To do list line 3
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1.Can you list at least three mooring linesYes .They are head line, breast line, spring line, and stern line.你能列举集中缆绳吗头缆,横缆,倒缆和尾缆2.What should be prepared before the pilot comes on boardThe pilot ladder, a heaving line and a life buoy.在引航员上船前要准备些什么引航梯,吊绳和救生圈。
3.How can a ship get in touch with a port before her arrivalThrough VHF.在到港前船舶如何与港口取得联系通过甚高频。
4.What kind of things should be reported to the pilot stationThe ship’s present position, ETA at pilot station or anchorage.什么信息需要报告给引航站船舶的当前位置,预计到达引航站或者锚地的时间。
5.What should be confirmed from the pilot stationPilot’s boarding time and place, the ship’s side where the pilot ladder will be put.什么信息需要引航站确认引航员的登船时间,地点和安放引航梯的船舷。
6.When the vessel enters the VTS area, what I srequested to reportShip’s name and call sign, present course and speed, ETA at the pilot station, the reporting point that the vessel is passing.在船舶进入交管区时,需要报告些什么船名,呼号,当前的航向和速度,预计到达引航站的时间,船舶正通过的报告点。
小学英语外研版五年级上册期中测试题(时间:60分钟分值:100分)听力部分一、请选出你所听到的单词(10分)()1. A. dear B. drop C. does()2. A. wear B. hear C. ear()3. A. enough B. every C. eleven()4. A. where B. wait C. wheel()5. A. ran B. met C. went()6. A. his B. yours C. hers()7. A. cheese B. cream C. came()8. A. list B. line C. ride()9. A. give B. line C. visit()10. A. kilo B. next C. picnic二、听录音,选择你所听到的句子。
(10分)( ) 1. A. What are you doing? B. What are you going to do? ( ) 2. A. What’s your favourite season?B. What’s her favourite season? ( ) 3. A. What did you do? B. What did he do?( ) 4. A We went to the British Museum. B. We went to the Great Wall. ( ) 5. A. I’m going to watch the show. B. I’m going to read a poem.三、听录音,选答语。
(10分)( ) 1. A. Sure. Here you are. B. Yes, I can.( ) 2. A. He is a pupil. B. He is at home.( ) 3. A. I like fall. B. He likes fall.( ) 4. A. Yes, there are enough. B. Yes, you do.( ) 5. A. Yes, I did. B. Yes, I do.笔试部分四、找出不同类的单词(10分)。
2024年1月全国计算机二级Python考试选择题英文版National Computer Level Two Python Exam Multiple Choice Questions January 20241. Which of the following is a built-in Python data type?a) Integerb) Stringc) Listd) All of the above2. What is the output of the following code snippet?x = 5y = 3print(x + y)a) 8b) 53c) 35d) Error3. Which of the following is used to declare a function in Python?a) defb) functionc) defined) func4. What does the 'elif' keyword represent in Python?a) Else ifb) Else loopc) Elif loopd) None of the above5. How do you comment out a single line of code in Python?a) // commentb) /* comment */c) # commentd) <!-- comment -->6. What is the output of the following code snippet?my_list = [1, 2, 3, 4, 5]print(my_list[2])a) 3b) 1c) 5d) Error7. Which of the following is NOT a valid Python comparison operator?a) ==b) !=c) <=d) ><8. What is the correct way to import a module named 'math' in Python?a) import mathb) include mathc) from math import *d) use math9. What is the purpose of the 'break' statement in Python?a) To skip the current iterationb) To exit the loopc) To start a new loopd) To print a message10. How do you check the length of a list named 'my_list' in Python?a) len(my_list)b) count(my_list)c) size(my_list)d) length(my_list)。
3章1、Can you list at least three mooring lines?Headline, stern line, breast line, etc2、What should be prepared before the pilot comes on board?Confirm the embarking place,get the ladder and the engine ready etc.3. What is the maximum speed through the water that your ship can anchor without risking breaking the cable? <答案>Two knots.4. What flag should be hoisted when a vessel requires a pilot? <答案> G flag5. How can a ship get in touch with a port before her arrival?<答案>By telex or VHF 4.6.What ship's particulars will pilot station usually ask for?The ship's identity, LOA, registry country, ETA, maximum draft,etc.7. What kind of things should be reported to the pilot station?The ship's identity, LOA, registry country, ETA, maximum draft- etc8.What should be confirmed from the pilot station?<答案>Time and place for picking up the pilot.9 When the vessel enters the VTS area, what is requested to report?Ship's name, call sign, present maximum draft, or other particulars.10. What does "foul anchor" mean? 答案>It means crossing anchor.11. If you are ordered: "Stand by both engines!", how should you reply and report?Reply: "stand by both engines." And then report: "both engines stand by.12. Can you list 3 famous canals in the world? 答案Panama, Suez and Kiel canal(基尔运河德国)13. When you request the receiver to remain on channel 16 in VHF communication,what do you say? <答案>Stand by on Channel 16.14.How to rectify mistakes in maritime VHF communication?Say "mistake" followed by the corresponding part of the message.15. How to give an emphasis on the important part of message in the maritime VHF comnlunicatiou? Say "repeat", followed by the corresponding part of the message.16. What does "Abandon vessel" mean? To evacuate crew and passengers from a vessel following distress.17. What is the meaning of ETD stand for? <答案> Estimated Time of Departure.18. What does "dredging of an anchor" mean?<答案>Moving of an anchor over the sea bottom to control the movement of the vessel.19. What does "underway" mean?While the ship is neither at anchor, not aground, nor made fast to the shore.20. What does "dragging of an anchor” mean?<答案>Moving of an anchor over the. sea bottom involuntarily because it is no longer preventing the movement of the vessel.4章1. How many classes were dangerous cargoes are there according to the INIDG Code?Can you listsome? Nine classes, such as explosives flammables, poisons,corrosives and so on.2.What kind of cargo is classified as flammable cargo?<答案>Cargo with its flashing point at 61 0 C or below.3.Please describe the general nature o general cargo.General cargo consists of a variety of goods and packed separately.4.Please describe the general nature of bulk cargo.Bulk cargo consists of single cargo and is usually carried loose.5. What kind of cargo is canvas sling suitable for lifting?A canvas sling is suitable for lifting bags of gain, rice and coffee, etc6. What kind of cargo is chain sling suitable for lifting?A chain sling is suitable for lifting logs and iron rails7. What kind of cargo is net sling suitable for liftingA net sling is suitable for lifting small packages and mail.8. What does the abbreviation COW stand for? Crude Oil Washing.9. What does jettison of cargo mean?To throw goods overboard in order to lighten the vessel or improve its stability in case of a emergency.10. What does “compatiblity of goods” mean?It indicates whether different goods can be safely stowed together in one cargo space or in an adjacent hold.11. What does the abbreviation SWL stand for? Safe working load.12. What does "shifting cargo" mean?It refers to the cargo which is removed from its original place.13. What does "union purchase" mean? A method of cargo handling by combining two derricks one of which is fixed over the hatch, the other over the ship's side.14 . What preparations shall be done before loading cargo?Clean the cargo holds and get cargo handling gears ready.15. What is the loading capacity of your vessel? Five thousand tonnes.16. What cargo handling gear and equipment does our vessel have?Two cranes.17. What can be used to remove spillage? Oil dispersahts, oil absorbent and so on.18. What shall be ensured before entering the enclosed space?If the enclosed space is defficient in oxygen and/ or contain flammable or toxic fumes, gases or vapors.19. Please list some cargo papers? Shipping order, bill of lading, loading list; manifest; etc.20. What must you.wear when you enter an enclosed space?Breathing apparatus, gloves, helmet and safety shoes.5章1. Why is it important to sound fog signals? The sound fog signals can help vessels' attract the attention of another vessel in restricted visibility and take proper action to avoid collision.2.When would you sound the general alarm?When emergency accidents take place on board .3.When should an OOW notify the master immediately for emergency ship-handling or complicated navagation? Please list some.Sighting any hazard to navigation not marked on the chart.On proaching any concentration of traffic.4. How does the OOW assess risk of collision generally?<答案>OOW usually assess risk of collision according to the compass bearing of another vessel.5. How should the relieving officer behave in case a bridge maneuver already took place but has not been over? He should ship's surroundings, ship's position, course and so on.6.List the main items to be updated on the pilot card?LOA, breadth, gross tonnage, draft, etc.7. Besides the collision risks, what else should you monitor on watch in reduced visibility?Carry out dead reckoning at regular intervals to ensure the vessel navigate on course of advance.8. How do you know the VHF channels to be monitored when leaving port?Look through Sailing Direction or Guide to Port Entry.9. What should the Master except from the OOW on arriving at the bridge?答案The ship's position, course, speed and any other information about navigation.10. Who should be in attendance(出席)when a pilot is on the ladder?<答案>The officer on duty should be in attendance.11. When would you instruct a lookout to assist you on the bridge?<答案>In the evening, in restricted visibility, in restricted waters, etc.12. What effect will the general alarm have on all crew?<答案>The effect is to warn the crew that there is emergent accident on board.13.Why is record keeping a necessary part of watchkeeping?<答案>Because the record may be requested to produce evidences in case of official inquires about accidents.14. Apart from those for navigation safety, what. else should you do on an anchor watch?<答案> Prevent from fire and pirate.15. How would you conveniently check the compass error in pilotage waters?In pilotage waters, we can use landmarks(岸标) to check the compass error.1. What is your purpose to prepare the Confirmation of Collision Occurrence to the Captain of the other vessel? <答案>To make the fact clear and avoid possible disputes2.What shall be usually attached to the report on the collision accident?Abstract of log book, witnesses, and photo pictures if necessary.3.When should a sea protest be submitted to and endorsed by the authorities concerned?<答案> When heavy weather was encountered, and either ship or cargo might have been damaged.4. Generally speaking, which is responsible for the damage after a collision between a vessel moored anda vessel underway? <答案>The vessel underway is responsible for the damage.5. What is the sound signal to warn a vessel of the immediate danger of collision?<答案> Five short and rapid blasts.6. What actions will you take after a collision with another vessel?Coordinate actions between the two vessels, stand by for rescue.8. What does "SOPEP" mean? Ship Oil Pollution Emergency Plan.9. Whom shall be reported to in case of an oil,pollution incident? The authorities of the coastal; countries .10. What's the first step in handling the cargo damage caused by the stevedores?<答案> Report the incident to the chief officer and ask the foreman to confirm the cargo damage.11. What ant-stowaway precautions should you take before the vessel sails from a port?<答案>Patrol the ship and check all the possible places.12. What is your first response when you detect a fire?Sound the alarm right away.13. What can be used to handle an oil spill? Oil dispersants, oil absorbent etc。
inlist函数Inlist函数是一种在编程语言中常用的函数,它的主要作用是判断某个元素是否在一个列表中。
它非常常见,而且在Python等很多编程语言中都有类似的函数存在。
本文将围绕Inlist函数展开讨论,以达到深入理解这个函数的目的。
首先,我们需要明确Inlist函数的语法。
通常来说,该函数的形式如下:`if element in list:`其中,element表示我们需要查找的元素,而list则是目标列表,我们需要查找的范围。
在此之前,我们需要先声明或定义变量,使其包含一个列表。
例如:`my_list = ['a', 'b', 'c', 'd', 'e']`这样,我们就可以在这个列表中查找字符'a'是否存在。
这种查找方法实现起来非常简单,并且较为高效。
除了可以在列表中查找字符之外,我们还可以对数字和其他类型的元素进行查找。
例如:`my_list = [1, 2, 3, 4, 5]``if 3 in my_list:``print("3 存在于列表中")`上述代码将会输出“3 存在于列表中”。
这样,我们就可以方便地判断一个数字是否存在于一个已知的列表中。
除了判断元素是否存在于列表中之外,Inlist函数还可以用来查找两个列表中是否存在相同的元素。
具体地说,我们可以使用for循环来计算两个列表的交集。
例如:```list1 = [1, 2, 3, 4, 5]``````list2 = [3, 4, 5, 6, 7]``````for item in list1:``````if item in list2:``````print(item)```由于列表list1与列表list2共有元素3、4、5,因此程序将会输出这三个元素。
当然,我们也可以使用not in关键字,用来判断一个元素是否不在一个列表中。
任务清单英语作文模板Task List English Composition Template。
Introduction:A task list, also known as a to-do list, is a helpful tool for organizing and managing your daily, weekly, or monthly tasks. It can help you stay on track and ensure that you don't forget important deadlines or appointments. In this article, we will discuss the importance of a task list and provide a template for creating your own.Importance of a Task List:1. Organization: A task list helps you organize your thoughts and prioritize your tasks. By listing out everything you need to do, you can see the big picture and plan your time accordingly.2. Time Management: With a task list, you can allocate specific time slots for each task, ensuring that you make the most of your day and avoid procrastination.3. Productivity: A task list can boost your productivity by keeping you focused and motivated. As you check off completed tasks, you'll feel a sense of accomplishment and be encouraged to tackle the next item on your list.4. Stress Reduction: By having a clear plan of what needs to be done, you can reduce stress and anxiety about forgetting important tasks or deadlines.Task List Template:Below is a simple task list template that you can use to create your own personalized to-do list.Date: [Insert Date]1. [Task 1]Deadline: [Insert Deadline]Priority: [High/Medium/Low]Notes: [Any additional information about the task]2. [Task 2]Deadline: [Insert Deadline]Priority: [High/Medium/Low]Notes: [Any additional information about the task]3. [Task 3]Deadline: [Insert Deadline]Priority: [High/Medium/Low]Notes: [Any additional information about the task]4. [Task 4]Deadline: [Insert Deadline]Priority: [High/Medium/Low]Notes: [Any additional information about the task]5. [Task 5]Deadline: [Insert Deadline]Priority: [High/Medium/Low]Notes: [Any additional information about the task]Tips for Using a Task List Effectively:1. Be Specific: When creating your task list, be as specific as possible about what needs to be done. Instead of "Work on project," write "Complete project proposal by 3 pm."2. Prioritize: Identify the most important tasks and prioritize them accordingly. This will help you focus on what truly matters and avoid getting overwhelmed by less important tasks.3. Set Realistic Goals: Don't overload your task list with too many items. Be realistic about what you can accomplish in a day and adjust your list accordingly.4. Review and Update: Regularly review and update your task list to ensure that it reflects your current priorities and deadlines.5. Use Technology: Consider using digital tools or apps to create and manage your task list. This can make it easier to update and access your list on the go.Conclusion:A task list is a valuable tool for staying organized, managing your time effectively, and boosting your productivity. By using the provided template and following the tips for effective task list use, you can take control of your daily tasks and achieve your goals with greater efficiency. So, start creating your task list today and experience the benefits of a well-organized schedule.。
Python中tolist的用法一、什么是tolist1.1 tolist的定义tolist是Python中一个用于将数组或矩阵转换为列表的方法。
它可以将numpy数组、pandas Series和pandas DataFrame等数据结构转换为Python的列表对象。
1.2 tolist的功能tolist方法的主要功能是将数组或矩阵的元素取出,并按照原有的维度结构存储到一个列表中。
这个列表可以用于进一步处理、分析或转换。
二、 numpy数组中的tolist2.1 numpy库简介Numpy是Python中一个常用的科学计算库,它可以用来进行向量、矩阵以及其他高级数学运算。
numpy中的ndarray对象是一个多维数组,其中的tolist方法可以将其转换为Python的列表对象。
2.2 numpy数组到列表的转换numpy中的tolist方法可以将ndarray对象转换为与之等价的Python列表对象。
具体的转换过程可以通过以下示例代码进行演示:import numpy as np# 创建一个numpy数组arr = np.array([[1, 2, 3], [4, 5, 6]])# 使用tolist方法将numpy数组转换为列表arr_list = arr.tolist()print(arr_list) # 输出转换后的列表以上代码首先导入numpy库,然后使用np.array()函数创建一个包含2行3列的numpy数组。
接着使用arr.tolist()将其转换为等价的Python列表对象arr_list,并通过print函数输出转换后的结果。
运行以上代码,输出结果为:[[1, 2, 3], [4, 5, 6]]由输出结果可见,numpy数组被成功转换为了等价的Python列表对象。
注意,tolist方法将返回一个新的列表对象,原numpy数组arr并未被改变。
三、pandas Series和DataFrame中的tolist3.1 pandas库简介Pandas是Python中另一个常用的数据处理库,它提供了两个主要的数据结构:Series和DataFrame。
Lisp语言的基本语法与应用Lisp(List Processing)是一种函数式编程语言,它以列表为基础数据结构并使用S表达式(S-expression)进行编程。
本文将介绍Lisp语言的基本语法和应用。
一、基本语法1. 原子(Atom):Lisp的基本数据单位,可以是数字、字符串或符号。
例如,数字1、字符串"Hello, World!"和符号'hello都是Lisp的原子。
2. 列表(List):Lisp的核心数据结构,由左括号、元素列表和右括号组成。
列表中的元素可以是原子,也可以是嵌套的列表。
例如,(12 3)和('a ('b 'c))都是合法的Lisp列表。
3. 函数调用:Lisp通过括号表示函数调用,函数名位于第一个元素位置,后跟参数列表。
例如,(+ 1 2)表示调用加法函数,将1和2相加。
4. 定义变量:Lisp使用defvar或setq关键字用于定义变量。
defvar用于定义全局变量,setq用于定义局部变量。
例如,(defvar *pi* 3.14)定义了一个全局变量*pi*,(setq x 10)定义了一个局部变量x并赋值为10。
二、基本应用1. 计算器:Lisp提供了基本的数学运算函数,例如加法(+),减法(-),乘法(*)和除法(/)等。
可以通过使用这些函数进行算术计算。
2. 条件判断:Lisp中的条件判断使用if函数,语法形式为(if condition then else)。
当condition为真时,执行then部分的代码,否则执行else部分的代码。
例如,(if (> x 0) (print "x is positive") (print "x is negative"))根据变量x的值输出不同的结果。
3. 循环:Lisp的循环结构通过使用循环宏(loop macro)实现。
What’s on your todo list says a lot about you. It determines what you will get done and what you will remember to do. Some people keep lists of any and all task that come their way. Others only write down the few tasks they know they can do today.任务清单上有哪些任务很能说明问题。
这决定你能完成什么,又记住了什么。
有人不管遇到什么都事无巨细记下来,有些人却只记下当天能完成的任务。
What do you put on your todo list?你的任务清单都有哪些内容?Some write down only the things they know will get done. Others write down what they completed and then immediately check the items off. (Kind ofa reverse1 todo list.)有人只写下自己能够完成的任务;而有些人却记下已经完成的任务并立刻划掉。
(貌似有点反向运用的感觉。
)You shouldn’t be afraid to add things to your list. Adding a task to your list shouldn’t be looked at as a burden or hard commitment. Rather, it is a way to track your tasks. Let your list remember your tas ks, so that you don’t have to keep them all in your head.不要害怕往清单上添加任务。
The information in this document is subject to change without notice and does not represent a commitment on the part of Native Instruments GmbH. The software described by this docu-ment is subject to a License Agreement and may not be copied to other media. No part of this publication may be copied, reproduced or otherwise transmitted or recorded, for any purpose, without prior written permission by Native Instruments GmbH, hereinafter referred to as Native Instruments.“Native Instruments”, “NI” and associated logos are (registered) trademarks of Native Instru-ments GmbH.ASIO, VST, HALion and Cubase are registered trademarks of Steinberg Media Technologies GmbH.All other product and company names are trademarks™ or registered® trademarks of their re-spective holders. Use of them does not imply any affiliation with or endorsement by them.Document authored by: David Gover and Nico Sidi.Software version: 2.8 (02/2019)Hardware version: MASCHINE MIKRO MK3Special thanks to the Beta Test Team, who were invaluable not just in tracking down bugs, but in making this a better product.NATIVE INSTRUMENTS GmbH Schlesische Str. 29-30D-10997 Berlin Germanywww.native-instruments.de NATIVE INSTRUMENTS North America, Inc. 6725 Sunset Boulevard5th FloorLos Angeles, CA 90028USANATIVE INSTRUMENTS K.K.YO Building 3FJingumae 6-7-15, Shibuya-ku, Tokyo 150-0001Japanwww.native-instruments.co.jp NATIVE INSTRUMENTS UK Limited 18 Phipp StreetLondon EC2A 4NUUKNATIVE INSTRUMENTS FRANCE SARL 113 Rue Saint-Maur75011 ParisFrance SHENZHEN NATIVE INSTRUMENTS COMPANY Limited 5F, Shenzhen Zimao Center111 Taizi Road, Nanshan District, Shenzhen, GuangdongChina© NATIVE INSTRUMENTS GmbH, 2019. All rights reserved.Table of Contents1Welcome to MASCHINE (23)1.1MASCHINE Documentation (24)1.2Document Conventions (25)1.3New Features in MASCHINE 2.8 (26)1.4New Features in MASCHINE 2.7.10 (28)1.5New Features in MASCHINE 2.7.8 (29)1.6New Features in MASCHINE 2.7.7 (29)1.7New Features in MASCHINE 2.7.4 (31)1.8New Features in MASCHINE 2.7.3 (33)2Quick Reference (35)2.1MASCHINE Project Overview (35)2.1.1Sound Content (35)2.1.2Arrangement (37)2.2MASCHINE Hardware Overview (40)2.2.1MASCHINE MIKRO Hardware Overview (40)2.2.1.1Browser Section (41)2.2.1.2Edit Section (42)2.2.1.3Performance Section (43)2.2.1.4Transport Section (45)2.2.1.5Pad Section (46)2.2.1.6Rear Panel (50)2.3MASCHINE Software Overview (51)2.3.1Header (52)2.3.2Browser (54)2.3.3Arranger (56)2.3.4Control Area (59)2.3.5Pattern Editor (60)3Basic Concepts (62)3.1Important Names and Concepts (62)3.2Adjusting the MASCHINE User Interface (65)3.2.1Adjusting the Size of the Interface (65)3.2.2Switching between Ideas View and Song View (66)3.2.3Showing/Hiding the Browser (67)3.2.4Showing/Hiding the Control Lane (67)3.3Common Operations (68)3.3.1Adjusting Volume, Swing, and Tempo (68)3.3.2Undo/Redo (71)3.3.3Focusing on a Group or a Sound (73)3.3.4Switching Between the Master, Group, and Sound Level (77)3.3.5Navigating Channel Properties, Plug-ins, and Parameter Pages in the Control Area.773.3.6Navigating the Software Using the Controller (82)3.3.7Using Two or More Hardware Controllers (82)3.3.8Loading a Recent Project from the Controller (84)3.4Native Kontrol Standard (85)3.5Stand-Alone and Plug-in Mode (86)3.5.1Differences between Stand-Alone and Plug-in Mode (86)3.5.2Switching Instances (88)3.6Preferences (88)3.6.1Preferences – General Page (89)3.6.2Preferences – Audio Page (93)3.6.3Preferences – MIDI Page (95)3.6.4Preferences – Default Page (97)3.6.5Preferences – Library Page (101)3.6.6Preferences – Plug-ins Page (109)3.6.7Preferences – Hardware Page (114)3.6.8Preferences – Colors Page (114)3.7Integrating MASCHINE into a MIDI Setup (117)3.7.1Connecting External MIDI Equipment (117)3.7.2Sync to External MIDI Clock (117)3.7.3Send MIDI Clock (118)3.7.4Using MIDI Mode (119)3.8Syncing MASCHINE using Ableton Link (120)3.8.1Connecting to a Network (121)3.8.2Joining and Leaving a Link Session (121)4Browser (123)4.1Browser Basics (123)4.1.1The MASCHINE Library (123)4.1.2Browsing the Library vs. Browsing Your Hard Disks (124)4.2Searching and Loading Files from the Library (125)4.2.1Overview of the Library Pane (125)4.2.2Selecting or Loading a Product and Selecting a Bank from the Browser (128)4.2.3Selecting a Product Category, a Product, a Bank, and a Sub-Bank (133)4.2.3.1Selecting a Product Category, a Product, a Bank, and a Sub-Bank on theController (137)4.2.4Selecting a File Type (137)4.2.5Choosing Between Factory and User Content (138)4.2.6Selecting Type and Character Tags (138)4.2.7Performing a Text Search (142)4.2.8Loading a File from the Result List (143)4.3Additional Browsing Tools (148)4.3.1Loading the Selected Files Automatically (148)4.3.2Auditioning Instrument Presets (149)4.3.3Auditioning Samples (150)4.3.4Loading Groups with Patterns (150)4.3.5Loading Groups with Routing (151)4.3.6Displaying File Information (151)4.4Using Favorites in the Browser (152)4.5Editing the Files’ Tags and Properties (155)4.5.1Attribute Editor Basics (155)4.5.2The Bank Page (157)4.5.3The Types and Characters Pages (157)4.5.4The Properties Page (160)4.6Loading and Importing Files from Your File System (161)4.6.1Overview of the FILES Pane (161)4.6.2Using Favorites (163)4.6.3Using the Location Bar (164)4.6.4Navigating to Recent Locations (165)4.6.5Using the Result List (166)4.6.6Importing Files to the MASCHINE Library (169)4.7Locating Missing Samples (171)4.8Using Quick Browse (173)5Managing Sounds, Groups, and Your Project (175)5.1Overview of the Sounds, Groups, and Master (175)5.1.1The Sound, Group, and Master Channels (176)5.1.2Similarities and Differences in Handling Sounds and Groups (177)5.1.3Selecting Multiple Sounds or Groups (178)5.2Managing Sounds (181)5.2.1Loading Sounds (183)5.2.2Pre-listening to Sounds (184)5.2.3Renaming Sound Slots (185)5.2.4Changing the Sound’s Color (186)5.2.5Saving Sounds (187)5.2.6Copying and Pasting Sounds (189)5.2.7Moving Sounds (192)5.2.8Resetting Sound Slots (193)5.3Managing Groups (194)5.3.1Creating Groups (196)5.3.2Loading Groups (197)5.3.3Renaming Groups (198)5.3.4Changing the Group’s Color (199)5.3.5Saving Groups (200)5.3.6Copying and Pasting Groups (202)5.3.7Reordering Groups (206)5.3.8Deleting Groups (207)5.4Exporting MASCHINE Objects and Audio (208)5.4.1Saving a Group with its Samples (208)5.4.2Saving a Project with its Samples (210)5.4.3Exporting Audio (212)5.5Importing Third-Party File Formats (218)5.5.1Loading REX Files into Sound Slots (218)5.5.2Importing MPC Programs to Groups (219)6Playing on the Controller (223)6.1Adjusting the Pads (223)6.1.1The Pad View in the Software (223)6.1.2Choosing a Pad Input Mode (225)6.1.3Adjusting the Base Key (226)6.2Adjusting the Key, Choke, and Link Parameters for Multiple Sounds (227)6.3Playing Tools (229)6.3.1Mute and Solo (229)6.3.2Choke All Notes (233)6.3.3Groove (233)6.3.4Level, Tempo, Tune, and Groove Shortcuts on Your Controller (235)6.3.5Tap Tempo (235)6.4Performance Features (236)6.4.1Overview of the Perform Features (236)6.4.2Selecting a Scale and Creating Chords (239)6.4.3Scale and Chord Parameters (240)6.4.4Creating Arpeggios and Repeated Notes (253)6.4.5Swing on Note Repeat / Arp Output (257)6.5Using Lock Snapshots (257)6.5.1Creating a Lock Snapshot (257)7Working with Plug-ins (259)7.1Plug-in Overview (259)7.1.1Plug-in Basics (259)7.1.2First Plug-in Slot of Sounds: Choosing the Sound’s Role (263)7.1.3Loading, Removing, and Replacing a Plug-in (264)7.1.4Adjusting the Plug-in Parameters (270)7.1.5Bypassing Plug-in Slots (270)7.1.6Using Side-Chain (272)7.1.7Moving Plug-ins (272)7.1.8Alternative: the Plug-in Strip (273)7.1.9Saving and Recalling Plug-in Presets (273)7.1.9.1Saving Plug-in Presets (274)7.1.9.2Recalling Plug-in Presets (275)7.1.9.3Removing a Default Plug-in Preset (276)7.2The Sampler Plug-in (277)7.2.1Page 1: Voice Settings / Engine (279)7.2.2Page 2: Pitch / Envelope (281)7.2.3Page 3: FX / Filter (283)7.2.4Page 4: Modulation (285)7.2.5Page 5: LFO (286)7.2.6Page 6: Velocity / Modwheel (288)7.3Using Native Instruments and External Plug-ins (289)7.3.1Opening/Closing Plug-in Windows (289)7.3.2Using the VST/AU Plug-in Parameters (292)7.3.3Setting Up Your Own Parameter Pages (293)7.3.4Using VST/AU Plug-in Presets (298)7.3.5Multiple-Output Plug-ins and Multitimbral Plug-ins (300)8Using the Audio Plug-in (302)8.1Loading a Loop into the Audio Plug-in (306)8.2Editing Audio in the Audio Plug-in (307)8.3Using Loop Mode (308)8.4Using Gate Mode (310)9Using the Drumsynths (312)9.1Drumsynths – General Handling (313)9.1.1Engines: Many Different Drums per Drumsynth (313)9.1.2Common Parameter Organization (313)9.1.3Shared Parameters (316)9.1.4Various Velocity Responses (316)9.1.5Pitch Range, Tuning, and MIDI Notes (316)9.2The Kicks (317)9.2.1Kick – Sub (319)9.2.2Kick – Tronic (321)9.2.3Kick – Dusty (324)9.2.4Kick – Grit (325)9.2.5Kick – Rasper (328)9.2.6Kick – Snappy (329)9.2.7Kick – Bold (331)9.2.8Kick – Maple (333)9.2.9Kick – Push (334)9.3The Snares (336)9.3.1Snare – Volt (338)9.3.2Snare – Bit (340)9.3.3Snare – Pow (342)9.3.4Snare – Sharp (343)9.3.5Snare – Airy (345)9.3.6Snare – Vintage (347)9.3.7Snare – Chrome (349)9.3.8Snare – Iron (351)9.3.9Snare – Clap (353)9.3.10Snare – Breaker (355)9.4The Hi-hats (357)9.4.1Hi-hat – Silver (358)9.4.2Hi-hat – Circuit (360)9.4.3Hi-hat – Memory (362)9.4.4Hi-hat – Hybrid (364)9.4.5Creating a Pattern with Closed and Open Hi-hats (366)9.5The Toms (367)9.5.1Tom – Tronic (369)9.5.2Tom – Fractal (371)9.5.3Tom – Floor (375)9.5.4Tom – High (377)9.6The Percussions (378)9.6.1Percussion – Fractal (380)9.6.2Percussion – Kettle (383)9.6.3Percussion – Shaker (385)9.7The Cymbals (389)9.7.1Cymbal – Crash (391)9.7.2Cymbal – Ride (393)10Using the Bass Synth (396)10.1Bass Synth – General Handling (397)10.1.1Parameter Organization (397)10.1.2Bass Synth Parameters (399)11Working with Patterns (401)11.1Pattern Basics (401)11.1.1Pattern Editor Overview (402)11.1.2Navigating the Event Area (404)11.1.3Following the Playback Position in the Pattern (406)11.1.4Jumping to Another Playback Position in the Pattern (407)11.1.5Group View and Keyboard View (408)11.1.6Adjusting the Arrange Grid and the Pattern Length (410)11.1.7Adjusting the Step Grid and the Nudge Grid (413)11.2Recording Patterns in Real Time (416)11.2.1Recording Your Patterns Live (417)11.2.2Using the Metronome (419)11.2.3Recording with Count-in (420)11.3Recording Patterns with the Step Sequencer (422)11.3.1Step Mode Basics (422)11.3.2Editing Events in Step Mode (424)11.4Editing Events (425)11.4.1Editing Events with the Mouse: an Overview (425)11.4.2Creating Events/Notes (428)11.4.3Selecting Events/Notes (429)11.4.4Editing Selected Events/Notes (431)11.4.5Deleting Events/Notes (434)11.4.6Cut, Copy, and Paste Events/Notes (436)11.4.7Quantizing Events/Notes (439)11.4.8Quantization While Playing (441)11.4.9Doubling a Pattern (442)11.4.10Adding Variation to Patterns (442)11.5Recording and Editing Modulation (443)11.5.1Which Parameters Are Modulatable? (444)11.5.2Recording Modulation (446)11.5.3Creating and Editing Modulation in the Control Lane (447)11.6Creating MIDI Tracks from Scratch in MASCHINE (452)11.7Managing Patterns (454)11.7.1The Pattern Manager and Pattern Mode (455)11.7.2Selecting Patterns and Pattern Banks (456)11.7.3Creating Patterns (459)11.7.4Deleting Patterns (460)11.7.5Creating and Deleting Pattern Banks (461)11.7.6Naming Patterns (463)11.7.7Changing the Pattern’s Color (465)11.7.8Duplicating, Copying, and Pasting Patterns (466)11.7.9Moving Patterns (469)11.8Importing/Exporting Audio and MIDI to/from Patterns (470)11.8.1Exporting Audio from Patterns (470)11.8.2Exporting MIDI from Patterns (472)11.8.3Importing MIDI to Patterns (474)12Audio Routing, Remote Control, and Macro Controls (483)12.1Audio Routing in MASCHINE (484)12.1.1Sending External Audio to Sounds (485)12.1.2Configuring the Main Output of Sounds and Groups (489)12.1.3Setting Up Auxiliary Outputs for Sounds and Groups (494)12.1.4Configuring the Master and Cue Outputs of MASCHINE (497)12.1.5Mono Audio Inputs (502)12.1.5.1Configuring External Inputs for Sounds in Mix View (503)12.2Using MIDI Control and Host Automation (506)12.2.1Triggering Sounds via MIDI Notes (507)12.2.2Triggering Scenes via MIDI (513)12.2.3Controlling Parameters via MIDI and Host Automation (514)12.2.4Selecting VST/AU Plug-in Presets via MIDI Program Change (522)12.2.5Sending MIDI from Sounds (523)12.3Creating Custom Sets of Parameters with the Macro Controls (527)12.3.1Macro Control Overview (527)12.3.2Assigning Macro Controls Using the Software (528)13Controlling Your Mix (535)13.1Mix View Basics (535)13.1.1Switching between Arrange View and Mix View (535)13.1.2Mix View Elements (536)13.2The Mixer (537)13.2.1Displaying Groups vs. Displaying Sounds (539)13.2.2Adjusting the Mixer Layout (541)13.2.3Selecting Channel Strips (542)13.2.4Managing Your Channels in the Mixer (543)13.2.5Adjusting Settings in the Channel Strips (545)13.2.6Using the Cue Bus (549)13.3The Plug-in Chain (551)13.4The Plug-in Strip (552)13.4.1The Plug-in Header (554)13.4.2Panels for Drumsynths and Internal Effects (556)13.4.3Panel for the Sampler (557)13.4.4Custom Panels for Native Instruments Plug-ins (560)13.4.5Undocking a Plug-in Panel (Native Instruments and External Plug-ins Only) (564)14Using Effects (567)14.1Applying Effects to a Sound, a Group or the Master (567)14.1.1Adding an Effect (567)14.1.2Other Operations on Effects (574)14.1.3Using the Side-Chain Input (575)14.2Applying Effects to External Audio (578)14.2.1Step 1: Configure MASCHINE Audio Inputs (578)14.2.2Step 2: Set up a Sound to Receive the External Input (579)14.2.3Step 3: Load an Effect to Process an Input (579)14.3Creating a Send Effect (580)14.3.1Step 1: Set Up a Sound or Group as Send Effect (581)14.3.2Step 2: Route Audio to the Send Effect (583)14.3.3 A Few Notes on Send Effects (583)14.4Creating Multi-Effects (584)15Effect Reference (587)15.1Dynamics (588)15.1.1Compressor (588)15.1.2Gate (591)15.1.3Transient Master (594)15.1.4Limiter (596)15.1.5Maximizer (600)15.2Filtering Effects (603)15.2.1EQ (603)15.2.2Filter (605)15.2.3Cabinet (609)15.3Modulation Effects (611)15.3.1Chorus (611)15.3.2Flanger (612)15.3.3FM (613)15.3.4Freq Shifter (615)15.3.5Phaser (616)15.4Spatial and Reverb Effects (617)15.4.1Ice (617)15.4.2Metaverb (619)15.4.3Reflex (620)15.4.4Reverb (Legacy) (621)15.4.5Reverb (623)15.4.5.1Reverb Room (623)15.4.5.2Reverb Hall (626)15.4.5.3Plate Reverb (629)15.5Delays (630)15.5.1Beat Delay (630)15.5.2Grain Delay (632)15.5.3Grain Stretch (634)15.5.4Resochord (636)15.6Distortion Effects (638)15.6.1Distortion (638)15.6.2Lofi (640)15.6.3Saturator (641)15.7Perform FX (645)15.7.1Filter (646)15.7.2Flanger (648)15.7.3Burst Echo (650)15.7.4Reso Echo (653)15.7.5Ring (656)15.7.6Stutter (658)15.7.7Tremolo (661)15.7.8Scratcher (664)16Working with the Arranger (667)16.1Arranger Basics (667)16.1.1Navigating Song View (670)16.1.2Following the Playback Position in Your Project (672)16.1.3Performing with Scenes and Sections using the Pads (673)16.2Using Ideas View (677)16.2.1Scene Overview (677)16.2.2Creating Scenes (679)16.2.3Assigning and Removing Patterns (679)16.2.4Selecting Scenes (682)16.2.5Deleting Scenes (684)16.2.6Creating and Deleting Scene Banks (685)16.2.7Clearing Scenes (685)16.2.8Duplicating Scenes (685)16.2.9Reordering Scenes (687)16.2.10Making Scenes Unique (688)16.2.11Appending Scenes to Arrangement (689)16.2.12Naming Scenes (689)16.2.13Changing the Color of a Scene (690)16.3Using Song View (692)16.3.1Section Management Overview (692)16.3.2Creating Sections (694)16.3.3Assigning a Scene to a Section (695)16.3.4Selecting Sections and Section Banks (696)16.3.5Reorganizing Sections (700)16.3.6Adjusting the Length of a Section (702)16.3.6.1Adjusting the Length of a Section Using the Software (703)16.3.6.2Adjusting the Length of a Section Using the Controller (705)16.3.7Clearing a Pattern in Song View (705)16.3.8Duplicating Sections (705)16.3.8.1Making Sections Unique (707)16.3.9Removing Sections (707)16.3.10Renaming Scenes (708)16.3.11Clearing Sections (710)16.3.12Creating and Deleting Section Banks (710)16.3.13Working with Patterns in Song view (710)16.3.13.1Creating a Pattern in Song View (711)16.3.13.2Selecting a Pattern in Song View (711)16.3.13.3Clearing a Pattern in Song View (711)16.3.13.4Renaming a Pattern in Song View (711)16.3.13.5Coloring a Pattern in Song View (712)16.3.13.6Removing a Pattern in Song View (712)16.3.13.7Duplicating a Pattern in Song View (712)16.3.14Enabling Auto Length (713)16.3.15Looping (714)16.3.15.1Setting the Loop Range in the Software (714)16.3.15.2Activating or Deactivating a Loop Using the Controller (715)16.4Playing with Sections (715)16.4.1Jumping to another Playback Position in Your Project (716)16.5Triggering Sections or Scenes via MIDI (717)16.6The Arrange Grid (719)16.7Quick Grid (720)17Sampling and Sample Mapping (722)17.1Opening the Sample Editor (722)17.2Recording Audio (724)17.2.1Opening the Record Page (724)17.2.2Selecting the Source and the Recording Mode (725)17.2.3Arming, Starting, and Stopping the Recording (729)17.2.5Checking Your Recordings (731)17.2.6Location and Name of Your Recorded Samples (734)17.3Editing a Sample (735)17.3.1Using the Edit Page (735)17.3.2Audio Editing Functions (739)17.4Slicing a Sample (743)17.4.1Opening the Slice Page (743)17.4.2Adjusting the Slicing Settings (744)17.4.3Manually Adjusting Your Slices (746)17.4.4Applying the Slicing (750)17.5Mapping Samples to Zones (754)17.5.1Opening the Zone Page (754)17.5.2Zone Page Overview (755)17.5.3Selecting and Managing Zones in the Zone List (756)17.5.4Selecting and Editing Zones in the Map View (761)17.5.5Editing Zones in the Sample View (765)17.5.6Adjusting the Zone Settings (767)17.5.7Adding Samples to the Sample Map (770)18Appendix: Tips for Playing Live (772)18.1Preparations (772)18.1.1Focus on the Hardware (772)18.1.2Customize the Pads of the Hardware (772)18.1.3Check Your CPU Power Before Playing (772)18.1.4Name and Color Your Groups, Patterns, Sounds and Scenes (773)18.1.5Consider Using a Limiter on Your Master (773)18.1.6Hook Up Your Other Gear and Sync It with MIDI Clock (773)18.1.7Improvise (773)18.2Basic Techniques (773)18.2.1Use Mute and Solo (773)18.2.2Create Variations of Your Drum Patterns in the Step Sequencer (774)18.2.3Use Note Repeat (774)18.2.4Set Up Your Own Multi-effect Groups and Automate Them (774)18.3Special Tricks (774)18.3.1Changing Pattern Length for Variation (774)18.3.2Using Loops to Cycle Through Samples (775)18.3.3Load Long Audio Files and Play with the Start Point (775)19Troubleshooting (776)19.1Knowledge Base (776)19.2Technical Support (776)19.3Registration Support (777)19.4User Forum (777)20Glossary (778)Index (786)1Welcome to MASCHINEThank you for buying MASCHINE!MASCHINE is a groove production studio that implements the familiar working style of classi-cal groove boxes along with the advantages of a computer based system. MASCHINE is ideal for making music live, as well as in the studio. It’s the hands-on aspect of a dedicated instru-ment, the MASCHINE hardware controller, united with the advanced editing features of the MASCHINE software.Creating beats is often not very intuitive with a computer, but using the MASCHINE hardware controller to do it makes it easy and fun. You can tap in freely with the pads or use Note Re-peat to jam along. Alternatively, build your beats using the step sequencer just as in classic drum machines.Patterns can be intuitively combined and rearranged on the fly to form larger ideas. You can try out several different versions of a song without ever having to stop the music.Since you can integrate it into any sequencer that supports VST, AU, or AAX plug-ins, you can reap the benefits in almost any software setup, or use it as a stand-alone application. You can sample your own material, slice loops and rearrange them easily.However, MASCHINE is a lot more than an ordinary groovebox or sampler: it comes with an inspiring 7-gigabyte library, and a sophisticated, yet easy to use tag-based Browser to give you instant access to the sounds you are looking for.What’s more, MASCHINE provides lots of options for manipulating your sounds via internal ef-fects and other sound-shaping possibilities. You can also control external MIDI hardware and 3rd-party software with the MASCHINE hardware controller, while customizing the functions of the pads, knobs and buttons according to your needs utilizing the included Controller Editor application. We hope you enjoy this fantastic instrument as much as we do. Now let’s get go-ing!—The MASCHINE team at Native Instruments.MASCHINE Documentation1.1MASCHINE DocumentationNative Instruments provide many information sources regarding MASCHINE. The main docu-ments should be read in the following sequence:1.MASCHINE MIKRO Quick Start Guide: This animated online guide provides a practical ap-proach to help you learn the basic of MASCHINE MIKRO. The guide is available from theNative Instruments website: https:///maschine-mikro-quick-start/2.MASCHINE Manual (this document): The MASCHINE Manual provides you with a compre-hensive description of all MASCHINE software and hardware features.Additional documentation sources provide you with details on more specific topics:►Online Support Videos: You can find a number of support videos on The Official Native In-struments Support Channel under the following URL: https:///NIsupport-EN. We recommend that you follow along with these instructions while the respective ap-plication is running on your computer.Other Online Resources:If you are experiencing problems related to your Native Instruments product that the supplied documentation does not cover, there are several ways of getting help:▪Knowledge Base▪User Forum▪Technical Support▪Registration SupportYou will find more information on these subjects in the chapter Troubleshooting.Document Conventions1.2Document ConventionsThis section introduces you to the signage and text highlighting used in this manual. This man-ual uses particular formatting to point out special facts and to warn you of potential issues.The icons introducing these notes let you see what kind of information is to be expected:This document uses particular formatting to point out special facts and to warn you of poten-tial issues. The icons introducing the following notes let you see what kind of information canbe expected:Furthermore, the following formatting is used:▪Text appearing in (drop-down) menus (such as Open…, Save as… etc.) in the software andpaths to locations on your hard disk or other storage devices is printed in italics.▪Text appearing elsewhere (labels of buttons, controls, text next to checkboxes etc.) in thesoftware is printed in blue. Whenever you see this formatting applied, you will find thesame text appearing somewhere on the screen.▪Text appearing on the displays of the controller is printed in light grey. Whenever you seethis formatting applied, you will find the same text on a controller display.▪Text appearing on labels of the hardware controller is printed in orange. Whenever you seethis formatting applied, you will find the same text on the controller.▪Important names and concepts are printed in bold.▪References to keys on your computer’s keyboard you’ll find put in square brackets (e.g.,“Press [Shift] + [Enter]”).►Single instructions are introduced by this play button type arrow.→Results of actions are introduced by this smaller arrow.Naming ConventionThroughout the documentation we will refer to MASCHINE controller (or just controller) as the hardware controller and MASCHINE software as the software installed on your computer.The term “effect” will sometimes be abbreviated as “FX” when referring to elements in the MA-SCHINE software and hardware. These terms have the same meaning.Button Combinations and Shortcuts on Your ControllerMost instructions will use the “+” sign to indicate buttons (or buttons and pads) that must be pressed simultaneously, starting with the button indicated first. E.g., an instruction such as:“Press SHIFT + PLAY”means:1.Press and hold SHIFT.2.While holding SHIFT, press PLAY and release it.3.Release SHIFT.1.3New Features in MASCHINE2.8The following new features have been added to MASCHINE: Integration▪Browse on , create your own collections of loops and one-shots and send them directly to the MASCHINE browser.Improvements to the Browser▪Samples are now cataloged in separate Loops and One-shots tabs in the Browser.▪Previews of loops selected in the Browser will be played in sync with the current project.When a loop is selected with Prehear turned on, it will begin playing immediately in-sync with the project if transport is running. If a loop preview starts part-way through the loop, the loop will play once more for its full length to ensure you get to hear the entire loop once in context with your project.▪Filters and product selections will be remembered when switching between content types and Factory/User Libraries in the Browser.▪Browser content synchronization between multiple running instances. When running multi-ple instances of MASCHINE, either as Standalone and/or as a plug-in, updates to the Li-brary will be synced across the instances. For example, if you delete a sample from your User Library in one instance, the sample will no longer be present in the other instances.Similarly, if you save a preset in one instance, that preset will then be available in the oth-er instances, too.▪Edits made to samples in the Factory Libraries will be saved to the Standard User Directo-ry.For more information on these new features, refer to the following chapter ↑4, Browser. Improvements to the MASCHINE MIKRO MK3 Controller▪You can now set sample Start and End points using the controller. For more information refer to ↑17.3.1, Using the Edit Page.Improved Support for A-Series Keyboards▪When Browsing with A-Series keyboards, you can now jump quickly to the results list by holding SHIFT and pushing right on the 4D Encoder.▪When Browsing with A-Series keyboards, you can fast scroll through the Browser results list by holding SHIFT and twisting the 4D Encoder.▪Mute and Solo Sounds and Groups from A-Series keyboards. Sounds are muted in TRACK mode while Groups are muted in IDEAS.。
To-Do-List Line 3
1. Pressed air connections to all devices
关于所有设备的气动连接
●Flap after the dosing screw
螺旋给料机的蝶阀
●Pneumatic knockers
气锤
●Check weights
检测砝码与气囊
●Flaps after the scales
秤下料口的蝶阀
2. All the screw feeders must be hanged up to the silo
将所有螺旋给料机吊至料仓
3. All the screw feeders has to be cleaned
清洁所有螺旋给料机
4. Air pipes from the scales to the belt conveyor has to be installed
连接秤至传输机带子之间的管
5. The seals for the scale hopers and the screw feeders have to be installed
连接秤入料口的连接件
6. The seals between the belt conveyor and the scale flaps has to be installed 连接秤出料口的连接件
7. Al the chutes and pipes at the belt conveyor has to be hanged up
传输机带子处的料槽与管子需被吊起
8. The water dosing unit has to be connected (water, pressed air, electric)
水分测量仪需连接至水源、气动设备、电气设备
9. The de-dusting filter at the mixer inlet has to be connected with pressed air 混合机处的除尘器需连接至相应气动设备
10. Mixer pressed air and seals have to be installed
安装混合机气动设备并连接上连接件
11. The two way diverter has to be hanged up
双向分配器的支架需连接至墙面
12. Installation of the weighing indicators
安装称重传感器。