time, the demand of online and offline interactions, online and offline can discount or promotional activities, respectively. This model adapted to the online store and offline store area.The fourth class for "online + offline community”. This is a no sales O2O mode, suitable for offline and offline communication interactive social platform.If the careful analysis of online consumer/community, its may be divided into multiple positions, such as official website/online store, mobile APP/mobile online store and the official account of all kinds of social networking sites, and the drainage problem between them. Whether the above what combination of O2O business model, are need to drainage of new customers and retain old customers. Just, drainage could be launched in online or offline. From a new customer online by drainage could lead to the offline or online, the drainage from offline launch will new customers to online (from offline drainage to offline does not belong to the scope of this article).When a new customer is led to the offline or online platform, there needs to be optimized registration and service process, and force them into your real customers, and start spending or integrated into the community. Then, the focus of the target is to let the person has become a customer willing to long-term consumption or use your community, and make them willing to online and offline in the closed loop back and forth.3 Analysis of the actual effect of O2O business modelIn electronic commerce management structure, the user account's actual position is more important, the specific influence of preferential treatment and services of different businesses have a more comprehensive and scientific information, at the same time able to quickly complete a commodity consulting and reservation process, and use the price lower than entity shop to complete the scene; Involved to provide a specific service businesses, for their own marketing products provide an opportunity for you to show more often, to absorb more number of customers, the actual transaction records can query at any time, and improvethe advice given by the user requirements, the number of the old customer maintenance and marketing meaning added a significant support effect. Through the effective function of online booking, at the same time can be done to the reasonable arrangement of business activities, as far as possible to reduce the cost of waste, to ensure that the actual economic benefits rise. For own O2O system platform, user everyday to achieve a certain understanding of the standard of living, etc, it can be more reasonable to provide preferential, consumer protection, such as information, to promote the strength of complement and validation are presented, can attract a large number of merchants to join, virtually development power for their own ads.4 The development strategy of the O2O business modelO2O drainage priority is initiated by the offline, drew customers to online official website/online store, mobile APP/mobile site, or the official account of all kinds of social networking sites. If it is normal by online and offline drainage to main approach usually has three types: one is online advertising stimulus, which can provide or corresponding code, at the same time for the customer to enter or take pictures, obviously the latter is more popular at present, because the former input more trouble;2 it is offline word-of-mouth, drive potential customers own way Internet search to find the corresponding online store or community; Three is to provide can use coupons in the online offline. If it is a consumer business by online and offline drainage to also need move customer eventually led to the official online store or online store.Consumer drainage, in addition to the above strategy, can also have other two kinds of method: one is through in the subway station or bus station and other public space to establish a virtual supermarket, potential customers to purchase through or code into the corresponding page; The second is through direct or code provide payment type, complete consumption directly.Initiated by online drainage is usually divided into two categories: one is online drainage to online, online drainage to offline. If it is from online drainage to online, the latter may be the same official website/online store, mobile APP/mobile site, or the official account of all kinds of social networking sites, while the former may come from other online platform. The method and the above from offline drainage to online, just advertising, website,or codes and coupons can directly provide online, operation more convenient. If it is from online drainage to offline, mainly means usually has three types: one is posted online coupons can be used for offline; The second is to pay attention to consumption or online offline can give you a discount after an account given gifts; Three is to design sweepstakes, ask some of the links need to be done offline. Have to remind again that drainage is just the first step of O2O, the corresponding web site or community, must constantly optimize service process, to attract potential customers to register and real consumption. Obviously, simple, practical or affordable, plus the aforementioned advertising, word of mouth or coupons, is to attract potential customers to register and consumption power.O2O operation strategy of retaining old customers, retaining old customers O2O operation strategy in many things like above drainage strategy, but the main goal is to let customers to become your loyal customers for a long time, can long-term consumption or use community, best can have higher single for a long time consumption and consumption frequency, or can become active community customers for a long time, and on the premise of necessary and reasonable, voluntary to wander in offline and online platform. Here let customer voluntary, reasonably necessary to offline or online, you will need to understand the following business logic.To the above the first "online and offline consumption/community" O2O business portfolio model, for example, to think seriously about, why and how to let the customer from online to offline? Why and how to let the customer from offline to online? In the first kind of O2O mode, because of your service must be offline to consumption, and faithful old customer, finally must also from online to offline, otherwise unable to realize the real consumption, even cannot be called a loyal customers. So how to make old customer from online to offline? This question is really a problem how to make the old customer repeated consumption. Mainly classic a few action: it is a new product or service, the second is integral offers or promotions, three is timed to use coupons. But, these things can be online is widely spread, and often have a virus or word of mouth effect, to stimulate customers to offline repeated consumption. On the other hand, the model of why let customer back online? Interaction between main purpose may be to let the customer, provide after-sales or additional services to the customers, allow customers to share the good experience, and thus word-of-mouth effect. So how to let the customer to return to the online, some is the onlineservice value or more than the imagination, stimulate customer share online outside surprised; Others are organized by merchants draw or game, make customer help expand enterprise brand communication range.5 ConclusionsNetwork consumer market space is more and more broad, visible O2O service activity is how has the existence value, in attracting customers and merchants main premise, complete the internal economic strength, the comprehensive function is the most direct embodiment of the current network marketing link, and also the important basis of late e-commerce reform.译文:O2O商业模式及策略摘要对于许多人而言,O2O(Offline to Online)并不难理解。
文献出处:Chellappa R. The Study on Customer Satisfaction Degree of Online Takeaway in O2O Mode [J]. Information Technology and Management, 2016, 6(2): 181-202.原文原文The Study on Customer Satisfaction Degree of Online Takeaway in O2O ModeChellappa RAbstractWith the development of the era, especially the emergence of the Internet and popularization, the electronic commerce the sense of truly had started. Today, electronic commerce is subtly changing people's way of life. As the market is scattered and disorderly exist in the suppliers and customers, need to have a broad, sales of large-scale and centralized procurement platform, arises at the historic moment of O2O network platform, provides consumers with a new consumption patterns. As most of the attention of food and beverage part is O2O more fierce market competition. Delivery market is considered to be after O2O mode of group purchase the next most has the development in the field of food and beverage areas. Jingle for consumers want never leave home, maximum limit save time. And for food industry merchants delivery is that they are under the condition of no increase in cost, also can be one of the important ways to increase the turnover. Keywords: O2O mode, jingle, consumer satisfaction1 IntroductionNearly two years with the emergence of "Internet +" concept, restaurant O2O entered the stage of rapid development of the market. research data shows: in 2014, the local life O2O market size of 235 billion, the restaurant O2O market accounted for 40.1% of local life O2O market scale, with the highest 94.37 billion yuan.O2O model the permeability of the highest industry - restaurant O2O, after a "thousand regiment war" after the market and formed the new - O2O take-away market competition field.Since 2014, ali, tencent and other Internet business leaders have gradually join O2O take-away in the fierce competition of the market, to see that the O2O mode forcatering takeout restaurant industry development plays an important role in the future.With the rapid development of Internet, more consumers choose this convenient andquick way of eating..O2O, however, the development of food industry is still in theexploration phase, online trading, offline in the process of consumption have led toconsumer dissatisfaction, and customer satisfaction is a measure of O2O mode key indicator of food delivery industry sustainable development. Is based on the consumer's point of view, this paper analyses the factors influencing customer satisfaction O2O take-away mode, put forward improving O2O mode food take-away countermeasures of customer satisfaction, promote the catering industry health development of the O2O mode.2 Theoretical overview2.1 O2O modeUnder the condition of the rapid development of network information technology,more and more interaction between real life and the network, people more and moreinseparable from the network information platform, service life is graduallyapproaching the development of mobile Internet. Based on the support network, interaction between online and offline virtual reality bring up a new business model, namely the O2O mode.Alex Rampell (USA) is the person who first suggested O2O mode. In his view,the new business model for offline market and online consumers realize perfecttogether. In the offline business opportunities and new mode, to combine with theInternet advertising platform and trading platform is plays the role of the Internet. TheInternet is the consumer in off-line way to get the product or service information,customer by it can be as much as possible in order to reduce costs, obtain products and services they want. Also it is worth mentioning that this for settlement of a step is also can be done on the Internet, this is O2O model can quickly grow one of the key factors.Vast network users online looking for possible consumer demand, after finishingthe payment online, offline real merchants are they finish the shopping consumption in the end. Alex O2O mode at the heart of real Rampel thought: based on the paymentin the form of O2O mode of each order is erratically, online payment way of thequantitative results of the enterprise, analysis data added great power.2.2 The concept of customer satisfactionCustomer satisfaction first appeared in the field of marketing is in 1965, is takesthe lead in putting forward by the American scholar Cardozo. For the differences of the concept of customer satisfaction has never stopped. Howard and Sheth defines it as "in the process of consumption, customers think he pays comprehensive cost if you can have plenty of the gain of a psychological"; Oliver and Linda is considered to be "it is a kind of emotional state of mind, when consumers after completion of consumption experience can be used as a reference of experience and consumer expectations and consumption experience to reach an agreement"; Westbfook and Reilly, considered to be "is a kind of process, consumer is bought for product placement and shopping environment peer produce certain psychological activity after emotional judgment". Kotler considered "consumers through the perception of a product compared to expectations after the formation of the cognitive". The definition of customer satisfaction from the state's perspective.There is a kind of from the perspective of process definition of customer satisfaction for view: Hunt that customer satisfaction is the consumer to evaluate consumer experience, before you think it meets or exceeds expectations ".Tse and became considered to be "is a kind of evaluation about expected quality and perceived quality gap, the expected quality before the judgment is consumer buying behavior, perceived quality is after the completion of the purchase, consumers a psychological perception".2.3 O2O delivery modeO2O take-out restaurant O2O mode is short for delivery, it is through the Internetor mobile device independently choose meal, and then the room home by specialdelivery.O2O take-away mode is a kind of O2O marketing model, namely, onlinepayment, offline consumption patterns.3 Food take-away O2O mode analyses of the factors affecting customer satisfactionAs the big data as well as the rapid development of high and new technology industries, O2O storm swept through the entire food industry, also spread new economic model for short periods of time, the customer's diet with consumer behavior also changed. Restaurant O2O market after BA T giants come in succession, the competition is increasingly white cosmetic, and ultimately the market the key is tohave loyal customers. As a new emerging O2O take-away food industry, the influence factors of customer satisfaction is the important factors that affect each big website occupy the market.3.1 The impact of site quality on customer satisfactionConsumers adopt the O2O take-away mode repast, take-away website is the window of the cognitive food, so the quality of website design, website service quality as well as the quality of website marketing will be a certain impact on customer satisfaction.First of all, the web page is consumer website must come into contact with, after page design for consumers in the most attention to is practical, convenient for consumers to quickly search to want food. If faced with complicated purchasing process or retrieve food invariance, consumers are less quick order; efficiency is too low will lose traffic. Manes (1997) argue that the operating system of the fine degree of convenience, web site design network consumers' satisfaction. Pastrick (1997) pointed out that "simple and easy navigation page will give consumers to increase satisfaction, so that produce high satisfaction". Anderson and others think that online shopping convenience is concise, intuitive web interface, convenience of retrieving information and convenient transaction process.Second, the services provided by the service quality can be understood as can meet the required or meet consumer potential demand characteristics, that is to say, the extent of the service work to meet the demand of consumers. Website service quality mainly includes reaction speed, the site of consumer complaints timely treatment and to apply for a refund. Order take-out website slow page influencesconsumers satisfaction emotions, such as site activities, consumers will complain website slow response, thus affect consumer satisfaction. Website for consumerrefund treatment and complaints can not solve quickly, consumers to discontent in site.According to before buying experience will affect consumer purchase intention, laterthe website service quality is affected after consumers purchase intention, if beforebuying experience produced discontent, can affect future purchase intention, indirectloss of the customer base for catering businesses. Parasuraman (2002) and others suggest that enterprise electronic commerce development direction should be turned to service. Scott Stevens (2005) argue that site can quickly respond to consumer demand is one of the factors that affect customer satisfaction. MinhoKim (2008), Srini S.S rinivasan (2002) argue that the website processing efficiency of appealing to consumers as well as concern for consumers will affect the satisfaction of consumer.3.2 The delivery quality impact on customer satisfactionThe traditional catering industry is to store repast, so the factors that affectcustomer satisfaction logistics distribution. Under the mode of e-commerce, thenetwork shopping consumer satisfaction factors related to logistics. Similarly, O2Otake-out consumers is very important to the quality of food distribution, fooddistribution process and service staff will have an effect on consumers' satisfaction. Many consumers, especially a second-tier cities, on food distribution, delivery speed, and distribution costs will attention marki food from business process into consumers' hands, if the way of recognition, speed, distribution cost under the premise of reasonable, timely received food packaging intact, consumers can produce happy mood. If you do not receive food on time, the businessman when customer service attitude and late meals pantryman attitude will affect the mood of consumers, the personnel of the service or the room clerk if attitude is good, consumers may notproduce dissatisfied mood, otherwise, consumers will produce discontent, and even rejected. Therefore, whether it is food distribution way, speed, cost, or food packaging attitude, the attitude of the service and delivery member will have an effect on consumers' satisfaction. Take-out customers will directly to the merchant's service to judge the degree of satisfaction.3.3 The perceived value impact on customer satisfactionPerceived value is the interests of the consumers feel to get to get your product or service in the process of costs compared to the goods or services after an overall evaluation. Main measure of consumer perceived value subjective cognition for food or services. So in this paper, the sensory information value and perception food value as the dependent variable, and perceived value is the result variable. Information value is the consumer through information service channel before buying food for allkinds of information on food, the perceived value of main position in the consumers' mind, to some extent can affect consumers' buying behavior. After purchase, theconsumersmers through food, actual food values dominated in the consumers’ mind, consucomparing the actual and feelings and produce a kind of psychological emotions lead to purchase again in the future. Fredericks and Salter think website information value will directly affect the perceived value, indirect influence consumer satisfaction.3.4 The influence of corporate image on consumer satisfactionCorporate image refers to people through the enterprise trademark things produce the impression of enterprise, the impression with the aid of human sense. Famous brand expert Keller of enterprise image is defined by: consumers through evaluating the perception of organizational memory. Enterprise image reflected in consumer heart status, influence consumer choice in the process of buying decision, the relationship between corporate image and customer satisfaction is positive. Enterprise image is mainly composed of product image, environment image, cultural image, staff image, etc. This article refers to the enterprise image mainly divided from the Angle of the merchants, mainly from two aspects of food image and environment were analyzed. Food factor is mainly composed of image quality, packaging, brand, service, etc., the higher the food image, the higher consumer satisfaction will, consider it from two measuring dimension of quality and packaging, the satisfaction degree of the freshness of the ingredients and cooking oil food production is higher, the food to the businessman image, the consumer recognition, the businessman image will be higher, so customer loyalty also increases, the main component of environmental image is the facade layout decoration, enterprise, environmentalprotection, health, etc. Food delivery site combining its own characteristics, in this paper, the measurement of environmental image dimension is business catering service license and business kitchen environment health satisfaction.4 ConclusionsWith the popularization of network in the world and arrival of information age and the general improvement of consumer quality, food delivery industry will be gradually accepted by more and more consumers. Catering takeout website to gain a competitive edge in this emerging industry, attract and retain more loyalty consumers will need to get a high customer satisfaction. Europe customer satisfaction index model is presented in this paper, on the basis of combining the characteristics of the O2O mode catering takeout industry itself, the influence factors of catering takeout O2O mode can be divided into four categories, respectively is: perception delivery quality and perceived website quality, perceived value and the enterprise image.O2O mode of catering takeout is an emerging industry, relatively fast pace of city life now, this model has a great potential for development, to create economic value to be reckoned with in the future. As a service industry, the development of O2O take-away mode ultimately depends on consumers' satisfaction and loyalty, to retain customers, to clear the needs of the consumers, through constant improvement, innovation, the dependence on this new model has to keep customers and trust, O2O take-away food industry is the sustainable development of the space.译文译文O2O 模式下外卖订餐的消费者满意度研究模式下外卖订餐的消费者满意度研究Chellappa R摘要摘要随着时代的发展,特别是互联网的出现和普及,电子商务的意义上才真正有了开始。
本份文档包含:关于该选题的外文文献.文献综述一、外文文献文献信息AnalySiS Of 020 MOderS DeVelOPment PrObIemS and TrendAbStraCtFUtUre COmPetitiOn not OnIy exists in the PrOdUCtS and ChanneIs, but also exists in the resource integration and terminal COnSUmerS・ 020 InOde is new COmmerCe model WhiCh does a deeper explore to the SaleS ChanneIs5 and has a Very good prospect. BUt there are Certain ObStaCleS in its development. ThiS PaPer analyzes their respective advantages Of two kinds Of Sale InOdeIS Under the background Of electronic commerce, including Online electricity SaIeS InOde and OffIine StOre SaIeS InOdeL Then it POintS OUt the PrObIemS that are needed to SOIVe in the CieVelOPment PrOCeSS Of 020 mode. At last, this PaPer analyzes the five networks needing to be built in the PrOCeSS Of 020 model integration・KeyWOrds: 020 Mode, Online and Offline, MObile Commerce, NetWOrk1 ・ IntroductionPeOPIe WhO hold resources and COnSUmerS Can Win in this industry. SinCe the rise Of Internet (especially the mobile Internet) and e-conιme rce5 the Omni-Channel is Often COnSidered by the major merchants as a StrategiC CiireCtiOn Of a traditional business, that PUtS all the H CUStOnlerS COntaCt H including traditional ChanneIS based On the aid Of the application Of Internet and information integration as the SaleS OPPOrtUnitieS and ChanneIs, in Order to achieve InaXimUm Of POtential traffic and PUrChaSeS deal. The better model development is CUrrently 020 mode (Online TO Offline)・020 is an electronic COmmerCe mode based On Online effective interactivity. ThiS efficient integration mode between VirtUal WOrld and real WOrld gets SUPPOrt and recognition from all WaIkS Of life. 020 aims to maximize the USe Of Offline and OnIine resource; they PrOnIOte each Other and depend On each Other to achieve a Win-Win SitUatiOn [1∏4].020, UnIike Omni-Chcmncrs PerSPeCtiVe Of business 什linking, PUtS InOre attention On the maximization Of COnSUmPtiOn value, and makes COnSUmPtiOn COSt Of CUStOmer IOWer through building the SyStematiC PrOCeSS and the COnSUmPtiOn system; 020 realizes the transformation PrOCeSS from the SimPle VendOrS Or manufacturers to Iife SerViCe PrOViderS by developing the biggest advanced technology and COmmerCial environment.2.AnalySiS Of TWO PatternS Of Online e-Commerce2.1 ・ AdVantage Of Online e-Conιmerce MOdeChina,s e-commerce Started late, but its development is rapid. SinCe the establishment Of TaObao, a Iarge number Of electric business enterprises grew up, and, its Online COInmOdity trading appeared With explosive growth (FigUre Γ). They absorbed many Small entities SenerS On the PlatfOrnI・ The reason Why this Online StOre has many SenerS is mainly that the CiiSPIay Of ShOP goods ClOSe to ZerO cost, no stock, and SellerS have risk-free inventory for COmmOditieS although they have no PrOfeSSiOnal experience ・In a word, these SenerS SimPly PUt main energy into OnIine infrastructure, including IT SyStem to be build, fine decoration details Of OnIine StOre page, team building, etc. SOme SenerS With ViVid Web design have been Very SuCCeSSfUl to ShOW their OWn products, and Win a IOt Of SUCCeSSfUl OnIine transactions. 2.2.AdVantage Of OffIine Entity SaleS MOdelOffIine entity model WhOSe COre is the ShOPPing experience Still maintain a StrOng COmPetitiVe advantage・ While Online e-commerce PnCe has Certain advantages, CUStOmerS need better SerViCe in this era Of giving PriOrity to CUStOmer demand, and not just the IOW PriCe・The development Of e-commerce is Iimited after all. Entity industry CannOt be replaced at all by SerViCe industry anyway・ESPeCiany the new electronic products, have taken the CUStOmer experience as its tenet to retain CUStOmerS OnIy through better SerViCe experience・ E-COmmerCe in its business essence is CliffiCIIIt to achieve good service, WhiCh is the One important reason Why entity industry CannOt be replaced at the InOment・SO the advantages and CiiSadVantageS are SUmmed UP as follows: (TabIe 1).2.3.The DeVelOPment Trend Of OnIine and Offline IntegratiOnAS the e-commerce Stin Warming trend in 2014, more and more COnSUmerS begin to turn to offline store, OnIine flagship store, Or to buy goods in e-commerce PIatfOnn Or mobile CIient through related e-commerce SiteS query. Whether e-commerce Or no ■commerce, both Within the TaObaO and OUt Of Taobao5 Only the basic daily IP traffic OPerating SiteS have Or daily UV, they have basic business VakIe・The growing number Of Internet USerS reflects the growth Of the WhOIe flow supply, and the growth Of the e-commerce group is a form Of traffic demand growth・ ObViOUsly, the CUStOmer traffic SUPPIy falls ShOrt Of demand On the background Of the growth Of absolute number Of netizen in Internet has slowed, but the absolute number Of electric business absolutely COntinUe to SUrge・ The CIient ClriVe is becomingeconomic main body, the CUStOmer traffic flow and direction become new POWer to drive the development Of new COmmOdity SUPPIy chain, and this kind Of POWer Will trigger a new business model, WhiCh Caned 020 and mobile e-commerce business integration model.There is no denying that, the entity industry Stin gives a SUPPOrt Of OUr COUntry economic artery・ SO if they Want to have StrOng COmPetitiVeneSS in SUCh economic trends, they ShOUld not Only build their OWn trading SyStem (including the COnStnJCtiOn Of the PlatfOrm, PrOdUCtS PrOnIOtion, StOre layout, etc.) in the field Of e-commerce platform, but also COOPerate between OnIine and offline, balance IayOUt Of goods distribution Online and offline, and balance the relationship between the form and SaleS PriCe SO that realize COmPlement each other, PrOmOte each other, and then build OnIine and Offline integration business InOdeLFOr example, has transformed SUCCeSSfUny into 020 mode about OnIine and OffIine double fusion・COmPared With the traditional ShOPPing mode, 020 ShOPPing mode fuse Online and offline, and gets through the data between Online and Offline member, Payment and after sales, logistics, etc. Make Online be trading PlatfOrm to OffIine StOres. OnIine Obtain COnSUmerS and then drainage to OffIine・COnSUmerS Can SCreen SerViCeS online, and also ClinCh a deal by OnIine Settlement. Offline Can not Only PrOVide COnSUmerS With display, experience, and Other functions, but also Can be IOgiStiCS distribution site.3.The ReSearCh Of RealiZe OnIine Integrated PrOblem3.1.The LayOUt Of the 020 Need to SeCUre the SUPPOrt Of TraditiOnal EnterPriSe DeCiSiOn-MakerS Offline guide to Online need the SUPPOrt Of POliCy makers・ FrOm the intuitive IeVeL We Can CiiSCOVer that 020 destroyed the traditional enterprise SOlid mode and OrganiZatiOn system, as Weil as the traditional SaIeS ChannelS. It is difficult to Change the traditional thinking, and it is also difficult to gain SUPPOII and decision makers to Inake POIiCymakerS UnderStand the PrOfit Pattern Of 020. OffIine guide to online, for example, the IOSt is in the interests Of the entity shop, Where the entrepreneurs enthusiasm is, how to bring offline SaIeS to online, all these need time to be proved, and how to get UnderStanding and recognition from decision-makers・3.2.HOW to Change USer FlOW Leaded by COnSUmPtiOn HabitSHOW OnIine bring traffic and SaIeS to the OffIine・ FrOm the POint Of practice, there is a big PieCe Of no COinCidenCe degree between Online and Offline COnSumerS・ COnSUmerS may be more Wining to SPend a Certain amount Of money On a PhySiCal StOre than to PlaCe an Order Online・BeCaUSe Of theirtraditional COnSUmPtiOn idea, they WOUld feel more ease if they PUrChaSe in a PhySiCal StOre When they need to buy merchandise Of big VakIe and good quality, it is the most ObViOUS When they USe COnImOdity in the home especially・ TO PerSUade and guide the consumer's PrOCeSS ,either from the PerSPeCtiVe Of the COmmOdity prices, the emotional care, Or to move COn- SUmerS from the humanistic spirit, e-commerce COnVerSiOn rate Will be made by CUStOmer PerCePtiOn Of VakIe and PriCe UPSide down and SeCOndary experience to decide except the drainage technique ・TraditiOnal stores, the business PrOCeSS is a PrOCeSS Of H tUrning a ViSitOr into a CUStOInen turning the CUStOmer into the regular, making familiars VIP Inember,∖ the CUmUlatiVe members PrOCeSS is SO SIOW. In the face Of today,s e-commerce, InOre and more COnSUmerS ChOOSe OnIine ShOPPing・However, CUStOmerS WhO PUrChaSe OnIine can,t experience the entity ShOP SerViCe Of face to face, CUStOmerS WhO PUrChaSe OffIine can,t enjoy novelty Online discount. Whether Online Or offline, the number Of membership is increasing COntinUOUSIy and IOSing at the Same time.SUCh as Starbucks, WhO gave UP OnIine group-buying for that there is no CUStOnIer loyalty. StarbUCkS ChOOSe COOPeratiOn With the third-party payment, Per One hundred electronic PaymentS in the United StateS and Canada, have One Payment from Starbucks, While in China* stores, Per ten consumptions, there is One from a CaSh Card・3.3.The DifferenCe between OnIine and OfflineIt,s not Only to do SOme diversion, but how to make difference・ BeCaUSe OnIine PrOVided actually is a kind Of SerV r iCe that CannOt experience OffIine・ It includes appreciate and COgnitiOn early to the new products, the balance Of the PriCe differential, indifference Of ChannelS・Any e-commerce are Unable to get rid Of disturbance that COmeS from these three factors, as follows, PerCent COnVerSion, Per CUStOnIer transaction, and PaSSenger flow COSt (AD). The PerCent COnVerSiOn is One Of the most important factors. The factors affecting the COnVerSiOn Can be SUmmed UP in the degree Of inversion in VakIe and price, WhiCh is Caned POPUlarIy "cost PerfOrmanCe n・ AS e-conιmerce business, anything they do is making high COSt-effective for consumers, high COSt PerfOrmanCe is the key to impress consumers, in addition, in Order to improve cost-effective, it also needs PreCiSiOn flow and high quality. BeCaUSe the goods* Vakle is the IargeSt reflect for PeOPle in need・ HOW to Create a perfect, efficient SUPPly Chain IOgiStiCS SyStenl to COntrOl the COSt in Order to reduce the COSt Or increase profits, how to USe the COneCted data to UnderStand the COnSUmer psychology, how to ShOW COnSUmer goods VakIe and COnVinCe COnSUmerS With details Page and advertising material, and then to enhance thebrand value. All these are the issues to COnSider.Ikea don,t Sell things OnIine firmly, WhiCh is different from SUning・ If it Can ClireCtIy buy Ikea PrOdUCtS On the Internet rather than go to the store, the CUStOmerS Will don,t have the StrOng brand feeling Of ShOPPing experience anymore・3.4.The InSUffiCienCy Of 020 MOdel in Logistics, InVentOry and SUPPIy Chain ManagenIent Of COngenitalFirst, 020 mode can,t improve the delivery SerViCe and COmmOdity experience, UnabIe to SOlVe the PrObIem Of USer trust; Second, 020 mode need high requirement Of Iine Strength and the degree Of IOCaliZation; Third, 020 mode emphasizes Only Paying Online and OffIine experiences, IaCk Of a Clear COnCePt Of the fresh market positioning, market demand, quality assurance, and USer COnSUmPtiOn habits・4.The AnalySiS Of DeVelOPment Pattern Of 020 COmmerCe IntegratiOn in the Age Of the Internet020 e-conιmerce integration Pattern needs to establish and improve integration mode WhiCh including the PhySiCal network, SerViCe network, IOgiStiCS network, data network and mobile network. HOW to build the five networks, this PaPer analyzes as follows:4.1 ・ PhySiCal NetWOrkSThere are two forms Of the PhySiCal network・ OIw is represented by HaierS OffIine StOre mode; the Other is VirtUal nationwide IayOUt experience mode WhiCh is Caned Heike COnVenienCe StOre・ Offline entity StOreS Can be IayOUt On a national SCaIe・ Entity network needs entity business,s OPeratiOn to be digital transformation and experience, including terminal entity equipment Of digital (SuCh as VirtUal fitting), digital marketing (LED interaction), mobile Payment (QR COde Or NFC payments), independent SerViCe (independent checkout), CRM management (NO Card IneInber, CUStOmiZe privilege), COmmOdity information (electronic PriCe tag) etc.4.2.SerViCe NetWOrkSerViCe network is a SerViCe auxiliary SyStem by means Of PhySiCal network and mobile network. It OfferS both SOCial COInmUniCatiOn and relationship maintenance, information transmission (USing the micro letter, WeibO and Other SOCial tools), SerVe the CUStOmer experience, COmPlaint response, etc.; It also PrOVide entity PrOCeSS SerViCeS Of Online COnSUmPtiOn and the rights, including OnIine Order (OnIine buying), seιβvice experience (go to the StOre Or PiCk UP the goods), marketing return (discount stores), making an appointment (OffIine Payment) and SO on.4.3.LOgiStiCS NetWOrkThe COnStrUCtiOn Of IOgiStiCS network is based On the USerS individualized demand. Integrate highly and CUItiVate deeply four networks COnSiSting Of the Internet, IOgiStiCS network, SerViCe network, the marketing network, to COnStrUCt COmPetitiVe advantage driven by the USer experience in the WhOle PrOCeSS formed by COmbinatiOn Of emptiness and reality. By building the COUntry network and the PrOVinCeS and CitieS radiation network, to make the CUStOmer experience the advantage Of great distribution SerViCeS through resources integration. The IOgiStiCS network needs the national inventory SynChrOniZation, as Well as increase Or decrease inventory keep SeamIeSS SynChrOniZatiOn・ There is a COre that 020 SeCtOr needs to have a VirtUal WarehOuse, including the national all items Online data, and Can realize inventory SynChrOniZation. On the basis Of these, it just Can have the SynChrOniZatiOn Of IOgiStiCS SyStem. BeCaUSe most Of the enterprises regard regional SynChrOnOUS growth as the core, any transaction Can be delivered by the area branch WarehOUSe・The efficiency Of IOgiStiCS Will be the fastest the most direct. LOgiStiCS network eventually SOlVe a problem: One is the efficiency, the SeCOnd is cost, the third is experience・4.4.Data NetWOrkIn the PrOCeSS Of the realization Of the 020, data network PrOVide a POWerfUl background analysis and CaICUIatiOn SyStem. The entire industry from COnSUmerS Order to the brand, from brands to raw materials, from raw materials to all links, USe data to get through all the industrial chain, SO the efficiency Changed thoroughly PreViOUS PrOdUCtiOn status. ThrOUgh Data mining Of the 020 e-commerce users, including data COneCtion, data PreParation, data conversion, data extraction, data mining, mining USing and Other PrOCeSS are USed to analyze the CharaCteriStiCS Of USer groups, and then analyze users* PerSOnal CharaCteriStics, gain ValUabIe knowledge, in Order to gain business ValUe・Data help do a better UncierStand Of the need Of customers, Online USerS get in to the mall through micro Ietter Or Other mobile PIatfOrms. They Obtain the data about user,s age, gender, USUal SPenciing habits through marketing encouraging and technical means・ ACCOrding to the above SeVeral basic dimensions, they Can determine the ιιser,s COnSUmPtiOn habits to do the PreCiSe marketing effectively. In this part, the above e-comnιerce COInPanieS have no essential difference・ The mobile Internet has a Very good function, SUCh as LBS POSitiOning. ThrOlIgh technical and marketing incentives, encourage USerS to Share their address. When the addresses are accumulated enough, it Can Paint basically SPeCifiC COnSUmer groups* area Of the Street about SOme company, and the data Can be directly transferred to Offline StOreSto PrOVide SUPPOrt・ The InObiIe e-coιnnιerce data already is not OnIy COnVenient for Online marketing, but also has effected Offline real decisions.4.5.MObile NetWOrkSThe POPUlarity Of Smart phones, and the younger trend Of USe age Of ShOPPing SOftWare, as Well as each big e-commerce enterprise PrOmOte actively in the mobile client, make ChineSe users* habits Of mobile ShOPPing be formed gradually. With the more and more USe Of 3G network and more and more Wifi free PlaCeS provided, integration model Of online, OffIine and mobile e-commerce has a rapid growing environment (FigUre 3). Under the influence Of the Internet thought, 020 model is CUrrentIy the IateSt marketing model. ThiS model COmbineS Offline business OPPOrtUnitieS and the Internet, make Internet become Offline trading desk. ESPeCiany the emergence Of QR code, becomes the key to InObiIe OPeratOrS WhO enter the mobile Internet and IayOUt the future 020 e-commerce・The instant COmmUniCatiOn tool in the top Of list, COmbine Online sen f ices With applications to improve greatly the USer viscosity, and PlatfOrm barriers to COmPetitiOn has been formed・By moving the VerSatiIity business to the Same platform, it Can achieve real-time order, inquiry, information PUSh actively, membership management and that the Omni-directional mobile Self-SerVice. CUStOmerS Can also USe IniCrO letter, COmPanieS AliPay to COnIPIete the payment, to avoid the trouble Of Change・ In Order to realize the integration, e-commerce COInPanieS ShOUId achieve information sharing, including mobile devices Of the CIient and the real network, SerViCe network, IOgiStiCS network and data network. It requests the COnStrUCtiOn Of the mobile PhOne network SeCUrity mechanism, and the development and maintenance Of SOftWare SeCUrity Can achieve more rigorous and more generalization.4.6.CaSe AnaIySiSHaier Riri shun, as the first Internet brand WhOSe VaIUe is billions of, integrate advantages Of VirtUal network (e-business platform), PhySiCal network, IOgiStiCS network and SerViCe network, PrOVideS One-StOP ShOPPing experience for consumers, also PrOVideS USerS With the household design Of online, interactive experience, PerSOnality Of PrOdUCt CUStOmiZation, SynChrOniZatiOn and SO on. Riri ShUn arranges itself in Creating 020 four network advantages, SPeCifiC as follows: (FigUre 4).5.COnClUSiOn020 is UPgraded from e-commerce to the business Of electronic. It also brings UPgrade that electronic COmmerCe department PIayS a role in OrganiZatiOn management department (FigUre 5). The integration Of online, OffIine and mobile electronic COmmerCe ensures a SerieS Of PrOdUCtS SaIeS and SerViCethrough the COmPIete SUPPIy Chain system, at the SanIe time, to SatiSfy the COnSUmerS demand in goods, services, experience, price, etc. On the One hand, COnSUmerS Can enjoy the goods StOre experience and human services; On the o什Ier hand, they Can be able to USe mobile Client to SUrf the Internet anytime and anywhere to PiCk a Variety Of products, Or they ChOOSe goods and PIaCe an Order in the stores, and then PiCk UP by CUStOmer themselves・The dual experience Online and offline, and COnVenienCe PrOVided by mobile Client for the COnSUmer, reduce greatly the risk Of ShOPPing, at the Same time, also SaVe ShOPPing time and improve the efficiency Of the ClinCh a deal and turnover. TheSe SUCCeSSfUl trading models become free advertising to CUStOnlerS WhO Win buy goods next time and to PrOmOte SUrrOUnding COmmUnity marketing. The way, OffIine PrOmOtiOn and OnIine deals, has gradually influenced the SeCOndary COnSUmPtiOn habits Of CUStOnIerS・二、文献综述020模式研究综述摘要随着近年来团购网站的兴起和发展,人们已经开始接触了020模式的电子商务,而且这一模式正在被人们逐步认识和接受。
O2O电子商务模式的研究毕业论文
摘要
本文主要研究了O2O电子商务模式,探讨了在网上购物这样一种新型
的购物方式下,商家如何利用O2O提升销售并获得更好的销售效果。
O2O
是一种既利用线上技术又使用线下技术的营销策略,极大地发挥了营销的
效果。
O2O对每个行业的发展都有重要的意义,它具有更强大的营销效果,能够更有效地提高客户体验,增强品牌形象,降低营销成本,提高营销收入,以及其他许多方面的优势。
本文从介绍O2O模式的概念入手,通过分析研究O2O模式在市场营销
中的作用,以及O2O模式与现有电子商务模式的异同,探究O2O模式在行
业中的运用能力。
接着,本文结合实际案例,从商家的角度,就O2O模式
在营销中的应用策略及技术细节,进行了详细的介绍,并据此总结出利用
O2O模式获得更好销售效果的经验技巧。
本文接着深入讨论了如何利用
O2O实现高效的营销策略,以及如何实现商家的在线营销目标,文末最后
结合实际情况,提出了在O2O市场策略中的一些具体建议。
本文的研究结果表明,O2O模式的应用能够显著提升商家的销售业绩,从而获得更好的商业收益。
O2O电子商务模式的研究毕业论文电子商务模式的研究引言随着互联网的普及及其应用技术的发展,在原有B2B,B2C 贸易的基础上,一种以网络为媒介的新型消费方式----O2O 正悄然兴起。
O2O为消费者带来了实惠和方便,更成为供应商和网站的新型谋利途径。
O2O 模式作为新兴市场,发展势如破竹,且前景无限。
O2O 为不仅为消费者提供了一种方便快捷且保质保量的消费方式,改变了消费者的消费观,实现了“三赢”,同时丰富了B2C的电子商务市场,成为不可或缺的一员主力。
但作为一个新兴的市场,O2O 模式也存在许多问题,本文从分析国内O2O 模式发展现状,凭借典型分析的手段,从个别到一般地发现存在的问题,提出见解,并对现有的研究空白进行填补。
一、O2O 电子商务模式的概述(一)O2O模式的起源与概念在电子商务领域,一种能全面融合线上虚拟经济与线下实体店面经营的商业模式正在浮现,被称为Online To Offline,简称020模式。
这种模式通过有线或无线的互联网提供商家的销售信息,聚集有效的购买群体,并在线支付相应的费用,再凭各种形式的,去线下商品或服务供应商那里完成消费。
与传统电子商务的“电子市场物流配送”模式不同,O2O大多采用“电子市场到店消费”模式,它使消费者兼得线上订购的便利实惠和线下消费的完美体验。
订单处理XX品牌官线下实方商城体店消费结束后,反馈选择本地最近提分享消费服务体货,并体验商家验消费者服务图1-1 O2O购物消费方式流程图1 O2O 和B2C、C2C 的区别:B2C、C2C是在线支付,购买的商品会塞到箱子里通过物流公司送到你手中。
O2O 是在线支付,购买线下的商品、服务,再到线下去享受服务。
O2O 和团购的区别:O2O 是网上商城,团购是低折扣的临时性促销,关系可用下图1-2 表示:团O2O 购B2C/C2C 图1-2 O2O与团购、B2C、C2C的关系目前采用O2O 模式经营的网站已经有很多,团购网就是其中一类,如中团网、篱笆网、齐家网等大宗商品团购网站,58团购、窝窝团、拉手网等生活信息团购网站,另外还有一种为消费者提供信息和服务的网站,如赶集网、爱邦客、58 同城等。
o2o 研究报告O2O(Online to Offline)是一种以线上为基础,将线上消费和线下服务相结合的商业模式,近年来在中国得到了广泛的应用和发展。
本文将对O2O进行研究,并撰写一份1000字的研究报告。
一、O2O的背景和意义O2O商业模式的兴起源于中国互联网的快速发展和移动互联网的普及。
传统线下商业模式的门槛较高,成本也较大。
而O2O利用互联网的便利性,将消费者和商家快速连接起来,为线下商业活动带来了更多的机会。
由于中国人口众多且流动性较大,O2O模式的出现对于促进经济增长、提高就业率等方面都具有积极意义。
同时,O2O还能够提供便利的消费体验,为消费者提供更多选择和优惠。
二、O2O的发展现状O2O在中国的发展有着极其广阔的市场空间。
根据统计数据,中国O2O市场规模从2010年的100亿元人民币增长到了2019年的4773亿元人民币,平均年增长率高达64%。
不仅如此,O2O在零售、餐饮、旅游等领域都取得了巨大的成功。
目前,中国的O2O市场主要由大型互联网公司和创业企业主导,如阿里巴巴的饿了么和美团点评等。
同时,很多传统实体店也加入了O2O模式,以适应市场需求。
三、O2O的挑战和机遇尽管O2O市场潜力巨大,但也面临着一些挑战。
首先,O2O的行业竞争激烈,市场份额被大型互联网公司垄断,小型企业较难生存。
其次,O2O平台存在着信任问题,消费者和商家对于服务质量、信息准确性等方面有所担忧。
然而,O2O也带来了很多机遇。
首先,O2O为传统企业提供了更多发展机会,可以帮助他们提升品牌知名度和市场份额。
其次,O2O还可以推动用户数码化,提高用户黏性和忠诚度。
最后,O2O服务可以提供更多便利的消费体验,为消费者创造更多优惠和选择。
四、O2O的未来发展趋势未来,预计O2O市场会继续保持高速增长。
随着中国经济的发展和居民消费能力的提升,人们对于更方便、更便宜的消费模式的需求会越来越高。
同时,随着技术的进步,如大数据、云计算、人工智能等的应用,将进一步推动O2O的发展。
O2O电子商务模式的研究毕业论文标题:O2O电子商务模式的研究摘要:随着互联网的迅速发展和智能手机的普及,O2O电子商务模式正逐渐成为市场的主流趋势。
本论文通过对O2O电子商务模式的研究,分析其定义、特点、发展现状以及面临的挑战和未来发展趋势。
通过对相关理论和案例的研究,论文得出O2O电子商务模式的重要性,并提出了几个提升该模式可行性和盈利潜力的建议。
研究结果表明O2O电子商务模式具有巨大的发展潜力,但也需要在技术、政策和市场环境方面加以支持和改进。
1.引言O2O(Online to Offline)电子商务模式指的是将线上和线下的商业活动相结合,利用互联网技术将线上的信息和服务传递给线下,提供方便快捷的消费体验。
本论文将探讨O2O电子商务模式的定义、特点、发展现状以及面临的挑战和未来发展趋势。
2.O2O电子商务模式的定义和特点2.1综合性服务:O2O模式通常提供综合性的服务,涵盖餐饮、旅游、办公、健康等多个领域,满足消费者多样化的需求。
2.2便捷性:O2O模式通过在线下实体店铺提供便捷服务,包括在线预订、送货上门等,大大提高了消费者的购物体验。
2.3数据化运营:O2O模式通过互联网技术收集和分析消费者数据,使商家能够更好地了解消费者需求,提供个性化的服务和推销活动。
3.O2O电子商务模式的发展现状近年来,O2O电子商务模式在全球范围内迅速发展。
中国是O2O模式的主要市场之一,包括外卖、打车、旅游等多个领域的O2O服务正在快速普及。
在国外,美国和欧洲的一些企业也积极探索O2O模式的应用。
4.面临的挑战和未来发展趋势虽然O2O电子商务模式具有巨大的潜力,但仍面临一些挑战。
首先是技术问题,包括安全性、数据隐私保护等。
其次是政策和监管问题,各地的法规与标准存在差异,限制了O2O模式的发展。
最后是市场竞争问题,O2O模式的应用越来越广泛,市场竞争加剧。
未来,O2O电子商务模式有望进一步发展。
一方面,技术的不断进步和互联网的普及将促进O2O模式的发展。
o2o 研究报告O2O(Online to Offline)是指在互联网平台上完成线下实体商业的服务模式。
近年来,O2O模式得到了广泛的关注和应用,其在各个行业具有巨大的发展潜力。
本文将从O2O模式的背景、发展现状以及未来发展趋势等几个方面进行分析和探讨。
首先,O2O模式的兴起得益于互联网技术的快速发展。
互联网技术的普及使得线上交流与线下交易形成了结合,为传统行业打开了前所未有的商机。
通过互联网平台和移动设备,用户可以方便地进行线上预订、购物、支付等活动,并在线下实体店进行消费或享受服务。
这种模式的优势在于解决了线上消费者无法亲自体验商品或服务的问题,同时也给实体商家带来了更多的线上客流量。
其次,O2O模式在各个领域都有广泛的应用。
在电商领域,O2O模式促进了电商平台和实体店的合作,通过线下门店展示产品、提供售后服务等方式,提高了消费者对商品的信任度。
在餐饮行业,O2O模式使得用户可以通过移动应用预订餐厅、外卖送餐等,提高了用餐效率和商家的客流量。
在教育、医疗、旅游等行业,O2O模式也为用户提供了在线预约、在线咨询等便捷的服务体验。
然而,O2O模式在实践中也面临着一些挑战和问题。
首先,对于线下实体店来说,互联网技术的运用需要一定的技术和管理能力,否则可能面临着无法适应线上需求的困境。
其次,O2O平台的用户体验和商家服务质量也需要持续的改进和提升,以提高用户对于O2O模式的接受度和依赖度。
最后,O2O模式的监管和风险控制也需要加强,以防止一些不法分子利用O2O平台进行欺诈行为。
然而,尽管存在一些挑战和问题,O2O模式的未来发展仍然不可限量。
随着智能手机的普及和移动支付的发展,越来越多的消费者将选择使用O2O模式进行购物、消费和服务。
同时,随着互联网和物联网技术的进一步发展,O2O模式将更多地融入到人们的日常生活中。
可以预见,未来O2O模式将以更加智能、便捷和个性化的方式服务消费者,为传统行业创造更多的商机。
o2o模式研究报告O2O(Online to Offline)是指线上到线下的商业模式,是将互联网与传统实体店铺相结合的商业模式。
它通过互联网将线上用户引入线下实体店铺购买商品或享受服务,实现线上线下的融合。
O2O模式有以下几个特点:一、线上引流:通过互联网平台,如电商网站、手机APP等,吸引用户在线上浏览和购买商品或服务。
二、线下消费:用户在线下到实体店铺购买商品或享受服务。
线下实体店铺提供现场服务,如线下购物、餐饮、娱乐等。
三、线上线下融合:线上和线下之间形成互动和衔接的关系,实现线上引流和线下消费的有效结合。
四、增加用户粘性:通过线上平台的用户积分、优惠券等激励手段,增加用户在线下实体店铺的消费频率和金额。
五、促进商家增长:商家通过线上平台获取更多曝光和用户流量,增加销售额和品牌知名度。
六、提供更优质的服务:通过线上平台的用户评价,消费者可以更好地选择合适的实体店铺,提供更好的服务和品质。
在当前的O2O模式中,有几个领域是比较典型的,如餐饮外卖、打车服务和共享单车等。
在餐饮外卖领域,用户可以通过手机APP订购餐品,实现将线上用户引流到线下实体店铺,然后将餐品送到用户指定的地点。
在打车服务领域,用户可以通过手机APP预约出租车或私家车,实现将线上用户引流到线下的出租车或私家车上。
在共享单车领域,用户可以通过手机APP租用共享单车,实现将线上用户引流到线下的共享单车上,方便用户出行。
总之,O2O模式的兴起对消费者和商家都产生了巨大的影响。
对于消费者来说,O2O模式提供了更方便、更快捷、更优质的消费体验;对于商家来说,O2O模式可以帮助他们获得更多的用户流量和销售机会。
随着互联网技术和移动支付的发展,O2O模式有着广阔的发展前景。
o2o研究报告O2O研究报告O2O(Online to Offline)是指在线到线下的商业模式,简单地说就是通过互联网技术将线上的资源与线下的消费场景相结合。
O2O模式在过去几年迅速发展,对于传统零售业、服务业和消费者来说都带来了巨大的变革和机会。
一、O2O模式的概念和发展O2O模式最早起源于中国,随着智能手机的普及和移动支付的发展,O2O模式逐渐成为互联网行业的热点。
通过O2O模式,用户可以通过手机端的应用程序选择商品或服务,然后在线上支付,并在线下实体店铺获得商品或服务。
O2O模式的发展经历了几个阶段。
第一阶段是单纯的信息发布和在线支付,如在线订餐、在线购票等。
第二阶段是在线下单,线下取货,如电商平台提供的到店自提服务。
第三阶段是在线下单,线下服务,如在线约车、在线家政等。
二、O2O模式的优势O2O模式的优势主要体现在以下几个方面:1. 提升线下实体店的曝光度。
通过O2O模式,线下实体店可以通过互联网平台展示自己的产品和服务,吸引更多顾客关注和了解。
2. 提供线上便捷的购物体验。
O2O模式提供了在家庭和办公室等舒适环境中进行购物的便利,用户只需通过手机就能完成购买,并选择线下门店提货。
3. 促进线下实体店和线上平台的合作。
O2O模式可以促进线下实体店和线上平台的合作,通过在线下销售产品和提供服务,增加线下实体店的收入。
三、O2O模式的挑战虽然O2O模式带来了诸多机遇,但同时也面临一些挑战:1. 线下门店的转型和提质。
线下实体店要想与互联网平台竞争,就需要进行转型和提质,提供更好的商品和服务,以吸引顾客上门消费。
2. 用户习惯的养成。
习惯性地线上支付并线下提货还需要培养用户的习惯,尤其是对于年长的顾客来说。
3. 管理运营的挑战。
O2O模式涉及线上和线下两个不同的运营模式,同时需要进行销售、配送、售后服务等工作,对企业的管理和运营能力要求较高。
四、O2O模式的应用案例O2O模式在各个行业都存在着丰富的应用案例。
O2O商务模式研究文献综述摘要:O2O商务模式是近几年产生的一种新的电子商务模式。
目前关于O2O商务模式的实践探索活动比较活跃和频繁,充分体现了该新生事务的强大生命力和商业价值。
O2O被认为是电子商务领域一个新的增长点,同时又被认为是传统零售业进军电子商务领域的一把开山利刃。
本文从O2O模式的概念理论出发,结合当前主流的OTO模式的表现形式,探讨了其特点以及出现的问题和发展前景。
关键词 O2O 电子商务线上线下一、引言天猫商城、淘宝网、阿里巴巴、京东、凡客诚品等网购商务平台在最近的几年里迅速发展,2013年淘宝“11·11”购物节更是在短短的一天里突破了350亿的销售额。
B2B、B2C、C2C等电子商务模式已经得到了充分的完善和发展。
但不难发现这些电子商务模式都是在互联网上完成的,B2B的商务环境和B2C、C2C的顾客消费体验都受到的很大制约。
与此对比,O2O商务模式是一种新诞生的电子商务模式,这种模式一定程度上弥补了这些传统电子商务的不足。
艾媒咨询发布的市场数据显示,2012 年中国020市场达到规模 986. 8亿元,环比增 75.5%。
预计伴随未来几年的快速持续增长2015年中国 0 2 0市场规模将达到41885亿元。
二、O2O商务模式概念分析O2O商务模式即OTO商务模式是由TrialPay创始人兼CEO Alex Rampell提出。
“OTO 是“Online To Offline”的简写,即“线上到线下”。
杨旭(2014)[1]认为O2O商务模式是线上渠道和线下渠道有机结合一种电子商务模式,具体是指线上营销、线上购买、支付带动线下经营和线下消费,即将线下商务机会与互联网技术结合在一起,让互联网成为线下交易的前台,通过互联网获取商家服务信息,用户可以在网上进行购买并完成支付,之后再凭借各种形式的支付凭据,去线下的实体店里享受服务、完成消费。
Kim(2012)[2]认为为020模式指商家通过网络提供产品的销售信息、服务,线下商店的消费者推送给线上 ,消费者需要在线支付相应的费用,再凭各种形式的凭据去线下商家提取商品或享受服务。
O2O模式应用的研究O2O模式应用的研究摘要本文通过分析和总结服装业的发展概况和网络营销现状的前提下,分析了国内服装业的运营模式,针对这些存在的问题提出新的解决方案和措施,如何把O2O模式在服装业中合理化的运用,如何让线上线下有机地结合,如何让商户受益,又如何让消费者的体验感达到最大值,针对这些问题本文进行了全面的分析与研究。
基于B2C模式的不足提出了O2O模式,采用线上宣传线下体验的运营模式,解决用户在购买的时的疑虑,均给出了相应的运营策略和实施方案,希望借此能够促进服装业在电商领域的发展。
第1章绪论1.1 研究背景及目的2021年 1月22日,根据CNNIC所发布的第37次《中国互联网络发展状况统计报告》显示,到2021年12月为止,中国网民数量已达到6.88亿,互联网的使用率则达到了50.3%,已接入互联网的中国网民约占总人数的一半。
于此同时,移动互联网造就了全新的社会生活形态,“互联网+”行动计划不断助力企业发展,互联网对于整体社会的影响已进入到新的阶段[1]。
网络购物已变得非常盛行,对于很多中国消费者来说,在网络上购物已经变得是一件非常普遍的事情。
目前以淘宝网、天猫商城、京东商城等为代表的较出名的B2C电子商务网站总体上呈现出良性发展的态势,B2C电子商务的主要优点有以下几种:(1)直销。
企业直接向消费者提供销售某种商品或者服务,没有经销商、批发上商、零售商这一环节,节约了不少成本。
(2)以网络为媒介。
商户通过网络可直接与消费者进行沟通交流,了解消费者的购物需求。
(3)价格优惠。
因为没有中间商这个环节,所以基本商品是没有什么附加的费用,相对而言,商品的价格也就低了。
但同时也存在着不足之处:(1)库存流通问题。
产品种类繁多;每种产品的流通周期时间不一;淡旺季的需求曲线也存在着浮动问题;这些问题都会造就很高的库存管理成本。
而且订单量也是难以掌控。
订单量的增多会导致缺货现象,进而影响了消费者的购买,使消费者的订单延期发货又再者是取消订单,也有可能因为订单量少,造成货物堆积。
O2O的国内外发展研究随着电子商务的深入发展以及移动互联网的普及,O2O电子商务模式成了非常热门的话题,无论是互联网公司还是传统的商业企业都在探索O2O的商业机会。
O2O(Online to Offline)是线上渠道和线下渠道有机结合的一种电子商务模式,通过将线下的商务机会与互联网技术结合在一起,让互联网成为线下交易的前台,消费者线上购买并支付线下的商品和服务,然后到线下去享受服务。
一、国内发展研究2014年3月4日国内电商研究机构中国电子商务研究中心发布了《2013年度中国网络零售市场数据监测报告》。
报告显示,2014年中国网络零售市场交易规模达到28211 亿元,较2013年18851亿元,同比增长49.7%。
我国电子商务交易每年都以较快的速度发展,但目前网络零售总额只占到社会消费品零售总额的10.6%。
90%以上的交易仍然在线下,这也说明我国电子商务发展的空间巨大。
目前国内O2O电子商务模式主要有团购和在线旅游两大市场,并不断朝着多元化发展。
中国电子商务研究中心分析,2012年全国团购市场成交规模达348.85亿元,2013年全年团购市场交易额累计达532.89亿元,比2012年涨52.8%,交易额净增184亿元,截至2013年底,仅团购网站就有6246家,O2O电子商务出现爆炸式增长。
据中国电子商务研究中心()监测数据显示,截止2014年12月中国网络零售市场交易规模达28211 亿元,较2013 年的18851 亿元,同比增长49.7%。
据中国电子商务研究中心()监测数据显示,截止到2014 年12 月,中国移动网购交易规模达到9285 亿元,而2013 年达2731 亿元,同比增长240%。
依然保持快速增长的趋势。
,智能手机、平板电商的普及,4G 以及WIFI 网络环境的日渐优化,加上微商以及微信支付的“崛起”,培养了人们移动购物的习惯。
这对推动移动购物交易额的增长起到重要的作用。
O2O商业模式及其发展前景研究摘要:21世纪是一个信息化的世纪,信息技术及互联网络的发展,影响着整个世界。
电子商务就是借着这股东风迅速发展起来,改变着人们传统的生产和生活方式。
中国电子商务起步较晚,但是发展速度却相当迅速,形成了许多不同的模式,O2O商务模式就是在传统电子商务模式基础上发展起来的新兴电子商务模式。
由于O2O模式具有其他模式所不具备的独特优势,受到现在许多企业尤其是传统行业的青睐。
虽然O2O有其独有优势,但是在中国O2O电子商务模式发展时间还很短,在看到其优势的同时也要解决目前存在的问题,促进其可持续发展。
关键词:O2O模式;移动互联;线上支付;消费体验The research of O2O e-commerce model and its development prospectAbstract: The 21st century is a century of information technology, information technology and the development of the Internet, affects the whole world. Electronic commerce is quickly developed with the east wind, changing people's traditional production and way of life. China's e-commerce started late, but the development speed is quite fast, has formed a number of different patterns. O2O business model is a new business model developed based on the traditional e-commerce model. Because the O2O model has unique advantages what other model does not have, it is popular with many enterprises especially in traditional industries. The O2O has its unique advantages, but in China, the development time of O2O e-commerce model is very short, at the same time we should see the disadvantages to solve the existing problems, and promote its sustainable development.Keywords: O2O e-commerce model; mobile internet; online payment; consumption experience一、前言商业模式越来越多元化的今天,传统的商业模式受到电子商务模式的影响与冲击,身处这一变革潮流中的企业纷纷开始探索电子商务这条新途径。
本份文档包含:关于该选题的外文文献、文献综述一、外文文献文献信息Analysis of O2O Model's Development Problems and TrendAbstractFuture competition not only exists in the products and channels, but also exists in the resource integration and terminal consumers. O2O mode is new commerce model which does a deeper explore to the sales channels, and has a very good prospect. But there are certain obstacles in its development. This paper analyzes their respective advantages of two kinds of sale models under the background of electronic commerce, including online electricity sales mode and offline store sales model. Then it points out the problems that are needed to solve in the development process of O2O mode. At last, this paper analyzes the five networks needing to be built in the process of O2O model integration.Keywords:O2O Mode, Online and Offline, Mobile Commerce, Network1. IntroductionPeople who hold resources and consumers can win in this industry. Since the rise of Internet (especially the mobile Internet) and e-commerce, the Omni-Channel is often considered by the major merchants as a strategic direction of a traditional business, that puts all the "customers contact" including traditional channels based on the aid of the application of Internet and information integration as the sales opportunities and channels, in order to achieve maximum of potential traffic and purchases deal. The better model development is currently O2O mode (Online To Offline). O2O is an electronic commerce mode based on online effective interactivity. This efficient integration mode between virtual world and real world gets support and recognition from all walks of life. O2O aims to maximize the use of offline and online resource; they promote each other and depend on each other to achieve a win-win situation [1]-[4].O2O, unlike Omni-Channel's perspective of business thinking, puts more attention onthe maximization of consumption value, and makes consumption cost of customer lower through building the systematic process and the consumption system; O2O realizes the transformation process from the simple vendors or manufacturers to life service providers by developing the biggest advanced technology and commercial environment.2. Analysis of Two Patterns of Online e-Commerce2.1. Advantage of Online e-Commerce ModeChina's e-commerce started late, but its development is rapid. Since the establishment of Taobao, a large number of electric business enterprises grew up, and, its online commodity trading appeared with explosive growth (Figure 1). They absorbed many small entities sellers on the platform. The reason why this online store has many sellers is mainly that the display of shop goods close to zero cost, no stock, and sellers have risk-free inventory for commodities although they have no professional experience.In a word, these sellers simply put main energy into online infrastructure, including IT system to be build, fine decoration details of online store page, team building, etc. Some sellers with vivid web design have been very successful to show their own products, and win a lot of successful online transactions.2.2. Advantage of Offline Entity Sales ModelOffline entity model whose core is the shopping experience still maintain a strong competitive advantage. While online e-commerce price has certain advantages, customers need better service in this era of giving priority to customer demand, and not just the low price. The development of e-commerce is limited after all. Entity industry cannot be replaced at all by service industry anyway. Especially the new electronic products, have taken the customer experience as its tenet to retain customers only through better service experience. E-commerce in its business essence is difficult to achieve good service, which is the one important reason why entity industry cannot be replaced at the moment.So the advantages and disadvantages are summed up as follows: (Table 1).2.3. The Development Trend of Online and Offline IntegrationAs the e-commerce still warming trend in 2014, more and more consumers begin to turn to offline store, online flagship store, or to buy goods in e-commerce platform or mobile client through related e-commerce sites query. Whether e-commerce or no e-commerce, both within the Taobao and out of Taobao, only the basic daily IP traffic operating sites have or daily UV, they have basic business value. The growing number of Internet users reflects the growth of the whole flow supply, and the growth of the e-commerce group is a form of traffic demand growth. Obviously, the customer traffic supply falls short of demand on the background of the growth of absolute number of netizen in Internet has slowed, but the absolute number of electric business absolutely continue to surge. The client drive is becoming economic main body, the customer traffic flow and direction become new power to drive the development of new commodity supply chain, and this kind of power will trigger a new business model, which called O2O and mobile e-commerce business integration model.There is no denying that, the entity industry still gives a support of our country economic artery. So if they want to have strong competitiveness in such economic trends, they should not only build their own trading system (including the construction of the platform, products promotion, store layout, etc.) in the field of e-commerce platform, but also cooperate between online and offline, balance layout of goods distribution online and offline, and balance the relationship between the form and sales price so that realize complement each other, promote each other, and then build online and offline integration business model.For example, has transformed successfully into O2O mode about online and offline double fusion. Compared with the traditional shopping mode, O2O shopping mode fuse online and offline, and gets through the data between online and offline member, payment and after sales, logistics, etc. Make online be trading platform to offline stores. Online obtain consumers and then drainage to offline. Consumers can screen services online, and also clinch a deal by online settlement. Offline can not only provide consumers with display, experience, and other functions, but also can be logistics distribution site.3. The Research of Realize Online Integrated Problem3.1. The Layout of the O2O Need to Secure the Support of Traditional Enterprise Decision-MakersOffline guide to online need the support of policy makers. From the intuitive level, we can discover that O2O destroyed the traditional enterprise solid mode and organization system, as well as the traditional sales channels. It is difficult to change the traditional thinking, and it is also difficult to gain support and decision makers to make policymakers understand the profit pattern of O2O. Offline guide to online, for example, the lost is in the interests of the entity shop, where the entrepreneur's enthusiasm is, how to bring offline sales to online, all these need time to be proved, and how to get understanding and recognition from decision-makers.3.2. How to Change User Flow Leaded by Consumption HabitsHow online bring traffic and sales to the offline. From the point of practice, there is a big piece of no coincidence degree between online and offline consumers. Consumers may be more willing to spend a certain amount of money on a physical store than to place an order online. Because of their traditional consumption idea, they would feel more ease if they purchase in a physical store when they need to buy merchandise of big value and good quality, it is the most obvious when they use commodity in the home especially. To persuade and guide the consumer's process ,either from the perspective of the commodity prices, the emotional care, or to move con- sumers from the humanistic spirit, e-commerce conversion rate will be made by customer perception of value and price upside down and secondary experience to decide except the drainage technique .Traditional stores, the business process is a process of "turning a visitor into a customer, turning the customer into the regular, making familiars VIP member", the cumulative members process is so slow. In the face of today's e-commerce, more and more consumers choose online shopping. However, Customers who purchase online can't experience the entity shop service of face to face, customers who purchase offline can't enjoy novelty online discount. Whether online or offline, the number of membership is increasing continuously and losing at the same time.Such as Starbucks, who gave up online group-buying for that there is no customerloyalty. Starbucks choose cooperation with the third-party payment, per one hundred electronic payments in the United States and Canada, have one payment from Starbucks, while in China' stores, per ten consumptions, there is one from a cash card.3.3. The Difference between Online and OfflineIt's not only to do some diversion, but how to make difference. Because online provided actually is a kind of service that cannot experience offline. It includes appreciate and cognition early to the new products, the balance of the price differential, indifference of channels.Any e-commerce are unable to get rid of disturbance that comes from these three factors, as follows, percent conversion, per customer transaction, and passenger flow cost (AD). The percent conversion is one of the most important factors. The factors affecting the conversion can be summed up in the degree of inversion in value and price, which is called popularly "cost performance". As e-commerce business, anything they do is making high cost-effective for consumers, high cost performance is the key to impress consumers, in addition, in order to improve cost-effective, it also needs precision flow and high quality. Because the goods' value is the largest reflect for people in need. How to create a perfect, efficient supply chain logistics system to control the cost in order to reduce the cost or increase profits, how to use the collected data to understand the consumer psychology, how to show consumer goods value and convince consumers with details page and advertising material, and then to enhance the brand value. All these are the issues to consider.Ikea don't sell things online firmly, which is different from Suning. If it can directly buy Ikea products on the Internet rather than go to the store, the customers will don't have the strong brand feeling of shopping experience anymore.3.4. The Insufficiency of O2O Model in Logistics, Inventory and Supply Chain Management of CongenitalFirst, O2O mode can't improve the delivery service and commodity experience, unable to solve the problem of user trust; Second, O2O mode need high requirement of line strength and the degree of localization; Third, O2O mode emphasizes only paying online and offline experiences, lack of a clear concept of the fresh marketpositioning, market demand, quality assurance, and user consumption habits.4. The Analysis of Development Pattern of O2O e-Commerce Integration in the Age of the InternetO2O e-commerce integration pattern needs to establish and improve integration mode which including the physical network, service network, logistics network, data network and mobile network. How to build the five networks, this paper analyzes as follows:4.1. Physical NetworksThere are two forms of the physical network. One is represented by Haier's offline store mode; the other is virtual nationwide layout experience mode which is called Heike convenience store. Offline entity stores can be layout on a national scale. Entity network needs entity business's operation to be digital transformation and experience, including terminal entity equipment of digital (such as virtual fitting), digital marketing (LED interaction), mobile payment (QR code or NFC payments), independent service (independent checkout), CRM management (No card member, Customize privilege), commodity information (electronic price tag) etc.4.2. Service NetworkService network is a service auxiliary system by means of physical network and mobile network. It offers both social communication and relationship maintenance, information transmission (using the micro letter, weibo and other social tools), serve the customer experience, complaint response, etc.; It also provide entity process services of online consumption and the rights, including online order (online buying), service experience (go to the store or pick up the goods), marketing return (discount stores), making an appointment (offline payment) and so on.4.3. Logistics NetworkThe construction of logistics network is based on the user's individualized demand. Integrate highly and cultivate deeply four networks consisting of the Internet, logistics network, service network, the marketing network, to construct competitive advantage driven by the user experience in the whole process formed by combination of emptiness and reality. By building the country network and the provinces and citiesradiation network, to make the customer experience the advantage of great distribution services through resources integration. The logistics network needs the national inventory synchronization, as well as increase or decrease inventory keep seamless synchronization. There is a core that O2O sector needs to have a virtual warehouse, including the national all items online data, and can realize inventory synchronization. On the basis of these, it just can have the synchronization of logistics system. Because most of the enterprises regard regional synchronous growth as the core, any transaction can be delivered by the area branch warehouse. The efficiency of logistics will be the fastest the most direct. Logistics network eventually solve a problem: one is the efficiency, the second is cost, the third is experience.4.4. Data NetworkIn the process of the realization of the O2O, data network provide a powerful background analysis and calculation system. The entire industry from consumers order to the brand, from brands to raw materials, from raw materials to all links, use data to get through all the industrial chain, so the efficiency changed thoroughly previous production status. Through Data mining of the O2O e-commerce users, including data collection, data preparation, data conversion, data extraction, data mining, mining using and other process are used to analyze the characteristics of user groups, and then analyze users' personal characteristics, gain valuable knowledge, in order to gain business value.Data help do a better understand of the need of customers, online users get in to the mall through micro letter or other mobile platforms. They obtain the data about user's age, gender, usual spending habits through marketing encouraging and technical means. According to the above several basic dimensions, they can determine the user's consumption habits to do the precise marketing effectively. In this part, the above e-commerce companies have no essential difference. The mobile Internet has a very good function, such as LBS positioning. Through technical and marketing incentives, encourage users to share their address. When the addresses are accumulated enough, it can paint basically specific consumer groups' area of the street about some company, and the data can be directly transferred to offline stores to provide support. Themobile e-commerce data already is not only convenient for online marketing, but also has effected offline real decisions.4.5. Mobile NetworksThe popularity of smart phones, and the younger trend of use age of shopping software, as well as each big e-commerce enterprise promote actively in the mobile client, make Chinese users' habits of mobile shopping be formed gradually. With the more and more use of 3G network and more and more Wifi free places provided, integration model of online, offline and mobile e-commerce has a rapid growing environment (Figure 3). Under the influence of the Internet thought, O2O model is currently the latest marketing model. This model combines offline business opportunities and the Internet, make Internet become offline trading desk. Especially the emergence of QR code, becomes the key to mobile operators who enter the mobile Internet and layout the future O2O e-commerce.The instant communication tool in the top of list, combine online services with applications to improve greatly the user viscosity, and platform barriers to competition has been formed. By moving the versatility business to the same platform, it can achieve real-time order, inquiry, information push actively, membership management and that the omni-directional mobile self-service. Customers can also use micro letter, companies Alipay to complete the payment, to avoid the trouble of change. In order to realize the integration, e-commerce companies should achieve information sharing, including mobile devices of the client and the real network, service network, logistics network and data network. It requests the construction of the mobile phone network security mechanism, and the development and maintenance of software security can achieve more rigorous and more generalization.4.6. Case AnalysisHaier Riri shun, as the first Internet brand whose value is billions of, integrate advantages of virtual network (e-business platform), physical network, logistics network and service network, provides one-stop shopping experience for consumers, also provides users with the household design of online, interactive experience, personality of product customization, synchronization and so on. Riri shun arrangesitself in creating O2O four network advantages, specific as follows: (Figure 4).5. ConclusionO2O is upgraded from e-commerce to the business of electronic. It also brings upgrade that electronic commerce department plays a role in organization management department (Figure 5). The integration of online, offline and mobile electronic commerce ensures a series of products sales and service through the complete supply chain system, at the same time, to satisfy the consumers demand in goods, services, experience, price, etc. On the one hand, consumers can enjoy the goods store experience and human services; on the other hand, they can be able to use mobile client to surf the Internet anytime and anywhere to pick a variety of products, or they choose goods and place an order in the stores, and then pick up by customer themselves. The dual experience online and offline, and convenience provided by mobile client for the consumer, reduce greatly the risk of shopping, at the same time, also save shopping time and improve the efficiency of the clinch a deal and turnover. These successful trading models become free advertising to customers who will buy goods next time and to promote surrounding community marketing. The way, offline promotion and online deals, has gradually influenced the secondary consumption habits of customers.二、文献综述O2O模式研究综述摘要随着近年来团购网站的兴起和发展,人们已经开始接触了O2O 模式的电子商务,而且这一模式正在被人们逐步认识和接受。