电动汽车车载网络综述
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浅谈车载网络为了在提高性能与控制线束数量之间寻求一种有效的解决途径,在20世纪80年代初,出现了一种基于数据网络的车内信息交互方式——车载网络。
车载网络采取基于串行数据总线体系的结构,最早的车载网络是在UART(Universal Asynchronous Receiver/Transmitter)的基础上建立,如通用汽车的E&C、克莱斯勒的CCD等车载网络都是UART在汽车上的应用实例。
由于汽车具有强大的产业背景,随后车载网络由借助通用微处理器/微控制器集成的通用串行数据总线,逐渐过渡到根据汽车具体情况,在微处理器/微控制器中定制专用串行数据总线。
20世纪90年代中期,为了规范车载网络的研究设计与生产应用,美国汽车工程师协会(SAE)下属的汽车网络委员会按照数据传输速率划分把车载网络分为Class A、Class B、Class C三个级别:Class A的数据速率通常低于20Kbps,如LIN,主要用于车门控制、空调、仪表板;Class B的数据速率为10Kbps~125Kbps,如低速CAN(ISO 11898),主要是事件驱动和周期性的传输;Class C的数据速率为125Kbps~1Mbps,如高速CAN(ISO898),主要用于引擎定时、燃料输送、ABS等需要实时传输的周期性参数。
拥有更高传输速率的MOST和FlexRay主要适用于音视频数据流的传输。
目前与汽车动力、底盘和车身密切相关的车载网络主要有CAN、LIN和FlexRay。
从全球车载网络的应用现状来看,通过20多年的发展,CAN已成为目前全球产业化汽车应用车载网络的主流。
CAN,全称为“Controller Area Network”,即控制器局域网,CAN 数据总线又称为CAN—BUS总线,20世纪80年代初由德国Bosch 公司开发,作为一种由ISO定义的串行通讯总线,其通信介质可以是双绞线、同轴电缆或光导纤维。
signal range and drop out of the network, oth-er vehicles can join in, connecting vehicles to one another to create a mobile Internet. We de-termine that V ANET only covers a very small mobile network that is subject to mobility con-straints and the number of connected vehicles. Several characteristics of large cities, such as traffic jams, tall buildings, bad driver behav-iors, and complex road networks, further hin-der its use. Therefore, for V ANET, the objects involved are temporary, random and unstable, and the range of usage is local and discrete, i.e., VANET cannot provide whole (global) and sustainable services/applications for cus-tomers. Over the past several decades, there has not been any classic or popular implemen-tation of VANET. The desired commercial interests have not emerged either. Therefore, V ANET’s usage has begun to stagnate.In contrast to VANET, IoV has two main technology directions: vehicles’ neworking and vehicles’ intelligentialize. Vehicles’ net-working is consisting of V ANET (also called vehicles’ interconnection), Vehicle Telematics (also called connected vehicles) and Mobile Internet (vehicle is as a wheeled mobile termi-nal). Vehicles’ intelligence is that the integra-tion of driver and vehicle as a unity is more intelligent by using network technologies, which refers to the deep learning, cognitive computing, swarm computing, uncertainty artificial intelligence, etc. So, IoV focuses on the intelligent integration of humans, vehi-cles, things and environments and is a largerAbstract: The new era of the Internet of Things is driving the evolution of conventional Vehicle Ad-hoc Networks into the Internet of Vehicles (IoV). With the rapid development of computation and communication technologies, IoV promises huge commercial interest and research value, thereby attracting a large number of companies and researchers. This paper proposes an abstract network model of the IoV , discusses the technologies required to create the IoV , presents different applications b a s e d o n c e r t a i n c u r r e n t l y e x i s t i n g technologies, provides several open research challenges and describes essential future research in the area of IoV .Keywords: internet of vehicles; VANET; vehicle telematics; network modelI. I NTRODUCTIONAccording to recent predictions 1, 25 billion “things” will be connected to the Internet by 2020, of which vehicles will constitute a significant portion. With increasing numbers of vehicles being connected to the Internet of Things (IoT), the conventional Vehicle Ad-hoc Networks (VANETs) are changing into the Internet of Vehicle (IoV). We explore the reasons for this evolution below.As is well-known, V ANET [1] turns every participating vehicle into a wireless router or mobile node, enabling vehicles to connect to each other and, in turn, create a network with a wide range. Next, as vehicles fall out of theAn Overview of Internet of VehiclesYANG Fangchun, WANG Shangguang, LI Jinglin, LIU Zhihan, SUN QiboState Key Laboratory of Networking and Switching Technology Beijing University of Posts and Telecommunications, Beijing, ChinaV EHICULAR N ETWORKING1/7037738/The_Inter-net_of_Things_A_Study_in_Hype_Reality_Disrup-tion_and_Growtthe conventional Vehicle Ad-hoc Networks (V ANETs), Vehicle Telematics, and other con-nected vehicle networks have to evolve into the Internet of Vehicle (IoV). The question accordingly arises as to why such systems did not evolve into IoT, Internet or wireless mo-bile networks.The main reason is that some characteris-tics of IoV are different from IoT, Internet or wireless mobile networks. Firstly, in wireless mobile networks, most end-users’ trajectories follow a random walk model. However, in IoV , the trajectory of vehicles is subject to the road distributions in the city. Secondly, IoT focuses on things and provides data-aware-ness for connected things, while the Internet focuses on humans and provides information services for humans. However, IoV focuses on the integration of humans and vehicles, in which, vehicles are an extension of a human’s abilities, and humans are an extension of a vehicle’s intelligence. The network model, the service model, and the behavior model of human-vehicle systems are highly different from IoT, Internet or wireless mobile network. Finally, IoV interconnects humans within and around vehicles, intelligent systems on board vehicles, and various cyber-physical systems in urban environments, by integrating vehi-cles, sensors, and mobile devices into a global network, thus enabling various services to be delivered to vehicles and humans on board and around vehicles. Several researchers have referred to the vehicle as a manned computer with four wheels or a manned large phone in IoV. Thus, in contrast to other networks, ex-isting multi-user, multi-vehicle, multi-thing and multi-network systems need multi-level collaboration in IoV .In this paper, we first provide a network model of IoV using the swarm model and an individual model. We introduce existing re-search work focusing on activation and main-tenance of IoV. Then, we survey the various applications based on some currently existing technologies. Finally, we give several open re-search challenges for both the network model and the service model of human-vehicle sys-network that provides services for large cities or even a whole country. IoV is an open and integrated network system with high manage-ability, controllability, operationalization and credibility and is composed of multiple users, multiple vehicles, multiple things and multiple networks. Based on the cooperation between computation and communication, e.g., col-laborative awareness of humans and vehicles, or swarm intelligence computation and cog-nition, IoV can obtain, manage and compute the large scale complex and dynamic data of humans, vehicles, things, and environments to improve the computability, extensibility and sustainability of complex network systems and information services. An ideal goal for IoV is to finally realize in-depth integration of human-vehicle-thing-environment, reduce social cost, promote the efficiency of trans-portation, improve the service level of cities, and ensure that humans are satisfied with and enjoy their vehicles. With this definition, it is clear that V ANET is only a sub network of IoV. Moreover, IoV also contains Vehicle Telematics [2], which is a term used to define a connected vehicle interchanging electronic data and providing such information services as location-based information services, remote diagnostics, on-demand navigation, and au-dio-visual entertainment content. For IoV , Ve-hicle Telematics is simply a vehicle with more complex communication technologies, and the intelligent transportation system is an applica-tion of IoV , but vehicle electronic systems do not belong to IoV .In the last several years, the emergence of IoT, cloud computing, and Big Data has driven demand from a large number of users. Individ-ual developers and IT enterprises have pub-lished various services/applications. However, because V ANET and Vehicle Telematics lack the processing capacity for handling global (whole) information, they can only be used in short term applications or for small scale ser-vices, which limits the development and popu-lar demand for these applications on consumer vehicles. There is a desperate need for an openand integrated network system. Therefore,people who consume or provide services/ap-plications of IoV . Human do not only contain the people in vehicles such as drivers and pas-sengers but also the people in environment of IoV such as pedestrians, cyclists, and drivers’ family members. Vehicle in IoV terminology refers to all vehicles that consume or provide services/applications of IoV . Thing in IoV ter-minology refers to any element other than hu-man and vehicle. Things can be inside vehicles or outside, such as AP or road. Environment refers to the combination of human, vehicle and thing.The individual model focuses on one vehi-cle. Through the interactions between human and environment, vehicle and environment, and thing and environment, IoV can provide services for the vehicles, the people and the things in the vehicles. In the model, the in-tra-vehicle network is used to support the interaction between human and vehicle, and the interaction between vehicle and thing in that vehicle. The inter-vehicle network is usedtems, i.e., enhanced communication through computation and sustainability of service pro-viding, and outline essential future research work in the area of IoV .The rest of this paper is organized as fol-lows. Section 2 describes o ur proposed net-work model of IoV. The overview of IoV is presented from three different perspectives in Section 3. In Section 4, several open research challenges and essential future research work related to IoV are outlined. Finally, we present this paper’s conclusions in Section 5.II. N ETWORK M ODEL OF IOVAs shown in Fig. 1, we propose a network model of IoV based on our previous work [3], in which the model is composed of a swarm model and an individual model. The key as-pect of the network model is the integration between human, vehicle, thing, and environ-ment.Human in IoV terminology refers to all theFig.1Network model of IoVsignificantly improve the quality of vehicle service, while a bad wireless access may often lead to the breakdown of services. As is well-known, routing technology is the research core of traditional networks. For IoV , while routing is still the core of the inter-vehicle network, it is also essential for delivering the control message. Finally, IoV has the two most im-portant elements, i.e., users and network. For a simple IoV, wireless access is its user, and routing is its network. With the development of IoV , however, these elements might be less important, and other technologies may play a vital role, such as collaboration technology and swarm intelligence computing. However, due to page limitations, a detailed discussion is beyond this paper.Note that the technologies introduced in this section cannot cover the technologies of IoV , and most of them belong to V ANET [4] or Ve-hicle Telematics. The reason is that IoV is an open and integrated network system composed of multiple users, multiple vehicles, multiple things and multiple networks, and an integrat-ed IoV is not described. Hence, this section mainly focuses on existing technologies and applications, even if they do not represent the technologies and applications of IoV .3.1 Activation of IoVThere are many steps in the activation of IoV , but the most important step is to take the vehi-cles into the integrated network of IoV using wireless access technologies. At present, there are many existing wireless access technologies such as WLANs, WiMAX, Cellular Wireless, and satellite communications [5]. As shown in Fig. 1, most of these technologies are used to connect vehicles to each other in IoV .WLAN contains IEEE 802.11a/b/g/n/p standards. IEEE 802.11-based WLAN, which has achieved great acceptance in the market, supports short-range, relatively high-speed data transmission. The maximum achievable data rate in the latest version (802.11n) is ap-proximately 100 Mbps. IEEE 802.11p is a new communication standard in the IEEE 802.11 family which is based on the IEEE 802.11a.to support the interaction between human and environment, vehicle and environment, and thing and environment. Swarm model focus-es on multi-user, multi-vehicle, multi-thing and multi-network scenarios. Through swarm intelligence, crowd sensing and crowd sourc-ing, and social computing, IoV can provide services/applications. Moreover, in this model, the interaction between human and human, ve-hicle and vehicle, and thing and thing, all need an integrated network to collaborate with each other and with the environment. Note that IoV has a computation platform for providing vari-ous decisions for whole network, and there are many virtual vehicles with drivers correspond-ing to physica vehicles and drivers. Then we call the virtual vehicle with driver as Autobot. In the IoV, Autobot can interact with each other by using swarm computing technologies and provide decision-making information for IoV in the computation platform.III. T ECHNOLOGY AND A PPLICATION OF IOVOver a decade ago, both industrial and aca-demic researchers proposed many advanced technologies for the application layer, the mo-bile model & the channel model, the physical layer & the data link layer, the network layer & the transport layer, and security & privacy; these technologies are all used in IoV . In this section, we only focus on giving an overview of the technologies and their applications in IoV, and do not describe the details of the technologies. The overview describes the acti-vation of the IoV , maintenance of the IoV , and IoV applications.For the activation and maintenance of the IoV, we only summarize the wireless access technology and the routing technology. There are several reasons for focusing on these two technologies. Firstly, most researchers working on IoV focus on wireless access and routing, for which the number of proposed re-search works are the highest. Secondly, wire-less access technologies play an important role in IoV . A good wireless access technology canquality of service, even for non-line-of-sight transmissions. The key advantage of WiMAX compared to WLAN is that the channel access method in WiMAX uses a scheduling algo-rithm in which the subscriber station needs to compete only once for initial entry into the network.Cellular wireless comprises of 3G, 4G and LTE. Current 3G networks deliver data at a rate of 384 kbps to moving vehicles, and can go up to 2 Mbps for fi xed nodes. 3G sys-tems deliver smoother handoffs compared to WLAN and WiMAX systems, and many nota-ble works have been proposed. For example, Chao et al. [8] modeled the 3G downloading and sharing problem in integration networks. Qingwen et al. [9] made the first attempt in exploring the problem of 3G-assisted data delivery in V ANETs. However, due to central-ized switching at the mobile switching center (MSC) or the serving GPRS support node (SGSN), 3G latency may become an issue for many applications. Vinel [3] provided an an-IEEE 802.11p is designed for wireless access in the vehicular environment to support intel-ligent transport system applications. The use of wireless LANs in V ANETs requires further research. For example, Wellens et al. [6] pre-sented the results of an extensive measure-ment campaign evaluating the performance of IEEE 802.11a, b, and g in car communication scenarios, and showed that the velocity has a negligible impact, up to the maximum tested speed of 180 km/h. Yuan et al. [7] evaluated the performance of the IEEE 802.11p MAC protocol applied to V2V safety communica-tions in a typical highway environment. Wi-MAX contains IEEE 802.16 a/e/m standards. IEEE 802.16 standard-based WiMAX are able to cover a large geographical area, up to 50 km, and can deliver significant bandwidth to end-users - up to 72 Mbps theoretically. While IEEE 802.16 standard only supports fixed broadband wireless communications, IEEE 802.16e/mobile WiMAX standard supports speeds up to 160 km/h and different classes of Fig.2 Wireless access technologies in IoVAPManagement and Control on the APIEEE 802.16WiMax DatabaseAP Management and Control on the APAPManagement and Control on the APCellular NetworkCellular NetworkDatabaseSatellite NetworkSatellite Network DatabaseAPManagement and Control on the APIEEE 802.11WLAN DatabaseVehicleVehicleVehicleVehicleCentralized Management and Control Unitand Control Unit (CMCU)NetworkDatabaseCMCUIoV3.2 Maintenance of IoVThere are also many aspects to the mainte-nance of IoVs, such as data-awareness, virtual networks, and encoding, but the most im-portant aspect is the switching of the control message for IoV. Routing technology is the suitable solution, and in IoV , is dependent on a number of factors such as velocity, density, and direction of motion of the vehicles. As shown in Fig. 1, vehicles can either be the source or the destination during the process of routing, and various standards have been built to accomplish the task of routing. With the growing needs of the users to access various resources during mobility, efficient techniques are required to support their needs and keep them satisfied.Topology based maintenance: Because of the large overhead incurred for route discovery and route maintenance for highly mobile unco-ordinated vehicles, only a few of the existing routing protocols for inter-vehicle networks are able to handle the requirements of safety applications [10,11]. An important group of routing protocols for ad-hoc networks is based on topology, and needs the establishment of an end-to-end path between the source and the destination before sending any data packet. Due to rapid changes in the network topology and highly varying communication channel conditions, the end-to-end paths determined by regular ad-hoc topology-based routing pro-tocols are easily broken. To solve this prob-lem, several routing protocols have been pro-posed [12,13] [14,15] [16] [17]. For example, Namboodiri and Gao [12] proposed a predic-tion-based routing for V ANETs. The PBR is a reactive routing protocol, which is specifically tailored to the highway mobility scenario, to improve upon routing capabilities without us-ing the overhead of a proactive protocol. The PBR exploits the deterministic motion pat-tern and speeds, to predict roughly how long an existing route between a “node” vehicle and a “gateway” vehicle will last. Using this prediction, the authors pre-emptively create new routes before the existing route lifetimealytical framework which allows comparing 802.11p/WA VE and LTE protocols in terms of the probability of delivering the beacon before the expiration of the deadline. Lei et al. [4] studied the potential use cases and technical design considerations in the operator con-trolled device-to-device communications. The potential use cases were analyzed and classi-fied into four categories. Each use case had its own marketing challenges and the design of related techniques should take these fac-tors into consideration. Gerla and Kleinrock [5] discussed LTE cellular service in a future urban scenario with very high bandwidth and broad range. The so-called cognitive radios will allow the user to be “best connected” all the time. For instance, in a shopping mall or in an airport lounge, LTE will become congested, and the user’s cognitive radio will disconnect from LTE. For vehicles, due to large costs, sat-ellite communications are barely used, except for GPS. It is only a supplement for temporary and emergency uses, when other communica-tion technologies are invalid or unavailable. Looking at the wireless access technologies described above, we think that the 4G or LTE should be the most efficient technology to launch the inter-vehicle network and to acti-vate the IoV . The reasons are as follows. First-ly, 4G or LTE is the most used communication standard, and has been deployed by most countries to provide access services. Obvious-ly, any vehicle can use it to connect to the IoV . Secondly, in the context of high buildings and a complex city environment, the performance of 4G or LTE is the best among all wireless access technologies. Finally, in the past ten years, the development of VANET has been very slow, and can barely be used in the real world. The main reason is that the connected vehicles cannot maintain V ANET in city roads because the goals of drivers are random and different. To maintain the V ANET, all vehicles must access the integrated network of IoV, after which IoV can be activated to provide services for users.which combines store-carry-and-forward tech-nique with routing decisions based on geo-graphic location. These geographic locations are provided by GPS devices. In GeoSpray, authors proposed a hybrid approach, mak-ing use of a multiple copy and a single copy routing scheme. To exploit alternate paths, GeoSpray starts with multiple copy schemes which spread a limited number of bundle cop-ies. Afterwards, it switches to a single copy scheme, which takes advantage of additional opportunities. It improves delivery success and reduces delivery delay. The protocol ap-plies active receipts to clear the delivered bun-dles across the network nodes. Compared with other geographic location-based schemes, and single copy and non-location based multiple copy routing protocols, it was found that Geo-Spray improves delivery probability and re-duces delivery delay. In contrast to the above work, Bernsen and Manivannan proposed [20] a routing protocol for V ANETs that utilizes an undirected graph representing the surrounding street layout, where the vertices of the graph are points at which streets curve or intersect, and the graph edges represent the street seg-ments between those vertices. Unlike existing protocols, it performs real-time, active traffic monitoring and uses these data and other data gathered through passive mechanisms to as-sign a reliability rating to each street edge. Then, considering the different environments, a qualitative survey of position-based rout-ing protocols was made in [21], in which the major goal was to check if there was a good candidate for both environments or not. An-other perspective was offered by Liu et al. [22], who proposed a relative position based message dissemination protocol to guarantee high delivery ratio with acceptable latency and limited overhead. Campolo et al. [23] used the time, space and channel diversity to improve the efficiency and robustness of network ad-vertisement procedures in urban scenarios. Clustering based maintenance: In this type of routing scheme, one of the nodes among the vehicles in the cluster area becomes a clusterhead (CH), and manages the rest ofexpires. Toutouh et al. [13] proposed a well-known mobile ad hoc network routing proto-col for V ANETs to optimize parameter settings for link state routing by using an automatic optimization tool. Nzounta et al.[15] proposed a class of road-based VANET routing proto-cols. These protocols leverage real-time ve-hicular traffic information to create paths. Fur -thermore, geographical forwarding allows the use of any node on a road segment to transfer packets between two consecutive intersections on the path, reducing the path’s sensitivity to individual node movements. Huang et al. [16] examined the efficiency of node-disjoint path routing subject to different degrees of path coupling, with and without packet redundancy. An Adaptive approach for Information Dis-semination (AID) in VANETs was presented in [14], in which each node gathered the in-formation on neighbor nodes such as distance measurements, fixed upper/lower bounds and the number of neighboring nodes. Using this information, each node dynamically adjusts the values of local parameters. The authors of this approach also proposed a rebroadcast-ing algorithm to obtain the threshold value. The results obtained show that AID is better than other conventional schemes in its cate-gory. Fathy et al. [17] proposed a QoS Aware protocol for improving QoS in VANET. The protocol uses Multi-Protocol Label Switching (MPLS), which runs over any Layer 2 technol-ogies; and routers forward packets by looking at the label of the packet without searching the routing table for the next hop.Geographic based maintaining. The geo-graphic routing based protocols rely mainly on the position information of the destination, which is known either through the GPS sys-tem or through periodic beacon messages. By knowing their own position and the destination position, the messages can be routed directly, without knowing the topology of the network or prior route discovery. V . Naumov et al. [18] specifically designed a position-based routing protocol for inter-vehicle communication in a city and/or highway environment. Soares et al. [19] proposed the GeoSpray routing protocol,dynamic transmission range, the direction of vehicles, the entropy, and the distrust value parameters. Wang et al. [26] refined the orig -inal PC mechanism and proposed a passive clustering aided mechanism, the main goal of which is to construct a reliable and stable clus-ter structure for enhancing the routing perfor-mance in V ANETs. The proposed mechanism includes route discovery, route establishment, and data transmission phases. The main idea is to select suitable nodes to become cluster-heads or gateways, which then forward route request packets during the route discovery phase. Each clusterhead or gateway candidate self-evaluates its qualification for clusterhead or gateway based on a priority derived from athe nodes, which are called cluster members. If a node falls in the communication range of two or more clusters, it is called a border node. Different protocols have been proposed for this scheme, and they differ in terms of how the CH is selected and the way the routing is done. R. S. Schwartz et al. [24] proposed a dissemination protocol suitable for both sparse and dense vehicular networks. Suppression techniques were employed in dense networks, while the store-carry-forward communication model was used in sparse networks. A. Daein-abi [25] proposed a novel clustering algorithm - vehicular clustering - based on a weighted clustering algorithm that takes into consider-ation the number of neighbors based on theavoidance. At present, collision avoidance technologies are largely vehicle-based systems offered by original equipment manufacturers as autonomous packages which broadly serve two functions, collision warning and driver assistance. The former warns the driver when a collision seems imminent, while the latter partially controls the vehicle either for steady-state or as an emergency intervention [41]. To be specific, collision warning includes notifi -cations about a chain car accident, warnings about road conditions such as slippery road, and approaching emergency vehicle warning [5]. On the one hand, collision warnings could be used to warn cars of an accident that oc-curred further along the road, thus presenting a pile-up from occurring. On the other hand, they could also be used to provide drivers with early warnings and prevent an accident from happening in the first place. Note that driving near and through intersections is one of the most complex challenges that drivers face be-cause two or more traffic flows intersect, and the possibility of collision is high [42]. The intelligent intersection, where such conven-tional traffic control devices as stop signs and traffic signals are removed, has been a hot area of research for recent years. Vehicles coordi-nate their movement across the intersection through a combination of centralized and dis-tributed real-time decision making, utilizing global positioning, wireless communications and in-vehicle sensing and computation 1. A number of solutions for collision avoidance of multiple vehicles at an intersection have been proposed. A computationally efficient control law [43-45] has been derived from ex-ploitation of the monotonicity of the vehicles’ dynamics, but it has not been applied to more than two vehicles. An algorithm that addresses multi-vehicle collisions, based on abstraction, has been proposed in [46]. An algorithmic ap-proach to enforcing safety based on a time slot assignment, which can handle a larger number of vehicles, is found in [41]. Colombo et al. [47] designed a supervisor for collision avoid-ance, which is based on a hybrid algorithm that employs a dynamic model of the vehiclesweighted combination of the proposed metrics. P. Miao [27] proposed a cooperative commu-nication aware link scheduling scheme, with the objective of maximizing the throughput for a session in C-V ANETs. They let the RSU schedule the multi-hop data transmissions among vehicles on highways by sending small sized control messages.Based on the above overview, we provide a relative comparison of all routing protocols in Tab 1. In this table, Route length is the total distance between source and destination. PDR is the packet delivery ratio. Latency is the in-terval of time between the first broadcast and the end of the last host’s broadcast. Latency includes buffering, queuing, transmission and propagation delays.3.3 IoV applicationsWith the rapid development of numeric infor-mation technology and network technology, it is brought forward that theautomatization and intelligentization of vehicle.This gives birth to lots of applications which combine safe driving with service provision. For example, Apple CarPlay, originally introduced as iOS in vehicles, offer full-on automobile integration for Apple’s Maps and turn-by-turn navigation, phone, iMeessage, and music service 5. Similar to CarPlay, Google Android Auto provides a distraction-free interface that allows drivers enjoy the services by connecting Android de-vices to the vehicle. Chinese Tecent recently launched its homegrown navigation app Lu-bao that features user generated contents and social functions 7. For demonstration purposes, in this paper, IoV applications can be divided into two major categories: Safety applications and User applications. Applications that in-crease vehicle safety and improve the safety of the passengers on the roads by notifying the vehicles about any dangerous situation in their neighborhood are called safety applications. Applications that provide value-added services are called User applications.Technologies to enhance vehicular and passenger safety are of great interest, and one of the important applications is collision。
简述车载网络协议的分类和特点。
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新能源汽车车联网技术研究与应用随着社会的不断发展和进步,人们对环境保护和能源利用的意识逐渐增强,新能源汽车作为清洁能源的代表受到了越来越多消费者的关注和青睐。
新能源汽车在车辆动力系统、车辆结构设计以及车载电子技术等方面都与传统燃油汽车有所不同,尤其是在车联网技术的应用上更是具有独特的优势和特点。
一、新能源汽车车联网技术的研究现状新能源汽车车联网技术是指通过互联网、无线通信等技术手段将汽车与外部环境、其他车辆、交通基础设施以及汽车内部各个部件进行信息交互和数据共享的技术。
当前,新能源汽车车联网技术处于快速发展阶段,国内外不少企业和研究机构都致力于新能源汽车车联网技术的研发与应用。
在新能源汽车车联网技术研究方面,国内外学者们通过对车载传感器、通信模块、智能控制系统等关键技术的探索和创新,不断提升新能源汽车的智能化、自动化、网络化水平,实现车辆与车辆、车辆与路网、车辆与用户之间信息的高效交流和共享,进一步提高新能源汽车的安全性、舒适性和便捷性。
同时,新能源汽车车联网技术的应用也已经开始渗透到新能源汽车的车身设计、动力系统优化、能源管理以及出行服务等各个方面。
二、新能源汽车车联网技术的关键技术和研究重点1. 车载通信技术:新能源汽车车联网技术的实现离不开高效可靠的车载通信技术,如5G、车联网通信协议、车辆自组网等技术的应用将为新能源汽车的智能化和网络化提供可靠保障。
2. 车载传感器技术:新能源汽车车联网技术需要大量的传感器实时获取汽车、道路等环境信息,并通过数据融合、分析处理为汽车提供智能化的服务和决策支持,因此,针对新能源汽车特点研究开发高性能、低功耗的传感器至关重要。
3. 车辆智能控制系统:新能源汽车的车载计算机、软件系统以及电控系统等关键技术的研究和应用将直接影响到新能源汽车车联网技术的实现和发展,如智能驾驶、车辆自动化控制等技术将是新能源汽车发展的重点和研究方向。
4. 车辆能源管理技术:新能源汽车的能源管理系统是保障车辆动力系统高效运行和延长电池寿命的重要环节,因此,新能源汽车车联网技术中能源管理技术的研究和应用是提升新能源汽车续航里程和能效的关键之一。
Ad hoc网是一种多跳的、无中心的、自组织无线网络,又称为多跳网(Multi-hop Network)、无基础设施网(Infrastructureless Network)或自组织网(Self-or-ganizing Network)。
整个网络没有固定的基础设施,每个节点都是移动的,并且都能以任意方式动态地保持与其它节点的联系。
在这种网络中,由于终端无线覆盖取值范围的有限性,两个无法直接进行通信的用户终端可以借助其它节点进行分组转发。
每一个节点同时是一个路由器,它们能完成发现以及维持到其它节点路由的功能。
节点的单跳通信范围只有几百米到一千米,每一个节点(车辆)不仅是一个收发器,同时还是一个路由器,因此采用多跳的方式把数据转发给更远的车辆。
在电子检查中,短距离通信技术(DSRC)用于区分车辆,存储和转发其他检测数据。
DSRC技术用于提供移动车辆和路边设备之间的数据通信,以供电子检查机制处理。
DSRC是通过装在车顶部的转发器与安装在路边的读取器和天线互相通信实现的。
转发器要包含车辆ID信息。
转发器有声音和图像指示,用于给驾驶员提供信号。
可以看到,卫星通信系统分别为车载自组网提供全球定位服务(GPS,global positioning system)和数字多媒体服务(DMB,digital multimedia broad—casting)。
车与车通信使车辆之间能够通过多跳的方式进行自动互联,这好比车与车之间能够像人一样互相交谈,起到提高车辆运行的安全和疏导交通流量等作用。
车载自组网除了可以单独组网实现局部的通信外,还可以通过路灯、加油站等作为接入点的网关(gateway),连接到其他的固定或移动通信网络上,提供更为丰富的娱乐、车内办公等服务。
车载自组网在交通运输中出现,将会扩展司机的视野与车载部件的功能,从而提高道路交通的安全与高效。
典型的应用包括:行驶安全预警,利用车辆间相互交换状态信息,通过车载自组网提前通告给司机,建议司机根据情况作出及时、适当的驾驶行为,这便有效的提升了司机的注意力,提高驾驶的安全性;协助驾驶,帮助驾驶员快速、安全的通过“盲区”,例如在高速路出/入口或交通十字路口处的车辆协调通行;分布式交通信息发布,改变传统的基于中心式网络结构的交通信息发布形式,车辆从车载自组网中获取实时交通信息,提高路况信息的实时性,例如,综合出与自身相关的车流量状况,更新电子地图以便更高效地决定路径规划;基于通信的纵向车辆控制,通过车载自组网,车辆能根据尾随车辆和更多前边视线范围外的车辆相互协同行驶,这样能够自动形成一个更为和谐的车辆行驶队列,避免更多的交通事故。
车联网汽车智能终端解决方案第一章综述 (2)1.1 车联网概述 (2)1.2 智能终端发展趋势 (2)第二章车载智能终端硬件设计 (3)2.1 硬件架构设计 (3)2.2 关键硬件模块 (3)2.3 硬件兼容性与扩展性 (4)第三章车载智能终端软件平台 (4)3.1 操作系统选择 (4)3.2 软件架构设计 (5)3.3 应用程序开发与集成 (5)第四章车载通信技术 (6)4.1 车载网络通信协议 (6)4.2 车载无线通信技术 (6)4.3 车载通信安全性 (7)第五章车载传感器与控制系统 (7)5.1 传感器类型与功能 (7)5.2 控制系统设计 (8)5.3 数据融合与处理 (8)第六章智能驾驶辅助系统 (8)6.1 驾驶辅助功能设计 (8)6.1.1 功能概述 (9)6.1.2 功能设计原则 (9)6.1.3 功能设计内容 (9)6.2 传感器数据融合 (9)6.2.1 传感器概述 (9)6.2.2 数据融合方法 (9)6.3 系统集成与优化 (10)6.3.1 系统集成 (10)6.3.2 系统优化 (10)第七章车载信息娱乐系统 (10)7.1 娱乐功能设计 (10)7.1.1 音乐播放 (10)7.1.2 视频播放 (10)7.1.3 游戏娱乐 (11)7.2 信息服务与导航 (11)7.2.1 信息服务 (11)7.2.2 导航功能 (11)7.3 人机交互设计 (11)7.3.1 触控操作 (11)7.3.2 语音控制 (12)7.3.3 蓝牙电话 (12)第八章车联网安全与隐私 (12)8.1 安全体系架构 (12)8.2 数据加密与保护 (12)8.3 隐私保护策略 (13)第九章车联网商业模式与运营 (13)9.1 商业模式摸索 (13)9.2 运营策略与实施 (14)9.3 市场前景分析 (14)第十章车联网汽车智能终端发展趋势 (14)10.1 技术发展趋势 (14)10.2 市场发展前景 (15)10.3 政策与法规支持 (15)第一章综述1.1 车联网概述车联网,即车辆与互联网的融合,是新一代信息通信技术与汽车、交通运输行业的深度融合。
车载自组织网络通信技术的研究与应用一、引言车辆通信是指多台车辆之间通过相互通信实现各种功能,常见的车辆通信有车对车通信(Vehicle-to-Vehicle,V2V)和车对路基通信(Vehicle-to-Infrastructure,V2I)两种。
车对车通信技术可以使车辆之间互相协调,从而保证交通效率和安全性;车对路基通信则可以向车辆提供道路信息和服务。
为了实现车辆通信,车载自组织网络通信技术成为研究和应用的热点领域。
二、车载自组织网络的概述车载自组织网络通信技术(Vehicular Ad-hoc Networks,VANETs)是一种无线通信网络技术,它利用车辆之间建立的自组织网络,实现车辆之间的信息交互,包括位置、速度和行驶方向等信息。
VANETs的主要特点是去中心化、跨平台、自适应和高效可靠等特性。
VANETs应用较为广泛,包括车辆位置跟踪、紧急救援、交通控制等方面。
为了保证车辆的通信效率和安全性,需要对VANETs进行进一步研究。
三、车载自组织网络的技术问题1.信道选择VANETs在使用之前需要让设备选择一个合适的频率或信道来进行通信。
传统的信道选择方法需要进行频谱监测,但是此方法比较耗时和不可靠。
近年来,研究人员提出了一些基于机器学习的信道选择方法,这些方法不需要进行频谱监测,大大提高了信道选择的效率。
2.路由协议在VANETs中,路由协议是实现信息传输的重要手段,因此需要选择合适的路由协议。
对于车载自组织网络来说,因为车辆之间的关系比较复杂,因此需要选择一些基于距离和信号强度的路由协议。
3.数据安全性VANETs中的通信容易受到外部的干扰和攻击,因此需要对通信的数据进行加密和验证,以保证通信的安全性。
常见的数据安全方法包括基于公钥加密的RSA算法和基于私钥加密的AES算法等。
四、车载自组织网络的应用VANETs的应用领域很广泛,主要包括以下几个方面:1.交通管理VANETs可以用于交通管理,例如在交通拥堵时可以通过车辆之间的协作,在车辆之间进行交通管制和路线协调等。
瑟:塑,垫。
凰浅谈汽车车载网络的现状与发展前景赵海发(郑州交通职业学院,赵尊章河南郑州450062)脯剽现代的高新技术已在汽车上广泛应用,车栽网络控制技术在汽车上的地位已经非常重要,汽车新技术飞速发展,日新月并,配置也越来越豪华、舒适、安全。
本文主要对现代汽车车栽网络控靠l l技术应用技术状况及未来发碾等方面进行了介绍分析。
瞎短词]车栽网络;应用;发展随眷叶算机控制器、通讯和显示技术的发展,尤其是微处理器技术和集成技术的飞速发展,使得控制技术向高、精方向发展,汽车正在走向信息化。
到目前为止,过程控制经历了模拟仪表控制系统、集中式数字控制系统、集散控制系统和现场总线控制系统。
1车救网络各阶段控制系统的结构及特点模拟仪表控制系统结构简单,模拟信号精度低,易受到干扰。
集中式数字控制系统、精度高,抗干扰能力强,易于根据全局情况进行控制计算和判断,可统筹选择控制方式和控制时机,但对控制器本身要求高,必须具有足够的处理能力和极高的可靠性,当系统任务增加时,控制器的效率和可靠性急剧下降。
集散控制系统对控制器无要求,采用的是集中管理、分散控制。
上位机集中监视管理,下位机分散到现场实现分布式控制,上位机和下位机之间用网络互连实现信息传递,属于封闭专用不具有互操作性的分布式控制系统且造价较贵。
现场总线控制系统为全数字化、全开放、全分散式、具有互操作互联网络,成本较低,可靠慨2车载网络技术应用情况车载网络技术发展迅速。
目前已广泛应用于国内外汽车上。
车载网络主要应用于车身系统、动力传动系统、安全系统、信息系统。
21动力传动系统在动力传动系统内,利用网络将发动胡舱内设置的模块连接起来,在将汽车的主要因素——行驶、停止与转弯这些功能用网络连接起来时,就需要高速网络。
动力传动系统模块的位置比较集中固定在一起。
动力数据总线连接三块电脑,它们是发动机、制动防抱死系统电子稳定系统及自动变速器电脑、动力总线可以连接安全气囊、四轮驱动与组合仪表等电脑。
电动汽车车载网络 引言 汽车技术发展到今天, 很多新型电气设备得到了大量应用, 尤其是电动汽车 的电气系统已经变成了一个复杂的大系统。 为了满足电动汽车各子系统的实时性 要求,需要对公共数据实行共享 电动汽车作为清洁绿色的新能源汽车 , 将在未来交通体系中发挥越来越重要 的作用。 汽车中电器的技术含量和数量是衡景汽车性能的一个重要标志。 汽车电器技 术含量和数量的增加, 意味着汽车性能的提高。 但汽车电器的增加, 同样使汽车 电器之间的信息交且桥梁——线束和与其配套的电器接插件数量成倍上升。在 1955年平均一辆汽车所用线束总长度为 45 米。为了在提高性能与控制线束数量 之问寻求一种有效的解决途径, 在20世纪 80年代初,出现了一种基于数据网络 的车内信息交互方式——车载网络。
一、汽车车载网络的组成 车载网络按照应用加以划分,大致可以分为 4 个系统:车身系统,动力传 动系统、安全系统和信息系统。 图1奥迪A4的车载网络系统 车身系统电路主要有二大块: 主控单兀电路、受控单兀电路、门控单兀电路。
主控单元按收开关信号之后,先进行分析处理,然后通过CAN总线把控制指令发 送给各受控端,各受控端晌应后作出相应的动作。 车前、车后控制端只接收主拄 端的指令,按主控端的要求执行,并把执行的结果反馈给主控端。门控单元不但 通过总接收主控端的指令,还接收车门上的开关信号输入。根据指令和开关信号, 门控单元会做出相应动作,然后把执行结果发往主控单元。 在动力传动系统内,动力传动系统模块的位置比较集中, 可固定在一处,利 用网络将发动机舱内设置的模块连接起来。在将汽车的主要因素一跑、停止 与拐弯这些功能用网络连接起来时,就需要较高速的网络传输速度。动力数据总 线一般连接3块电脑,它们是发动机、ABS/ EDL及自动变速器电脑(动力CAN数 据总线实际可以连接安全气囊、四轮驱动与组合仪表等电脑 )。总线可以同时传 递10组数据,发动机电脑5组、AB》EDL电脑3组和自动变速器电脑2组。数 据总线以500Kbit /s速率传递数据,每一数据组传递大约需要 0.25ms,每一电
控单元7-20ms发送一次数据。优先权顺序为ABVEDL电控单元--发动机电控单 元 -- 自动变速器电控单元
因此,线束变长, 而且容易受到干扰的影响。 为了防干扰应尽量降低通信速 度,但
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灯朮平调幣转萱/灯 厂是砸硕! —随着安全系统和信息系统的发展高速传输成为必然的趋势。 且人机接口的 模块、节点的数量增加, 通信速度控制及成本相对增加, 使人们不得不摸索更加 高速、安全、廉价的解决方案。此时,汽车总线的概念被提出,总线技术可以大 大提高汽车电器控制的安全性、 可靠性,降低汽车电子电控系统的维护保养成本 和故障率。 二、汽车车载网络分类及其发展趋势 2.1 汽车车载网络的分类
目前存在的多种汽车网络标准,SAE车辆网络委员会将汽车数据传输网划分 为 A、B、C 三类: A 类——面向传感器 / 执行器控制的低速网络,数据传输位速率通常只有
1-10 kbps。主要应用于电动门窗、座椅调节、灯光照明等控制。在 A类网络中
存有多种协议标准,目前正在逐步兴起的是 LIN( Local Interconnect Networ k ) 总线, LIN 是面向低端通讯的一种协议,主要应用在通信速率要求不高的场合, 通过单总线的方
式来实现。 B类一一面向独立模块间数据共享的中速网络, 位速率一般为10-100 kbps。 主要
应用于电子车辆信息中心故障诊断、 仪表显示、 安全气囊等系统, 以减少冗 余的传感器和其他 电子部件 。 B 类网络系统 标准主要包 括控制 器局域网 (Controller Area Network,CAN 协议、车辆局域网(Vehicle Area Network, VAN协议以及汽车工程师协会(Society of Automotive Engineers , SAE的 SAE J1850协议。在容错性能和故障诊断方面, CAN具有明显的优势,因此在汽
车内部的动力电子系统等对实时性和可靠性要求较高的领域占有不可替代的地 位;考虑到成本因素,VAN也在汽车网络中占有一席之地,特别适用于车身电子 系统等对实时性和可靠性要求相对较低,网络上的某些节点功能比较简单的场 合;SAE J1850由于其通信速率上的限制已逐渐被淘汰。 C类一一面向高速、实时闭环控制的多路传输网,最高位速率可达 1 Mbps
主要用于悬架控制、牵引控制、先进发动机控制、 ABS等系统,以简化分布式控 制和进一步减少车身线束。在 C类标准中,欧洲的汽车制造商从1992年以来,20
基本上采用的都是咼速通讯的 CAN总线标准ISO11898,它可支持咼达1Mb/s的 各种通讯速率;而从1994以来SAEJ1939则广泛用于卡车、大客车、建筑设备、 农业机械等工业领域的高速通讯,其通讯速率为 250kb/s o
另外还有是面向多媒体应用、高速信息流传输的高性能网络,位速率一般 在2Mb/s以上,目前已有位速率达到 400Mb/s的网络标准,800Mb/s的网络标准 也在研究使用。这类网络系统主要连接汽车内部用于多媒体功能的电子设备, 包 括了语音系统、车载电话、音响、电视、车载计算机和 GPS等系统。 一般来说,汽车通信网络可以划分为四个不同的领域, 每个领域都有其独特 的要求: 1•信息娱乐系统:此领域的通信要求高速率和高带宽,有时会是无线传输。 目前主
流应用协议有MOST 2. 高安全的线控系统:由于此领域涉及安全性很高的刹车和导向系统, 所以
它的通信要求高容错性、高可靠性和高实时性。可以考虑的协议有 TTCAN FlexRay、TTP等;
3. 车身控制系统:在这个领域CAN协议己经有了二十多年的应用积累,其中 包括
传统的车身控制和传动控制; 4•低端控制系统:此系统包括那些仅需要简单串行通信的 ECU(Electronic Control Un it) 电子控制单元,比如控制后视镜和车门的智能传感器以及激励器 等,这应该
是LIN总线最适合的应用领域。
图2车上网络系统价格及传输速度分布25000 10DQ0 IDQ[] 125
节点相対歳本 2.2 车载网络的发展趋势
在国外,目前汽车网络总线技术已经成为乘用车和商用车的标准配置, 其中 CAN网络技术应用相当普及。在欧洲,80%勺轿车不同程度上使用了该技术;在美 洲,汽车以使用 J1850 居多,具有代表性的有福特使用的 41.6KbpsJ1850 和通 用、克莱斯勒使用的10.4KbpsJ1850,但从趋势看正逐步往 CAN技术转移。 目前国内使用总线技术的车型几乎全部使用 CAN总线。CAN总线开始在奥迪 A6、奥迪A4宝来、帕萨特BS波罗、菲亚特派力奥、菲亚特西耶那、宝马等 产品上出
现,主要应用在动力传动系统、安全系统 (ABS EBD ASR ESP等)和 车身系统 (门、窗、空调、灯光、锁、座椅等 )。相关技术的应用也带动了我国网 络总线研发能
力迅速提高, 整车企业可以介入网络总线相关技术标准的研究和制 定,但关键的总线技术还掌握在国外供应商手上。 X-by-Wire ,即线控操作, 是未来汽车的发展方向。 该技术来源于飞机制造, 基
本思想就是用电子控制系统代替机械控制系统,减轻重量,提高可靠性,如 Steer-by-Wire , Brake-by-Wire 等。由于整个设计思想涉及动力、制动、方向 控制等关键功能,
对汽车网络也就提出了不同要求。在未来的 5 - 10年里, X-by-Wire 技术将使传统的汽车机械系统变成通过高速容错通信总线与高性能 CPU 相连
的电气系统。 我国对于电动汽车车用总线技术的研究,主要分为两个阶段 : 即功能实现阶 段和性能完善阶段。目前国内第一阶段的工作已基本完成, 基于CAN总线的自主 研发技术己经在新能源汽车上取得成功应用。 我国的汽车企业、高校和科研院所, 如一汽集团、上汽集团、长安汽车公司、奇瑞汽车公司、清华大学、北京理工大 学、北京交通大学、同济大学、中科院、中国汽车研究中心等 200 多家单位投入 了大量的人力、财力研发电动汽车。 三、CAN总线在电动汽车中的运用 3.1 总线网络拓扑结构
网络拓扑结构设计是构建网络的第一步, 也是实现各种网络协议的基础, 它 对网络的性能、 可靠性和通信费用等都有很大影响。 网络拓扑结构按照几何图形 的形状可分为 5 种类型 : 总线型拓扑、环形拓扑、星形拓扑、网络拓扑和树形拓 扑,这些形状也可以混合构成混合拓扑结构。 由于电动汽车汽车的网络特点可归 纳为通讯距离短、网络复杂度要求不高、扩展性要求高及实施性可靠性要求高。 考虑其特点,可以综合比较出总线型的结构是最适合车用网络体系的 图3网络拓扑结构 CAN是 一种多主方式的串行通讯总线,位速率高,抗电磁干扰性强,能够检 测出
产生的任何错误。它具有优先权和仲裁功能,多个控制模块通过CANS制器 挂到CAN-bus上,每个节点都有单独的通信处理能力, 形成多主机局部网络。其 可靠性和实时性远
高于普通的通信技术。 3.2 CAN总线框架
目前汽车设计中的网络结构,采用两条CAN网络,一条用于动力系统的高速 CAN速率为250 Kb-1 Mb/s;另一条应用于车身系统的低速 CAN速率为10 Kb-125 Kb/s。高速CAN主要连接对象是发动机控制器、 变速箱、ABS空制器、助力转向, 安全气囊控制器等。低速CAh主要连接和控制的汽车内外部照明、 灯光信号、空 调、组合仪表等其他低速电子控制单元。